327760acff
* chore: update ffi to increase execution parallelism * Don't enforce walking receipt tree during compaction * fix: build: drop drand incentinet servers * chore: release lotus v1.20.4 * Apply suggestions from code review Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com> * feat: Introduce nv19 skeleton Update to go-state-types v0.11.0-alpha-1 Introduce dummy v11 actor bundles Make new actors adapters Add upgrade to Upgrade Schedules make jen Update to go-state-types v0.11.0-alpha-2 * feat: vm: switch to the new exec trace format (#10372) This is now "FVM" native. Changes include: 1. Don't treat "trace" messages like off-chain messages. E.g., don't include CIDs, versions, etc. 2. Include IPLD codecs where applicable. 3. Remove fields that aren't filled by the FVM (timing, some errors, code locations, etc.). * feat: implement FIP-0061 * Address review * Add and test the FIP-0061 migration * Update actors bundles to fip/20230406 * Update to go-state-types master * Update to actors v11.0.0-rc1 * - Update go state types - Keep current expiration defaults on creation, extension some tests - Update ffi * ffi experiment * Integration nv19 migration - Open splitstore in migration shed tool - Update state root version * Post rebase fixup * Fix * gen * nv19 invariant checking * Try fixig blockstore so bundle is loaded * Debug * Fix * Make butterfly upgrades happen * Another ffi experiment * Fix copy paste error * Actually schedule migration (#10656) Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com> * Butterfly artifacts * Set calibration net upgrade height * Review Response * Fix state tree version assert * Quick butterfly upgrade to sanity check (#10660) * Quick butterfly upgrade to sanity check * Update butterfly artifacts * Revert fake fix * Give butterfly net correct genesis * Butterfly artifacts * Give time before upgrade --------- Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com> * chore:releasepolish v1.22 release (#10666) * Update butterfly artifacts * register actors v11 * Update calibration upgrade time * State inspection shed cmds * Fix * make gen * Fix swallowed errors * Lint fixup --------- Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com> * v1.22.0-rc3 * bundle fix * Feat/expedite nv19 (#10681) * Update go-state-types * Modify upgrade schedule and params * Revert fip 0052 * Update gst * docsgen * fast butterfly migration to validate migration * Correct epoch to match specified date * Update actors v11 * Update changelog build version * Update butterfly artifacts * Fix lotus-miner init to work after upgrade --------- Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com> * fix:deps:stable ffi for stable release (#10698) * Point to stable ffi for stable lotus release * go mod tidy --------- Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com> * Update CHANGELOG.md Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com> --------- Co-authored-by: Aayush Rajasekaran <arajasek94@gmail.com> Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com> Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com> Co-authored-by: Steven Allen <steven@stebalien.com> Co-authored-by: jennijuju <jiayingw703@gmail.com>
136 lines
3.2 KiB
Go
Generated
136 lines
3.2 KiB
Go
Generated
package paych
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import (
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"fmt"
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"github.com/ipfs/go-cid"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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actorstypes "github.com/filecoin-project/go-state-types/actors"
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"github.com/filecoin-project/go-state-types/big"
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paych11 "github.com/filecoin-project/go-state-types/builtin/v11/paych"
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adt11 "github.com/filecoin-project/go-state-types/builtin/v11/util/adt"
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"github.com/filecoin-project/go-state-types/manifest"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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)
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var _ State = (*state11)(nil)
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func load11(store adt.Store, root cid.Cid) (State, error) {
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out := state11{store: store}
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err := store.Get(store.Context(), root, &out)
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if err != nil {
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return nil, err
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}
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return &out, nil
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}
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func make11(store adt.Store) (State, error) {
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out := state11{store: store}
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out.State = paych11.State{}
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return &out, nil
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}
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type state11 struct {
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paych11.State
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store adt.Store
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lsAmt *adt11.Array
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}
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// Channel owner, who has funded the actor
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func (s *state11) From() (address.Address, error) {
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return s.State.From, nil
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}
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// Recipient of payouts from channel
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func (s *state11) To() (address.Address, error) {
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return s.State.To, nil
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}
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// Height at which the channel can be `Collected`
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func (s *state11) SettlingAt() (abi.ChainEpoch, error) {
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return s.State.SettlingAt, nil
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}
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// Amount successfully redeemed through the payment channel, paid out on `Collect()`
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func (s *state11) ToSend() (abi.TokenAmount, error) {
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return s.State.ToSend, nil
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}
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func (s *state11) getOrLoadLsAmt() (*adt11.Array, error) {
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if s.lsAmt != nil {
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return s.lsAmt, nil
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}
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// Get the lane state from the chain
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lsamt, err := adt11.AsArray(s.store, s.State.LaneStates, paych11.LaneStatesAmtBitwidth)
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if err != nil {
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return nil, err
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}
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s.lsAmt = lsamt
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return lsamt, nil
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}
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// Get total number of lanes
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func (s *state11) LaneCount() (uint64, error) {
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lsamt, err := s.getOrLoadLsAmt()
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if err != nil {
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return 0, err
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}
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return lsamt.Length(), nil
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}
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func (s *state11) GetState() interface{} {
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return &s.State
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}
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// Iterate lane states
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func (s *state11) ForEachLaneState(cb func(idx uint64, dl LaneState) error) error {
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// Get the lane state from the chain
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lsamt, err := s.getOrLoadLsAmt()
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if err != nil {
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return err
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}
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// Note: we use a map instead of an array to store laneStates because the
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// client sets the lane ID (the index) and potentially they could use a
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// very large index.
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var ls paych11.LaneState
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return lsamt.ForEach(&ls, func(i int64) error {
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return cb(uint64(i), &laneState11{ls})
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})
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}
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type laneState11 struct {
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paych11.LaneState
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}
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func (ls *laneState11) Redeemed() (big.Int, error) {
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return ls.LaneState.Redeemed, nil
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}
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func (ls *laneState11) Nonce() (uint64, error) {
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return ls.LaneState.Nonce, nil
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}
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func (s *state11) ActorKey() string {
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return manifest.PaychKey
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}
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func (s *state11) ActorVersion() actorstypes.Version {
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return actorstypes.Version11
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}
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func (s *state11) Code() cid.Cid {
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code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey())
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if !ok {
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panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion()))
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}
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return code
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}
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