cdf3812e40
Co-authored-by: Steven Allen <steven@stebalien.com> Co-authored-by: Raul Kripalani <raulk@users.noreply.github.com> Co-authored-by: Kevin Li <ychiaoli18@users.noreply.github.com> Co-authored-by: vyzo <vyzo@hackzen.org> Co-authored-by: Ian Davis <nospam@iandavis.com> Co-authored-by: Aayush Rajasekaran <arajasek94@gmail.com> Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com> Co-authored-by: Jennifer Wang <jiayingw703@gmail.com> Co-authored-by: Geoff Stuart <geoff.vball@gmail.com> Co-authored-by: Shrenuj Bansal <shrenuj.bansal@protocol.ai> Co-authored-by: Shrenuj Bansal <108157875+shrenujbansal@users.noreply.github.com> Co-authored-by: Geoff Stuart <geoffrey.stuart@protocol.ai> Co-authored-by: Aayush Rajasekaran <aayushrajasekaran@Aayushs-MacBook-Pro.local> Co-authored-by: ZenGround0 <5515260+ZenGround0@users.noreply.github.com> Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com>
87 lines
1.7 KiB
Go
87 lines
1.7 KiB
Go
package paychmgr
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import (
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"context"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/lotus/chain/actors/builtin/paych"
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"github.com/filecoin-project/lotus/chain/types"
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)
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type stateAccessor struct {
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sm stateManagerAPI
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}
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func (ca *stateAccessor) loadPaychActorState(ctx context.Context, ch address.Address) (*types.Actor, paych.State, error) {
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return ca.sm.GetPaychState(ctx, ch, nil)
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}
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func (ca *stateAccessor) loadStateChannelInfo(ctx context.Context, ch address.Address, dir uint64) (*ChannelInfo, error) {
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_, st, err := ca.loadPaychActorState(ctx, ch)
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if err != nil {
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return nil, err
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}
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// Load channel "From" account actor state
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f, err := st.From()
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if err != nil {
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return nil, err
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}
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from, err := ca.sm.ResolveToDeterministicAddress(ctx, f, nil)
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if err != nil {
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return nil, err
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}
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t, err := st.To()
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if err != nil {
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return nil, err
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}
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to, err := ca.sm.ResolveToDeterministicAddress(ctx, t, nil)
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if err != nil {
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return nil, err
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}
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nextLane, err := ca.nextLaneFromState(ctx, st)
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if err != nil {
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return nil, err
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}
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ci := &ChannelInfo{
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Channel: &ch,
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Direction: dir,
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NextLane: nextLane,
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}
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if dir == DirOutbound {
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ci.Control = from
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ci.Target = to
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} else {
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ci.Control = to
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ci.Target = from
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}
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return ci, nil
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}
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func (ca *stateAccessor) nextLaneFromState(ctx context.Context, st paych.State) (uint64, error) {
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laneCount, err := st.LaneCount()
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if err != nil {
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return 0, err
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}
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if laneCount == 0 {
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return 0, nil
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}
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maxID := uint64(0)
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if err := st.ForEachLaneState(func(idx uint64, _ paych.LaneState) error {
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if idx > maxID {
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maxID = idx
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}
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return nil
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}); err != nil {
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return 0, err
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}
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return maxID + 1, nil
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}
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