105 lines
2.7 KiB
Go
105 lines
2.7 KiB
Go
package journal
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import (
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"sync"
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"time"
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)
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// EventType represents the signature of an event.
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type EventType struct {
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System string
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Event string
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// enabled stores whether this event type is enabled.
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enabled bool
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// safe is a sentinel marker that's set to true if this EventType was
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// constructed correctly (via Journal#RegisterEventType).
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safe bool
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}
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// Enabled returns whether this event type is enabled in the journaling
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// subsystem. Users are advised to check this before actually attempting to
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// add a journal entry, as it helps bypass object construction for events that
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// would be discarded anyway.
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//
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// All event types are enabled by default, and specific event types can only
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// be disabled at Journal construction time.
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func (et EventType) Enabled() bool {
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return et.enabled
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}
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// Journal represents an audit trail of system actions.
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//
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// Every entry is tagged with a timestamp, a system name, and an event name.
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// The supplied data can be any type, as long as it is JSON serializable,
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// including structs, map[string]interface{}, or primitive types.
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//
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// For cleanliness and type safety, we recommend to use typed events. See the
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// *Evt struct types in this package for more info.
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type Journal interface {
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// RegisterEventType introduces a new event type to this journal, and
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// returns an EventType token that components can later use to check whether
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// journalling for that type is enabled/suppressed, and to tag journal
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// entries appropriately.
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RegisterEventType(system, event string) EventType
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// AddEntry adds an entry to this journal. See godocs on the Journal type
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// for more info.
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AddEntry(evtType EventType, data interface{})
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// Close closes this journal for further writing.
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Close() error
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}
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// Entry represents a journal entry.
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//
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// See godocs on Journal for more information.
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type Entry struct {
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EventType
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Timestamp time.Time
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Data interface{}
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}
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// eventTypeFactory is an embeddable mixin that takes care of tracking disabled
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// event types, and returning initialized/safe EventTypes when requested.
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type eventTypeFactory struct {
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sync.Mutex
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m map[string]EventType
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}
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func newEventTypeFactory(disabled []EventType) *eventTypeFactory {
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ret := &eventTypeFactory{
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m: make(map[string]EventType, len(disabled)+32), // + extra capacity.
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}
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for _, et := range disabled {
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et.enabled, et.safe = false, true
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ret.m[et.System+":"+et.Event] = et
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}
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return ret
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}
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func (d *eventTypeFactory) RegisterEventType(system, event string) EventType {
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d.Lock()
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defer d.Unlock()
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key := system + ":" + event
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if et, ok := d.m[key]; ok {
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return et
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}
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et := EventType{
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System: system,
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Event: event,
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enabled: true,
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safe: true,
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}
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d.m[key] = et
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return et
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}
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