lotus/chain/actors/builtin/system/state.go.template
2022-06-10 11:35:01 -04:00

49 lines
1.0 KiB
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package system
import (
"github.com/ipfs/go-cid"
"github.com/filecoin-project/lotus/chain/actors/adt"
{{if (le .v 7)}}
system{{.v}} "github.com/filecoin-project/specs-actors{{.import}}actors/builtin/system"
{{else}}
system{{.v}} "github.com/filecoin-project/go-state-types/builtin{{.import}}system"
{{end}}
)
var _ State = (*state{{.v}})(nil)
func load{{.v}}(store adt.Store, root cid.Cid) (State, error) {
out := state{{.v}}{store: store}
err := store.Get(store.Context(), root, &out)
if err != nil {
return nil, err
}
return &out, nil
}
func make{{.v}}(store adt.Store{{if (ge .v 8)}}, builtinActors cid.Cid{{end}}) (State, error) {
out := state{{.v}}{store: store}
out.State = system{{.v}}.State{
{{if (ge .v 8)}}BuiltinActors: builtinActors,{{end}}
}
return &out, nil
}
type state{{.v}} struct {
system{{.v}}.State
store adt.Store
}
func (s *state{{.v}}) GetState() interface{} {
return &s.State
}
func (s *state{{.v}}) GetBuiltinActors() cid.Cid {
{{if (le .v 7)}}
return cid.Undef
{{else}}
return s.State.BuiltinActors
{{end}}
}