lotus/chain/actors/builtin/paych/v11.go
ZenGround0 327760acff
chore: build: Merge/v22 into 21 for 23 (#10702)
* chore: update ffi to increase execution parallelism

* Don't enforce walking receipt tree during compaction

* fix: build: drop drand incentinet servers

* chore: release lotus v1.20.4

* Apply suggestions from code review

Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com>

* feat: Introduce nv19 skeleton

Update to go-state-types v0.11.0-alpha-1

Introduce dummy v11 actor bundles

Make new actors adapters

Add upgrade to Upgrade Schedules

make jen

Update to go-state-types v0.11.0-alpha-2

* feat: vm: switch to the new exec trace format (#10372)

This is now "FVM" native. Changes include:

1. Don't treat "trace" messages like off-chain messages. E.g., don't
include CIDs, versions, etc.
2. Include IPLD codecs where applicable.
3. Remove fields that aren't filled by the FVM (timing, some errors,
code locations, etc.).

* feat: implement FIP-0061

* Address review

* Add and test the FIP-0061 migration

* Update actors bundles to fip/20230406

* Update to go-state-types master

* Update to actors v11.0.0-rc1

* - Update go state types
- Keep current expiration defaults on creation, extension some tests
- Update ffi

* ffi experiment

* Integration nv19 migration

- Open splitstore in migration shed tool
- Update state root version

* Post rebase fixup

* Fix

* gen

* nv19 invariant checking

* Try fixig blockstore so bundle is loaded

* Debug

* Fix

* Make butterfly upgrades happen

* Another ffi experiment

* Fix copy paste error

* Actually schedule migration (#10656)

Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com>

* Butterfly artifacts

* Set calibration net upgrade height

* Review Response

* Fix state tree version assert

* Quick butterfly upgrade to sanity check (#10660)

* Quick butterfly upgrade to sanity check

* Update butterfly artifacts

* Revert fake fix

* Give butterfly net correct genesis

* Butterfly artifacts

* Give time before upgrade

---------

Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com>

* chore:releasepolish v1.22 release (#10666)

* Update butterfly artifacts

* register actors v11

* Update calibration upgrade time

* State inspection shed cmds

* Fix

* make gen

* Fix swallowed errors

* Lint fixup

---------

Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com>

* v1.22.0-rc3

* bundle fix

* Feat/expedite nv19 (#10681)

* Update go-state-types

* Modify upgrade schedule and params

* Revert fip 0052

* Update gst

* docsgen

* fast butterfly migration to validate migration

* Correct epoch to match specified date

* Update actors v11

* Update changelog build version

* Update butterfly artifacts

* Fix lotus-miner init to work after upgrade

---------

Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com>

* fix:deps:stable ffi for stable release  (#10698)

* Point to stable ffi for stable lotus release

* go mod tidy

---------

Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com>

* Update CHANGELOG.md

Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com>

---------

Co-authored-by: Aayush Rajasekaran <arajasek94@gmail.com>
Co-authored-by: zenground0 <ZenGround0@users.noreply.github.com>
Co-authored-by: Jiaying Wang <42981373+jennijuju@users.noreply.github.com>
Co-authored-by: Steven Allen <steven@stebalien.com>
Co-authored-by: jennijuju <jiayingw703@gmail.com>
2023-04-19 18:40:18 -04:00

136 lines
3.2 KiB
Go
Generated

package paych
import (
"fmt"
"github.com/ipfs/go-cid"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
actorstypes "github.com/filecoin-project/go-state-types/actors"
"github.com/filecoin-project/go-state-types/big"
paych11 "github.com/filecoin-project/go-state-types/builtin/v11/paych"
adt11 "github.com/filecoin-project/go-state-types/builtin/v11/util/adt"
"github.com/filecoin-project/go-state-types/manifest"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/chain/actors/adt"
)
var _ State = (*state11)(nil)
func load11(store adt.Store, root cid.Cid) (State, error) {
out := state11{store: store}
err := store.Get(store.Context(), root, &out)
if err != nil {
return nil, err
}
return &out, nil
}
func make11(store adt.Store) (State, error) {
out := state11{store: store}
out.State = paych11.State{}
return &out, nil
}
type state11 struct {
paych11.State
store adt.Store
lsAmt *adt11.Array
}
// Channel owner, who has funded the actor
func (s *state11) From() (address.Address, error) {
return s.State.From, nil
}
// Recipient of payouts from channel
func (s *state11) To() (address.Address, error) {
return s.State.To, nil
}
// Height at which the channel can be `Collected`
func (s *state11) SettlingAt() (abi.ChainEpoch, error) {
return s.State.SettlingAt, nil
}
// Amount successfully redeemed through the payment channel, paid out on `Collect()`
func (s *state11) ToSend() (abi.TokenAmount, error) {
return s.State.ToSend, nil
}
func (s *state11) getOrLoadLsAmt() (*adt11.Array, error) {
if s.lsAmt != nil {
return s.lsAmt, nil
}
// Get the lane state from the chain
lsamt, err := adt11.AsArray(s.store, s.State.LaneStates, paych11.LaneStatesAmtBitwidth)
if err != nil {
return nil, err
}
s.lsAmt = lsamt
return lsamt, nil
}
// Get total number of lanes
func (s *state11) LaneCount() (uint64, error) {
lsamt, err := s.getOrLoadLsAmt()
if err != nil {
return 0, err
}
return lsamt.Length(), nil
}
func (s *state11) GetState() interface{} {
return &s.State
}
// Iterate lane states
func (s *state11) ForEachLaneState(cb func(idx uint64, dl LaneState) error) error {
// Get the lane state from the chain
lsamt, err := s.getOrLoadLsAmt()
if err != nil {
return err
}
// Note: we use a map instead of an array to store laneStates because the
// client sets the lane ID (the index) and potentially they could use a
// very large index.
var ls paych11.LaneState
return lsamt.ForEach(&ls, func(i int64) error {
return cb(uint64(i), &laneState11{ls})
})
}
type laneState11 struct {
paych11.LaneState
}
func (ls *laneState11) Redeemed() (big.Int, error) {
return ls.LaneState.Redeemed, nil
}
func (ls *laneState11) Nonce() (uint64, error) {
return ls.LaneState.Nonce, nil
}
func (s *state11) ActorKey() string {
return manifest.PaychKey
}
func (s *state11) ActorVersion() actorstypes.Version {
return actorstypes.Version11
}
func (s *state11) Code() cid.Cid {
code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey())
if !ok {
panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion()))
}
return code
}