lotus/chain/actors/builtin/market/v1.go
Steven Allen d9656f5220 add a generic load method for actor state
This will make it easier to load arbitrary actors. We can:

* Type switch (sort of unsafe, may want marker methods?)
* Use this with `vm.MutateActorState`.
2020-09-25 12:49:39 -07:00

206 lines
5.3 KiB
Go

package market
import (
"bytes"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
"github.com/ipfs/go-cid"
cbg "github.com/whyrusleeping/cbor-gen"
"github.com/filecoin-project/lotus/chain/actors/adt"
"github.com/filecoin-project/lotus/chain/types"
market1 "github.com/filecoin-project/specs-actors/v2/actors/builtin/market"
adt1 "github.com/filecoin-project/specs-actors/v2/actors/util/adt"
)
var _ State = (*state1)(nil)
func load1(store adt.Store, root cid.Cid) (State, error) {
out := state1{store: store}
err := store.Get(store.Context(), root, &out)
if err != nil {
return nil, err
}
return &out, nil
}
type state1 struct {
market1.State
store adt.Store
}
func (s *state1) TotalLocked() (abi.TokenAmount, error) {
fml := types.BigAdd(s.TotalClientLockedCollateral, s.TotalProviderLockedCollateral)
fml = types.BigAdd(fml, s.TotalClientStorageFee)
return fml, nil
}
func (s *state1) BalancesChanged(otherState State) (bool, error) {
otherState1, ok := otherState.(*state1)
if !ok {
// there's no way to compare different versions of the state, so let's
// just say that means the state of balances has changed
return true, nil
}
return !s.State.EscrowTable.Equals(otherState1.State.EscrowTable) || !s.State.LockedTable.Equals(otherState1.State.LockedTable), nil
}
func (s *state1) StatesChanged(otherState State) (bool, error) {
otherState1, ok := otherState.(*state1)
if !ok {
// there's no way to compare different versions of the state, so let's
// just say that means the state of balances has changed
return true, nil
}
return !s.State.States.Equals(otherState1.State.States), nil
}
func (s *state1) States() (DealStates, error) {
stateArray, err := adt1.AsArray(s.store, s.State.States)
if err != nil {
return nil, err
}
return &dealStates1{stateArray}, nil
}
func (s *state1) ProposalsChanged(otherState State) (bool, error) {
otherState1, ok := otherState.(*state1)
if !ok {
// there's no way to compare different versions of the state, so let's
// just say that means the state of balances has changed
return true, nil
}
return !s.State.Proposals.Equals(otherState1.State.Proposals), nil
}
func (s *state1) Proposals() (DealProposals, error) {
proposalArray, err := adt1.AsArray(s.store, s.State.Proposals)
if err != nil {
return nil, err
}
return &dealProposals1{proposalArray}, nil
}
func (s *state1) EscrowTable() (BalanceTable, error) {
bt, err := adt1.AsBalanceTable(s.store, s.State.EscrowTable)
if err != nil {
return nil, err
}
return &balanceTable1{bt}, nil
}
func (s *state1) LockedTable() (BalanceTable, error) {
bt, err := adt1.AsBalanceTable(s.store, s.State.LockedTable)
if err != nil {
return nil, err
}
return &balanceTable1{bt}, nil
}
func (s *state1) VerifyDealsForActivation(
minerAddr address.Address, deals []abi.DealID, currEpoch, sectorExpiry abi.ChainEpoch,
) (weight, verifiedWeight abi.DealWeight, err error) {
w, vw, _, err := market1.ValidateDealsForActivation(&s.State, s.store, deals, minerAddr, sectorExpiry, currEpoch)
return w, vw, err
}
type balanceTable1 struct {
*adt1.BalanceTable
}
func (bt *balanceTable1) ForEach(cb func(address.Address, abi.TokenAmount) error) error {
asMap := (*adt1.Map)(bt.BalanceTable)
var ta abi.TokenAmount
return asMap.ForEach(&ta, func(key string) error {
a, err := address.NewFromBytes([]byte(key))
if err != nil {
return err
}
return cb(a, ta)
})
}
type dealStates1 struct {
adt.Array
}
func (s *dealStates1) Get(dealID abi.DealID) (*DealState, bool, error) {
var deal1 market1.DealState
found, err := s.Array.Get(uint64(dealID), &deal1)
if err != nil {
return nil, false, err
}
if !found {
return nil, false, nil
}
deal := fromV1DealState(deal1)
return &deal, true, nil
}
func (s *dealStates1) ForEach(cb func(dealID abi.DealID, ds DealState) error) error {
var ds1 market1.DealState
return s.Array.ForEach(&ds1, func(idx int64) error {
return cb(abi.DealID(idx), fromV1DealState(ds1))
})
}
func (s *dealStates1) decode(val *cbg.Deferred) (*DealState, error) {
var ds1 market1.DealState
if err := ds1.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil {
return nil, err
}
ds := fromV1DealState(ds1)
return &ds, nil
}
func (s *dealStates1) array() adt.Array {
return s.Array
}
func fromV1DealState(v1 market1.DealState) DealState {
return (DealState)(v1)
}
type dealProposals1 struct {
adt.Array
}
func (s *dealProposals1) Get(dealID abi.DealID) (*DealProposal, bool, error) {
var proposal1 market1.DealProposal
found, err := s.Array.Get(uint64(dealID), &proposal1)
if err != nil {
return nil, false, err
}
if !found {
return nil, false, nil
}
proposal := fromV1DealProposal(proposal1)
return &proposal, true, nil
}
func (s *dealProposals1) ForEach(cb func(dealID abi.DealID, dp DealProposal) error) error {
var dp1 market1.DealProposal
return s.Array.ForEach(&dp1, func(idx int64) error {
return cb(abi.DealID(idx), fromV1DealProposal(dp1))
})
}
func (s *dealProposals1) decode(val *cbg.Deferred) (*DealProposal, error) {
var dp1 market1.DealProposal
if err := dp1.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil {
return nil, err
}
dp := fromV1DealProposal(dp1)
return &dp, nil
}
func (s *dealProposals1) array() adt.Array {
return s.Array
}
func fromV1DealProposal(v1 market1.DealProposal) DealProposal {
return (DealProposal)(v1)
}