51266c3125
* refactor: make GetEmbeddedBuiltinActorsBundle take network bundle name * update calibnet actor bundle to v12.0.0-rc.2, but include v12.0.0-rc.1 as calibrationnet-buggy.car * wip: calibnet unbork migration * calibnet: add buggy miner actor CID to actorMeta * fix incorrect buggy calibnet manifest * make UpgradeWatermelonFixHeight a build param * calibnet patch: check whether network is calibration from init actor state * add sanity checks to the v12 calibnet patch upgrade * address review
139 lines
3.6 KiB
Go
139 lines
3.6 KiB
Go
package actors
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import (
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"context"
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"strings"
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"sync"
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"github.com/ipfs/go-cid"
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cbor "github.com/ipfs/go-ipld-cbor"
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"golang.org/x/xerrors"
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actorstypes "github.com/filecoin-project/go-state-types/actors"
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"github.com/filecoin-project/go-state-types/manifest"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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)
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var manifestCids = make(map[actorstypes.Version]cid.Cid)
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var manifests = make(map[actorstypes.Version]map[string]cid.Cid)
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var actorMeta = make(map[cid.Cid]actorEntry)
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var (
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manifestMx sync.RWMutex
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)
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type actorEntry struct {
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name string
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version actorstypes.Version
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}
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// ClearManifests clears all known manifests. This is usually used in tests that need to switch networks.
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func ClearManifests() {
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manifestMx.Lock()
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defer manifestMx.Unlock()
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manifestCids = make(map[actorstypes.Version]cid.Cid)
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manifests = make(map[actorstypes.Version]map[string]cid.Cid)
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actorMeta = make(map[cid.Cid]actorEntry)
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}
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// RegisterManifest registers an actors manifest with lotus.
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func RegisterManifest(av actorstypes.Version, manifestCid cid.Cid, entries map[string]cid.Cid) {
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manifestMx.Lock()
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defer manifestMx.Unlock()
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manifestCids[av] = manifestCid
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manifests[av] = entries
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for name, c := range entries {
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actorMeta[c] = actorEntry{name: name, version: av}
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}
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}
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func AddActorMeta(name string, codeId cid.Cid, av actorstypes.Version) {
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manifestMx.Lock()
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defer manifestMx.Unlock()
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actorMeta[codeId] = actorEntry{name: name, version: av}
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}
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// GetManifest gets a loaded manifest.
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func GetManifest(av actorstypes.Version) (cid.Cid, bool) {
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manifestMx.RLock()
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defer manifestMx.RUnlock()
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c, ok := manifestCids[av]
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return c, ok
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}
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// ReadManifest reads a manifest from a blockstore. It does not "add" it.
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func ReadManifest(ctx context.Context, store cbor.IpldStore, mfCid cid.Cid) (map[string]cid.Cid, error) {
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adtStore := adt.WrapStore(ctx, store)
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var mf manifest.Manifest
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if err := adtStore.Get(ctx, mfCid, &mf); err != nil {
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return nil, xerrors.Errorf("error reading manifest (cid: %s): %w", mfCid, err)
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}
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if err := mf.Load(ctx, adtStore); err != nil {
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return nil, xerrors.Errorf("error loading manifest (cid: %s): %w", mfCid, err)
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}
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var manifestData manifest.ManifestData
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if err := store.Get(ctx, mf.Data, &manifestData); err != nil {
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return nil, xerrors.Errorf("error loading manifest data: %w", err)
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}
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metadata := make(map[string]cid.Cid)
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for _, entry := range manifestData.Entries {
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metadata[entry.Name] = entry.Code
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}
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return metadata, nil
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}
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// GetActorCodeIDsFromManifest looks up all builtin actor's code CIDs by actor version for versions that have a manifest.
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func GetActorCodeIDsFromManifest(av actorstypes.Version) (map[string]cid.Cid, bool) {
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manifestMx.RLock()
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defer manifestMx.RUnlock()
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cids, ok := manifests[av]
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return cids, ok
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}
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// Given a Manifest CID, get the manifest from the store and Load data into its entries
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func LoadManifest(ctx context.Context, mfCid cid.Cid, adtStore adt.Store) (*manifest.Manifest, error) {
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var mf manifest.Manifest
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if err := adtStore.Get(ctx, mfCid, &mf); err != nil {
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return nil, xerrors.Errorf("error reading manifest: %w", err)
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}
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if err := mf.Load(ctx, adtStore); err != nil {
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return nil, xerrors.Errorf("error loading manifest entries data: %w", err)
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}
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return &mf, nil
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}
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func GetActorMetaByCode(c cid.Cid) (string, actorstypes.Version, bool) {
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manifestMx.RLock()
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defer manifestMx.RUnlock()
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entry, ok := actorMeta[c]
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if !ok {
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return "", -1, false
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}
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return entry.name, entry.version, true
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}
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func CanonicalName(name string) string {
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idx := strings.LastIndex(name, "/")
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if idx >= 0 {
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return name[idx+1:]
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}
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return name
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}
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