33f2d24f54
- FSM handles the actual cc upgrade process including error states - PoSting (winning and window) works over upgraded and upgrading sectors - Integration test and changes to itest framework to reduce flakes - Update CLI to handle new upgrade - Update dependencies
555 lines
15 KiB
Go
555 lines
15 KiB
Go
package stmgr
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import (
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"bytes"
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"context"
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"os"
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"github.com/filecoin-project/lotus/chain/rand"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-bitfield"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/filecoin-project/go-state-types/big"
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"github.com/filecoin-project/go-state-types/crypto"
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"github.com/filecoin-project/go-state-types/network"
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cid "github.com/ipfs/go-cid"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/lotus/api"
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"github.com/filecoin-project/lotus/chain/actors/builtin"
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"github.com/filecoin-project/lotus/chain/actors/builtin/market"
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"github.com/filecoin-project/lotus/chain/actors/builtin/miner"
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"github.com/filecoin-project/lotus/chain/actors/builtin/paych"
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"github.com/filecoin-project/lotus/chain/actors/builtin/power"
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"github.com/filecoin-project/lotus/chain/beacon"
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"github.com/filecoin-project/lotus/chain/types"
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"github.com/filecoin-project/lotus/chain/vm"
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"github.com/filecoin-project/lotus/extern/sector-storage/ffiwrapper"
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)
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func GetMinerWorkerRaw(ctx context.Context, sm *StateManager, st cid.Cid, maddr address.Address) (address.Address, error) {
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state, err := sm.StateTree(st)
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if err != nil {
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return address.Undef, xerrors.Errorf("(get sset) failed to load state tree: %w", err)
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}
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act, err := state.GetActor(maddr)
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if err != nil {
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return address.Undef, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
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}
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mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return address.Undef, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
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}
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info, err := mas.Info()
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if err != nil {
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return address.Undef, xerrors.Errorf("failed to load actor info: %w", err)
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}
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return vm.ResolveToKeyAddr(state, sm.cs.ActorStore(ctx), info.Worker)
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}
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func GetPower(ctx context.Context, sm *StateManager, ts *types.TipSet, maddr address.Address) (power.Claim, power.Claim, bool, error) {
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return GetPowerRaw(ctx, sm, ts.ParentState(), maddr)
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}
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func GetPowerRaw(ctx context.Context, sm *StateManager, st cid.Cid, maddr address.Address) (power.Claim, power.Claim, bool, error) {
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act, err := sm.LoadActorRaw(ctx, power.Address, st)
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if err != nil {
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return power.Claim{}, power.Claim{}, false, xerrors.Errorf("(get sset) failed to load power actor state: %w", err)
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}
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pas, err := power.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return power.Claim{}, power.Claim{}, false, err
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}
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tpow, err := pas.TotalPower()
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if err != nil {
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return power.Claim{}, power.Claim{}, false, err
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}
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var mpow power.Claim
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var minpow bool
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if maddr != address.Undef {
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var found bool
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mpow, found, err = pas.MinerPower(maddr)
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if err != nil || !found {
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return power.Claim{}, tpow, false, err
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}
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minpow, err = pas.MinerNominalPowerMeetsConsensusMinimum(maddr)
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if err != nil {
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return power.Claim{}, power.Claim{}, false, err
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}
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}
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return mpow, tpow, minpow, nil
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}
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func PreCommitInfo(ctx context.Context, sm *StateManager, maddr address.Address, sid abi.SectorNumber, ts *types.TipSet) (*miner.SectorPreCommitOnChainInfo, error) {
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act, err := sm.LoadActor(ctx, maddr, ts)
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if err != nil {
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return nil, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
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}
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mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return nil, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
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}
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return mas.GetPrecommittedSector(sid)
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}
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func MinerSectorInfo(ctx context.Context, sm *StateManager, maddr address.Address, sid abi.SectorNumber, ts *types.TipSet) (*miner.SectorOnChainInfo, error) {
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act, err := sm.LoadActor(ctx, maddr, ts)
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if err != nil {
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return nil, xerrors.Errorf("(get sset) failed to load miner actor: %w", err)
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}
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mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return nil, xerrors.Errorf("(get sset) failed to load miner actor state: %w", err)
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}
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return mas.GetSector(sid)
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}
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func GetSectorsForWinningPoSt(ctx context.Context, nv network.Version, pv ffiwrapper.Verifier, sm *StateManager, st cid.Cid, maddr address.Address, rand abi.PoStRandomness) ([]builtin.ExtendedSectorInfo, error) {
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act, err := sm.LoadActorRaw(ctx, maddr, st)
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if err != nil {
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return nil, xerrors.Errorf("failed to load miner actor: %w", err)
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}
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mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return nil, xerrors.Errorf("failed to load miner actor state: %w", err)
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}
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var provingSectors bitfield.BitField
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if nv < network.Version7 {
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allSectors, err := miner.AllPartSectors(mas, miner.Partition.AllSectors)
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if err != nil {
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return nil, xerrors.Errorf("get all sectors: %w", err)
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}
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faultySectors, err := miner.AllPartSectors(mas, miner.Partition.FaultySectors)
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if err != nil {
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return nil, xerrors.Errorf("get faulty sectors: %w", err)
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}
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provingSectors, err = bitfield.SubtractBitField(allSectors, faultySectors)
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if err != nil {
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return nil, xerrors.Errorf("calc proving sectors: %w", err)
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}
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} else {
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provingSectors, err = miner.AllPartSectors(mas, miner.Partition.ActiveSectors)
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if err != nil {
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return nil, xerrors.Errorf("get active sectors sectors: %w", err)
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}
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}
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numProvSect, err := provingSectors.Count()
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if err != nil {
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return nil, xerrors.Errorf("failed to count bits: %w", err)
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}
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// TODO(review): is this right? feels fishy to me
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if numProvSect == 0 {
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return nil, nil
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}
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info, err := mas.Info()
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if err != nil {
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return nil, xerrors.Errorf("getting miner info: %w", err)
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}
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mid, err := address.IDFromAddress(maddr)
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if err != nil {
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return nil, xerrors.Errorf("getting miner ID: %w", err)
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}
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proofType, err := miner.WinningPoStProofTypeFromWindowPoStProofType(nv, info.WindowPoStProofType)
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if err != nil {
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return nil, xerrors.Errorf("determining winning post proof type: %w", err)
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}
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ids, err := pv.GenerateWinningPoStSectorChallenge(ctx, proofType, abi.ActorID(mid), rand, numProvSect)
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if err != nil {
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return nil, xerrors.Errorf("generating winning post challenges: %w", err)
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}
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iter, err := provingSectors.BitIterator()
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if err != nil {
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return nil, xerrors.Errorf("iterating over proving sectors: %w", err)
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}
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// Select winning sectors by _index_ in the all-sectors bitfield.
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selectedSectors := bitfield.New()
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prev := uint64(0)
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for _, n := range ids {
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sno, err := iter.Nth(n - prev)
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if err != nil {
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return nil, xerrors.Errorf("iterating over proving sectors: %w", err)
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}
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selectedSectors.Set(sno)
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prev = n
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}
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sectors, err := mas.LoadSectors(&selectedSectors)
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if err != nil {
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return nil, xerrors.Errorf("loading proving sectors: %w", err)
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}
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out := make([]builtin.ExtendedSectorInfo, len(sectors))
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for i, sinfo := range sectors {
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out[i] = builtin.ExtendedSectorInfo{
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SealProof: sinfo.SealProof,
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SectorNumber: sinfo.SectorNumber,
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SealedCID: sinfo.SealedCID,
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SectorKey: sinfo.SectorKeyCID,
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}
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}
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return out, nil
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}
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func GetMinerSlashed(ctx context.Context, sm *StateManager, ts *types.TipSet, maddr address.Address) (bool, error) {
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act, err := sm.LoadActor(ctx, power.Address, ts)
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if err != nil {
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return false, xerrors.Errorf("failed to load power actor: %w", err)
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}
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spas, err := power.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return false, xerrors.Errorf("failed to load power actor state: %w", err)
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}
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_, ok, err := spas.MinerPower(maddr)
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if err != nil {
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return false, xerrors.Errorf("getting miner power: %w", err)
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}
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if !ok {
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return true, nil
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}
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return false, nil
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}
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func GetStorageDeal(ctx context.Context, sm *StateManager, dealID abi.DealID, ts *types.TipSet) (*api.MarketDeal, error) {
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act, err := sm.LoadActor(ctx, market.Address, ts)
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if err != nil {
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return nil, xerrors.Errorf("failed to load market actor: %w", err)
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}
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state, err := market.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return nil, xerrors.Errorf("failed to load market actor state: %w", err)
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}
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proposals, err := state.Proposals()
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if err != nil {
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return nil, err
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}
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proposal, found, err := proposals.Get(dealID)
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if err != nil {
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return nil, err
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} else if !found {
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return nil, xerrors.Errorf(
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"deal %d not found "+
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"- deal may not have completed sealing before deal proposal "+
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"start epoch, or deal may have been slashed",
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dealID)
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}
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states, err := state.States()
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if err != nil {
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return nil, err
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}
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st, found, err := states.Get(dealID)
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if err != nil {
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return nil, err
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}
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if !found {
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st = market.EmptyDealState()
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}
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return &api.MarketDeal{
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Proposal: *proposal,
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State: *st,
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}, nil
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}
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func ListMinerActors(ctx context.Context, sm *StateManager, ts *types.TipSet) ([]address.Address, error) {
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act, err := sm.LoadActor(ctx, power.Address, ts)
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if err != nil {
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return nil, xerrors.Errorf("failed to load power actor: %w", err)
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}
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powState, err := power.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return nil, xerrors.Errorf("failed to load power actor state: %w", err)
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}
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return powState.ListAllMiners()
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}
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func MinerGetBaseInfo(ctx context.Context, sm *StateManager, bcs beacon.Schedule, tsk types.TipSetKey, round abi.ChainEpoch, maddr address.Address, pv ffiwrapper.Verifier) (*api.MiningBaseInfo, error) {
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ts, err := sm.ChainStore().LoadTipSet(ctx, tsk)
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if err != nil {
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return nil, xerrors.Errorf("failed to load tipset for mining base: %w", err)
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}
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prev, err := sm.ChainStore().GetLatestBeaconEntry(ctx, ts)
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if err != nil {
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if os.Getenv("LOTUS_IGNORE_DRAND") != "_yes_" {
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return nil, xerrors.Errorf("failed to get latest beacon entry: %w", err)
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}
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prev = &types.BeaconEntry{}
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}
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entries, err := beacon.BeaconEntriesForBlock(ctx, bcs, round, ts.Height(), *prev)
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if err != nil {
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return nil, err
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}
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rbase := *prev
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if len(entries) > 0 {
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rbase = entries[len(entries)-1]
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}
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lbts, lbst, err := GetLookbackTipSetForRound(ctx, sm, ts, round)
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if err != nil {
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return nil, xerrors.Errorf("getting lookback miner actor state: %w", err)
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}
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act, err := sm.LoadActorRaw(ctx, maddr, lbst)
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if xerrors.Is(err, types.ErrActorNotFound) {
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_, err := sm.LoadActor(ctx, maddr, ts)
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if err != nil {
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return nil, xerrors.Errorf("loading miner in current state: %w", err)
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}
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return nil, nil
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}
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if err != nil {
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return nil, xerrors.Errorf("failed to load miner actor: %w", err)
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}
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mas, err := miner.Load(sm.cs.ActorStore(ctx), act)
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if err != nil {
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return nil, xerrors.Errorf("failed to load miner actor state: %w", err)
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}
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buf := new(bytes.Buffer)
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if err := maddr.MarshalCBOR(buf); err != nil {
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return nil, xerrors.Errorf("failed to marshal miner address: %w", err)
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}
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prand, err := rand.DrawRandomness(rbase.Data, crypto.DomainSeparationTag_WinningPoStChallengeSeed, round, buf.Bytes())
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if err != nil {
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return nil, xerrors.Errorf("failed to get randomness for winning post: %w", err)
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}
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nv := sm.GetNetworkVersion(ctx, ts.Height())
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sectors, err := GetSectorsForWinningPoSt(ctx, nv, pv, sm, lbst, maddr, prand)
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if err != nil {
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return nil, xerrors.Errorf("getting winning post proving set: %w", err)
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}
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if len(sectors) == 0 {
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return nil, nil
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}
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mpow, tpow, _, err := GetPowerRaw(ctx, sm, lbst, maddr)
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if err != nil {
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return nil, xerrors.Errorf("failed to get power: %w", err)
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}
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info, err := mas.Info()
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if err != nil {
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return nil, err
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}
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worker, err := sm.ResolveToKeyAddress(ctx, info.Worker, ts)
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if err != nil {
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return nil, xerrors.Errorf("resolving worker address: %w", err)
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}
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// TODO: Not ideal performance...This method reloads miner and power state (already looked up here and in GetPowerRaw)
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eligible, err := MinerEligibleToMine(ctx, sm, maddr, ts, lbts)
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if err != nil {
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return nil, xerrors.Errorf("determining miner eligibility: %w", err)
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}
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return &api.MiningBaseInfo{
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MinerPower: mpow.QualityAdjPower,
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NetworkPower: tpow.QualityAdjPower,
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Sectors: sectors,
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WorkerKey: worker,
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SectorSize: info.SectorSize,
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PrevBeaconEntry: *prev,
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BeaconEntries: entries,
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EligibleForMining: eligible,
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}, nil
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}
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func minerHasMinPower(ctx context.Context, sm *StateManager, addr address.Address, ts *types.TipSet) (bool, error) {
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pact, err := sm.LoadActor(ctx, power.Address, ts)
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if err != nil {
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return false, xerrors.Errorf("loading power actor state: %w", err)
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}
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ps, err := power.Load(sm.cs.ActorStore(ctx), pact)
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if err != nil {
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return false, err
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}
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return ps.MinerNominalPowerMeetsConsensusMinimum(addr)
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}
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func MinerEligibleToMine(ctx context.Context, sm *StateManager, addr address.Address, baseTs *types.TipSet, lookbackTs *types.TipSet) (bool, error) {
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hmp, err := minerHasMinPower(ctx, sm, addr, lookbackTs)
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// TODO: We're blurring the lines between a "runtime network version" and a "Lotus upgrade epoch", is that unavoidable?
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if sm.GetNetworkVersion(ctx, baseTs.Height()) <= network.Version3 {
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return hmp, err
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}
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if err != nil {
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return false, err
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}
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if !hmp {
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return false, nil
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}
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// Post actors v2, also check MinerEligibleForElection with base ts
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pact, err := sm.LoadActor(ctx, power.Address, baseTs)
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if err != nil {
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return false, xerrors.Errorf("loading power actor state: %w", err)
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}
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pstate, err := power.Load(sm.cs.ActorStore(ctx), pact)
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if err != nil {
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return false, err
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}
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mact, err := sm.LoadActor(ctx, addr, baseTs)
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if err != nil {
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return false, xerrors.Errorf("loading miner actor state: %w", err)
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}
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mstate, err := miner.Load(sm.cs.ActorStore(ctx), mact)
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if err != nil {
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return false, err
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}
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// Non-empty power claim.
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if claim, found, err := pstate.MinerPower(addr); err != nil {
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return false, err
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} else if !found {
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return false, err
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} else if claim.QualityAdjPower.LessThanEqual(big.Zero()) {
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return false, err
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}
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// No fee debt.
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if debt, err := mstate.FeeDebt(); err != nil {
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return false, err
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} else if !debt.IsZero() {
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return false, err
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}
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// No active consensus faults.
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if mInfo, err := mstate.Info(); err != nil {
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return false, err
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} else if baseTs.Height() <= mInfo.ConsensusFaultElapsed {
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return false, nil
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}
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return true, nil
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}
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func (sm *StateManager) GetPaychState(ctx context.Context, addr address.Address, ts *types.TipSet) (*types.Actor, paych.State, error) {
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st, err := sm.ParentState(ts)
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if err != nil {
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return nil, nil, err
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}
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act, err := st.GetActor(addr)
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if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
|
|
actState, err := paych.Load(sm.cs.ActorStore(ctx), act)
|
|
if err != nil {
|
|
return nil, nil, err
|
|
}
|
|
return act, actState, nil
|
|
}
|
|
|
|
func (sm *StateManager) GetMarketState(ctx context.Context, ts *types.TipSet) (market.State, error) {
|
|
st, err := sm.ParentState(ts)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
act, err := st.GetActor(market.Address)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
actState, err := market.Load(sm.cs.ActorStore(ctx), act)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return actState, nil
|
|
}
|
|
|
|
func (sm *StateManager) MarketBalance(ctx context.Context, addr address.Address, ts *types.TipSet) (api.MarketBalance, error) {
|
|
mstate, err := sm.GetMarketState(ctx, ts)
|
|
if err != nil {
|
|
return api.MarketBalance{}, err
|
|
}
|
|
|
|
addr, err = sm.LookupID(ctx, addr, ts)
|
|
if err != nil {
|
|
return api.MarketBalance{}, err
|
|
}
|
|
|
|
var out api.MarketBalance
|
|
|
|
et, err := mstate.EscrowTable()
|
|
if err != nil {
|
|
return api.MarketBalance{}, err
|
|
}
|
|
out.Escrow, err = et.Get(addr)
|
|
if err != nil {
|
|
return api.MarketBalance{}, xerrors.Errorf("getting escrow balance: %w", err)
|
|
}
|
|
|
|
lt, err := mstate.LockedTable()
|
|
if err != nil {
|
|
return api.MarketBalance{}, err
|
|
}
|
|
out.Locked, err = lt.Get(addr)
|
|
if err != nil {
|
|
return api.MarketBalance{}, xerrors.Errorf("getting locked balance: %w", err)
|
|
}
|
|
|
|
return out, nil
|
|
}
|
|
|
|
var _ StateManagerAPI = (*StateManager)(nil)
|