91 lines
3.0 KiB
Go
91 lines
3.0 KiB
Go
package builders
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import (
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"fmt"
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"os"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/specs-actors/actors/abi"
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"github.com/ipfs/go-cid"
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"github.com/stretchr/testify/require"
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)
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// Asserter offers useful assertions to verify outcomes at various stages of
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// the test vector creation.
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type Asserter struct {
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*require.Assertions
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b *Builder
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stage Stage
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}
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var _ require.TestingT = &Asserter{}
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func newAsserter(b *Builder, stage Stage) *Asserter {
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a := &Asserter{stage: stage, b: b}
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a.Assertions = require.New(a)
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return a
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}
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// In is assert fluid version of require.Contains. It inverts the argument order,
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// such that the admissible set can be supplied through assert variadic argument.
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func (a *Asserter) In(v interface{}, set ...interface{}) {
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a.Contains(set, v, "set %v does not contain element %v", set, v)
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}
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// BalanceEq verifies that the balance of the address equals the expected one.
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func (a *Asserter) BalanceEq(addr address.Address, expected abi.TokenAmount) {
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actor, err := a.b.StateTree.GetActor(addr)
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a.NoError(err, "failed to fetch actor %s from state", addr)
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a.Equal(expected, actor.Balance, "balances mismatch for address %s", addr)
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}
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// NonceEq verifies that the nonce of the actor equals the expected one.
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func (a *Asserter) NonceEq(addr address.Address, expected uint64) {
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actor, err := a.b.StateTree.GetActor(addr)
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a.NoError(err, "failed to fetch actor %s from state", addr)
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a.Equal(expected, actor.Nonce, "expected actor %s nonce: %d, got: %d", addr, expected, actor.Nonce)
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}
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// HeadEq verifies that the head of the actor equals the expected one.
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func (a *Asserter) HeadEq(addr address.Address, expected cid.Cid) {
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actor, err := a.b.StateTree.GetActor(addr)
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a.NoError(err, "failed to fetch actor %s from state", addr)
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a.Equal(expected, actor.Head, "expected actor %s head: %v, got: %v", addr, expected, actor.Head)
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}
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// ActorExists verifies that the actor exists in the state tree.
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func (a *Asserter) ActorExists(addr address.Address) {
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_, err := a.b.StateTree.GetActor(addr)
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a.NoError(err, "expected no error while looking up actor %s", addr)
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}
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// ActorExists verifies that the actor is absent from the state tree.
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func (a *Asserter) ActorMissing(addr address.Address) {
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_, err := a.b.StateTree.GetActor(addr)
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a.Error(err, "expected error while looking up actor %s", addr)
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}
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// EveryMessageResultSatisfies verifies that every message result satisfies the
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// provided predicate.
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func (a *Asserter) EveryMessageResultSatisfies(predicate ApplyRetPredicate, except ...*ApplicableMessage) {
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exceptm := make(map[*ApplicableMessage]struct{}, len(except))
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for _, am := range except {
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exceptm[am] = struct{}{}
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}
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for i, m := range a.b.Messages.messages {
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if _, ok := exceptm[m]; ok {
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continue
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}
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a.NoError(predicate(m.Result), "message result predicate failed on message %d", i)
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}
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}
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func (a *Asserter) FailNow() {
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os.Exit(1)
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}
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func (a *Asserter) Errorf(format string, args ...interface{}) {
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fmt.Printf("%s: "+format, append([]interface{}{a.stage}, args...))
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}
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