90 lines
2.0 KiB
Go
90 lines
2.0 KiB
Go
package paych
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import (
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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big "github.com/filecoin-project/go-state-types/big"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/specs-actors/actors/builtin/paych"
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v0adt "github.com/filecoin-project/specs-actors/actors/util/adt"
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)
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type v0State struct {
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paych.State
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store adt.Store
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lsAmt *v0adt.Array
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}
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// Channel owner, who has funded the actor
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func (s *v0State) From() address.Address {
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return s.State.From
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}
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// Recipient of payouts from channel
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func (s *v0State) To() address.Address {
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return s.State.To
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}
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// Height at which the channel can be `Collected`
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func (s *v0State) SettlingAt() abi.ChainEpoch {
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return s.State.SettlingAt
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}
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// Amount successfully redeemed through the payment channel, paid out on `Collect()`
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func (s *v0State) ToSend() abi.TokenAmount {
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return s.State.ToSend
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}
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func (s *v0State) getOrLoadLsAmt() (*v0adt.Array, error) {
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if s.lsAmt != nil {
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return s.lsAmt, nil
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}
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// Get the lane state from the chain
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lsamt, err := v0adt.AsArray(s.store, s.State.LaneStates)
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if err != nil {
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return nil, err
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}
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s.lsAmt = lsamt
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return lsamt, nil
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}
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// Get total number of lanes
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func (s *v0State) LaneCount() (uint64, error) {
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lsamt, err := s.getOrLoadLsAmt()
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if err != nil {
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return 0, err
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}
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return lsamt.Length(), nil
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}
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// Iterate lane states
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func (s *v0State) ForEachLaneState(cb func(idx uint64, dl LaneState) error) error {
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// Get the lane state from the chain
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lsamt, err := s.getOrLoadLsAmt()
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if err != nil {
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return err
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}
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// Note: we use a map instead of an array to store laneStates because the
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// client sets the lane ID (the index) and potentially they could use a
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// very large index.
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var ls paych.LaneState
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return lsamt.ForEach(&ls, func(i int64) error {
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return cb(uint64(i), &v0LaneState{ls})
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})
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}
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type v0LaneState struct {
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paych.LaneState
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}
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func (ls *v0LaneState) Redeemed() big.Int {
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return ls.LaneState.Redeemed
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}
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func (ls *v0LaneState) Nonce() uint64 {
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return ls.LaneState.Nonce
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}
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