lotus/chain/state/statetree.go
Steven Allen ca9448bc11 rename actors v1 -> actors v2
The actual actors version is v2, not v1. Using Version1 internally was really confusing.
2020-09-28 13:13:18 -07:00

449 lines
10 KiB
Go

package state
import (
"bytes"
"context"
"fmt"
"github.com/ipfs/go-cid"
cbor "github.com/ipfs/go-ipld-cbor"
logging "github.com/ipfs/go-log/v2"
"go.opencensus.io/trace"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/lotus/chain/actors"
init_ "github.com/filecoin-project/lotus/chain/actors/builtin/init"
cbg "github.com/whyrusleeping/cbor-gen"
"github.com/filecoin-project/lotus/chain/actors/adt"
"github.com/filecoin-project/lotus/chain/types"
)
var log = logging.Logger("statetree")
// StateTree stores actors state by their ID.
type StateTree struct {
root adt.Map
version actors.Version // TODO
info cid.Cid
Store cbor.IpldStore
snaps *stateSnaps
}
type stateSnaps struct {
layers []*stateSnapLayer
}
type stateSnapLayer struct {
actors map[address.Address]streeOp
resolveCache map[address.Address]address.Address
}
func newStateSnapLayer() *stateSnapLayer {
return &stateSnapLayer{
actors: make(map[address.Address]streeOp),
resolveCache: make(map[address.Address]address.Address),
}
}
type streeOp struct {
Act types.Actor
Delete bool
}
func newStateSnaps() *stateSnaps {
ss := &stateSnaps{}
ss.addLayer()
return ss
}
func (ss *stateSnaps) addLayer() {
ss.layers = append(ss.layers, newStateSnapLayer())
}
func (ss *stateSnaps) dropLayer() {
ss.layers[len(ss.layers)-1] = nil // allow it to be GCed
ss.layers = ss.layers[:len(ss.layers)-1]
}
func (ss *stateSnaps) mergeLastLayer() {
last := ss.layers[len(ss.layers)-1]
nextLast := ss.layers[len(ss.layers)-2]
for k, v := range last.actors {
nextLast.actors[k] = v
}
for k, v := range last.resolveCache {
nextLast.resolveCache[k] = v
}
ss.dropLayer()
}
func (ss *stateSnaps) resolveAddress(addr address.Address) (address.Address, bool) {
for i := len(ss.layers) - 1; i >= 0; i-- {
resa, ok := ss.layers[i].resolveCache[addr]
if ok {
return resa, true
}
}
return address.Undef, false
}
func (ss *stateSnaps) cacheResolveAddress(addr, resa address.Address) {
ss.layers[len(ss.layers)-1].resolveCache[addr] = resa
}
func (ss *stateSnaps) getActor(addr address.Address) (*types.Actor, error) {
for i := len(ss.layers) - 1; i >= 0; i-- {
act, ok := ss.layers[i].actors[addr]
if ok {
if act.Delete {
return nil, types.ErrActorNotFound
}
return &act.Act, nil
}
}
return nil, nil
}
func (ss *stateSnaps) setActor(addr address.Address, act *types.Actor) {
ss.layers[len(ss.layers)-1].actors[addr] = streeOp{Act: *act}
}
func (ss *stateSnaps) deleteActor(addr address.Address) {
ss.layers[len(ss.layers)-1].actors[addr] = streeOp{Delete: true}
}
func NewStateTree(cst cbor.IpldStore, version actors.Version) (*StateTree, error) {
var info cid.Cid
switch version {
case actors.Version0:
// info is undefined
case actors.Version2:
var err error
info, err = cst.Put(context.TODO(), new(types.StateInfo))
if err != nil {
return nil, err
}
default:
return nil, xerrors.Errorf("unsupported state tree version: %d", version)
}
root, err := adt.NewMap(adt.WrapStore(context.TODO(), cst), version)
if err != nil {
return nil, err
}
return &StateTree{
root: root,
info: info,
version: version,
Store: cst,
snaps: newStateSnaps(),
}, nil
}
func LoadStateTree(cst cbor.IpldStore, c cid.Cid) (*StateTree, error) {
var root types.StateRoot
// Try loading as a new-style state-tree (version/actors tuple).
if err := cst.Get(context.TODO(), c, &root); err != nil {
// We failed to decode as the new version, must be an old version.
root.Actors = c
root.Version = actors.Version0
}
// If that fails, load as an old-style state-tree (direct hampt, version 0.
nd, err := adt.AsMap(adt.WrapStore(context.TODO(), cst), root.Actors, actors.Version(root.Version))
if err != nil {
log.Errorf("loading hamt node %s failed: %s", c, err)
return nil, err
}
switch root.Version {
case actors.Version0, actors.Version2:
// supported
default:
return nil, xerrors.Errorf("unsupported state tree version: %d", root.Version)
}
return &StateTree{
root: nd,
info: root.Info,
version: actors.Version(root.Version),
Store: cst,
snaps: newStateSnaps(),
}, nil
}
func (st *StateTree) SetActor(addr address.Address, act *types.Actor) error {
iaddr, err := st.LookupID(addr)
if err != nil {
return xerrors.Errorf("ID lookup failed: %w", err)
}
addr = iaddr
st.snaps.setActor(addr, act)
return nil
}
// LookupID gets the ID address of this actor's `addr` stored in the `InitActor`.
func (st *StateTree) LookupID(addr address.Address) (address.Address, error) {
if addr.Protocol() == address.ID {
return addr, nil
}
resa, ok := st.snaps.resolveAddress(addr)
if ok {
return resa, nil
}
act, err := st.GetActor(init_.Address)
if err != nil {
return address.Undef, xerrors.Errorf("getting init actor: %w", err)
}
ias, err := init_.Load(&AdtStore{st.Store}, act)
if err != nil {
return address.Undef, xerrors.Errorf("loading init actor state: %w", err)
}
a, found, err := ias.ResolveAddress(addr)
if err == nil && !found {
err = types.ErrActorNotFound
}
if err != nil {
return address.Undef, xerrors.Errorf("resolve address %s: %w", addr, err)
}
st.snaps.cacheResolveAddress(addr, a)
return a, nil
}
// GetActor returns the actor from any type of `addr` provided.
func (st *StateTree) GetActor(addr address.Address) (*types.Actor, error) {
if addr == address.Undef {
return nil, fmt.Errorf("GetActor called on undefined address")
}
// Transform `addr` to its ID format.
iaddr, err := st.LookupID(addr)
if err != nil {
if xerrors.Is(err, types.ErrActorNotFound) {
return nil, xerrors.Errorf("resolution lookup failed (%s): %w", addr, err)
}
return nil, xerrors.Errorf("address resolution: %w", err)
}
addr = iaddr
snapAct, err := st.snaps.getActor(addr)
if err != nil {
return nil, err
}
if snapAct != nil {
return snapAct, nil
}
var act types.Actor
if found, err := st.root.Get(abi.AddrKey(addr), &act); err != nil {
return nil, xerrors.Errorf("hamt find failed: %w", err)
} else if !found {
return nil, types.ErrActorNotFound
}
st.snaps.setActor(addr, &act)
return &act, nil
}
func (st *StateTree) DeleteActor(addr address.Address) error {
if addr == address.Undef {
return xerrors.Errorf("DeleteActor called on undefined address")
}
iaddr, err := st.LookupID(addr)
if err != nil {
if xerrors.Is(err, types.ErrActorNotFound) {
return xerrors.Errorf("resolution lookup failed (%s): %w", addr, err)
}
return xerrors.Errorf("address resolution: %w", err)
}
addr = iaddr
_, err = st.GetActor(addr)
if err != nil {
return err
}
st.snaps.deleteActor(addr)
return nil
}
func (st *StateTree) Flush(ctx context.Context) (cid.Cid, error) {
ctx, span := trace.StartSpan(ctx, "stateTree.Flush") //nolint:staticcheck
defer span.End()
if len(st.snaps.layers) != 1 {
return cid.Undef, xerrors.Errorf("tried to flush state tree with snapshots on the stack")
}
for addr, sto := range st.snaps.layers[0].actors {
if sto.Delete {
if err := st.root.Delete(abi.AddrKey(addr)); err != nil {
return cid.Undef, err
}
} else {
if err := st.root.Put(abi.AddrKey(addr), &sto.Act); err != nil {
return cid.Undef, err
}
}
}
root, err := st.root.Root()
if err != nil {
return cid.Undef, xerrors.Errorf("failed to flush state-tree hamt: %w", err)
}
// If we're version 0, return a raw tree.
if st.version == actors.Version0 {
return root, nil
}
// Otherwise, return a versioned tree.
return st.Store.Put(ctx, &types.StateRoot{Version: uint64(st.version), Actors: root, Info: st.info})
}
func (st *StateTree) Snapshot(ctx context.Context) error {
ctx, span := trace.StartSpan(ctx, "stateTree.SnapShot") //nolint:staticcheck
defer span.End()
st.snaps.addLayer()
return nil
}
func (st *StateTree) ClearSnapshot() {
st.snaps.mergeLastLayer()
}
func (st *StateTree) RegisterNewAddress(addr address.Address) (address.Address, error) {
var out address.Address
err := st.MutateActor(init_.Address, func(initact *types.Actor) error {
ias, err := init_.Load(&AdtStore{st.Store}, initact)
if err != nil {
return err
}
oaddr, err := ias.MapAddressToNewID(addr)
if err != nil {
return err
}
out = oaddr
ncid, err := st.Store.Put(context.TODO(), ias)
if err != nil {
return err
}
initact.Head = ncid
return nil
})
if err != nil {
return address.Undef, err
}
return out, nil
}
type AdtStore struct{ cbor.IpldStore }
func (a *AdtStore) Context() context.Context {
return context.TODO()
}
var _ adt.Store = (*AdtStore)(nil)
func (st *StateTree) Revert() error {
st.snaps.dropLayer()
st.snaps.addLayer()
return nil
}
func (st *StateTree) MutateActor(addr address.Address, f func(*types.Actor) error) error {
act, err := st.GetActor(addr)
if err != nil {
return err
}
if err := f(act); err != nil {
return err
}
return st.SetActor(addr, act)
}
func (st *StateTree) ForEach(f func(address.Address, *types.Actor) error) error {
var act types.Actor
return st.root.ForEach(&act, func(k string) error {
act := act // copy
addr, err := address.NewFromBytes([]byte(k))
if err != nil {
return xerrors.Errorf("invalid address (%x) found in state tree key: %w", []byte(k), err)
}
return f(addr, &act)
})
}
// Version returns the version of the StateTree data structure in use.
func (st *StateTree) Version() actors.Version {
return st.version
}
func Diff(oldTree, newTree *StateTree) (map[string]types.Actor, error) {
out := map[string]types.Actor{}
var (
ncval, ocval cbg.Deferred
buf = bytes.NewReader(nil)
)
if err := newTree.root.ForEach(&ncval, func(k string) error {
var act types.Actor
addr, err := address.NewFromBytes([]byte(k))
if err != nil {
return xerrors.Errorf("address in state tree was not valid: %w", err)
}
found, err := oldTree.root.Get(abi.AddrKey(addr), &ocval)
if err != nil {
return err
}
if found && bytes.Equal(ocval.Raw, ncval.Raw) {
return nil // not changed
}
buf.Reset(ncval.Raw)
err = act.UnmarshalCBOR(buf)
buf.Reset(nil)
if err != nil {
return err
}
out[addr.String()] = act
return nil
}); err != nil {
return nil, err
}
return out, nil
}