46 lines
1.1 KiB
Go
46 lines
1.1 KiB
Go
package genesis
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import (
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"context"
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"github.com/filecoin-project/lotus/chain/actors/builtin"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/actors/builtin/reward"
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"github.com/filecoin-project/go-state-types/big"
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cbor "github.com/ipfs/go-ipld-cbor"
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bstore "github.com/filecoin-project/lotus/blockstore"
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"github.com/filecoin-project/lotus/build"
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"github.com/filecoin-project/lotus/chain/types"
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)
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func SetupRewardActor(ctx context.Context, bs bstore.Blockstore, qaPower big.Int, av actors.Version) (*types.Actor, error) {
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cst := cbor.NewCborStore(bs)
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rst, err := reward.MakeState(adt.WrapStore(ctx, cst), av, qaPower)
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if err != nil {
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return nil, err
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}
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statecid, err := cst.Put(ctx, rst.GetState())
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if err != nil {
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return nil, err
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}
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actcid, err := builtin.GetRewardActorCodeID(av)
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if err != nil {
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return nil, err
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}
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act := &types.Actor{
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Code: actcid,
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Balance: types.BigInt{Int: build.InitialRewardBalance},
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Head: statecid,
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}
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return act, nil
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}
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