e61b9b2a65
- adds the following methods to all generated actor interfaces: - Code() cid.Cid - ActorKey() string - ActorVersion() actorstypes.Version - AllCodes() []cid.Cid
70 lines
1.3 KiB
Go
Generated
70 lines
1.3 KiB
Go
Generated
package system
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import (
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"fmt"
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"github.com/ipfs/go-cid"
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"golang.org/x/xerrors"
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actorstypes "github.com/filecoin-project/go-state-types/actors"
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system2 "github.com/filecoin-project/specs-actors/v2/actors/builtin/system"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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)
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var _ State = (*state2)(nil)
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func load2(store adt.Store, root cid.Cid) (State, error) {
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out := state2{store: store}
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err := store.Get(store.Context(), root, &out)
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if err != nil {
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return nil, err
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}
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return &out, nil
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}
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func make2(store adt.Store) (State, error) {
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out := state2{store: store}
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out.State = system2.State{}
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return &out, nil
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}
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type state2 struct {
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system2.State
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store adt.Store
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}
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func (s *state2) GetState() interface{} {
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return &s.State
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}
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func (s *state2) GetBuiltinActors() cid.Cid {
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return cid.Undef
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}
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func (s *state2) SetBuiltinActors(c cid.Cid) error {
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return xerrors.New("cannot set manifest cid before v8")
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}
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func (s *state2) ActorKey() string {
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return actors.SystemKey
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}
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func (s *state2) ActorVersion() actorstypes.Version {
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return actorstypes.Version2
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}
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func (s *state2) Code() cid.Cid {
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code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey())
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if !ok {
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panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion()))
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}
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return code
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}
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