520 lines
14 KiB
Go
520 lines
14 KiB
Go
//go:generate go run ./gen
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package sealing
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"reflect"
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"time"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-state-types/abi"
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statemachine "github.com/filecoin-project/go-statemachine"
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)
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func (m *Sealing) Plan(events []statemachine.Event, user interface{}) (interface{}, uint64, error) {
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next, processed, err := m.plan(events, user.(*SectorInfo))
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if err != nil || next == nil {
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return nil, processed, err
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}
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return func(ctx statemachine.Context, si SectorInfo) error {
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err := next(ctx, si)
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if err != nil {
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log.Errorf("unhandled sector error (%d): %+v", si.SectorNumber, err)
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return nil
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}
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return nil
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}, processed, nil // TODO: This processed event count is not very correct
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}
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var fsmPlanners = map[SectorState]func(events []statemachine.Event, state *SectorInfo) (uint64, error){
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// Sealing
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UndefinedSectorState: planOne(
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on(SectorStart{}, Empty),
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on(SectorStartCC{}, Packing),
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),
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Empty: planOne(on(SectorAddPiece{}, WaitDeals)),
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WaitDeals: planOne(
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on(SectorAddPiece{}, WaitDeals),
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on(SectorStartPacking{}, Packing),
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),
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Packing: planOne(on(SectorPacked{}, GetTicket)),
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GetTicket: planOne(
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on(SectorTicket{}, PreCommit1),
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on(SectorCommitFailed{}, CommitFailed),
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),
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PreCommit1: planOne(
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on(SectorPreCommit1{}, PreCommit2),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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on(SectorOldTicket{}, GetTicket),
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),
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PreCommit2: planOne(
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on(SectorPreCommit2{}, PreCommitting),
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on(SectorSealPreCommit2Failed{}, SealPreCommit2Failed),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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),
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PreCommitting: planOne(
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorPreCommitted{}, PreCommitWait),
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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),
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PreCommitWait: planOne(
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorRetryPreCommit{}, PreCommitting),
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),
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WaitSeed: planOne(
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on(SectorSeedReady{}, Committing),
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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),
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Committing: planCommitting,
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SubmitCommit: planOne(
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on(SectorCommitSubmitted{}, CommitWait),
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on(SectorCommitFailed{}, CommitFailed),
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),
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CommitWait: planOne(
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on(SectorProving{}, FinalizeSector),
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on(SectorCommitFailed{}, CommitFailed),
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on(SectorRetrySubmitCommit{}, SubmitCommit),
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),
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FinalizeSector: planOne(
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on(SectorFinalized{}, Proving),
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on(SectorFinalizeFailed{}, FinalizeFailed),
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),
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// Sealing errors
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SealPreCommit1Failed: planOne(
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on(SectorRetrySealPreCommit1{}, PreCommit1),
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),
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SealPreCommit2Failed: planOne(
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on(SectorRetrySealPreCommit1{}, PreCommit1),
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on(SectorRetrySealPreCommit2{}, PreCommit2),
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),
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PreCommitFailed: planOne(
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on(SectorRetryPreCommit{}, PreCommitting),
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on(SectorRetryWaitSeed{}, WaitSeed),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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),
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ComputeProofFailed: planOne(
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on(SectorRetryComputeProof{}, Committing),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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),
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CommitFailed: planOne(
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorRetryWaitSeed{}, WaitSeed),
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on(SectorRetryComputeProof{}, Committing),
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on(SectorRetryInvalidProof{}, Committing),
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on(SectorRetryPreCommitWait{}, PreCommitWait),
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorRetryPreCommit{}, PreCommitting),
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on(SectorRetryCommitWait{}, CommitWait),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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on(SectorTicketExpired{}, Removing),
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),
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FinalizeFailed: planOne(
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on(SectorRetryFinalize{}, FinalizeSector),
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),
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PackingFailed: planOne(), // TODO: Deprecated, remove
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DealsExpired: planOne(
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// SectorRemove (global)
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),
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RecoverDealIDs: planOne(
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onReturning(SectorUpdateDealIDs{}),
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),
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// Post-seal
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Proving: planOne(
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on(SectorFaultReported{}, FaultReported),
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on(SectorFaulty{}, Faulty),
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),
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Removing: planOne(
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on(SectorRemoved{}, Removed),
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on(SectorRemoveFailed{}, RemoveFailed),
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),
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RemoveFailed: planOne(
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// SectorRemove (global)
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),
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Faulty: planOne(
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on(SectorFaultReported{}, FaultReported),
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),
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FaultedFinal: final,
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Removed: final,
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}
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func (m *Sealing) plan(events []statemachine.Event, state *SectorInfo) (func(statemachine.Context, SectorInfo) error, uint64, error) {
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/////
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// First process all events
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for _, event := range events {
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e, err := json.Marshal(event)
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if err != nil {
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log.Errorf("marshaling event for logging: %+v", err)
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continue
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}
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l := Log{
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Timestamp: uint64(time.Now().Unix()),
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Message: string(e),
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Kind: fmt.Sprintf("event;%T", event.User),
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}
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if err, iserr := event.User.(xerrors.Formatter); iserr {
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l.Trace = fmt.Sprintf("%+v", err)
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}
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if len(state.Log) > 8000 {
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log.Warnw("truncating sector log", "sector", state.SectorNumber)
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state.Log[2000] = Log{
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Timestamp: uint64(time.Now().Unix()),
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Message: "truncating log (above 8000 entries)",
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Kind: fmt.Sprintf("truncate"),
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}
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state.Log = append(state.Log[:2000], state.Log[:6000]...)
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}
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state.Log = append(state.Log, l)
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}
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if m.notifee != nil {
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defer func(before SectorInfo) {
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m.notifee(before, *state)
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}(*state) // take safe-ish copy of the before state (except for nested pointers)
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}
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p := fsmPlanners[state.State]
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if p == nil {
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return nil, 0, xerrors.Errorf("planner for state %s not found", state.State)
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}
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processed, err := p(events, state)
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if err != nil {
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return nil, 0, xerrors.Errorf("running planner for state %s failed: %w", state.State, err)
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}
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/////
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// Now decide what to do next
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/*
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* Empty <- incoming deals
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| |
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| v
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*<- WaitDeals <- incoming deals
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| v
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*<- Packing <- incoming committed capacity
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| |
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| v
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| GetTicket
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| | ^
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| v |
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*<- PreCommit1 <--> SealPreCommit1Failed
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| | ^ ^^
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| | *----------++----\
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| v v || |
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*<- PreCommit2 --------++--> SealPreCommit2Failed
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| | ||
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| v /-------/|
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* PreCommitting <-----+---> PreCommitFailed
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| | | ^
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| v | |
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*<- WaitSeed -----------+-----/
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| ||| ^ |
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| ||| \--------*-----/
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| ||| |
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| vvv v----+----> ComputeProofFailed
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*<- Committing |
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| | ^--> CommitFailed
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| v ^
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| SubmitCommit |
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| | |
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| v |
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*<- CommitWait ---/
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| FinalizeSector <--> FinalizeFailed
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| |
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*<- Proving
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v
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FailedUnrecoverable
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UndefinedSectorState <- ¯\_(ツ)_/¯
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| ^
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*---------------------/
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*/
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m.stats.updateSector(m.minerSectorID(state.SectorNumber), state.State)
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switch state.State {
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// Happy path
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case Empty:
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fallthrough
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case WaitDeals:
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log.Infof("Waiting for deals %d", state.SectorNumber)
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case Packing:
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return m.handlePacking, processed, nil
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case GetTicket:
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return m.handleGetTicket, processed, nil
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case PreCommit1:
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return m.handlePreCommit1, processed, nil
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case PreCommit2:
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return m.handlePreCommit2, processed, nil
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case PreCommitting:
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return m.handlePreCommitting, processed, nil
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case PreCommitWait:
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return m.handlePreCommitWait, processed, nil
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case WaitSeed:
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return m.handleWaitSeed, processed, nil
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case Committing:
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return m.handleCommitting, processed, nil
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case SubmitCommit:
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return m.handleSubmitCommit, processed, nil
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case CommitWait:
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return m.handleCommitWait, processed, nil
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case FinalizeSector:
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return m.handleFinalizeSector, processed, nil
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// Handled failure modes
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case SealPreCommit1Failed:
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return m.handleSealPrecommit1Failed, processed, nil
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case SealPreCommit2Failed:
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return m.handleSealPrecommit2Failed, processed, nil
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case PreCommitFailed:
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return m.handlePreCommitFailed, processed, nil
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case ComputeProofFailed:
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return m.handleComputeProofFailed, processed, nil
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case CommitFailed:
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return m.handleCommitFailed, processed, nil
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case FinalizeFailed:
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return m.handleFinalizeFailed, processed, nil
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case PackingFailed: // DEPRECATED: remove this for the next reset
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state.State = DealsExpired
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fallthrough
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case DealsExpired:
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return m.handleDealsExpired, processed, nil
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case RecoverDealIDs:
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return m.handleRecoverDealIDs, processed, nil
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// Post-seal
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case Proving:
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return m.handleProvingSector, processed, nil
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case Removing:
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return m.handleRemoving, processed, nil
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case Removed:
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return nil, processed, nil
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case RemoveFailed:
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return m.handleRemoveFailed, processed, nil
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// Faults
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case Faulty:
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return m.handleFaulty, processed, nil
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case FaultReported:
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return m.handleFaultReported, processed, nil
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// Fatal errors
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case UndefinedSectorState:
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log.Error("sector update with undefined state!")
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case FailedUnrecoverable:
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log.Errorf("sector %d failed unrecoverably", state.SectorNumber)
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default:
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log.Errorf("unexpected sector update state: %s", state.State)
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}
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return nil, processed, nil
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}
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func planCommitting(events []statemachine.Event, state *SectorInfo) (uint64, error) {
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for i, event := range events {
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switch e := event.User.(type) {
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case globalMutator:
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if e.applyGlobal(state) {
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return uint64(i + 1), nil
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}
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case SectorCommitted: // the normal case
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e.apply(state)
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state.State = SubmitCommit
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case SectorSeedReady: // seed changed :/
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if e.SeedEpoch == state.SeedEpoch && bytes.Equal(e.SeedValue, state.SeedValue) {
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log.Warnf("planCommitting: got SectorSeedReady, but the seed didn't change")
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continue // or it didn't!
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}
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log.Warnf("planCommitting: commit Seed changed")
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e.apply(state)
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state.State = Committing
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return uint64(i + 1), nil
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case SectorComputeProofFailed:
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state.State = ComputeProofFailed
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case SectorSealPreCommit1Failed:
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state.State = SealPreCommit1Failed
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case SectorCommitFailed:
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state.State = CommitFailed
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case SectorRetryCommitWait:
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state.State = CommitWait
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default:
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return uint64(i), xerrors.Errorf("planCommitting got event of unknown type %T, events: %+v", event.User, events)
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}
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}
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return uint64(len(events)), nil
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}
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func (m *Sealing) restartSectors(ctx context.Context) error {
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trackedSectors, err := m.ListSectors()
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if err != nil {
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log.Errorf("loading sector list: %+v", err)
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}
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cfg, err := m.getConfig()
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if err != nil {
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return xerrors.Errorf("getting the sealing delay: %w", err)
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}
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spt, err := m.currentSealProof(ctx)
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if err != nil {
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return xerrors.Errorf("getting current seal proof: %w", err)
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}
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ssize, err := spt.SectorSize()
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if err != nil {
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return err
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}
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m.unsealedInfoMap.lk.Lock()
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defer m.unsealedInfoMap.lk.Unlock()
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for _, sector := range trackedSectors {
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if err := m.sectors.Send(uint64(sector.SectorNumber), SectorRestart{}); err != nil {
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log.Errorf("restarting sector %d: %+v", sector.SectorNumber, err)
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}
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if sector.State == WaitDeals {
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// put the sector in the unsealedInfoMap
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if _, ok := m.unsealedInfoMap.infos[sector.SectorNumber]; ok {
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// something's funky here, but probably safe to move on
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log.Warnf("sector %v was already in the unsealedInfoMap when restarting", sector.SectorNumber)
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} else {
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ui := UnsealedSectorInfo{
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ssize: ssize,
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}
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for _, p := range sector.Pieces {
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if p.DealInfo != nil {
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ui.numDeals++
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}
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ui.stored += p.Piece.Size
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ui.pieceSizes = append(ui.pieceSizes, p.Piece.Size.Unpadded())
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}
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m.unsealedInfoMap.infos[sector.SectorNumber] = ui
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}
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// start a fresh timer for the sector
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if cfg.WaitDealsDelay > 0 {
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timer := time.NewTimer(cfg.WaitDealsDelay)
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go func() {
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<-timer.C
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if err := m.StartPacking(sector.SectorNumber); err != nil {
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log.Errorf("starting sector %d: %+v", sector.SectorNumber, err)
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}
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}()
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}
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}
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}
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// TODO: Grab on-chain sector set and diff with trackedSectors
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return nil
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}
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func (m *Sealing) ForceSectorState(ctx context.Context, id abi.SectorNumber, state SectorState) error {
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return m.sectors.Send(id, SectorForceState{state})
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}
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func final(events []statemachine.Event, state *SectorInfo) (uint64, error) {
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if len(events) > 0 {
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if gm, ok := events[0].User.(globalMutator); ok {
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gm.applyGlobal(state)
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return 1, nil
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}
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}
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return 0, xerrors.Errorf("didn't expect any events in state %s, got %+v", state.State, events)
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}
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func on(mut mutator, next SectorState) func() (mutator, func(*SectorInfo) error) {
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return func() (mutator, func(*SectorInfo) error) {
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return mut, func(state *SectorInfo) error {
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state.State = next
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return nil
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}
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}
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}
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func onReturning(mut mutator) func() (mutator, func(*SectorInfo) error) {
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return func() (mutator, func(*SectorInfo) error) {
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return mut, func(state *SectorInfo) error {
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if state.Return == "" {
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return xerrors.Errorf("return state not set")
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}
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state.State = SectorState(state.Return)
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state.Return = ""
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return nil
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}
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}
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}
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func planOne(ts ...func() (mut mutator, next func(*SectorInfo) error)) func(events []statemachine.Event, state *SectorInfo) (uint64, error) {
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return func(events []statemachine.Event, state *SectorInfo) (uint64, error) {
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if gm, ok := events[0].User.(globalMutator); ok {
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gm.applyGlobal(state)
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return 1, nil
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}
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for _, t := range ts {
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mut, next := t()
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if reflect.TypeOf(events[0].User) != reflect.TypeOf(mut) {
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continue
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}
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if err, iserr := events[0].User.(error); iserr {
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log.Warnf("sector %d got error event %T: %+v", state.SectorNumber, events[0].User, err)
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}
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events[0].User.(mutator).apply(state)
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return 1, next(state)
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}
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_, ok := events[0].User.(Ignorable)
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if ok {
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return 1, nil
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}
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return 0, xerrors.Errorf("planner for state %s received unexpected event %T (%+v)", state.State, events[0].User, events[0])
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}
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}
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