308 lines
7.6 KiB
Go
308 lines
7.6 KiB
Go
// stm: #chaos
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package chaos
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import (
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"context"
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"testing"
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"github.com/ipfs/go-cid"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/filecoin-project/go-state-types/exitcode"
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builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin"
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"github.com/filecoin-project/specs-actors/v2/support/mock"
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atesting2 "github.com/filecoin-project/specs-actors/v2/support/testing"
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)
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func TestSingleton(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_BUILDER_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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msg := "constructor should not be called; the Chaos actor is a singleton actor"
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rt.ExpectAssertionFailure(msg, func() {
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rt.Call(a.Constructor, abi.Empty)
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})
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rt.Verify()
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}
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func TestCallerValidationNone(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CALLER_VALIDATION_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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rt.Call(a.CallerValidation, &CallerValidationArgs{Branch: CallerValidationBranchNone})
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rt.Verify()
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}
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func TestCallerValidationIs(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CALLER_VALIDATION_001
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caller := atesting2.NewIDAddr(t, 100)
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receiver := atesting2.NewIDAddr(t, 101)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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rt.SetCaller(caller, builtin2.AccountActorCodeID)
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var a Actor
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caddrs := []address.Address{atesting2.NewIDAddr(t, 101)}
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rt.ExpectValidateCallerAddr(caddrs...)
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// fixed in: https://github.com/filecoin-project/specs-actors/pull/1155
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rt.ExpectAbort(exitcode.SysErrForbidden, func() {
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rt.Call(a.CallerValidation, &CallerValidationArgs{
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Branch: CallerValidationBranchIsAddress,
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Addrs: caddrs,
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})
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})
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rt.Verify()
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rt.ExpectValidateCallerAddr(caller)
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rt.Call(a.CallerValidation, &CallerValidationArgs{
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Branch: CallerValidationBranchIsAddress,
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Addrs: []address.Address{caller},
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})
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rt.Verify()
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}
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func TestCallerValidationType(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CALLER_VALIDATION_001
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caller := atesting2.NewIDAddr(t, 100)
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receiver := atesting2.NewIDAddr(t, 101)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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rt.SetCaller(caller, builtin2.AccountActorCodeID)
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var a Actor
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rt.ExpectValidateCallerType(builtin2.CronActorCodeID)
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rt.ExpectAbort(exitcode.SysErrForbidden, func() {
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rt.Call(a.CallerValidation, &CallerValidationArgs{
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Branch: CallerValidationBranchIsType,
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Types: []cid.Cid{builtin2.CronActorCodeID},
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})
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})
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rt.Verify()
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rt.ExpectValidateCallerType(builtin2.AccountActorCodeID)
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rt.Call(a.CallerValidation, &CallerValidationArgs{
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Branch: CallerValidationBranchIsType,
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Types: []cid.Cid{builtin2.AccountActorCodeID},
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})
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rt.Verify()
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}
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func TestCallerValidationInvalidBranch(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CALLER_VALIDATION_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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rt.ExpectAssertionFailure("invalid branch passed to CallerValidation", func() {
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rt.Call(a.CallerValidation, &CallerValidationArgs{Branch: -1})
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})
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rt.Verify()
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}
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func TestDeleteActor(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CREATE_ACTOR_001
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receiver := atesting2.NewIDAddr(t, 100)
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beneficiary := atesting2.NewIDAddr(t, 101)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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rt.ExpectValidateCallerAny()
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rt.ExpectDeleteActor(beneficiary)
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rt.Call(a.DeleteActor, &beneficiary)
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rt.Verify()
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}
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func TestMutateStateInTransaction(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CREATE_STATE_001, @CHAIN_ACTOR_CHAOS_MUTATE_STATE_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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rt.ExpectValidateCallerAny()
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rt.Call(a.CreateState, nil)
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rt.ExpectValidateCallerAny()
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val := "__mutstat test"
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rt.Call(a.MutateState, &MutateStateArgs{
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Value: val,
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Branch: MutateInTransaction,
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})
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var st State
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rt.GetState(&st)
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if st.Value != val {
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t.Fatal("state was not updated")
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}
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rt.Verify()
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}
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func TestMutateStateAfterTransaction(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CREATE_STATE_001, @CHAIN_ACTOR_CHAOS_MUTATE_STATE_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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rt.ExpectValidateCallerAny()
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rt.Call(a.CreateState, nil)
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rt.ExpectValidateCallerAny()
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val := "__mutstat test"
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defer func() {
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if r := recover(); r == nil {
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t.Fatal("The code did not panic")
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} else {
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var st State
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rt.GetState(&st)
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// state should be updated successfully _in_ the transaction but not outside
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if st.Value != val+"-in" {
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t.Fatal("state was not updated")
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}
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rt.Verify()
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}
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}()
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rt.Call(a.MutateState, &MutateStateArgs{
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Value: val,
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Branch: MutateAfterTransaction,
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})
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}
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func TestMutateStateReadonly(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_CREATE_STATE_001, @CHAIN_ACTOR_CHAOS_MUTATE_STATE_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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rt.ExpectValidateCallerAny()
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rt.Call(a.CreateState, nil)
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rt.ExpectValidateCallerAny()
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val := "__mutstat test"
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defer func() {
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if r := recover(); r == nil {
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t.Fatal("The code did not panic")
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} else {
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var st State
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rt.GetState(&st)
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if st.Value != "" {
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t.Fatal("state was not expected to be updated")
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}
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rt.Verify()
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}
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}()
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rt.Call(a.MutateState, &MutateStateArgs{
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Value: val,
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Branch: MutateReadonly,
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})
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}
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func TestMutateStateInvalidBranch(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_MUTATE_STATE_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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rt.ExpectValidateCallerAny()
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rt.ExpectAssertionFailure("unknown mutation type", func() {
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rt.Call(a.MutateState, &MutateStateArgs{Branch: -1})
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})
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rt.Verify()
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}
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func TestAbortWith(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_ABORT_WITH_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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msg := "__test forbidden"
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rt.ExpectAbortContainsMessage(exitcode.ErrForbidden, msg, func() {
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rt.Call(a.AbortWith, &AbortWithArgs{
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Code: exitcode.ErrForbidden,
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Message: msg,
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Uncontrolled: false,
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})
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})
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rt.Verify()
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}
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func TestAbortWithUncontrolled(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_ABORT_WITH_001
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receiver := atesting2.NewIDAddr(t, 100)
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builder := mock.NewBuilder(context.Background(), receiver)
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rt := builder.Build(t)
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var a Actor
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msg := "__test uncontrolled panic"
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rt.ExpectAssertionFailure(msg, func() {
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rt.Call(a.AbortWith, &AbortWithArgs{
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Message: msg,
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Uncontrolled: true,
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})
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})
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rt.Verify()
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}
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func TestInspectRuntime(t *testing.T) {
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//stm: @CHAIN_ACTOR_CHAOS_INSPECT_RUNTIME_001, @CHAIN_ACTOR_CHAOS_CREATE_STATE_001
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caller := atesting2.NewIDAddr(t, 100)
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receiver := atesting2.NewIDAddr(t, 101)
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builder := mock.NewBuilder(context.Background(), receiver)
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var a Actor
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rt := builder.Build(t)
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rt.ExpectValidateCallerAny()
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rt.Call(a.CreateState, nil)
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rt.SetCaller(caller, builtin2.AccountActorCodeID)
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rt.ExpectValidateCallerAny()
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ret := rt.Call(a.InspectRuntime, abi.Empty)
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rtr, ok := ret.(*InspectRuntimeReturn)
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if !ok {
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t.Fatal("invalid return value")
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}
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if rtr.Caller != caller {
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t.Fatal("unexpected runtime caller")
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}
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if rtr.Receiver != receiver {
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t.Fatal("unexpected runtime receiver")
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}
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rt.Verify()
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}
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