37be57610c
* Integrate datacap actor * Implement datacap actor in chain/builtin
50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
package datacap
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import (
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/ipfs/go-cid"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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datacap{{.v}} "github.com/filecoin-project/go-state-types/builtin{{.import}}datacap"
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adt{{.v}} "github.com/filecoin-project/go-state-types/builtin{{.import}}util/adt"
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builtin{{.v}} "github.com/filecoin-project/go-state-types/builtin"
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)
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var _ State = (*state{{.v}})(nil)
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func load{{.v}}(store adt.Store, root cid.Cid) (State, error) {
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out := state{{.v}}{store: store}
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err := store.Get(store.Context(), root, &out)
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if err != nil {
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return nil, err
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}
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return &out, nil
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}
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func make{{.v}}(store adt.Store, governor address.Address, bitwidth uint64) (State, error) {
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out := state{{.v}}{store: store}
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s, err := datacap{{.v}}.ConstructState(store, governor, bitwidth)
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if err != nil {
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return nil, err
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}
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out.State = *s
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return &out, nil
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}
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type state{{.v}} struct {
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datacap{{.v}}.State
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store adt.Store
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}
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func (s *state{{.v}}) Governor() (address.Address, error) {
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return s.State.Governor, nil
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}
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func (s *state{{.v}}) GetState() interface{} {
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return &s.State
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} |