Also explicitly limit how many bytes we're willing to read in one go such that we're capable of reading a worst-case tipset (like, really, never going to happen worst-case). Previously, this wasn't an issue. However, we've bumped the max number of messages from 8,192 to 150,000 and need to limit allocations somewhere else. |
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| .. | ||
| api | ||
| bundle | ||
| inline-gen | ||
| inlinegen-data.json | ||
| main.go | ||