lotus/chain/actors/manifest.go
Aayush Rajasekaran ce0c1d834f feat: chain: light-weight patch to fix calibrationnet (#11363)
* refactor: make GetEmbeddedBuiltinActorsBundle take network bundle name

* update calibnet actor bundle to v12.0.0-rc.2, but include v12.0.0-rc.1 as calibrationnet-buggy.car

* wip: calibnet unbork migration

* calibnet: add buggy miner actor CID to actorMeta

* fix incorrect buggy calibnet manifest

* make UpgradeWatermelonFixHeight a build param

* calibnet patch: check whether network is calibration from init actor state

* add sanity checks to the v12 calibnet patch upgrade

* address review
2023-10-31 18:36:05 -04:00

139 lines
3.6 KiB
Go

package actors
import (
"context"
"strings"
"sync"
"github.com/ipfs/go-cid"
cbor "github.com/ipfs/go-ipld-cbor"
"golang.org/x/xerrors"
actorstypes "github.com/filecoin-project/go-state-types/actors"
"github.com/filecoin-project/go-state-types/manifest"
"github.com/filecoin-project/lotus/chain/actors/adt"
)
var manifestCids = make(map[actorstypes.Version]cid.Cid)
var manifests = make(map[actorstypes.Version]map[string]cid.Cid)
var actorMeta = make(map[cid.Cid]actorEntry)
var (
manifestMx sync.RWMutex
)
type actorEntry struct {
name string
version actorstypes.Version
}
// ClearManifests clears all known manifests. This is usually used in tests that need to switch networks.
func ClearManifests() {
manifestMx.Lock()
defer manifestMx.Unlock()
manifestCids = make(map[actorstypes.Version]cid.Cid)
manifests = make(map[actorstypes.Version]map[string]cid.Cid)
actorMeta = make(map[cid.Cid]actorEntry)
}
// RegisterManifest registers an actors manifest with lotus.
func RegisterManifest(av actorstypes.Version, manifestCid cid.Cid, entries map[string]cid.Cid) {
manifestMx.Lock()
defer manifestMx.Unlock()
manifestCids[av] = manifestCid
manifests[av] = entries
for name, c := range entries {
actorMeta[c] = actorEntry{name: name, version: av}
}
}
func AddActorMeta(name string, codeId cid.Cid, av actorstypes.Version) {
manifestMx.Lock()
defer manifestMx.Unlock()
actorMeta[codeId] = actorEntry{name: name, version: av}
}
// GetManifest gets a loaded manifest.
func GetManifest(av actorstypes.Version) (cid.Cid, bool) {
manifestMx.RLock()
defer manifestMx.RUnlock()
c, ok := manifestCids[av]
return c, ok
}
// ReadManifest reads a manifest from a blockstore. It does not "add" it.
func ReadManifest(ctx context.Context, store cbor.IpldStore, mfCid cid.Cid) (map[string]cid.Cid, error) {
adtStore := adt.WrapStore(ctx, store)
var mf manifest.Manifest
if err := adtStore.Get(ctx, mfCid, &mf); err != nil {
return nil, xerrors.Errorf("error reading manifest (cid: %s): %w", mfCid, err)
}
if err := mf.Load(ctx, adtStore); err != nil {
return nil, xerrors.Errorf("error loading manifest (cid: %s): %w", mfCid, err)
}
var manifestData manifest.ManifestData
if err := store.Get(ctx, mf.Data, &manifestData); err != nil {
return nil, xerrors.Errorf("error loading manifest data: %w", err)
}
metadata := make(map[string]cid.Cid)
for _, entry := range manifestData.Entries {
metadata[entry.Name] = entry.Code
}
return metadata, nil
}
// GetActorCodeIDsFromManifest looks up all builtin actor's code CIDs by actor version for versions that have a manifest.
func GetActorCodeIDsFromManifest(av actorstypes.Version) (map[string]cid.Cid, bool) {
manifestMx.RLock()
defer manifestMx.RUnlock()
cids, ok := manifests[av]
return cids, ok
}
// Given a Manifest CID, get the manifest from the store and Load data into its entries
func LoadManifest(ctx context.Context, mfCid cid.Cid, adtStore adt.Store) (*manifest.Manifest, error) {
var mf manifest.Manifest
if err := adtStore.Get(ctx, mfCid, &mf); err != nil {
return nil, xerrors.Errorf("error reading manifest: %w", err)
}
if err := mf.Load(ctx, adtStore); err != nil {
return nil, xerrors.Errorf("error loading manifest entries data: %w", err)
}
return &mf, nil
}
func GetActorMetaByCode(c cid.Cid) (string, actorstypes.Version, bool) {
manifestMx.RLock()
defer manifestMx.RUnlock()
entry, ok := actorMeta[c]
if !ok {
return "", -1, false
}
return entry.name, entry.version, true
}
func CanonicalName(name string) string {
idx := strings.LastIndex(name, "/")
if idx >= 0 {
return name[idx+1:]
}
return name
}