lotus/utils.go
2020-01-29 21:01:20 +01:00

98 lines
2.5 KiB
Go

package sealing
import (
"io"
"math/bits"
"math/rand"
"sync"
"github.com/hashicorp/go-multierror"
sectorbuilder "github.com/filecoin-project/go-sectorbuilder"
)
func fillersFromRem(toFill uint64) ([]uint64, error) {
// Convert to in-sector bytes for easier math:
//
// Sector size to user bytes ratio is constant, e.g. for 1024B we have 1016B
// of user-usable data.
//
// (1024/1016 = 128/127)
//
// Given that we can get sector size by simply adding 1/127 of the user
// bytes
//
// (we convert to sector bytes as they are nice round binary numbers)
toFill += toFill / 127
// We need to fill the sector with pieces that are powers of 2. Conveniently
// computers store numbers in binary, which means we can look at 1s to get
// all the piece sizes we need to fill the sector. It also means that number
// of pieces is the number of 1s in the number of remaining bytes to fill
out := make([]uint64, bits.OnesCount64(toFill))
for i := range out {
// Extract the next lowest non-zero bit
next := bits.TrailingZeros64(toFill)
psize := uint64(1) << next
// e.g: if the number is 0b010100, psize will be 0b000100
// set that bit to 0 by XORing it, so the next iteration looks at the
// next bit
toFill ^= psize
// Add the piece size to the list of pieces we need to create
out[i] = sectorbuilder.UserBytesForSectorSize(psize)
}
return out, nil
}
func (m *Sealing) fastPledgeCommitment(size uint64, parts uint64) (commP [sectorbuilder.CommLen]byte, err error) {
parts = 1 << bits.Len64(parts) // round down to nearest power of 2
piece := sectorbuilder.UserBytesForSectorSize(size / parts)
out := make([]sectorbuilder.PublicPieceInfo, parts)
var lk sync.Mutex
var wg sync.WaitGroup
wg.Add(int(parts))
for i := uint64(0); i < parts; i++ {
go func(i uint64) {
defer wg.Done()
commP, perr := sectorbuilder.GeneratePieceCommitment(io.LimitReader(rand.New(rand.NewSource(42+int64(i))), int64(piece)), piece)
lk.Lock()
if perr != nil {
err = multierror.Append(err, perr)
}
out[i] = sectorbuilder.PublicPieceInfo{
Size: piece,
CommP: commP,
}
lk.Unlock()
}(i)
}
wg.Wait()
if err != nil {
return [32]byte{}, err
}
return sectorbuilder.GenerateDataCommitment(m.sb.SectorSize(), out)
}
func (m *Sealing) ListSectors() ([]SectorInfo, error) {
var sectors []SectorInfo
if err := m.sectors.List(&sectors); err != nil {
return nil, err
}
return sectors, nil
}
func (m *Sealing) GetSectorInfo(sid uint64) (SectorInfo, error) {
var out SectorInfo
err := m.sectors.Get(sid).Get(&out)
return out, err
}