lotus/extern/sector-storage/sched_resources.go
Clint Armstrong c4f46171ae Report memory used and swap used in worker res
Attempting to report "memory used by other processes" in the MemReserved
field fails to take into account the fact that the system's memory used
includes memory used by ongoing tasks.

To properly account for this, worker should report the memory and swap
used, then the scheduler that is aware of the memory requirements for a
task can determine if there is sufficient memory available for a task.
2021-11-30 02:06:58 +01:00

143 lines
3.6 KiB
Go

package sectorstorage
import (
"sync"
"github.com/filecoin-project/lotus/extern/sector-storage/storiface"
)
func (a *activeResources) withResources(id WorkerID, wr storiface.WorkerInfo, r Resources, locker sync.Locker, cb func() error) error {
for !a.canHandleRequest(r, id, "withResources", wr) {
if a.cond == nil {
a.cond = sync.NewCond(locker)
}
a.waiting++
a.cond.Wait()
a.waiting--
}
a.add(wr.Resources, r)
err := cb()
a.free(wr.Resources, r)
return err
}
// must be called with the same lock as the one passed to withResources
func (a *activeResources) hasWorkWaiting() bool {
return a.waiting > 0
}
func (a *activeResources) add(wr storiface.WorkerResources, r Resources) {
if r.CanGPU {
a.gpuUsed = true
}
a.cpuUse += r.Threads(wr.CPUs)
a.memUsedMin += r.MinMemory
a.memUsedMax += r.MaxMemory
}
func (a *activeResources) free(wr storiface.WorkerResources, r Resources) {
if r.CanGPU {
a.gpuUsed = false
}
a.cpuUse -= r.Threads(wr.CPUs)
a.memUsedMin -= r.MinMemory
a.memUsedMax -= r.MaxMemory
if a.cond != nil {
a.cond.Broadcast()
}
}
// canHandleRequest evaluates if the worker has enough available resources to
// handle the request.
func (a *activeResources) canHandleRequest(needRes Resources, wid WorkerID, caller string, info storiface.WorkerInfo) bool {
if info.IgnoreResources {
// shortcircuit; if this worker is ignoring resources, it can always handle the request.
return true
}
res := info.Resources
// TODO: dedupe needRes.BaseMinMemory per task type (don't add if that task is already running)
memNeeded := needRes.MinMemory + needRes.BaseMinMemory
memUsed := a.memUsedMin
// assume that MemUsed can be swapped, so only check it in the vmem Check
memAvail := res.MemPhysical - memUsed
if memNeeded > memAvail {
log.Debugf("sched: not scheduling on worker %s for %s; not enough physical memory - need: %dM, have %dM available", wid, caller, memNeeded/mib, memAvail/mib)
return false
}
vmemNeeded := needRes.MaxMemory + needRes.BaseMinMemory
vmemUsed := a.memUsedMax
if vmemUsed < res.MemUsed+res.MemSwapUsed {
vmemUsed = res.MemUsed + res.MemSwapUsed
}
vmemAvail := res.MemPhysical + res.MemSwap - vmemUsed
if vmemNeeded > vmemAvail {
log.Debugf("sched: not scheduling on worker %s for %s; not enough virtual memory - need: %dM, have %dM available", wid, caller, vmemNeeded/mib, vmemAvail/mib)
return false
}
if a.cpuUse+needRes.Threads(res.CPUs) > res.CPUs {
log.Debugf("sched: not scheduling on worker %s for %s; not enough threads, need %d, %d in use, target %d", wid, caller, needRes.Threads(res.CPUs), a.cpuUse, res.CPUs)
return false
}
if len(res.GPUs) > 0 && needRes.CanGPU {
if a.gpuUsed {
log.Debugf("sched: not scheduling on worker %s for %s; GPU in use", wid, caller)
return false
}
}
return true
}
func (a *activeResources) utilization(wr storiface.WorkerResources) float64 {
var max float64
cpu := float64(a.cpuUse) / float64(wr.CPUs)
max = cpu
memUsed := a.memUsedMin
if memUsed < wr.MemUsed {
memUsed = wr.MemUsed
}
memMin := float64(memUsed) / float64(wr.MemPhysical)
if memMin > max {
max = memMin
}
vmemUsed := a.memUsedMax
if a.memUsedMax < wr.MemUsed+wr.MemSwapUsed {
vmemUsed = wr.MemUsed + wr.MemSwapUsed
}
memMax := float64(vmemUsed) / float64(wr.MemPhysical+wr.MemSwap)
if memMax > max {
max = memMax
}
return max
}
func (wh *workerHandle) utilization() float64 {
wh.lk.Lock()
u := wh.active.utilization(wh.info.Resources)
u += wh.preparing.utilization(wh.info.Resources)
wh.lk.Unlock()
wh.wndLk.Lock()
for _, window := range wh.activeWindows {
u += window.allocated.utilization(wh.info.Resources)
}
wh.wndLk.Unlock()
return u
}