lotus/chain/actors/builtin/system/v13.go
TippyFlits 4313f990ce [WIP] feat: Add nv22 skeleton
Addition of Network Version 22 skeleton
2024-01-11 10:54:24 -05:00

73 lines
1.4 KiB
Go
Generated

package system
import (
"fmt"
"github.com/ipfs/go-cid"
actorstypes "github.com/filecoin-project/go-state-types/actors"
system13 "github.com/filecoin-project/go-state-types/builtin/v13/system"
"github.com/filecoin-project/go-state-types/manifest"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/chain/actors/adt"
)
var _ State = (*state13)(nil)
func load13(store adt.Store, root cid.Cid) (State, error) {
out := state13{store: store}
err := store.Get(store.Context(), root, &out)
if err != nil {
return nil, err
}
return &out, nil
}
func make13(store adt.Store, builtinActors cid.Cid) (State, error) {
out := state13{store: store}
out.State = system13.State{
BuiltinActors: builtinActors,
}
return &out, nil
}
type state13 struct {
system13.State
store adt.Store
}
func (s *state13) GetState() interface{} {
return &s.State
}
func (s *state13) GetBuiltinActors() cid.Cid {
return s.State.BuiltinActors
}
func (s *state13) SetBuiltinActors(c cid.Cid) error {
s.State.BuiltinActors = c
return nil
}
func (s *state13) ActorKey() string {
return manifest.SystemKey
}
func (s *state13) ActorVersion() actorstypes.Version {
return actorstypes.Version13
}
func (s *state13) Code() cid.Cid {
code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey())
if !ok {
panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion()))
}
return code
}