98 lines
3.0 KiB
Go
98 lines
3.0 KiB
Go
package simulation
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import (
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"context"
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"crypto/sha256"
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"encoding/binary"
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"time"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/filecoin-project/lotus/build"
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"github.com/filecoin-project/lotus/chain/types"
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)
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const beaconPrefix = "mockbeacon:"
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// nextBeaconEntries returns a fake beacon entries for the next block.
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func (sim *Simulation) nextBeaconEntries() []types.BeaconEntry {
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parentBeacons := sim.head.Blocks()[0].BeaconEntries
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lastBeacon := parentBeacons[len(parentBeacons)-1]
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beaconRound := lastBeacon.Round + 1
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buf := make([]byte, len(beaconPrefix)+8)
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copy(buf, beaconPrefix)
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binary.BigEndian.PutUint64(buf[len(beaconPrefix):], beaconRound)
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beaconRand := sha256.Sum256(buf)
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return []types.BeaconEntry{{
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Round: beaconRound,
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Data: beaconRand[:],
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}}
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}
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// nextTicket returns a fake ticket for the next block.
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func (sim *Simulation) nextTicket() *types.Ticket {
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newProof := sha256.Sum256(sim.head.MinTicket().VRFProof)
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return &types.Ticket{
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VRFProof: newProof[:],
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}
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}
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// makeTipSet generates and executes the next tipset from the given messages. This method:
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//
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// 1. Stores the given messages in the Chainstore.
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// 2. Creates and persists a single block mined by the same miner as the parent.
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// 3. Creates a tipset from this block and executes it.
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// 4. Returns the resulting tipset.
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//
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// This method does _not_ mutate local state (although it does add blocks to the datastore).
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func (sim *Simulation) makeTipSet(ctx context.Context, messages []*types.Message) (*types.TipSet, error) {
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parentTs := sim.head
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parentState, parentRec, err := sim.StateManager.TipSetState(ctx, parentTs)
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if err != nil {
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return nil, xerrors.Errorf("failed to compute parent tipset: %w", err)
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}
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msgsCid, err := sim.storeMessages(ctx, messages)
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if err != nil {
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return nil, xerrors.Errorf("failed to store block messages: %w", err)
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}
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uts := parentTs.MinTimestamp() + build.BlockDelaySecs
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blks := []*types.BlockHeader{{
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Miner: parentTs.MinTicketBlock().Miner, // keep reusing the same miner.
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Ticket: sim.nextTicket(),
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BeaconEntries: sim.nextBeaconEntries(),
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Parents: parentTs.Cids(),
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Height: parentTs.Height() + 1,
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ParentStateRoot: parentState,
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ParentMessageReceipts: parentRec,
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Messages: msgsCid,
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ParentBaseFee: abi.NewTokenAmount(0),
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Timestamp: uts,
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ElectionProof: &types.ElectionProof{WinCount: 1},
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}}
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newTipSet, err := types.NewTipSet(blks)
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if err != nil {
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return nil, xerrors.Errorf("failed to create new tipset: %w", err)
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}
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err = sim.Node.Chainstore.PersistTipsets(ctx, []*types.TipSet{newTipSet})
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if err != nil {
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return nil, xerrors.Errorf("failed to persist block headers: %w", err)
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}
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now := time.Now()
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_, _, err = sim.StateManager.TipSetState(ctx, newTipSet)
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if err != nil {
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return nil, xerrors.Errorf("failed to compute new tipset: %w", err)
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}
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duration := time.Since(now)
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log.Infow("computed tipset", "duration", duration, "height", newTipSet.Height())
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return newTipSet, nil
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}
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