d9656f5220
This will make it easier to load arbitrary actors. We can: * Type switch (sort of unsafe, may want marker methods?) * Use this with `vm.MutateActorState`.
206 lines
5.3 KiB
Go
206 lines
5.3 KiB
Go
package market
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import (
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"bytes"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/ipfs/go-cid"
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cbg "github.com/whyrusleeping/cbor-gen"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/types"
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market1 "github.com/filecoin-project/specs-actors/v2/actors/builtin/market"
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adt1 "github.com/filecoin-project/specs-actors/v2/actors/util/adt"
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)
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var _ State = (*state1)(nil)
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func load1(store adt.Store, root cid.Cid) (State, error) {
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out := state1{store: store}
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err := store.Get(store.Context(), root, &out)
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if err != nil {
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return nil, err
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}
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return &out, nil
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}
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type state1 struct {
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market1.State
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store adt.Store
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}
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func (s *state1) TotalLocked() (abi.TokenAmount, error) {
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fml := types.BigAdd(s.TotalClientLockedCollateral, s.TotalProviderLockedCollateral)
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fml = types.BigAdd(fml, s.TotalClientStorageFee)
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return fml, nil
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}
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func (s *state1) BalancesChanged(otherState State) (bool, error) {
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otherState1, ok := otherState.(*state1)
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if !ok {
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// there's no way to compare different versions of the state, so let's
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// just say that means the state of balances has changed
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return true, nil
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}
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return !s.State.EscrowTable.Equals(otherState1.State.EscrowTable) || !s.State.LockedTable.Equals(otherState1.State.LockedTable), nil
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}
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func (s *state1) StatesChanged(otherState State) (bool, error) {
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otherState1, ok := otherState.(*state1)
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if !ok {
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// there's no way to compare different versions of the state, so let's
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// just say that means the state of balances has changed
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return true, nil
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}
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return !s.State.States.Equals(otherState1.State.States), nil
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}
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func (s *state1) States() (DealStates, error) {
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stateArray, err := adt1.AsArray(s.store, s.State.States)
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if err != nil {
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return nil, err
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}
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return &dealStates1{stateArray}, nil
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}
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func (s *state1) ProposalsChanged(otherState State) (bool, error) {
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otherState1, ok := otherState.(*state1)
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if !ok {
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// there's no way to compare different versions of the state, so let's
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// just say that means the state of balances has changed
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return true, nil
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}
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return !s.State.Proposals.Equals(otherState1.State.Proposals), nil
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}
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func (s *state1) Proposals() (DealProposals, error) {
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proposalArray, err := adt1.AsArray(s.store, s.State.Proposals)
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if err != nil {
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return nil, err
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}
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return &dealProposals1{proposalArray}, nil
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}
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func (s *state1) EscrowTable() (BalanceTable, error) {
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bt, err := adt1.AsBalanceTable(s.store, s.State.EscrowTable)
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if err != nil {
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return nil, err
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}
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return &balanceTable1{bt}, nil
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}
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func (s *state1) LockedTable() (BalanceTable, error) {
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bt, err := adt1.AsBalanceTable(s.store, s.State.LockedTable)
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if err != nil {
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return nil, err
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}
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return &balanceTable1{bt}, nil
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}
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func (s *state1) VerifyDealsForActivation(
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minerAddr address.Address, deals []abi.DealID, currEpoch, sectorExpiry abi.ChainEpoch,
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) (weight, verifiedWeight abi.DealWeight, err error) {
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w, vw, _, err := market1.ValidateDealsForActivation(&s.State, s.store, deals, minerAddr, sectorExpiry, currEpoch)
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return w, vw, err
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}
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type balanceTable1 struct {
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*adt1.BalanceTable
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}
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func (bt *balanceTable1) ForEach(cb func(address.Address, abi.TokenAmount) error) error {
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asMap := (*adt1.Map)(bt.BalanceTable)
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var ta abi.TokenAmount
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return asMap.ForEach(&ta, func(key string) error {
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a, err := address.NewFromBytes([]byte(key))
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if err != nil {
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return err
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}
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return cb(a, ta)
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})
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}
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type dealStates1 struct {
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adt.Array
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}
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func (s *dealStates1) Get(dealID abi.DealID) (*DealState, bool, error) {
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var deal1 market1.DealState
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found, err := s.Array.Get(uint64(dealID), &deal1)
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if err != nil {
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return nil, false, err
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}
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if !found {
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return nil, false, nil
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}
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deal := fromV1DealState(deal1)
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return &deal, true, nil
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}
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func (s *dealStates1) ForEach(cb func(dealID abi.DealID, ds DealState) error) error {
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var ds1 market1.DealState
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return s.Array.ForEach(&ds1, func(idx int64) error {
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return cb(abi.DealID(idx), fromV1DealState(ds1))
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})
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}
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func (s *dealStates1) decode(val *cbg.Deferred) (*DealState, error) {
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var ds1 market1.DealState
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if err := ds1.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil {
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return nil, err
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}
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ds := fromV1DealState(ds1)
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return &ds, nil
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}
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func (s *dealStates1) array() adt.Array {
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return s.Array
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}
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func fromV1DealState(v1 market1.DealState) DealState {
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return (DealState)(v1)
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}
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type dealProposals1 struct {
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adt.Array
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}
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func (s *dealProposals1) Get(dealID abi.DealID) (*DealProposal, bool, error) {
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var proposal1 market1.DealProposal
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found, err := s.Array.Get(uint64(dealID), &proposal1)
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if err != nil {
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return nil, false, err
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}
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if !found {
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return nil, false, nil
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}
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proposal := fromV1DealProposal(proposal1)
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return &proposal, true, nil
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}
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func (s *dealProposals1) ForEach(cb func(dealID abi.DealID, dp DealProposal) error) error {
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var dp1 market1.DealProposal
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return s.Array.ForEach(&dp1, func(idx int64) error {
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return cb(abi.DealID(idx), fromV1DealProposal(dp1))
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})
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}
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func (s *dealProposals1) decode(val *cbg.Deferred) (*DealProposal, error) {
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var dp1 market1.DealProposal
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if err := dp1.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil {
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return nil, err
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}
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dp := fromV1DealProposal(dp1)
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return &dp, nil
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}
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func (s *dealProposals1) array() adt.Array {
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return s.Array
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}
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func fromV1DealProposal(v1 market1.DealProposal) DealProposal {
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return (DealProposal)(v1)
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}
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