lotus/chain/actors/builtin/init/init.go
TippyFlits 50a1fb8062 [WIP] feat: Add nv22 skeleton
Addition of Network Version 22 skeleton
2024-03-22 07:00:28 +01:00

186 lines
4.7 KiB
Go

package init
import (
"github.com/ipfs/go-cid"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
actorstypes "github.com/filecoin-project/go-state-types/actors"
builtin13 "github.com/filecoin-project/go-state-types/builtin"
"github.com/filecoin-project/go-state-types/cbor"
"github.com/filecoin-project/go-state-types/manifest"
builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin"
builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin"
builtin4 "github.com/filecoin-project/specs-actors/v4/actors/builtin"
builtin5 "github.com/filecoin-project/specs-actors/v5/actors/builtin"
builtin6 "github.com/filecoin-project/specs-actors/v6/actors/builtin"
builtin7 "github.com/filecoin-project/specs-actors/v7/actors/builtin"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/chain/actors/adt"
"github.com/filecoin-project/lotus/chain/types"
"github.com/filecoin-project/lotus/node/modules/dtypes"
)
var (
Address = builtin13.InitActorAddr
Methods = builtin13.MethodsInit
)
func Load(store adt.Store, act *types.Actor) (State, error) {
if name, av, ok := actors.GetActorMetaByCode(act.Code); ok {
if name != manifest.InitKey {
return nil, xerrors.Errorf("actor code is not init: %s", name)
}
switch av {
case actorstypes.Version8:
return load8(store, act.Head)
case actorstypes.Version9:
return load9(store, act.Head)
case actorstypes.Version10:
return load10(store, act.Head)
case actorstypes.Version11:
return load11(store, act.Head)
case actorstypes.Version12:
return load12(store, act.Head)
case actorstypes.Version13:
return load13(store, act.Head)
}
}
switch act.Code {
case builtin0.InitActorCodeID:
return load0(store, act.Head)
case builtin2.InitActorCodeID:
return load2(store, act.Head)
case builtin3.InitActorCodeID:
return load3(store, act.Head)
case builtin4.InitActorCodeID:
return load4(store, act.Head)
case builtin5.InitActorCodeID:
return load5(store, act.Head)
case builtin6.InitActorCodeID:
return load6(store, act.Head)
case builtin7.InitActorCodeID:
return load7(store, act.Head)
}
return nil, xerrors.Errorf("unknown actor code %s", act.Code)
}
func MakeState(store adt.Store, av actorstypes.Version, networkName string) (State, error) {
switch av {
case actorstypes.Version0:
return make0(store, networkName)
case actorstypes.Version2:
return make2(store, networkName)
case actorstypes.Version3:
return make3(store, networkName)
case actorstypes.Version4:
return make4(store, networkName)
case actorstypes.Version5:
return make5(store, networkName)
case actorstypes.Version6:
return make6(store, networkName)
case actorstypes.Version7:
return make7(store, networkName)
case actorstypes.Version8:
return make8(store, networkName)
case actorstypes.Version9:
return make9(store, networkName)
case actorstypes.Version10:
return make10(store, networkName)
case actorstypes.Version11:
return make11(store, networkName)
case actorstypes.Version12:
return make12(store, networkName)
case actorstypes.Version13:
return make13(store, networkName)
}
return nil, xerrors.Errorf("unknown actor version %d", av)
}
type State interface {
cbor.Marshaler
Code() cid.Cid
ActorKey() string
ActorVersion() actorstypes.Version
ResolveAddress(address address.Address) (address.Address, bool, error)
MapAddressToNewID(address address.Address) (address.Address, error)
NetworkName() (dtypes.NetworkName, error)
ForEachActor(func(id abi.ActorID, address address.Address) error) error
// Remove exists to support tooling that manipulates state for testing.
// It should not be used in production code, as init actor entries are
// immutable.
Remove(addrs ...address.Address) error
// Sets the network's name. This should only be used on upgrade/fork.
SetNetworkName(name string) error
// Sets the next ID for the init actor. This should only be used for testing.
SetNextID(id abi.ActorID) error
// Sets the address map for the init actor. This should only be used for testing.
SetAddressMap(mcid cid.Cid) error
GetState() interface{}
AddressMap() (adt.Map, error)
AddressMapBitWidth() int
AddressMapHashFunction() func(input []byte) []byte
}
func AllCodes() []cid.Cid {
return []cid.Cid{
(&state0{}).Code(),
(&state2{}).Code(),
(&state3{}).Code(),
(&state4{}).Code(),
(&state5{}).Code(),
(&state6{}).Code(),
(&state7{}).Code(),
(&state8{}).Code(),
(&state9{}).Code(),
(&state10{}).Code(),
(&state11{}).Code(),
(&state12{}).Code(),
(&state13{}).Code(),
}
}