317 lines
8.2 KiB
Go
317 lines
8.2 KiB
Go
package validation
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import (
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"context"
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"fmt"
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"math/rand"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/gen"
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"github.com/filecoin-project/lotus/chain/vm"
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"golang.org/x/xerrors"
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"github.com/ipfs/go-cid"
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"github.com/ipfs/go-datastore"
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"github.com/ipfs/go-hamt-ipld"
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blockstore "github.com/ipfs/go-ipfs-blockstore"
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"github.com/filecoin-project/lotus/chain/address"
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"github.com/filecoin-project/lotus/chain/state"
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"github.com/filecoin-project/lotus/chain/types"
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"github.com/filecoin-project/lotus/chain/wallet"
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"github.com/filecoin-project/lotus/lib/crypto"
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vstate "github.com/filecoin-project/chain-validation/pkg/state"
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)
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type StateWrapper struct {
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// The blockstore underlying the state tree and storage.
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bs blockstore.Blockstore
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// HAMT-CBOR store on top of the blockstore.
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cst *hamt.CborIpldStore
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// A store for encryption keys.
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keys *keyStore
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// CID of the root of the state tree.
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stateRoot cid.Cid
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// The root node of the state tree, essentially a cache of LoadStateTree(cst, stateRoot)
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//tree *state.StateTree
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// A look-through storage implementation.
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storage *directStorage
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}
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var _ vstate.Wrapper = &StateWrapper{}
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func NewState() *StateWrapper {
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bs := blockstore.NewBlockstore(datastore.NewMapDatastore())
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cst := hamt.CSTFromBstore(bs)
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// Put EmptyObjectCid value in the store. When an actor is initially created its Head is set to this value.
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_, err := cst.Put(context.TODO(), map[string]string{})
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if err != nil {
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panic(err)
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}
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treeImpl, err := state.NewStateTree(cst)
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if err != nil {
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panic(err) // Never returns error, the error return should be removed.
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}
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root, err := treeImpl.Flush()
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if err != nil {
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panic(err)
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}
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storageImpl := &directStorage{cst}
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return &StateWrapper{bs, cst, newKeyStore(), root, storageImpl}
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}
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func (s *StateWrapper) Cid() cid.Cid {
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return s.stateRoot
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}
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func (s *StateWrapper) Actor(addr vstate.Address) (vstate.Actor, error) {
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vaddr, err := address.NewFromBytes([]byte(addr))
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if err != nil {
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return nil, err
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}
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tree, err := state.LoadStateTree(s.cst, s.stateRoot)
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if err != nil {
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return nil, err
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}
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fcActor, err := tree.GetActor(vaddr)
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if err != nil {
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return nil, err
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}
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return &actorWrapper{*fcActor}, nil
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}
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func (s *StateWrapper) Storage(addr vstate.Address) (vstate.Storage, error) {
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return s.storage, nil
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}
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func (s *StateWrapper) NewAccountAddress() (vstate.Address, error) {
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return s.keys.NewAddress()
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}
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func (s *StateWrapper) SetActor(addr vstate.Address, code vstate.ActorCodeID, balance vstate.AttoFIL) (vstate.Actor, vstate.Storage, error) {
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addrInt, err := address.NewFromBytes([]byte(addr))
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if err != nil {
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return nil, nil, err
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}
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tree, err := state.LoadStateTree(s.cst, s.stateRoot)
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if err != nil {
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return nil, nil, err
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}
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actr := &actorWrapper{types.Actor{
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Code: fromActorCode(code),
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Balance: types.BigInt{balance},
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Head: vm.EmptyObjectCid,
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}}
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// The ID-based address is dropped here, but should be reported back to the caller.
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_, err = tree.RegisterNewAddress(addrInt, &actr.Actor)
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if err != nil {
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return nil, nil, xerrors.Errorf("register new address for actor: %w", err)
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}
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return actr, s.storage, s.flush(tree)
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}
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func (s *StateWrapper) SetSingletonActor(addr vstate.SingletonActorID, balance vstate.AttoFIL) (vstate.Actor, vstate.Storage, error) {
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vaddr := fromSingletonAddress(addr)
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tree, err := state.LoadStateTree(s.cst, s.stateRoot)
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if err != nil {
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return nil, nil, err
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}
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lotusAddr, err := address.NewFromBytes([]byte(vaddr))
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if err != nil {
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return nil, nil, err
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}
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switch lotusAddr {
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case actors.InitAddress:
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initact, err := gen.SetupInitActor(s.bs, nil)
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if err != nil {
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return nil, nil, err
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}
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if err := tree.SetActor(actors.InitAddress, initact); err != nil {
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return nil, nil, xerrors.Errorf("set init actor: %w", err)
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}
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return &actorWrapper{*initact}, s.storage, s.flush(tree)
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case actors.StorageMarketAddress:
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nsroot, err := gen.SetupStorageMarketActor(s.bs, s.stateRoot, nil)
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if err != nil {
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return nil, nil, err
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}
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s.stateRoot = nsroot
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tree, err = state.LoadStateTree(s.cst, s.stateRoot)
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if err != nil {
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return nil, nil, err
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}
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smact, err := tree.GetActor(actors.StorageMarketAddress)
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if err != nil {
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return nil, nil, err
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}
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return &actorWrapper{*smact}, s.storage, s.flush(tree)
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case actors.StoragePowerAddress:
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spact, err := gen.SetupStoragePowerActor(s.bs)
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if err != nil {
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return nil, nil, err
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}
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if err := tree.SetActor(actors.StoragePowerAddress, spact); err != nil {
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return nil, nil, xerrors.Errorf("set network storage market actor: %w", err)
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}
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return &actorWrapper{*spact}, s.storage, s.flush(tree)
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case actors.NetworkAddress:
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ntwkact := &types.Actor{
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Code: actors.AccountCodeCid,
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Balance: types.BigInt{balance},
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Head: vm.EmptyObjectCid,
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}
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if err := tree.SetActor(actors.NetworkAddress, ntwkact); err != nil {
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return nil, nil, xerrors.Errorf("set network actor: %w", err)
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}
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return &actorWrapper{*ntwkact}, s.storage, s.flush(tree)
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case actors.BurntFundsAddress:
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ntwkact := &types.Actor{
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Code: actors.AccountCodeCid,
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Balance: types.BigInt{balance},
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Head: vm.EmptyObjectCid,
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}
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if err := tree.SetActor(actors.BurntFundsAddress, ntwkact); err != nil {
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return nil, nil, xerrors.Errorf("set network actor: %w", err)
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}
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return &actorWrapper{*ntwkact}, s.storage, s.flush(tree)
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default:
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return nil, nil, xerrors.Errorf("%v is not a singleton actor address", addr)
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}
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}
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func (s *StateWrapper) Signer() *keyStore {
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return s.keys
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}
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// Flushes a state tree to storage and sets this state's root to that tree's root CID.
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func (s *StateWrapper) flush(tree *state.StateTree) (err error) {
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s.stateRoot, err = tree.Flush()
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return
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}
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//
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// Key store
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//
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type keyStore struct {
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// Private keys by address
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keys map[address.Address]types.KeyInfo
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// Seed for deterministic key generation.
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seed int64
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}
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func newKeyStore() *keyStore {
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return &keyStore{
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keys: make(map[address.Address]types.KeyInfo),
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seed: 0,
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}
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}
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func (s *keyStore) NewAddress() (vstate.Address, error) {
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randSrc := rand.New(rand.NewSource(s.seed))
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prv, err := crypto.GenerateKeyFromSeed(randSrc)
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if err != nil {
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return "", err
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}
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ki := types.KeyInfo{
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PrivateKey: prv,
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Type: types.KTSecp256k1,
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}
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key, err := wallet.NewKey(ki)
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if err != nil {
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return "", err
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}
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s.keys[key.Address] = ki
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s.seed++
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return vstate.Address(key.Address.Bytes()), nil
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}
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func (s *keyStore) Sign(ctx context.Context, addr address.Address, data []byte) (*types.Signature, error) {
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ki, ok := s.keys[addr]
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if !ok {
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return &types.Signature{}, fmt.Errorf("unknown address %v", addr)
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}
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digest, err := crypto.Sign(ki.PrivateKey, data)
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if err != nil {
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return &types.Signature{}, err
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}
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return &types.Signature{
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Type: types.KTSecp256k1,
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Data: digest,
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}, nil
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}
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//
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// Actor Wrapper
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//
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type actorWrapper struct {
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types.Actor
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}
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func (a *actorWrapper) Code() cid.Cid {
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return a.Actor.Code
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}
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func (a *actorWrapper) Head() cid.Cid {
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return a.Actor.Head
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}
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func (a *actorWrapper) Nonce() uint64 {
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return a.Actor.Nonce
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}
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func (a *actorWrapper) Balance() vstate.AttoFIL {
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return a.Actor.Balance.Int
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}
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//
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// Storage
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//
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type directStorage struct {
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cst *hamt.CborIpldStore
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}
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func (d *directStorage) Get(cid cid.Cid) ([]byte, error) {
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panic("implement me")
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}
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func fromActorCode(code vstate.ActorCodeID) cid.Cid {
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switch code {
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case vstate.AccountActorCodeCid:
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return actors.AccountCodeCid
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case vstate.StorageMinerCodeCid:
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return actors.StorageMinerCodeCid
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case vstate.MultisigActorCodeCid:
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return actors.MultisigCodeCid
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case vstate.PaymentChannelActorCodeCid:
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return actors.PaymentChannelCodeCid
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default:
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panic(fmt.Errorf("unknown actor code: %v", code))
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}
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}
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func fromSingletonAddress(addr vstate.SingletonActorID) vstate.Address {
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switch addr {
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case vstate.InitAddress:
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return vstate.Address(actors.InitAddress.Bytes())
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case vstate.NetworkAddress:
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return vstate.Address(actors.NetworkAddress.Bytes())
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case vstate.StorageMarketAddress:
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return vstate.Address(actors.StorageMarketAddress.Bytes())
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case vstate.BurntFundsAddress:
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return vstate.Address(actors.BurntFundsAddress.Bytes())
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case vstate.StoragePowerAddress:
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return vstate.Address(actors.StoragePowerAddress.Bytes())
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default:
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panic(fmt.Errorf("unknown singleton actor address: %v", addr))
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}
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}
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