66 lines
1.5 KiB
Plaintext
66 lines
1.5 KiB
Plaintext
package system
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import (
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/types"
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"github.com/ipfs/go-cid"
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"golang.org/x/xerrors"
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{{range .versions}}
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{{if (le . 7)}}
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builtin{{.}} "github.com/filecoin-project/specs-actors{{import .}}actors/builtin"
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{{else}}
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builtin{{.}} "github.com/filecoin-project/go-state-types/builtin"
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{{end}}
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{{end}}
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)
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var (
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Address = builtin{{.latestVersion}}.SystemActorAddr
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)
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func Load(store adt.Store, act *types.Actor) (State, error) {
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if name, av, ok := actors.GetActorMetaByCode(act.Code); ok {
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if name != actors.SystemKey {
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return nil, xerrors.Errorf("actor code is not system: %s", name)
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}
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switch av {
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{{range .versions}}
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{{if (ge . 8)}}
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case actors.Version{{.}}:
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return load{{.}}(store, act.Head)
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{{end}}
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{{end}}
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}
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}
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switch act.Code {
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{{range .versions}}
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{{if (le . 7)}}
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case builtin{{.}}.SystemActorCodeID:
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return load{{.}}(store, act.Head)
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{{end}}
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{{end}}
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}
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return nil, xerrors.Errorf("unknown actor code %s", act.Code)
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}
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func MakeState(store adt.Store, av actors.Version) (State, error) {
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switch av {
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{{range .versions}}
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case actors.Version{{.}}:
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return make{{.}}(store)
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{{end}}
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}
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return nil, xerrors.Errorf("unknown actor version %d", av)
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}
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type State interface {
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GetState() interface{}
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GetBuiltinActors() cid.Cid
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}
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