130 lines
4.1 KiB
Go
130 lines
4.1 KiB
Go
package sealing
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import (
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"bytes"
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"time"
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commcid "github.com/filecoin-project/go-fil-commcid"
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"github.com/filecoin-project/specs-actors/actors/builtin/miner"
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"github.com/filecoin-project/specs-actors/actors/util/adt"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/lotus/api"
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"github.com/filecoin-project/lotus/api/apibstore"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/store"
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"github.com/filecoin-project/lotus/chain/types"
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"github.com/filecoin-project/lotus/lib/statemachine"
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)
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const minRetryTime = 1 * time.Minute
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func failedCooldown(ctx statemachine.Context, sector SectorInfo) error {
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retryStart := time.Unix(int64(sector.Log[len(sector.Log)-1].Timestamp), 0).Add(minRetryTime)
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if len(sector.Log) > 0 && !time.Now().After(retryStart) {
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log.Infof("%s(%d), waiting %s before retrying", api.SectorStates[sector.State], sector.SectorID, time.Until(retryStart))
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select {
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case <-time.After(time.Until(retryStart)):
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case <-ctx.Context().Done():
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return ctx.Context().Err()
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}
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}
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return nil
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}
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func (m *Sealing) checkPreCommitted(ctx statemachine.Context, sector SectorInfo) (*miner.SectorPreCommitOnChainInfo, bool) {
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act, err := m.api.StateGetActor(ctx.Context(), m.maddr, types.EmptyTSK)
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if err != nil {
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log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err)
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return nil, true
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}
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st, err := m.api.ChainReadObj(ctx.Context(), act.Head)
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if err != nil {
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log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err)
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return nil, true
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}
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var state actors.StorageMinerActorState
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if err := state.UnmarshalCBOR(bytes.NewReader(st)); err != nil {
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log.Errorf("handleSealFailed(%d): temp error: unmarshaling miner state: %+v", sector.SectorID, err)
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return nil, true
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}
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var pci miner.SectorPreCommitOnChainInfo
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precommits := adt.AsMap(store.ActorStore(ctx.Context(), apibstore.NewAPIBlockstore(m.api)), state.PreCommittedSectors)
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if _, err := precommits.Get(adt.UIntKey(uint64(sector.SectorID)), &pci); err != nil {
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log.Error(err)
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return nil, true
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}
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return &pci, false
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}
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func (m *Sealing) handleSealFailed(ctx statemachine.Context, sector SectorInfo) error {
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if _, is := m.checkPreCommitted(ctx, sector); is {
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// TODO: Remove this after we can re-precommit
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return nil // noop, for now
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}
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if err := failedCooldown(ctx, sector); err != nil {
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return err
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}
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return ctx.Send(SectorRetrySeal{})
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}
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func (m *Sealing) handlePreCommitFailed(ctx statemachine.Context, sector SectorInfo) error {
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if err := checkSeal(ctx.Context(), m.maddr, sector, m.api); err != nil {
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switch err.(type) {
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case *ErrApi:
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log.Errorf("handlePreCommitFailed: api error, not proceeding: %+v", err)
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return nil
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case *ErrBadCommD: // TODO: Should this just back to packing? (not really needed since handleUnsealed will do that too)
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return ctx.Send(SectorSealFailed{xerrors.Errorf("bad CommD error: %w", err)})
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case *ErrExpiredTicket:
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return ctx.Send(SectorSealFailed{xerrors.Errorf("ticket expired error: %w", err)})
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default:
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return xerrors.Errorf("checkSeal sanity check error: %w", err)
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}
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}
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if pci, is := m.checkPreCommitted(ctx, sector); is && pci != nil {
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if sector.PreCommitMessage != nil {
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log.Warn("sector %d is precommitted on chain, but we don't have precommit message", sector.SectorID)
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return nil // TODO: SeedWait needs this currently
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}
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pciR, err := commcid.CIDToReplicaCommitmentV1(pci.Info.SealedCID)
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if err != nil {
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return err
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}
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if string(pciR) != string(sector.CommR) {
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log.Warn("sector %d is precommitted on chain, with different CommR: %x != %x", sector.SectorID, pciR, sector.CommR)
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return nil // TODO: remove when the actor allows re-precommit
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}
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// TODO: we could compare more things, but I don't think we really need to
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// CommR tells us that CommD (and CommPs), and the ticket are all matching
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if err := failedCooldown(ctx, sector); err != nil {
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return err
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}
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return ctx.Send(SectorRetryWaitSeed{})
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}
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if sector.PreCommitMessage != nil {
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log.Warn("retrying precommit even though the message failed to apply")
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}
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if err := failedCooldown(ctx, sector); err != nil {
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return err
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}
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return ctx.Send(SectorRetryPreCommit{})
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}
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