f5086c98e8
More detailed logs
606 lines
14 KiB
Go
606 lines
14 KiB
Go
package sealer
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import (
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"context"
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"time"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/lotus/storage/paths"
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"github.com/filecoin-project/lotus/storage/sealer/sealtasks"
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
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)
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type schedWorker struct {
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sched *Scheduler
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worker *WorkerHandle
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wid storiface.WorkerID
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heartbeatTimer *time.Ticker
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scheduledWindows chan *SchedWindow
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taskDone chan struct{}
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windowsRequested int
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}
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func newWorkerHandle(ctx context.Context, w Worker) (*WorkerHandle, error) {
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info, err := w.Info(ctx)
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if err != nil {
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return nil, xerrors.Errorf("getting worker info: %w", err)
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}
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worker := &WorkerHandle{
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workerRpc: w,
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Info: info,
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preparing: NewActiveResources(),
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active: NewActiveResources(),
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Enabled: true,
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closingMgr: make(chan struct{}),
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closedMgr: make(chan struct{}),
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}
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return worker, nil
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}
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// context only used for startup
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func (sh *Scheduler) runWorker(ctx context.Context, wid storiface.WorkerID, worker *WorkerHandle) error {
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sh.workersLk.Lock()
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_, exist := sh.Workers[wid]
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if exist {
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log.Warnw("duplicated worker added", "id", wid)
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// this is ok, we're already handling this worker in a different goroutine
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sh.workersLk.Unlock()
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return nil
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}
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sh.Workers[wid] = worker
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sh.workersLk.Unlock()
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sw := &schedWorker{
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sched: sh,
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worker: worker,
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wid: wid,
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heartbeatTimer: time.NewTicker(paths.HeartbeatInterval),
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scheduledWindows: make(chan *SchedWindow, SchedWindows),
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taskDone: make(chan struct{}, 1),
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windowsRequested: 0,
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}
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go sw.handleWorker()
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return nil
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}
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func (sw *schedWorker) handleWorker() {
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worker, sched := sw.worker, sw.sched
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ctx, cancel := context.WithCancel(context.TODO())
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defer cancel()
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defer close(worker.closedMgr)
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defer func() {
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log.Warnw("Worker closing", "workerid", sw.wid)
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if err := sw.disable(ctx); err != nil {
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log.Warnw("failed to disable worker", "worker", sw.wid, "error", err)
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}
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sched.workersLk.Lock()
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delete(sched.Workers, sw.wid)
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sched.workersLk.Unlock()
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}()
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defer sw.heartbeatTimer.Stop()
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for {
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{
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sched.workersLk.Lock()
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enabled := worker.Enabled
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sched.workersLk.Unlock()
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// ask for more windows if we need them (non-blocking)
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if enabled {
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if !sw.requestWindows() {
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return // graceful shutdown
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}
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}
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}
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// wait for more windows to come in, or for tasks to get finished (blocking)
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for {
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// ping the worker and check session
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if !sw.checkSession(ctx) {
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return // invalid session / exiting
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}
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// session looks good
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{
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sched.workersLk.Lock()
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enabled := worker.Enabled
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worker.Enabled = true
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sched.workersLk.Unlock()
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if !enabled {
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// go send window requests
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break
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}
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}
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// wait for more tasks to be assigned by the main scheduler or for the worker
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// to finish precessing a task
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update, pokeSched, ok := sw.waitForUpdates()
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if !ok {
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return
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}
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if pokeSched {
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// a task has finished preparing, which can mean that we've freed some space on some worker
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select {
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case sched.workerChange <- struct{}{}:
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default: // workerChange is buffered, and scheduling is global, so it's ok if we don't send here
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}
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}
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if update {
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break
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}
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}
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// process assigned windows (non-blocking)
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sched.workersLk.RLock()
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worker.wndLk.Lock()
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sw.workerCompactWindows()
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// send tasks to the worker
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sw.processAssignedWindows()
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worker.wndLk.Unlock()
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sched.workersLk.RUnlock()
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}
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}
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func (sw *schedWorker) disable(ctx context.Context) error {
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done := make(chan struct{})
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// request cleanup in the main scheduler goroutine
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select {
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case sw.sched.workerDisable <- workerDisableReq{
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activeWindows: sw.worker.activeWindows,
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wid: sw.wid,
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done: func() {
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close(done)
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},
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}:
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case <-ctx.Done():
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return ctx.Err()
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case <-sw.sched.closing:
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return nil
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}
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// wait for cleanup to complete
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select {
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case <-done:
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case <-ctx.Done():
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return ctx.Err()
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case <-sw.sched.closing:
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return nil
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}
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sw.worker.activeWindows = sw.worker.activeWindows[:0]
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sw.windowsRequested = 0
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return nil
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}
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func (sw *schedWorker) checkSession(ctx context.Context) bool {
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for {
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sctx, scancel := context.WithTimeout(ctx, paths.HeartbeatInterval/2)
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curSes, err := sw.worker.workerRpc.Session(sctx)
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scancel()
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if err != nil {
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// Likely temporary error
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log.Warnw("failed to check worker session", "error", err)
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if err := sw.disable(ctx); err != nil {
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log.Warnw("failed to disable worker with session error", "worker", sw.wid, "error", err)
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}
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select {
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case <-sw.heartbeatTimer.C:
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continue
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case w := <-sw.scheduledWindows:
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// was in flight when initially disabled, return
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sw.worker.wndLk.Lock()
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sw.worker.activeWindows = append(sw.worker.activeWindows, w)
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sw.worker.wndLk.Unlock()
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if err := sw.disable(ctx); err != nil {
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log.Warnw("failed to disable worker with session error", "worker", sw.wid, "error", err)
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}
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case <-sw.sched.closing:
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return false
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case <-sw.worker.closingMgr:
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return false
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}
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continue
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}
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if storiface.WorkerID(curSes) != sw.wid {
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if curSes != ClosedWorkerID {
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// worker restarted
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log.Warnw("worker session changed (worker restarted?)", "initial", sw.wid, "current", curSes)
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}
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return false
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}
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return true
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}
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}
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func (sw *schedWorker) requestWindows() bool {
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for ; sw.windowsRequested < SchedWindows; sw.windowsRequested++ {
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select {
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case sw.sched.windowRequests <- &SchedWindowRequest{
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Worker: sw.wid,
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Done: sw.scheduledWindows,
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}:
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case <-sw.sched.closing:
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return false
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case <-sw.worker.closingMgr:
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return false
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}
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}
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return true
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}
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func (sw *schedWorker) waitForUpdates() (update bool, sched bool, ok bool) {
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select {
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case <-sw.heartbeatTimer.C:
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return false, false, true
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case w := <-sw.scheduledWindows:
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sw.worker.wndLk.Lock()
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sw.worker.activeWindows = append(sw.worker.activeWindows, w)
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sw.worker.wndLk.Unlock()
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return true, false, true
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case <-sw.taskDone:
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log.Debugw("task done", "workerid", sw.wid)
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return true, true, true
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case <-sw.sched.closing:
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case <-sw.worker.closingMgr:
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}
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return false, false, false
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}
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func (sw *schedWorker) workerCompactWindows() {
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worker := sw.worker
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// move tasks from older windows to newer windows if older windows
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// still can fit them
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if len(worker.activeWindows) > 1 {
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for wi, window := range worker.activeWindows[1:] {
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lower := worker.activeWindows[wi]
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var moved []int
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for ti, todo := range window.Todo {
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needRes := worker.Info.Resources.ResourceSpec(todo.Sector.ProofType, todo.TaskType)
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if !lower.Allocated.CanHandleRequest(todo.SealTask(), needRes, sw.wid, "compactWindows", worker.Info) {
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continue
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}
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moved = append(moved, ti)
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lower.Todo = append(lower.Todo, todo)
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lower.Allocated.Add(todo.SealTask(), worker.Info.Resources, needRes)
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window.Allocated.Free(todo.SealTask(), worker.Info.Resources, needRes)
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}
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if len(moved) > 0 {
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newTodo := make([]*WorkerRequest, 0, len(window.Todo)-len(moved))
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for i, t := range window.Todo {
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if len(moved) > 0 && moved[0] == i {
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moved = moved[1:]
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continue
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}
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newTodo = append(newTodo, t)
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}
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window.Todo = newTodo
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}
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}
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}
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var compacted int
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var newWindows []*SchedWindow
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for _, window := range worker.activeWindows {
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if len(window.Todo) == 0 {
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compacted++
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continue
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}
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newWindows = append(newWindows, window)
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}
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worker.activeWindows = newWindows
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sw.windowsRequested -= compacted
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}
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func (sw *schedWorker) processAssignedWindows() {
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sw.assignReadyWork()
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sw.assignPreparingWork()
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}
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func (sw *schedWorker) assignPreparingWork() {
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worker := sw.worker
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assignLoop:
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// process windows in order
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for len(worker.activeWindows) > 0 {
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firstWindow := worker.activeWindows[0]
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// process tasks within a window, preferring tasks at lower indexes
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for len(firstWindow.Todo) > 0 {
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tidx := -1
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worker.lk.Lock()
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for t, todo := range firstWindow.Todo {
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needRes := worker.Info.Resources.ResourceSpec(todo.Sector.ProofType, todo.TaskType)
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if worker.preparing.CanHandleRequest(todo.SealTask(), needRes, sw.wid, "startPreparing", worker.Info) {
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tidx = t
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break
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}
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}
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worker.lk.Unlock()
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if tidx == -1 {
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break assignLoop
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}
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todo := firstWindow.Todo[tidx]
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log.Debugf("assign worker sector %d to %s", todo.Sector.ID.Number, worker.Info.Hostname)
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err := sw.startProcessingTask(todo)
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if err != nil {
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log.Errorf("startProcessingTask error: %+v", err)
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go todo.respond(xerrors.Errorf("startProcessingTask error: %w", err))
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}
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// Note: we're not freeing window.allocated resources here very much on purpose
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copy(firstWindow.Todo[tidx:], firstWindow.Todo[tidx+1:])
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firstWindow.Todo[len(firstWindow.Todo)-1] = nil
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firstWindow.Todo = firstWindow.Todo[:len(firstWindow.Todo)-1]
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}
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copy(worker.activeWindows, worker.activeWindows[1:])
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worker.activeWindows[len(worker.activeWindows)-1] = nil
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worker.activeWindows = worker.activeWindows[:len(worker.activeWindows)-1]
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sw.windowsRequested--
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}
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}
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func (sw *schedWorker) assignReadyWork() {
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worker := sw.worker
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worker.lk.Lock()
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defer worker.lk.Unlock()
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if worker.active.hasWorkWaiting() {
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// prepared tasks have priority
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return
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}
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assignLoop:
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// process windows in order
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for len(worker.activeWindows) > 0 {
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firstWindow := worker.activeWindows[0]
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// process tasks within a window, preferring tasks at lower indexes
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for len(firstWindow.Todo) > 0 {
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tidx := -1
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for t, todo := range firstWindow.Todo {
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if todo.TaskType != sealtasks.TTCommit1 && todo.TaskType != sealtasks.TTCommit2 { // todo put in task
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continue
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}
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needRes := worker.Info.Resources.ResourceSpec(todo.Sector.ProofType, todo.TaskType)
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if worker.active.CanHandleRequest(todo.SealTask(), needRes, sw.wid, "startPreparing", worker.Info) {
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tidx = t
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break
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}
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}
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if tidx == -1 {
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break assignLoop
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}
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todo := firstWindow.Todo[tidx]
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log.Debugf("assign worker sector %d (ready)", todo.Sector.ID.Number)
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err := sw.startProcessingReadyTask(todo)
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if err != nil {
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log.Errorf("startProcessingTask error: %+v", err)
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go todo.respond(xerrors.Errorf("startProcessingTask error: %w", err))
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}
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// Note: we're not freeing window.allocated resources here very much on purpose
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copy(firstWindow.Todo[tidx:], firstWindow.Todo[tidx+1:])
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firstWindow.Todo[len(firstWindow.Todo)-1] = nil
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firstWindow.Todo = firstWindow.Todo[:len(firstWindow.Todo)-1]
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}
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copy(worker.activeWindows, worker.activeWindows[1:])
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worker.activeWindows[len(worker.activeWindows)-1] = nil
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worker.activeWindows = worker.activeWindows[:len(worker.activeWindows)-1]
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sw.windowsRequested--
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}
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}
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func (sw *schedWorker) startProcessingTask(req *WorkerRequest) error {
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w, sh := sw.worker, sw.sched
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needRes := w.Info.Resources.ResourceSpec(req.Sector.ProofType, req.TaskType)
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w.lk.Lock()
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w.preparing.Add(req.SealTask(), w.Info.Resources, needRes)
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w.lk.Unlock()
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go func() {
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// first run the prepare step (e.g. fetching sector data from other worker)
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tw := sh.workTracker.worker(sw.wid, w.Info, w.workerRpc)
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tw.start()
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err := req.prepare(req.Ctx, tw)
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w.lk.Lock()
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if err != nil {
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w.preparing.Free(req.SealTask(), w.Info.Resources, needRes)
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w.lk.Unlock()
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select {
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case sw.taskDone <- struct{}{}:
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case <-sh.closing:
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log.Warnf("scheduler closed while sending response (prepare error: %+v)", err)
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default: // there is a notification pending already
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}
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select {
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case req.ret <- workerResponse{err: err}:
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case <-req.Ctx.Done():
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log.Warnf("request got cancelled before we could respond (prepare error: %+v)", err)
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case <-sh.closing:
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log.Warnf("scheduler closed while sending response (prepare error: %+v)", err)
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}
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return
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}
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tw = sh.workTracker.worker(sw.wid, w.Info, w.workerRpc)
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// start tracking work first early in case we need to wait for resources
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werr := make(chan error, 1)
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go func() {
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werr <- req.work(req.Ctx, tw)
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}()
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// wait (if needed) for resources in the 'active' window
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err = w.active.withResources(sw.wid, w.Info, req.SealTask(), needRes, &w.lk, func() error {
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w.preparing.Free(req.SealTask(), w.Info.Resources, needRes)
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w.lk.Unlock()
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defer w.lk.Lock() // we MUST return locked from this function
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select {
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case sw.taskDone <- struct{}{}:
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case <-sh.closing:
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default: // there is a notification pending already
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}
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// Do the work!
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tw.start()
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err = <-werr
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select {
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case req.ret <- workerResponse{err: err}:
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case <-req.Ctx.Done():
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log.Warnf("request got cancelled before we could respond")
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case <-sh.closing:
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log.Warnf("scheduler closed while sending response")
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}
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return nil
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})
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w.lk.Unlock()
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// This error should always be nil, since nothing is setting it, but just to be safe:
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if err != nil {
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log.Errorf("error executing worker (withResources): %+v", err)
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}
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}()
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return nil
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}
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func (sw *schedWorker) startProcessingReadyTask(req *WorkerRequest) error {
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w, sh := sw.worker, sw.sched
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needRes := w.Info.Resources.ResourceSpec(req.Sector.ProofType, req.TaskType)
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w.active.Add(req.SealTask(), w.Info.Resources, needRes)
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go func() {
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// Do the work!
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tw := sh.workTracker.worker(sw.wid, w.Info, w.workerRpc)
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tw.start()
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err := req.work(req.Ctx, tw)
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select {
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case req.ret <- workerResponse{err: err}:
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case <-req.Ctx.Done():
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log.Warnf("request got cancelled before we could respond")
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case <-sh.closing:
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log.Warnf("scheduler closed while sending response")
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}
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w.lk.Lock()
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w.active.Free(req.SealTask(), w.Info.Resources, needRes)
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select {
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case sw.taskDone <- struct{}{}:
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case <-sh.closing:
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log.Warnf("scheduler closed while sending response (prepare error: %+v)", err)
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default: // there is a notification pending already
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}
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w.lk.Unlock()
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// This error should always be nil, since nothing is setting it, but just to be safe:
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if err != nil {
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|
log.Errorf("error executing worker (ready): %+v", err)
|
|
}
|
|
}()
|
|
|
|
return nil
|
|
}
|
|
|
|
func (sh *Scheduler) workerCleanup(wid storiface.WorkerID, w *WorkerHandle) {
|
|
select {
|
|
case <-w.closingMgr:
|
|
default:
|
|
close(w.closingMgr)
|
|
}
|
|
|
|
sh.workersLk.Unlock()
|
|
select {
|
|
case <-w.closedMgr:
|
|
case <-time.After(time.Second):
|
|
log.Errorf("timeout closing worker manager goroutine %d", wid)
|
|
}
|
|
sh.workersLk.Lock()
|
|
|
|
if !w.cleanupStarted {
|
|
w.cleanupStarted = true
|
|
|
|
newWindows := make([]*SchedWindowRequest, 0, len(sh.OpenWindows))
|
|
for _, window := range sh.OpenWindows {
|
|
if window.Worker != wid {
|
|
newWindows = append(newWindows, window)
|
|
}
|
|
}
|
|
sh.OpenWindows = newWindows
|
|
|
|
log.Debugf("worker %s dropped", wid)
|
|
}
|
|
}
|