lotus/chain/actors/builtin/miner/v0.go
Steven Allen d9656f5220 add a generic load method for actor state
This will make it easier to load arbitrary actors. We can:

* Type switch (sort of unsafe, may want marker methods?)
* Use this with `vm.MutateActorState`.
2020-09-25 12:49:39 -07:00

385 lines
9.8 KiB
Go

package miner
import (
"bytes"
"errors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-bitfield"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/go-state-types/dline"
"github.com/ipfs/go-cid"
"github.com/libp2p/go-libp2p-core/peer"
cbg "github.com/whyrusleeping/cbor-gen"
"github.com/filecoin-project/lotus/chain/actors/adt"
miner0 "github.com/filecoin-project/specs-actors/actors/builtin/miner"
adt0 "github.com/filecoin-project/specs-actors/actors/util/adt"
)
var _ State = (*state0)(nil)
func load0(store adt.Store, root cid.Cid) (State, error) {
out := state0{store: store}
err := store.Get(store.Context(), root, &out)
if err != nil {
return nil, err
}
return &out, nil
}
type state0 struct {
miner0.State
store adt.Store
}
type deadline0 struct {
miner0.Deadline
store adt.Store
}
type partition0 struct {
miner0.Partition
store adt.Store
}
func (s *state0) AvailableBalance(bal abi.TokenAmount) (abi.TokenAmount, error) {
return s.GetAvailableBalance(bal), nil
}
func (s *state0) VestedFunds(epoch abi.ChainEpoch) (abi.TokenAmount, error) {
return s.CheckVestedFunds(s.store, epoch)
}
func (s *state0) LockedFunds() (LockedFunds, error) {
return LockedFunds{
VestingFunds: s.State.LockedFunds,
InitialPledgeRequirement: s.State.InitialPledgeRequirement,
PreCommitDeposits: s.State.PreCommitDeposits,
}, nil
}
func (s *state0) InitialPledge() (abi.TokenAmount, error) {
return s.State.InitialPledgeRequirement, nil
}
func (s *state0) PreCommitDeposits() (abi.TokenAmount, error) {
return s.State.PreCommitDeposits, nil
}
func (s *state0) GetSector(num abi.SectorNumber) (*SectorOnChainInfo, error) {
info, ok, err := s.State.GetSector(s.store, num)
if !ok || err != nil {
return nil, err
}
ret := fromV0SectorOnChainInfo(*info)
return &ret, nil
}
func (s *state0) FindSector(num abi.SectorNumber) (*SectorLocation, error) {
dlIdx, partIdx, err := s.State.FindSector(s.store, num)
if err != nil {
return nil, err
}
return &SectorLocation{
Deadline: dlIdx,
Partition: partIdx,
}, nil
}
func (s *state0) NumLiveSectors() (uint64, error) {
dls, err := s.State.LoadDeadlines(s.store)
if err != nil {
return 0, err
}
var total uint64
if err := dls.ForEach(s.store, func(dlIdx uint64, dl *miner0.Deadline) error {
total += dl.LiveSectors
return nil
}); err != nil {
return 0, err
}
return total, nil
}
// GetSectorExpiration returns the effective expiration of the given sector.
//
// If the sector isn't found or has already been terminated, this method returns
// nil and no error. If the sector does not expire early, the Early expiration
// field is 0.
func (s *state0) GetSectorExpiration(num abi.SectorNumber) (*SectorExpiration, error) {
dls, err := s.State.LoadDeadlines(s.store)
if err != nil {
return nil, err
}
// NOTE: this can be optimized significantly.
// 1. If the sector is non-faulty, it will either expire on-time (can be
// learned from the sector info), or in the next quantized expiration
// epoch (i.e., the first element in the partition's expiration queue.
// 2. If it's faulty, it will expire early within the first 14 entries
// of the expiration queue.
stopErr := errors.New("stop")
out := SectorExpiration{}
err = dls.ForEach(s.store, func(dlIdx uint64, dl *miner0.Deadline) error {
partitions, err := dl.PartitionsArray(s.store)
if err != nil {
return err
}
quant := s.State.QuantSpecForDeadline(dlIdx)
var part miner0.Partition
return partitions.ForEach(&part, func(partIdx int64) error {
if found, err := part.Sectors.IsSet(uint64(num)); err != nil {
return err
} else if !found {
return nil
}
if found, err := part.Terminated.IsSet(uint64(num)); err != nil {
return err
} else if found {
// already terminated
return stopErr
}
q, err := miner0.LoadExpirationQueue(s.store, part.ExpirationsEpochs, quant)
if err != nil {
return err
}
var exp miner0.ExpirationSet
return q.ForEach(&exp, func(epoch int64) error {
if early, err := exp.EarlySectors.IsSet(uint64(num)); err != nil {
return err
} else if early {
out.Early = abi.ChainEpoch(epoch)
return nil
}
if onTime, err := exp.OnTimeSectors.IsSet(uint64(num)); err != nil {
return err
} else if onTime {
out.OnTime = abi.ChainEpoch(epoch)
return stopErr
}
return nil
})
})
})
if err == stopErr {
err = nil
}
if err != nil {
return nil, err
}
if out.Early == 0 && out.OnTime == 0 {
return nil, nil
}
return &out, nil
}
func (s *state0) GetPrecommittedSector(num abi.SectorNumber) (*SectorPreCommitOnChainInfo, error) {
info, ok, err := s.State.GetPrecommittedSector(s.store, num)
if !ok || err != nil {
return nil, err
}
ret := fromV0SectorPreCommitOnChainInfo(*info)
return &ret, nil
}
func (s *state0) LoadSectors(snos *bitfield.BitField) ([]*SectorOnChainInfo, error) {
sectors, err := miner0.LoadSectors(s.store, s.State.Sectors)
if err != nil {
return nil, err
}
// If no sector numbers are specified, load all.
if snos == nil {
infos := make([]*SectorOnChainInfo, 0, sectors.Length())
var info0 miner0.SectorOnChainInfo
if err := sectors.ForEach(&info0, func(_ int64) error {
info := fromV0SectorOnChainInfo(info0)
infos = append(infos, &info)
return nil
}); err != nil {
return nil, err
}
return infos, nil
}
// Otherwise, load selected.
infos0, err := sectors.Load(*snos)
if err != nil {
return nil, err
}
infos := make([]*SectorOnChainInfo, len(infos0))
for i, info0 := range infos0 {
info := fromV0SectorOnChainInfo(*info0)
infos[i] = &info
}
return infos, nil
}
func (s *state0) IsAllocated(num abi.SectorNumber) (bool, error) {
var allocatedSectors bitfield.BitField
if err := s.store.Get(s.store.Context(), s.State.AllocatedSectors, &allocatedSectors); err != nil {
return false, err
}
return allocatedSectors.IsSet(uint64(num))
}
func (s *state0) LoadDeadline(idx uint64) (Deadline, error) {
dls, err := s.State.LoadDeadlines(s.store)
if err != nil {
return nil, err
}
dl, err := dls.LoadDeadline(s.store, idx)
if err != nil {
return nil, err
}
return &deadline0{*dl, s.store}, nil
}
func (s *state0) ForEachDeadline(cb func(uint64, Deadline) error) error {
dls, err := s.State.LoadDeadlines(s.store)
if err != nil {
return err
}
return dls.ForEach(s.store, func(i uint64, dl *miner0.Deadline) error {
return cb(i, &deadline0{*dl, s.store})
})
}
func (s *state0) NumDeadlines() (uint64, error) {
return miner0.WPoStPeriodDeadlines, nil
}
func (s *state0) DeadlinesChanged(other State) (bool, error) {
other0, ok := other.(*state0)
if !ok {
// treat an upgrade as a change, always
return true, nil
}
return s.State.Deadlines.Equals(other0.Deadlines), nil
}
func (s *state0) Info() (MinerInfo, error) {
info, err := s.State.GetInfo(s.store)
if err != nil {
return MinerInfo{}, err
}
var pid *peer.ID
if peerID, err := peer.IDFromBytes(info.PeerId); err == nil {
pid = &peerID
}
mi := MinerInfo{
Owner: info.Owner,
Worker: info.Worker,
ControlAddresses: info.ControlAddresses,
NewWorker: address.Undef,
WorkerChangeEpoch: -1,
PeerId: pid,
Multiaddrs: info.Multiaddrs,
SealProofType: info.SealProofType,
SectorSize: info.SectorSize,
WindowPoStPartitionSectors: info.WindowPoStPartitionSectors,
}
if info.PendingWorkerKey != nil {
mi.NewWorker = info.PendingWorkerKey.NewWorker
mi.WorkerChangeEpoch = info.PendingWorkerKey.EffectiveAt
}
return mi, nil
}
func (s *state0) DeadlineInfo(epoch abi.ChainEpoch) (*dline.Info, error) {
return s.State.DeadlineInfo(epoch), nil
}
func (s *state0) sectors() (adt.Array, error) {
return adt0.AsArray(s.store, s.Sectors)
}
func (s *state0) decodeSectorOnChainInfo(val *cbg.Deferred) (SectorOnChainInfo, error) {
var si miner0.SectorOnChainInfo
err := si.UnmarshalCBOR(bytes.NewReader(val.Raw))
if err != nil {
return SectorOnChainInfo{}, err
}
return fromV0SectorOnChainInfo(si), nil
}
func (s *state0) precommits() (adt.Map, error) {
return adt0.AsMap(s.store, s.PreCommittedSectors)
}
func (s *state0) decodeSectorPreCommitOnChainInfo(val *cbg.Deferred) (SectorPreCommitOnChainInfo, error) {
var sp miner0.SectorPreCommitOnChainInfo
err := sp.UnmarshalCBOR(bytes.NewReader(val.Raw))
if err != nil {
return SectorPreCommitOnChainInfo{}, err
}
return fromV0SectorPreCommitOnChainInfo(sp), nil
}
func (d *deadline0) LoadPartition(idx uint64) (Partition, error) {
p, err := d.Deadline.LoadPartition(d.store, idx)
if err != nil {
return nil, err
}
return &partition0{*p, d.store}, nil
}
func (d *deadline0) ForEachPartition(cb func(uint64, Partition) error) error {
ps, err := d.Deadline.PartitionsArray(d.store)
if err != nil {
return err
}
var part miner0.Partition
return ps.ForEach(&part, func(i int64) error {
return cb(uint64(i), &partition0{part, d.store})
})
}
func (d *deadline0) PartitionsChanged(other Deadline) (bool, error) {
other0, ok := other.(*deadline0)
if !ok {
// treat an upgrade as a change, always
return true, nil
}
return d.Deadline.Partitions.Equals(other0.Deadline.Partitions), nil
}
func (d *deadline0) PostSubmissions() (bitfield.BitField, error) {
return d.Deadline.PostSubmissions, nil
}
func (p *partition0) AllSectors() (bitfield.BitField, error) {
return p.Partition.Sectors, nil
}
func (p *partition0) FaultySectors() (bitfield.BitField, error) {
return p.Partition.Faults, nil
}
func (p *partition0) RecoveringSectors() (bitfield.BitField, error) {
return p.Partition.Recoveries, nil
}
func fromV0SectorOnChainInfo(v0 miner0.SectorOnChainInfo) SectorOnChainInfo {
return (SectorOnChainInfo)(v0)
}
func fromV0SectorPreCommitOnChainInfo(v0 miner0.SectorPreCommitOnChainInfo) SectorPreCommitOnChainInfo {
return (SectorPreCommitOnChainInfo)(v0)
}