lotus/extern/storage-fsm/fsm_events.go
2020-08-10 17:40:27 +02:00

283 lines
7.0 KiB
Go

package sealing
import (
"github.com/ipfs/go-cid"
"golang.org/x/xerrors"
"github.com/filecoin-project/specs-actors/actors/abi"
"github.com/filecoin-project/specs-actors/actors/abi/big"
"github.com/filecoin-project/specs-actors/actors/builtin/miner"
"github.com/filecoin-project/specs-storage/storage"
)
type mutator interface {
apply(state *SectorInfo)
}
// globalMutator is an event which can apply in every state
type globalMutator interface {
// applyGlobal applies the event to the state. If if returns true,
// event processing should be interrupted
applyGlobal(state *SectorInfo) bool
}
type Ignorable interface {
Ignore()
}
// Global events
type SectorRestart struct{}
func (evt SectorRestart) applyGlobal(*SectorInfo) bool { return false }
type SectorFatalError struct{ error }
func (evt SectorFatalError) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorFatalError) applyGlobal(state *SectorInfo) bool {
log.Errorf("Fatal error on sector %d: %+v", state.SectorNumber, evt.error)
// TODO: Do we want to mark the state as unrecoverable?
// I feel like this should be a softer error, where the user would
// be able to send a retry event of some kind
return true
}
type SectorForceState struct {
State SectorState
}
func (evt SectorForceState) applyGlobal(state *SectorInfo) bool {
state.State = evt.State
return true
}
// Normal path
type SectorStart struct {
ID abi.SectorNumber
SectorType abi.RegisteredSealProof
}
func (evt SectorStart) apply(state *SectorInfo) {
state.SectorNumber = evt.ID
state.SectorType = evt.SectorType
}
type SectorStartCC struct {
ID abi.SectorNumber
SectorType abi.RegisteredSealProof
Pieces []Piece
}
func (evt SectorStartCC) apply(state *SectorInfo) {
state.SectorNumber = evt.ID
state.Pieces = evt.Pieces
state.SectorType = evt.SectorType
}
type SectorAddPiece struct {
NewPiece Piece
}
func (evt SectorAddPiece) apply(state *SectorInfo) {
state.Pieces = append(state.Pieces, evt.NewPiece)
}
type SectorStartPacking struct{}
func (evt SectorStartPacking) apply(*SectorInfo) {}
func (evt SectorStartPacking) Ignore() {}
type SectorPacked struct{ FillerPieces []abi.PieceInfo }
func (evt SectorPacked) apply(state *SectorInfo) {
for idx := range evt.FillerPieces {
state.Pieces = append(state.Pieces, Piece{
Piece: evt.FillerPieces[idx],
DealInfo: nil, // filler pieces don't have deals associated with them
})
}
}
type SectorPackingFailed struct{ error }
func (evt SectorPackingFailed) apply(*SectorInfo) {}
type SectorPreCommit1 struct {
PreCommit1Out storage.PreCommit1Out
TicketValue abi.SealRandomness
TicketEpoch abi.ChainEpoch
}
func (evt SectorPreCommit1) apply(state *SectorInfo) {
state.PreCommit1Out = evt.PreCommit1Out
state.TicketEpoch = evt.TicketEpoch
state.TicketValue = evt.TicketValue
state.PreCommit2Fails = 0
}
type SectorPreCommit2 struct {
Sealed cid.Cid
Unsealed cid.Cid
}
func (evt SectorPreCommit2) apply(state *SectorInfo) {
commd := evt.Unsealed
state.CommD = &commd
commr := evt.Sealed
state.CommR = &commr
}
type SectorPreCommitLanded struct {
TipSet TipSetToken
}
func (evt SectorPreCommitLanded) apply(si *SectorInfo) {
si.PreCommitTipSet = evt.TipSet
}
type SectorSealPreCommit1Failed struct{ error }
func (evt SectorSealPreCommit1Failed) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorSealPreCommit1Failed) apply(si *SectorInfo) {
si.InvalidProofs = 0 // reset counter
si.PreCommit2Fails = 0
}
type SectorSealPreCommit2Failed struct{ error }
func (evt SectorSealPreCommit2Failed) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorSealPreCommit2Failed) apply(si *SectorInfo) {
si.InvalidProofs = 0 // reset counter
si.PreCommit2Fails++
}
type SectorChainPreCommitFailed struct{ error }
func (evt SectorChainPreCommitFailed) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorChainPreCommitFailed) apply(*SectorInfo) {}
type SectorPreCommitted struct {
Message cid.Cid
PreCommitDeposit big.Int
PreCommitInfo miner.SectorPreCommitInfo
}
func (evt SectorPreCommitted) apply(state *SectorInfo) {
state.PreCommitMessage = &evt.Message
state.PreCommitDeposit = evt.PreCommitDeposit
state.PreCommitInfo = &evt.PreCommitInfo
}
type SectorSeedReady struct {
SeedValue abi.InteractiveSealRandomness
SeedEpoch abi.ChainEpoch
}
func (evt SectorSeedReady) apply(state *SectorInfo) {
state.SeedEpoch = evt.SeedEpoch
state.SeedValue = evt.SeedValue
}
type SectorComputeProofFailed struct{ error }
func (evt SectorComputeProofFailed) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorComputeProofFailed) apply(*SectorInfo) {}
type SectorCommitFailed struct{ error }
func (evt SectorCommitFailed) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorCommitFailed) apply(*SectorInfo) {}
type SectorCommitted struct {
Message cid.Cid
Proof []byte
}
func (evt SectorCommitted) apply(state *SectorInfo) {
state.Proof = evt.Proof
state.CommitMessage = &evt.Message
}
type SectorProving struct{}
func (evt SectorProving) apply(*SectorInfo) {}
type SectorFinalized struct{}
func (evt SectorFinalized) apply(*SectorInfo) {}
type SectorRetryFinalize struct{}
func (evt SectorRetryFinalize) apply(*SectorInfo) {}
type SectorFinalizeFailed struct{ error }
func (evt SectorFinalizeFailed) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorFinalizeFailed) apply(*SectorInfo) {}
// Failed state recovery
type SectorRetrySealPreCommit1 struct{}
func (evt SectorRetrySealPreCommit1) apply(state *SectorInfo) {}
type SectorRetrySealPreCommit2 struct{}
func (evt SectorRetrySealPreCommit2) apply(state *SectorInfo) {}
type SectorRetryPreCommit struct{}
func (evt SectorRetryPreCommit) apply(state *SectorInfo) {}
type SectorRetryWaitSeed struct{}
func (evt SectorRetryWaitSeed) apply(state *SectorInfo) {}
type SectorRetryPreCommitWait struct{}
func (evt SectorRetryPreCommitWait) apply(state *SectorInfo) {}
type SectorRetryComputeProof struct{}
func (evt SectorRetryComputeProof) apply(state *SectorInfo) {
state.InvalidProofs++
}
type SectorRetryInvalidProof struct{}
func (evt SectorRetryInvalidProof) apply(state *SectorInfo) {
state.InvalidProofs++
}
// Faults
type SectorFaulty struct{}
func (evt SectorFaulty) apply(state *SectorInfo) {}
type SectorFaultReported struct{ reportMsg cid.Cid }
func (evt SectorFaultReported) apply(state *SectorInfo) {
state.FaultReportMsg = &evt.reportMsg
}
type SectorFaultedFinal struct{}
// External events
type SectorRemove struct{}
func (evt SectorRemove) apply(state *SectorInfo) {}
type SectorRemoved struct{}
func (evt SectorRemoved) apply(state *SectorInfo) {}
type SectorRemoveFailed struct{ error }
func (evt SectorRemoveFailed) FormatError(xerrors.Printer) (next error) { return evt.error }
func (evt SectorRemoveFailed) apply(*SectorInfo) {}