8b5da86727
Introduce nv21 skeleton for local testing: - Use local go-state-types with actor_version_checklist changes: https://github.com/filecoin-project/go-state-types/blob/master/actors_version_checklist.md - Imports mock v12-actors bundle - Define upgrade heights - Generate adapters - Add upgrade schedule and migration - Add actorstype to the NewActorRegistry in /chain/consensus/computestate.go - Add upgrade field to api/types.go/ForkUpgradeParams - Add upgrade to node/impl/full/state.go - Add network version to chain/state/statetree.go - make jen - make docsgen-cli
73 lines
1.4 KiB
Go
Generated
73 lines
1.4 KiB
Go
Generated
package evm
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import (
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"github.com/ipfs/go-cid"
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"github.com/filecoin-project/go-state-types/abi"
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evm12 "github.com/filecoin-project/go-state-types/builtin/v12/evm"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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)
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var _ State = (*state12)(nil)
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func load12(store adt.Store, root cid.Cid) (State, error) {
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out := state12{store: store}
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err := store.Get(store.Context(), root, &out)
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if err != nil {
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return nil, err
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}
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return &out, nil
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}
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func make12(store adt.Store, bytecode cid.Cid) (State, error) {
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out := state12{store: store}
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s, err := evm12.ConstructState(store, bytecode)
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if err != nil {
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return nil, err
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}
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out.State = *s
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return &out, nil
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}
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type state12 struct {
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evm12.State
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store adt.Store
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}
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func (s *state12) Nonce() (uint64, error) {
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return s.State.Nonce, nil
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}
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func (s *state12) IsAlive() (bool, error) {
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return s.State.Tombstone == nil, nil
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}
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func (s *state12) GetState() interface{} {
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return &s.State
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}
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func (s *state12) GetBytecodeCID() (cid.Cid, error) {
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return s.State.Bytecode, nil
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}
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func (s *state12) GetBytecodeHash() ([32]byte, error) {
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return s.State.BytecodeHash, nil
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}
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func (s *state12) GetBytecode() ([]byte, error) {
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bc, err := s.GetBytecodeCID()
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if err != nil {
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return nil, err
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}
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var byteCode abi.CborBytesTransparent
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if err := s.store.Get(s.store.Context(), bc, &byteCode); err != nil {
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return nil, err
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}
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return byteCode, nil
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}
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