lotus/cmd/lotus-sim/simulation/blockbuilder/blockbuilder.go
Steven Allen 52261fb814 refactor(lotus-sim): enterprise grade
While the previous version "worked", this version nicely separates out
the state for the separate stages. Hopefully, we'll be able to use this
to build different pipelines with different configs.
2021-06-18 15:44:36 -07:00

280 lines
8.0 KiB
Go

package blockbuilder
import (
"context"
"go.uber.org/zap"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/go-state-types/network"
"github.com/filecoin-project/lotus/build"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/chain/actors/adt"
"github.com/filecoin-project/lotus/chain/actors/builtin"
"github.com/filecoin-project/lotus/chain/actors/builtin/account"
"github.com/filecoin-project/lotus/chain/state"
"github.com/filecoin-project/lotus/chain/stmgr"
"github.com/filecoin-project/lotus/chain/store"
"github.com/filecoin-project/lotus/chain/types"
"github.com/filecoin-project/lotus/chain/vm"
)
const (
// The number of expected blocks in a tipset. We use this to determine how much gas a tipset
// has.
expectedBlocks = 5
// TODO: This will produce invalid blocks but it will accurately model the amount of gas
// we're willing to use per-tipset.
// A more correct approach would be to produce 5 blocks. We can do that later.
targetGas = build.BlockGasTarget * expectedBlocks
)
type BlockBuilder struct {
ctx context.Context
logger *zap.SugaredLogger
parentTs *types.TipSet
parentSt *state.StateTree
vm *vm.VM
sm *stmgr.StateManager
gasTotal int64
messages []*types.Message
}
// NewBlockBuilder constructs a new block builder from the parent state. Use this to pack a block
// with messages.
//
// NOTE: The context applies to the life of the block builder itself (but does not need to be canceled).
func NewBlockBuilder(ctx context.Context, logger *zap.SugaredLogger, sm *stmgr.StateManager, parentTs *types.TipSet) (*BlockBuilder, error) {
parentState, _, err := sm.TipSetState(ctx, parentTs)
if err != nil {
return nil, err
}
parentSt, err := sm.StateTree(parentState)
if err != nil {
return nil, err
}
bb := &BlockBuilder{
ctx: ctx,
logger: logger.With("epoch", parentTs.Height()+1),
sm: sm,
parentTs: parentTs,
parentSt: parentSt,
}
// Then we construct a VM to execute messages for gas estimation.
//
// Most parts of this VM are "real" except:
// 1. We don't charge a fee.
// 2. The runtime has "fake" proof logic.
// 3. We don't actually save any of the results.
r := store.NewChainRand(sm.ChainStore(), parentTs.Cids())
vmopt := &vm.VMOpts{
StateBase: parentState,
Epoch: parentTs.Height() + 1,
Rand: r,
Bstore: sm.ChainStore().StateBlockstore(),
Syscalls: sm.ChainStore().VMSys(),
CircSupplyCalc: sm.GetVMCirculatingSupply,
NtwkVersion: sm.GetNtwkVersion,
BaseFee: abi.NewTokenAmount(0),
LookbackState: stmgr.LookbackStateGetterForTipset(sm, parentTs),
}
bb.vm, err = vm.NewVM(bb.ctx, vmopt)
if err != nil {
return nil, err
}
return bb, nil
}
// PushMessages tries to push the specified message into the block.
//
// 1. All messages will be executed in-order.
// 2. Gas computation & nonce selection will be handled internally.
// 3. The base-fee is 0 so the sender does not need funds.
// 4. As usual, the sender must be an account (any account).
// 5. If the message fails to execute, this method will fail.
//
// Returns ErrOutOfGas when out of gas. Check BlockBuilder.GasRemaining and try pushing a cheaper
// message.
func (bb *BlockBuilder) PushMessage(msg *types.Message) (*types.MessageReceipt, error) {
if bb.gasTotal >= targetGas {
return nil, new(ErrOutOfGas)
}
st := bb.StateTree()
store := bb.ActorStore()
// Copy the message before we start mutating it.
msgCpy := *msg
msg = &msgCpy
actor, err := st.GetActor(msg.From)
if err != nil {
return nil, err
}
if !builtin.IsAccountActor(actor.Code) {
return nil, xerrors.Errorf(
"messags may only be sent from account actors, got message from %s (%s)",
msg.From, builtin.ActorNameByCode(actor.Code),
)
}
msg.Nonce = actor.Nonce
if msg.From.Protocol() == address.ID {
state, err := account.Load(store, actor)
if err != nil {
return nil, err
}
msg.From, err = state.PubkeyAddress()
if err != nil {
return nil, err
}
}
// TODO: Our gas estimation is broken for payment channels due to horrible hacks in
// gasEstimateGasLimit.
if msg.Value == types.EmptyInt {
msg.Value = abi.NewTokenAmount(0)
}
msg.GasPremium = abi.NewTokenAmount(0)
msg.GasFeeCap = abi.NewTokenAmount(0)
msg.GasLimit = build.BlockGasLimit
// We manually snapshot so we can revert nonce changes, etc. on failure.
st.Snapshot(bb.ctx)
defer st.ClearSnapshot()
ret, err := bb.vm.ApplyMessage(bb.ctx, msg)
if err != nil {
_ = st.Revert()
return nil, err
}
if ret.ActorErr != nil {
_ = st.Revert()
return nil, ret.ActorErr
}
// Sometimes there are bugs. Let's catch them.
if ret.GasUsed == 0 {
_ = st.Revert()
return nil, xerrors.Errorf("used no gas",
"msg", msg,
"ret", ret,
)
}
// TODO: consider applying overestimation? We're likely going to "over pack" here by
// ~25% because we're too accurate.
// Did we go over? Yes, revert.
newTotal := bb.gasTotal + ret.GasUsed
if newTotal > targetGas {
_ = st.Revert()
return nil, &ErrOutOfGas{Available: targetGas - bb.gasTotal, Required: ret.GasUsed}
}
bb.gasTotal = newTotal
// Update the gas limit.
msg.GasLimit = ret.GasUsed
bb.messages = append(bb.messages, msg)
return &ret.MessageReceipt, nil
}
// ActorStore returns the VM's current (pending) blockstore.
func (bb *BlockBuilder) ActorStore() adt.Store {
return bb.vm.ActorStore(bb.ctx)
}
// StateTree returns the VM's current (pending) state-tree. This includes any changes made by
// successfully pushed messages.
//
// You probably want ParentStateTree
func (bb *BlockBuilder) StateTree() *state.StateTree {
return bb.vm.StateTree().(*state.StateTree)
}
// ParentStateTree returns the parent state-tree (not the paren't tipset's parent state-tree).
func (bb *BlockBuilder) ParentStateTree() *state.StateTree {
return bb.parentSt
}
// StateTreeByHeight will return a state-tree up through and including the current in-progress
// epoch.
//
// NOTE: This will return the state after the given epoch, not the parent state for the epoch.
func (bb *BlockBuilder) StateTreeByHeight(epoch abi.ChainEpoch) (*state.StateTree, error) {
now := bb.Height()
if epoch > now {
return nil, xerrors.Errorf(
"cannot load state-tree from future: %d > %d", epoch, bb.Height(),
)
} else if epoch <= 0 {
return nil, xerrors.Errorf(
"cannot load state-tree: epoch %d <= 0", epoch,
)
}
// Manually handle "now" and "previous".
switch epoch {
case now:
return bb.StateTree(), nil
case now - 1:
return bb.ParentStateTree(), nil
}
// Get the tipset of the block _after_ the target epoch so we can use its parent state.
targetTs, err := bb.sm.ChainStore().GetTipsetByHeight(bb.ctx, epoch+1, bb.parentTs, false)
if err != nil {
return nil, err
}
return bb.sm.StateTree(targetTs.ParentState())
}
// Messages returns all messages currently packed into the next block.
// 1. DO NOT modify the slice, copy it.
// 2. DO NOT retain the slice, copy it.
func (bb *BlockBuilder) Messages() []*types.Message {
return bb.messages
}
// GasRemaining returns the amount of remaining gas in the next block.
func (bb *BlockBuilder) GasRemaining() int64 {
return targetGas - bb.gasTotal
}
// ParentTipSet returns the parent tipset.
func (bb *BlockBuilder) ParentTipSet() *types.TipSet {
return bb.parentTs
}
// Height returns the epoch for the target block.
func (bb *BlockBuilder) Height() abi.ChainEpoch {
return bb.parentTs.Height() + 1
}
// NetworkVersion returns the network version for the target block.
func (bb *BlockBuilder) NetworkVersion() network.Version {
return bb.sm.GetNtwkVersion(bb.ctx, bb.Height())
}
// StateManager returns the stmgr.StateManager.
func (bb *BlockBuilder) StateManager() *stmgr.StateManager {
return bb.sm
}
// ActorsVersion returns the actors version for the target block.
func (bb *BlockBuilder) ActorsVersion() actors.Version {
return actors.VersionForNetwork(bb.NetworkVersion())
}
func (bb *BlockBuilder) L() *zap.SugaredLogger {
return bb.logger
}