lotus/chain/consensus/filcns/upgrades.go
2024-03-04 14:07:14 -08:00

2312 lines
72 KiB
Go

package filcns
import (
"bytes"
"context"
_ "embed"
"fmt"
"os"
"runtime"
"strconv"
"time"
"github.com/docker/go-units"
"github.com/ipfs/go-cid"
cbor "github.com/ipfs/go-ipld-cbor"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
actorstypes "github.com/filecoin-project/go-state-types/actors"
"github.com/filecoin-project/go-state-types/big"
nv18 "github.com/filecoin-project/go-state-types/builtin/v10/migration"
init11 "github.com/filecoin-project/go-state-types/builtin/v11/init"
nv19 "github.com/filecoin-project/go-state-types/builtin/v11/migration"
system11 "github.com/filecoin-project/go-state-types/builtin/v11/system"
nv21 "github.com/filecoin-project/go-state-types/builtin/v12/migration"
nv17 "github.com/filecoin-project/go-state-types/builtin/v9/migration"
"github.com/filecoin-project/go-state-types/manifest"
"github.com/filecoin-project/go-state-types/migration"
"github.com/filecoin-project/go-state-types/network"
"github.com/filecoin-project/go-state-types/rt"
gstStore "github.com/filecoin-project/go-state-types/store"
builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
miner0 "github.com/filecoin-project/specs-actors/actors/builtin/miner"
multisig0 "github.com/filecoin-project/specs-actors/actors/builtin/multisig"
power0 "github.com/filecoin-project/specs-actors/actors/builtin/power"
"github.com/filecoin-project/specs-actors/actors/migration/nv3"
adt0 "github.com/filecoin-project/specs-actors/actors/util/adt"
"github.com/filecoin-project/specs-actors/v2/actors/migration/nv4"
"github.com/filecoin-project/specs-actors/v2/actors/migration/nv7"
"github.com/filecoin-project/specs-actors/v3/actors/migration/nv10"
"github.com/filecoin-project/specs-actors/v4/actors/migration/nv12"
"github.com/filecoin-project/specs-actors/v5/actors/migration/nv13"
"github.com/filecoin-project/specs-actors/v6/actors/migration/nv14"
"github.com/filecoin-project/specs-actors/v7/actors/migration/nv15"
"github.com/filecoin-project/specs-actors/v8/actors/migration/nv16"
"github.com/filecoin-project/lotus/blockstore"
"github.com/filecoin-project/lotus/build"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/chain/actors/builtin"
"github.com/filecoin-project/lotus/chain/actors/builtin/multisig"
"github.com/filecoin-project/lotus/chain/actors/builtin/system"
"github.com/filecoin-project/lotus/chain/state"
"github.com/filecoin-project/lotus/chain/stmgr"
"github.com/filecoin-project/lotus/chain/store"
"github.com/filecoin-project/lotus/chain/types"
"github.com/filecoin-project/lotus/chain/vm"
"github.com/filecoin-project/lotus/node/bundle"
)
//go:embed FVMLiftoff.txt
var fvmLiftoffBanner string
var (
MigrationMaxWorkerCount int
EnvMigrationMaxWorkerCount = "LOTUS_MIGRATION_MAX_WORKER_COUNT"
)
func init() {
// the default calculation used for migration worker count
MigrationMaxWorkerCount = runtime.NumCPU()
// check if an alternative value was request by environment
if mwcs := os.Getenv(EnvMigrationMaxWorkerCount); mwcs != "" {
mwc, err := strconv.ParseInt(mwcs, 10, 32)
if err != nil {
log.Warnf("invalid value for %s (%s) defaulting to %d: %s", EnvMigrationMaxWorkerCount, mwcs, MigrationMaxWorkerCount, err)
return
}
// use value from environment
log.Infof("migration worker cound set from %s (%d)", EnvMigrationMaxWorkerCount, mwc)
MigrationMaxWorkerCount = int(mwc)
return
}
log.Infof("migration worker count: %d", MigrationMaxWorkerCount)
}
func DefaultUpgradeSchedule() stmgr.UpgradeSchedule {
var us stmgr.UpgradeSchedule
updates := []stmgr.Upgrade{{
Height: build.UpgradeBreezeHeight,
Network: network.Version1,
Migration: UpgradeFaucetBurnRecovery,
}, {
Height: build.UpgradeSmokeHeight,
Network: network.Version2,
Migration: nil,
}, {
Height: build.UpgradeIgnitionHeight,
Network: network.Version3,
Migration: UpgradeIgnition,
}, {
Height: build.UpgradeRefuelHeight,
Network: network.Version3,
Migration: UpgradeRefuel,
}, {
Height: build.UpgradeAssemblyHeight,
Network: network.Version4,
Expensive: true,
Migration: UpgradeActorsV2,
}, {
Height: build.UpgradeTapeHeight,
Network: network.Version5,
Migration: nil,
}, {
Height: build.UpgradeLiftoffHeight,
Network: network.Version5,
Migration: UpgradeLiftoff,
}, {
Height: build.UpgradeKumquatHeight,
Network: network.Version6,
Migration: nil,
}, {
Height: build.UpgradeCalicoHeight,
Network: network.Version7,
Migration: UpgradeCalico,
}, {
Height: build.UpgradePersianHeight,
Network: network.Version8,
Migration: nil,
}, {
Height: build.UpgradeOrangeHeight,
Network: network.Version9,
Migration: nil,
}, {
Height: build.UpgradeTrustHeight,
Network: network.Version10,
Migration: UpgradeActorsV3,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV3,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV3,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeNorwegianHeight,
Network: network.Version11,
Migration: nil,
}, {
Height: build.UpgradeTurboHeight,
Network: network.Version12,
Migration: UpgradeActorsV4,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV4,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV4,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeHyperdriveHeight,
Network: network.Version13,
Migration: UpgradeActorsV5,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV5,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV5,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeChocolateHeight,
Network: network.Version14,
Migration: UpgradeActorsV6,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV6,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV6,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeOhSnapHeight,
Network: network.Version15,
Migration: UpgradeActorsV7,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV7,
StartWithin: 180,
DontStartWithin: 60,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeSkyrHeight,
Network: network.Version16,
Migration: UpgradeActorsV8,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV8,
StartWithin: 180,
DontStartWithin: 60,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeSharkHeight,
Network: network.Version17,
Migration: UpgradeActorsV9,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV9,
StartWithin: 240,
DontStartWithin: 60,
StopWithin: 20,
}, {
PreMigration: PreUpgradeActorsV9,
StartWithin: 15,
DontStartWithin: 10,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeHyggeHeight,
Network: network.Version18,
Migration: UpgradeActorsV10,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV10,
StartWithin: 60,
DontStartWithin: 10,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeLightningHeight,
Network: network.Version19,
Migration: UpgradeActorsV11,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV11,
StartWithin: 120,
DontStartWithin: 15,
StopWithin: 10,
}},
Expensive: true,
}, {
Height: build.UpgradeThunderHeight,
Network: network.Version20,
Migration: nil,
}, {
Height: build.UpgradeWatermelonHeight,
Network: network.Version21,
Migration: UpgradeActorsV12,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV12,
StartWithin: 180,
DontStartWithin: 15,
StopWithin: 10,
}},
Expensive: true,
}, {
Height: build.UpgradeWatermelonFixHeight,
Network: network.Version21,
Migration: buildUpgradeActorsV12MinerFix(calibnetv12BuggyMinerCID1, calibnetv12BuggyManifestCID2),
},
{
Height: build.UpgradeWatermelonFix2Height,
Network: network.Version21,
Migration: buildUpgradeActorsV12MinerFix(calibnetv12BuggyMinerCID2, calibnetv12CorrectManifestCID1),
},
}
for _, u := range updates {
if u.Height < 0 {
// upgrade disabled
continue
}
us = append(us, u)
}
return us
}
func UpgradeFaucetBurnRecovery(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, em stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Some initial parameters
FundsForMiners := types.FromFil(1_000_000)
LookbackEpoch := abi.ChainEpoch(32000)
AccountCap := types.FromFil(0)
BaseMinerBalance := types.FromFil(20)
DesiredReimbursementBalance := types.FromFil(5_000_000)
isSystemAccount := func(addr address.Address) (bool, error) {
id, err := address.IDFromAddress(addr)
if err != nil {
return false, xerrors.Errorf("id address: %w", err)
}
if id < 1000 {
return true, nil
}
return false, nil
}
minerFundsAlloc := func(pow, tpow abi.StoragePower) abi.TokenAmount {
return types.BigDiv(types.BigMul(pow, FundsForMiners), tpow)
}
// Grab lookback state for account checks
lbts, err := sm.ChainStore().GetTipsetByHeight(ctx, LookbackEpoch, ts, false)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to get tipset at lookback height: %w", err)
}
lbtree, err := sm.ParentState(lbts)
if err != nil {
return cid.Undef, xerrors.Errorf("loading state tree failed: %w", err)
}
tree, err := sm.StateTree(root)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
type transfer struct {
From address.Address
To address.Address
Amt abi.TokenAmount
}
var transfers []transfer
subcalls := make([]types.ExecutionTrace, 0)
transferCb := func(trace types.ExecutionTrace) {
subcalls = append(subcalls, trace)
}
// Take all excess funds away, put them into the reserve account
err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
switch act.Code {
case builtin0.AccountActorCodeID, builtin0.MultisigActorCodeID, builtin0.PaymentChannelActorCodeID:
sysAcc, err := isSystemAccount(addr)
if err != nil {
return xerrors.Errorf("checking system account: %w", err)
}
if !sysAcc {
transfers = append(transfers, transfer{
From: addr,
To: builtin.ReserveAddress,
Amt: act.Balance,
})
}
case builtin0.StorageMinerActorCodeID:
var st miner0.State
if err := sm.ChainStore().ActorStore(ctx).Get(ctx, act.Head, &st); err != nil {
return xerrors.Errorf("failed to load miner state: %w", err)
}
var available abi.TokenAmount
{
defer func() {
if err := recover(); err != nil {
log.Warnf("Get available balance failed (%s, %s, %s): %s", addr, act.Head, act.Balance, err)
}
available = abi.NewTokenAmount(0)
}()
// this panics if the miner doesnt have enough funds to cover their locked pledge
available = st.GetAvailableBalance(act.Balance)
}
if !available.IsZero() {
transfers = append(transfers, transfer{
From: addr,
To: builtin.ReserveAddress,
Amt: available,
})
}
}
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("foreach over state tree failed: %w", err)
}
// Execute transfers from previous step
for _, t := range transfers {
if err := stmgr.DoTransfer(tree, t.From, t.To, t.Amt, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("transfer %s %s->%s failed: %w", t.Amt, t.From, t.To, err)
}
}
// pull up power table to give miners back some funds proportional to their power
var ps power0.State
powAct, err := tree.GetActor(builtin0.StoragePowerActorAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load power actor: %w", err)
}
cst := cbor.NewCborStore(sm.ChainStore().StateBlockstore())
if err := cst.Get(ctx, powAct.Head, &ps); err != nil {
return cid.Undef, xerrors.Errorf("failed to get power actor state: %w", err)
}
totalPower := ps.TotalBytesCommitted
var transfersBack []transfer
// Now, we return some funds to places where they are needed
err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
lbact, err := lbtree.GetActor(addr)
if err != nil {
if !xerrors.Is(err, types.ErrActorNotFound) {
return xerrors.Errorf("failed to get actor in lookback state")
}
}
prevBalance := abi.NewTokenAmount(0)
if lbact != nil {
prevBalance = lbact.Balance
}
switch act.Code {
case builtin0.AccountActorCodeID, builtin0.MultisigActorCodeID, builtin0.PaymentChannelActorCodeID:
nbalance := big.Min(prevBalance, AccountCap)
if nbalance.Sign() != 0 {
transfersBack = append(transfersBack, transfer{
From: builtin.ReserveAddress,
To: addr,
Amt: nbalance,
})
}
case builtin0.StorageMinerActorCodeID:
var st miner0.State
if err := sm.ChainStore().ActorStore(ctx).Get(ctx, act.Head, &st); err != nil {
return xerrors.Errorf("failed to load miner state: %w", err)
}
var minfo miner0.MinerInfo
if err := cst.Get(ctx, st.Info, &minfo); err != nil {
return xerrors.Errorf("failed to get miner info: %w", err)
}
sectorsArr, err := adt0.AsArray(sm.ChainStore().ActorStore(ctx), st.Sectors)
if err != nil {
return xerrors.Errorf("failed to load sectors array: %w", err)
}
slen := sectorsArr.Length()
power := types.BigMul(types.NewInt(slen), types.NewInt(uint64(minfo.SectorSize)))
mfunds := minerFundsAlloc(power, totalPower)
transfersBack = append(transfersBack, transfer{
From: builtin.ReserveAddress,
To: minfo.Worker,
Amt: mfunds,
})
// Now make sure to give each miner who had power at the lookback some FIL
lbact, err := lbtree.GetActor(addr)
if err == nil {
var lbst miner0.State
if err := sm.ChainStore().ActorStore(ctx).Get(ctx, lbact.Head, &lbst); err != nil {
return xerrors.Errorf("failed to load miner state: %w", err)
}
lbsectors, err := adt0.AsArray(sm.ChainStore().ActorStore(ctx), lbst.Sectors)
if err != nil {
return xerrors.Errorf("failed to load lb sectors array: %w", err)
}
if lbsectors.Length() > 0 {
transfersBack = append(transfersBack, transfer{
From: builtin.ReserveAddress,
To: minfo.Worker,
Amt: BaseMinerBalance,
})
}
} else {
log.Warnf("failed to get miner in lookback state: %s", err)
}
}
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("foreach over state tree failed: %w", err)
}
for _, t := range transfersBack {
if err := stmgr.DoTransfer(tree, t.From, t.To, t.Amt, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("transfer %s %s->%s failed: %w", t.Amt, t.From, t.To, err)
}
}
// transfer all burnt funds back to the reserve account
burntAct, err := tree.GetActor(builtin0.BurntFundsActorAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load burnt funds actor: %w", err)
}
if err := stmgr.DoTransfer(tree, builtin0.BurntFundsActorAddr, builtin.ReserveAddress, burntAct.Balance, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("failed to unburn funds: %w", err)
}
// Top up the reimbursement service
reimbAddr, err := address.NewFromString("t0111")
if err != nil {
return cid.Undef, xerrors.Errorf("failed to parse reimbursement service address")
}
reimb, err := tree.GetActor(reimbAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load reimbursement account actor: %w", err)
}
difference := types.BigSub(DesiredReimbursementBalance, reimb.Balance)
if err := stmgr.DoTransfer(tree, builtin.ReserveAddress, reimbAddr, difference, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("failed to top up reimbursement account: %w", err)
}
// Now, a final sanity check to make sure the balances all check out
total := abi.NewTokenAmount(0)
err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
total = types.BigAdd(total, act.Balance)
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("checking final state balance failed: %w", err)
}
exp := types.FromFil(build.FilBase)
if !exp.Equals(total) {
return cid.Undef, xerrors.Errorf("resultant state tree account balance was not correct: %s", total)
}
if em != nil {
// record the transfer in execution traces
fakeMsg := stmgr.MakeFakeMsg(builtin.SystemActorAddr, builtin.SystemActorAddr, big.Zero(), uint64(epoch))
if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{
MessageReceipt: *stmgr.MakeFakeRct(),
ActorErr: nil,
ExecutionTrace: types.ExecutionTrace{
Msg: types.MessageTrace{
To: fakeMsg.To,
From: fakeMsg.From,
},
Subcalls: subcalls,
},
Duration: 0,
GasCosts: nil,
}, false); err != nil {
return cid.Undef, xerrors.Errorf("recording transfers: %w", err)
}
}
return tree.Flush(ctx)
}
func UpgradeIgnition(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
store := sm.ChainStore().ActorStore(ctx)
if build.UpgradeLiftoffHeight <= epoch {
return cid.Undef, xerrors.Errorf("liftoff height must be beyond ignition height")
}
nst, err := nv3.MigrateStateTree(ctx, store, root, epoch)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors state: %w", err)
}
tree, err := sm.StateTree(nst)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
err = stmgr.SetNetworkName(ctx, store, tree, "ignition")
if err != nil {
return cid.Undef, xerrors.Errorf("setting network name: %w", err)
}
split1, err := address.NewFromString("t0115")
if err != nil {
return cid.Undef, xerrors.Errorf("first split address: %w", err)
}
split2, err := address.NewFromString("t0116")
if err != nil {
return cid.Undef, xerrors.Errorf("second split address: %w", err)
}
err = resetGenesisMsigs0(ctx, sm, store, tree, build.UpgradeLiftoffHeight)
if err != nil {
return cid.Undef, xerrors.Errorf("resetting genesis msig start epochs: %w", err)
}
err = splitGenesisMultisig0(ctx, cb, split1, store, tree, 50, epoch, ts)
if err != nil {
return cid.Undef, xerrors.Errorf("splitting first msig: %w", err)
}
err = splitGenesisMultisig0(ctx, cb, split2, store, tree, 50, epoch, ts)
if err != nil {
return cid.Undef, xerrors.Errorf("splitting second msig: %w", err)
}
err = nv3.CheckStateTree(ctx, store, nst, epoch, builtin0.TotalFilecoin)
if err != nil {
return cid.Undef, xerrors.Errorf("sanity check after ignition upgrade failed: %w", err)
}
return tree.Flush(ctx)
}
func splitGenesisMultisig0(ctx context.Context, em stmgr.ExecMonitor, addr address.Address, store adt0.Store, tree *state.StateTree, portions uint64, epoch abi.ChainEpoch, ts *types.TipSet) error {
if portions < 1 {
return xerrors.Errorf("cannot split into 0 portions")
}
mact, err := tree.GetActor(addr)
if err != nil {
return xerrors.Errorf("getting msig actor: %w", err)
}
mst, err := multisig.Load(store, mact)
if err != nil {
return xerrors.Errorf("getting msig state: %w", err)
}
signers, err := mst.Signers()
if err != nil {
return xerrors.Errorf("getting msig signers: %w", err)
}
thresh, err := mst.Threshold()
if err != nil {
return xerrors.Errorf("getting msig threshold: %w", err)
}
ibal, err := mst.InitialBalance()
if err != nil {
return xerrors.Errorf("getting msig initial balance: %w", err)
}
se, err := mst.StartEpoch()
if err != nil {
return xerrors.Errorf("getting msig start epoch: %w", err)
}
ud, err := mst.UnlockDuration()
if err != nil {
return xerrors.Errorf("getting msig unlock duration: %w", err)
}
pending, err := adt0.MakeEmptyMap(store).Root()
if err != nil {
return xerrors.Errorf("failed to create empty map: %w", err)
}
newIbal := big.Div(ibal, types.NewInt(portions))
newState := &multisig0.State{
Signers: signers,
NumApprovalsThreshold: thresh,
NextTxnID: 0,
InitialBalance: newIbal,
StartEpoch: se,
UnlockDuration: ud,
PendingTxns: pending,
}
scid, err := store.Put(ctx, newState)
if err != nil {
return xerrors.Errorf("storing new state: %w", err)
}
newActor := types.Actor{
Code: builtin0.MultisigActorCodeID,
Head: scid,
Nonce: 0,
Balance: big.Zero(),
}
i := uint64(0)
subcalls := make([]types.ExecutionTrace, 0, portions)
transferCb := func(trace types.ExecutionTrace) {
subcalls = append(subcalls, trace)
}
for i < portions {
keyAddr, err := stmgr.MakeKeyAddr(addr, i)
if err != nil {
return xerrors.Errorf("creating key address: %w", err)
}
idAddr, err := tree.RegisterNewAddress(keyAddr)
if err != nil {
return xerrors.Errorf("registering new address: %w", err)
}
err = tree.SetActor(idAddr, &newActor)
if err != nil {
return xerrors.Errorf("setting new msig actor state: %w", err)
}
if err := stmgr.DoTransfer(tree, addr, idAddr, newIbal, transferCb); err != nil {
return xerrors.Errorf("transferring split msig balance: %w", err)
}
i++
}
if em != nil {
// record the transfer in execution traces
fakeMsg := stmgr.MakeFakeMsg(builtin.SystemActorAddr, addr, big.Zero(), uint64(epoch))
if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{
MessageReceipt: *stmgr.MakeFakeRct(),
ActorErr: nil,
ExecutionTrace: types.ExecutionTrace{
Msg: types.MessageTrace{
From: fakeMsg.From,
To: fakeMsg.To,
},
Subcalls: subcalls,
},
Duration: 0,
GasCosts: nil,
}, false); err != nil {
return xerrors.Errorf("recording transfers: %w", err)
}
}
return nil
}
// TODO: After the Liftoff epoch, refactor this to use resetMultisigVesting
func resetGenesisMsigs0(ctx context.Context, sm *stmgr.StateManager, store adt0.Store, tree *state.StateTree, startEpoch abi.ChainEpoch) error {
gb, err := sm.ChainStore().GetGenesis(ctx)
if err != nil {
return xerrors.Errorf("getting genesis block: %w", err)
}
gts, err := types.NewTipSet([]*types.BlockHeader{gb})
if err != nil {
return xerrors.Errorf("getting genesis tipset: %w", err)
}
cst := cbor.NewCborStore(sm.ChainStore().StateBlockstore())
genesisTree, err := state.LoadStateTree(cst, gts.ParentState())
if err != nil {
return xerrors.Errorf("loading state tree: %w", err)
}
err = genesisTree.ForEach(func(addr address.Address, genesisActor *types.Actor) error {
if genesisActor.Code == builtin0.MultisigActorCodeID {
currActor, err := tree.GetActor(addr)
if err != nil {
return xerrors.Errorf("loading actor: %w", err)
}
var currState multisig0.State
if err := store.Get(ctx, currActor.Head, &currState); err != nil {
return xerrors.Errorf("reading multisig state: %w", err)
}
currState.StartEpoch = startEpoch
currActor.Head, err = store.Put(ctx, &currState)
if err != nil {
return xerrors.Errorf("writing new multisig state: %w", err)
}
if err := tree.SetActor(addr, currActor); err != nil {
return xerrors.Errorf("setting multisig actor: %w", err)
}
}
return nil
})
if err != nil {
return xerrors.Errorf("iterating over genesis actors: %w", err)
}
return nil
}
func resetMultisigVesting0(ctx context.Context, store adt0.Store, tree *state.StateTree, addr address.Address, startEpoch abi.ChainEpoch, duration abi.ChainEpoch, balance abi.TokenAmount) error {
act, err := tree.GetActor(addr)
if err != nil {
return xerrors.Errorf("getting actor: %w", err)
}
if !builtin.IsMultisigActor(act.Code) {
return xerrors.Errorf("actor wasn't msig: %w", err)
}
var msigState multisig0.State
if err := store.Get(ctx, act.Head, &msigState); err != nil {
return xerrors.Errorf("reading multisig state: %w", err)
}
msigState.StartEpoch = startEpoch
msigState.UnlockDuration = duration
msigState.InitialBalance = balance
act.Head, err = store.Put(ctx, &msigState)
if err != nil {
return xerrors.Errorf("writing new multisig state: %w", err)
}
if err := tree.SetActor(addr, act); err != nil {
return xerrors.Errorf("setting multisig actor: %w", err)
}
return nil
}
func UpgradeRefuel(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
store := sm.ChainStore().ActorStore(ctx)
tree, err := sm.StateTree(root)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
err = resetMultisigVesting0(ctx, store, tree, builtin.SaftAddress, 0, 0, big.Zero())
if err != nil {
return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
}
err = resetMultisigVesting0(ctx, store, tree, builtin.ReserveAddress, 0, 0, big.Zero())
if err != nil {
return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
}
err = resetMultisigVesting0(ctx, store, tree, builtin.RootVerifierAddress, 0, 0, big.Zero())
if err != nil {
return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
}
return tree.Flush(ctx)
}
func UpgradeActorsV2(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
info, err := store.Put(ctx, new(types.StateInfo0))
if err != nil {
return cid.Undef, xerrors.Errorf("failed to create new state info for actors v2: %w", err)
}
newHamtRoot, err := nv4.MigrateStateTree(ctx, store, root, epoch, nv4.DefaultConfig())
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v2: %w", err)
}
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion1,
Actors: newHamtRoot,
Info: info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// perform some basic sanity checks to make sure everything still works.
if newSm, err := state.LoadStateTree(store, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity load failed: %w", err)
} else if newRoot2, err := newSm.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity flush failed: %w", err)
} else if newRoot2 != newRoot {
return cid.Undef, xerrors.Errorf("state-root mismatch: %s != %s", newRoot, newRoot2)
} else if _, err := newSm.GetActor(builtin0.InitActorAddr); err != nil {
return cid.Undef, xerrors.Errorf("failed to load init actor after upgrade: %w", err)
}
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeLiftoff(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
tree, err := sm.StateTree(root)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
err = stmgr.SetNetworkName(ctx, sm.ChainStore().ActorStore(ctx), tree, "mainnet")
if err != nil {
return cid.Undef, xerrors.Errorf("setting network name: %w", err)
}
return tree.Flush(ctx)
}
func UpgradeCalico(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
if build.BuildType != build.BuildMainnet {
return root, nil
}
store := sm.ChainStore().ActorStore(ctx)
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion1 {
return cid.Undef, xerrors.Errorf(
"expected state root version 1 for calico upgrade, got %d",
stateRoot.Version,
)
}
newHamtRoot, err := nv7.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, nv7.DefaultConfig())
if err != nil {
return cid.Undef, xerrors.Errorf("running nv7 migration: %w", err)
}
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: stateRoot.Version,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// perform some basic sanity checks to make sure everything still works.
if newSm, err := state.LoadStateTree(store, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity load failed: %w", err)
} else if newRoot2, err := newSm.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity flush failed: %w", err)
} else if newRoot2 != newRoot {
return cid.Undef, xerrors.Errorf("state-root mismatch: %s != %s", newRoot, newRoot2)
} else if _, err := newSm.GetActor(builtin0.InitActorAddr); err != nil {
return cid.Undef, xerrors.Errorf("failed to load init actor after upgrade: %w", err)
}
return newRoot, nil
}
func UpgradeActorsV3(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv10.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV3Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v3 state: %w", err)
}
tree, err := sm.StateTree(newRoot)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
if build.BuildType == build.BuildMainnet {
err := stmgr.TerminateActor(ctx, tree, build.ZeroAddress, cb, epoch, ts)
if err != nil && !xerrors.Is(err, types.ErrActorNotFound) {
return cid.Undef, xerrors.Errorf("deleting zero bls actor: %w", err)
}
newRoot, err = tree.Flush(ctx)
if err != nil {
return cid.Undef, xerrors.Errorf("flushing state tree: %w", err)
}
}
return newRoot, nil
}
func PreUpgradeActorsV3(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv10.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV3Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV3Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv10.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion1 {
return cid.Undef, xerrors.Errorf(
"expected state root version 1 for actors v3 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv10.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v3: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion2,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV4(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv12.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV4Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v4 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV4(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv12.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV4Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV4Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv12.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion2 {
return cid.Undef, xerrors.Errorf(
"expected state root version 2 for actors v4 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv12.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v4: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion3,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV5(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv13.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV5Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v5 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV5(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv13.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV5Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV5Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv13.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion3 {
return cid.Undef, xerrors.Errorf(
"expected state root version 3 for actors v5 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv13.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v5: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV6(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv14.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV6Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v5 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV6(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv14.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV6Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV6Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv14.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v6 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv14.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v6: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV7(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv15.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV7Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v6 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV7(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := nv15.Config{MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5}
_, err = upgradeActorsV7Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func upgradeActorsV7Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv15.Config,
) (cid.Cid, error) {
writeStore := blockstore.NewAutobatch(ctx, sm.ChainStore().StateBlockstore(), units.GiB/4)
// TODO: pretty sure we'd achieve nothing by doing this, confirm in review
//buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), writeStore)
store := store.ActorStore(ctx, writeStore)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v7 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv15.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v7: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persists the new tree and shuts down the flush worker
if err := writeStore.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore flush failed: %w", err)
}
if err := writeStore.Shutdown(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore shutdown failed: %w", err)
}
return newRoot, nil
}
func UpgradeActorsV8(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv16.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV8Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v7 state: %w", err)
}
fmt.Print(fvmLiftoffBanner)
return newRoot, nil
}
func PreUpgradeActorsV8(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := nv16.Config{MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5}
_, err = upgradeActorsV8Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func upgradeActorsV8Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv16.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// ensure that the manifest is loaded in the blockstore
if err := bundle.LoadBundles(ctx, buf, actorstypes.Version8); err != nil {
return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
}
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v8 upgrade, got %d",
stateRoot.Version,
)
}
manifest, ok := actors.GetManifest(actorstypes.Version8)
if !ok {
return cid.Undef, xerrors.Errorf("no manifest CID for v8 upgrade")
}
// Perform the migration
newHamtRoot, err := nv16.MigrateStateTree(ctx, store, manifest, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v8: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV9(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv17.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV9Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v8 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV9(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid,
epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := nv17.Config{MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5}
_, err = upgradeActorsV9Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func upgradeActorsV9Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv17.Config,
) (cid.Cid, error) {
writeStore := blockstore.NewAutobatch(ctx, sm.ChainStore().StateBlockstore(), units.GiB/4)
store := store.ActorStore(ctx, writeStore)
// ensure that the manifest is loaded in the blockstore
if err := bundle.LoadBundles(ctx, sm.ChainStore().StateBlockstore(), actorstypes.Version9); err != nil {
return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
}
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v9 upgrade, got %d",
stateRoot.Version,
)
}
manifest, ok := actors.GetManifest(actorstypes.Version9)
if !ok {
return cid.Undef, xerrors.Errorf("no manifest CID for v9 upgrade")
}
// Perform the migration
newHamtRoot, err := nv17.MigrateStateTree(ctx, store, manifest, stateRoot.Actors, epoch, config,
migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v9: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persists the new tree and shuts down the flush worker
if err := writeStore.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore flush failed: %w", err)
}
if err := writeStore.Shutdown(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore shutdown failed: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV10(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := migration.Config{
MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5,
}
_, err = upgradeActorsV10Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func UpgradeActorsV10(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := migration.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV10Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v10 state: %w", err)
}
return newRoot, nil
}
func upgradeActorsV10Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config migration.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// ensure that the manifest is loaded in the blockstore
if err := bundle.LoadBundles(ctx, sm.ChainStore().StateBlockstore(), actorstypes.Version10); err != nil {
return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
}
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v10 upgrade, got %d",
stateRoot.Version,
)
}
manifest, ok := actors.GetManifest(actorstypes.Version10)
if !ok {
return cid.Undef, xerrors.Errorf("no manifest CID for v10 upgrade")
}
// Perform the migration
newHamtRoot, err := nv18.MigrateStateTree(ctx, store, manifest, stateRoot.Actors, epoch, config,
migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v10: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion5,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func PreUpgradeActorsV11(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := migration.Config{
MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5,
}
_, err = upgradeActorsV11Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func UpgradeActorsV11(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 2.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := migration.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV11Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v11 state: %w", err)
}
return newRoot, nil
}
func upgradeActorsV11Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config migration.Config,
) (cid.Cid, error) {
writeStore := blockstore.NewAutobatch(ctx, sm.ChainStore().StateBlockstore(), units.GiB/4)
adtStore := store.ActorStore(ctx, writeStore)
// ensure that the manifest is loaded in the blockstore
if err := bundle.LoadBundles(ctx, writeStore, actorstypes.Version11); err != nil {
return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
}
// Load the state root.
var stateRoot types.StateRoot
if err := adtStore.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion5 {
return cid.Undef, xerrors.Errorf(
"expected state root version 5 for actors v11 upgrade, got %d",
stateRoot.Version,
)
}
manifest, ok := actors.GetManifest(actorstypes.Version11)
if !ok {
return cid.Undef, xerrors.Errorf("no manifest CID for v11 upgrade")
}
// Perform the migration
newHamtRoot, err := nv19.MigrateStateTree(ctx, adtStore, manifest, stateRoot.Actors, epoch, config,
migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v11: %w", err)
}
// Persist the result.
newRoot, err := adtStore.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion5,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persists the new tree and shuts down the flush worker
if err := writeStore.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore flush failed: %w", err)
}
if err := writeStore.Shutdown(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore shutdown failed: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV12(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := MigrationMaxWorkerCount
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := migration.Config{
MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5,
}
_, err = upgradeActorsV12Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func UpgradeActorsV12(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 2.
workerCount := MigrationMaxWorkerCount - 3
if workerCount <= 0 {
workerCount = 1
}
config := migration.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV12Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v11 state: %w", err)
}
return newRoot, nil
}
var (
calibnetv12BuggyMinerCID1 = cid.MustParse("bafk2bzacecnh2ouohmonvebq7uughh4h3ppmg4cjsk74dzxlbbtlcij4xbzxq")
calibnetv12BuggyMinerCID2 = cid.MustParse("bafk2bzaced7emkbbnrewv5uvrokxpf5tlm4jslu2jsv77ofw2yqdglg657uie")
calibnetv12BuggyBundleSuffix1 = "calibrationnet-12-rc1"
calibnetv12BuggyBundleSuffix2 = "calibrationnet-12-rc2"
calibnetv12BuggyManifestCID1 = cid.MustParse("bafy2bzacedrunxfqta5skb7q7x32lnp4efz2oq7fn226ffm7fu5iqs62jkmvs")
calibnetv12BuggyManifestCID2 = cid.MustParse("bafy2bzacebl4w5ptfvuw6746w7ev562idkbf5ppq72e6zub22435ws2rukzru")
calibnetv12CorrectManifestCID1 = cid.MustParse("bafy2bzacednzb3pkrfnbfhmoqtb3bc6dgvxszpqklf3qcc7qzcage4ewzxsca")
)
func upgradeActorsV12Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config migration.Config,
) (cid.Cid, error) {
writeStore := blockstore.NewAutobatch(ctx, sm.ChainStore().StateBlockstore(), units.GiB/4)
adtStore := store.ActorStore(ctx, writeStore)
// ensure that the manifest is loaded in the blockstore
if err := bundle.LoadBundles(ctx, writeStore, actorstypes.Version12); err != nil {
return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
}
// Load the state root.
var stateRoot types.StateRoot
if err := adtStore.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion5 {
return cid.Undef, xerrors.Errorf(
"expected state root version 5 for actors v12 upgrade, got %d",
stateRoot.Version,
)
}
// check whether or not this is a calibnet upgrade
// we do this because calibnet upgraded to a "wrong" actors bundle, which was then corrected
// we thus upgrade to calibrationnet-buggy in this upgrade
actorsIn, err := state.LoadStateTree(adtStore, root)
if err != nil {
return cid.Undef, xerrors.Errorf("loading state tree: %w", err)
}
initActor, err := actorsIn.GetActor(builtin.InitActorAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to get system actor: %w", err)
}
var initState init11.State
if err := adtStore.Get(ctx, initActor.Head, &initState); err != nil {
return cid.Undef, xerrors.Errorf("failed to get system actor state: %w", err)
}
var manifestCid cid.Cid
if initState.NetworkName == "calibrationnet" {
embedded, ok := build.GetEmbeddedBuiltinActorsBundle(actorstypes.Version12, calibnetv12BuggyBundleSuffix1)
if !ok {
return cid.Undef, xerrors.Errorf("didn't find buggy calibrationnet bundle")
}
var err error
manifestCid, err = bundle.LoadBundle(ctx, writeStore, bytes.NewReader(embedded))
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load buggy calibnet bundle: %w", err)
}
if manifestCid != calibnetv12BuggyManifestCID1 {
return cid.Undef, xerrors.Errorf("didn't find expected buggy calibnet bundle manifest: %s != %s", manifestCid, calibnetv12BuggyManifestCID1)
}
} else {
ok := false
manifestCid, ok = actors.GetManifest(actorstypes.Version12)
if !ok {
return cid.Undef, xerrors.Errorf("no manifest CID for v12 upgrade")
}
}
// Perform the migration
newHamtRoot, err := nv21.MigrateStateTree(ctx, adtStore, manifestCid, stateRoot.Actors, epoch, config,
migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v12: %w", err)
}
// Persist the result.
newRoot, err := adtStore.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion5,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persists the new tree and shuts down the flush worker
if err := writeStore.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore flush failed: %w", err)
}
if err := writeStore.Shutdown(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore shutdown failed: %w", err)
}
return newRoot, nil
}
// ////////////////////
func buildUpgradeActorsV12MinerFix(oldBuggyMinerCID, newManifestCID cid.Cid) func(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
return func(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
stateStore := sm.ChainStore().StateBlockstore()
adtStore := store.ActorStore(ctx, stateStore)
// ensure that the manifest is loaded in the blockstore
// this loads the "correct" bundle for UpgradeWatermelonFix2Height
if err := bundle.LoadBundles(ctx, stateStore, actorstypes.Version12); err != nil {
return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
}
// this loads the second buggy bundle, for UpgradeWatermelonFixHeight
embedded, ok := build.GetEmbeddedBuiltinActorsBundle(actorstypes.Version12, calibnetv12BuggyBundleSuffix2)
if !ok {
return cid.Undef, xerrors.Errorf("didn't find buggy calibrationnet bundle")
}
_, err := bundle.LoadBundle(ctx, stateStore, bytes.NewReader(embedded))
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load buggy calibnet bundle: %w", err)
}
// now confirm we have the one we're migrating to
if haveManifest, err := stateStore.Has(ctx, newManifestCID); err != nil {
return cid.Undef, xerrors.Errorf("blockstore error when loading manifest %s: %w", newManifestCID, err)
} else if !haveManifest {
return cid.Undef, xerrors.Errorf("missing new manifest %s in blockstore", newManifestCID)
}
// Load input state tree
actorsIn, err := state.LoadStateTree(adtStore, root)
if err != nil {
return cid.Undef, xerrors.Errorf("loading state tree: %w", err)
}
// load old manifest data
systemActor, err := actorsIn.GetActor(builtin.SystemActorAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to get system actor: %w", err)
}
var systemState system11.State
if err := adtStore.Get(ctx, systemActor.Head, &systemState); err != nil {
return cid.Undef, xerrors.Errorf("failed to get system actor state: %w", err)
}
var oldManifestData manifest.ManifestData
if err := adtStore.Get(ctx, systemState.BuiltinActors, &oldManifestData); err != nil {
return cid.Undef, xerrors.Errorf("failed to get old manifest data: %w", err)
}
// load new manifest
var newManifest manifest.Manifest
if err := adtStore.Get(ctx, newManifestCID, &newManifest); err != nil {
return cid.Undef, xerrors.Errorf("error reading actor manifest: %w", err)
}
if err := newManifest.Load(ctx, adtStore); err != nil {
return cid.Undef, xerrors.Errorf("error loading actor manifest: %w", err)
}
// build the CID mapping
codeMapping := make(map[cid.Cid]cid.Cid, len(oldManifestData.Entries))
for _, oldEntry := range oldManifestData.Entries {
newCID, ok := newManifest.Get(oldEntry.Name)
if !ok {
return cid.Undef, xerrors.Errorf("missing manifest entry for %s", oldEntry.Name)
}
// Note: we expect newCID to be the same as oldEntry.Code for all actors except the miner actor
codeMapping[oldEntry.Code] = newCID
}
// Create empty actorsOut
actorsOut, err := state.NewStateTree(adtStore, actorsIn.Version())
if err != nil {
return cid.Undef, xerrors.Errorf("failed to create new tree: %w", err)
}
// Perform the migration
err = actorsIn.ForEach(func(a address.Address, actor *types.Actor) error {
newCid, ok := codeMapping[actor.Code]
if !ok {
return xerrors.Errorf("didn't find mapping for %s", actor.Code)
}
return actorsOut.SetActor(a, &types.ActorV5{
Code: newCid,
Head: actor.Head,
Nonce: actor.Nonce,
Balance: actor.Balance,
Address: actor.Address,
})
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to perform migration: %w", err)
}
systemState.BuiltinActors = newManifest.Data
newSystemHead, err := adtStore.Put(ctx, &systemState)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to put new system state: %w", err)
}
systemActor.Head = newSystemHead
if err = actorsOut.SetActor(builtin.SystemActorAddr, systemActor); err != nil {
return cid.Undef, xerrors.Errorf("failed to put new system actor: %w", err)
}
// Sanity checking
err = actorsIn.ForEach(func(a address.Address, inActor *types.Actor) error {
outActor, err := actorsOut.GetActor(a)
if err != nil {
return xerrors.Errorf("failed to get actor in outTree: %w", err)
}
if inActor.Nonce != outActor.Nonce {
return xerrors.Errorf("mismatched nonce for actor %s", a)
}
if !inActor.Balance.Equals(outActor.Balance) {
return xerrors.Errorf("mismatched balance for actor %s: %d != %d", a, inActor.Balance, outActor.Balance)
}
if inActor.Address != outActor.Address && inActor.Address.String() != outActor.Address.String() {
return xerrors.Errorf("mismatched address for actor %s: %s != %s", a, inActor.Address, outActor.Address)
}
if inActor.Head != outActor.Head && a != builtin.SystemActorAddr {
return xerrors.Errorf("mismatched head for actor %s", a)
}
// Actor Codes are only expected to change for the miner actor
if inActor.Code != oldBuggyMinerCID && inActor.Code != outActor.Code {
return xerrors.Errorf("unexpected change in code for actor %s", a)
}
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to sanity check migration: %w", err)
}
// Persist the result.
newRoot, err := actorsOut.Flush(ctx)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
return newRoot, nil
}
}
////////////////////
// Example upgrade function if upgrade requires only code changes
//func UpgradeActorsV9(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, _ stmgr.ExecMonitor, root cid.Cid, _ abi.ChainEpoch, _ *types.TipSet) (cid.Cid, error) {
// buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
//
// av := actors.Version9
// // This may change for upgrade
// newStateTreeVersion := types.StateTreeVersion4
//
// // ensure that the manifest is loaded in the blockstore
// if err := bundle.FetchAndLoadBundles(ctx, buf, map[actors.Version]build.Bundle{
// av: build.BuiltinActorReleases[av],
// }); err != nil {
// return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
// }
//
// newActorsManifestCid, ok := actors.GetManifest(av)
// if !ok {
// return cid.Undef, xerrors.Errorf("no manifest CID for v8 upgrade")
// }
//
// bstore := sm.ChainStore().StateBlockstore()
// return LiteMigration(ctx, bstore, newActorsManifestCid, root, av, types.StateTreeVersion4, newStateTreeVersion)
//}
func LiteMigration(ctx context.Context, bstore blockstore.Blockstore, newActorsManifestCid cid.Cid, root cid.Cid, oldAv actorstypes.Version, newAv actorstypes.Version, oldStateTreeVersion types.StateTreeVersion, newStateTreeVersion types.StateTreeVersion) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(bstore, blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
adtStore := gstStore.WrapStore(ctx, store)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != oldStateTreeVersion {
return cid.Undef, xerrors.Errorf(
"expected state tree version %d for actors code upgrade, got %d",
oldStateTreeVersion,
stateRoot.Version,
)
}
st, err := state.LoadStateTree(store, root)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load state tree: %w", err)
}
oldManifestData, err := stmgr.GetManifestData(ctx, st)
if err != nil {
return cid.Undef, xerrors.Errorf("error loading old actor manifest: %w", err)
}
// load new manifest
newManifest, err := actors.LoadManifest(ctx, newActorsManifestCid, store)
if err != nil {
return cid.Undef, xerrors.Errorf("error loading new manifest: %w", err)
}
var newManifestData manifest.ManifestData
if err := store.Get(ctx, newManifest.Data, &newManifestData); err != nil {
return cid.Undef, xerrors.Errorf("error loading new manifest data: %w", err)
}
if len(oldManifestData.Entries) != len(manifest.GetBuiltinActorsKeys(oldAv)) {
return cid.Undef, xerrors.Errorf("incomplete old manifest with %d code CIDs", len(oldManifestData.Entries))
}
if len(newManifestData.Entries) != len(manifest.GetBuiltinActorsKeys(newAv)) {
return cid.Undef, xerrors.Errorf("incomplete new manifest with %d code CIDs", len(newManifestData.Entries))
}
// Maps prior version code CIDs to migration functions.
migrations := make(map[cid.Cid]cid.Cid)
for _, entry := range oldManifestData.Entries {
newCodeCid, ok := newManifest.Get(entry.Name)
if !ok {
return cid.Undef, xerrors.Errorf("code cid for %s actor not found in new manifest", entry.Name)
}
migrations[entry.Code] = newCodeCid
}
startTime := time.Now()
// Load output state tree
actorsOut, err := state.NewStateTree(adtStore, newStateTreeVersion)
if err != nil {
return cid.Undef, err
}
// Insert migrated records in output state tree.
err = st.ForEach(func(addr address.Address, actorIn *types.Actor) error {
newCid, ok := migrations[actorIn.Code]
if !ok {
return xerrors.Errorf("new code cid not found in migrations for actor %s", addr)
}
var head cid.Cid
if addr == system.Address {
newSystemState, err := system.MakeState(store, newAv, newManifest.Data)
if err != nil {
return xerrors.Errorf("could not make system actor state: %w", err)
}
head, err = store.Put(ctx, newSystemState)
if err != nil {
return xerrors.Errorf("could not set system actor state head: %w", err)
}
} else {
head = actorIn.Head
}
newActor := types.Actor{
Code: newCid,
Head: head,
Nonce: actorIn.Nonce,
Balance: actorIn.Balance,
}
err = actorsOut.SetActor(addr, &newActor)
if err != nil {
return xerrors.Errorf("could not set actor at address %s: %w", addr, err)
}
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed update actor states: %w", err)
}
elapsed := time.Since(startTime)
log.Infof("All done after %v. Flushing state tree root.", elapsed)
newRoot, err := actorsOut.Flush(ctx)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to flush new actors: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
type migrationLogger struct{}
func (ml migrationLogger) Log(level rt.LogLevel, msg string, args ...interface{}) {
switch level {
case rt.DEBUG:
log.Debugf(msg, args...)
case rt.INFO:
log.Infof(msg, args...)
case rt.WARN:
log.Warnf(msg, args...)
case rt.ERROR:
log.Errorf(msg, args...)
}
}