lotus/chain/consensus/filcns/upgrades.go
Steven Allen 30981d0fdd
feat: refactor: actor bundling system (#8838)
1. Include the builtin-actors in the lotus source tree.
2. Embed the bundle on build instead of downloading at runtime.
3. Avoid reading the bundle whenever possible by including bundle
   metadata (the bundle CID, the actor CIDs, etc.).
4. Remove everything related to dependency injection.
    1. We're no longer downloading the bundle, so doing anything ahead
       of time doesn't really help.
    2. We register the manifests on init because, unfortunately, they're
       global.
    3. We explicitly load the current actors bundle in the genesis
       state-tree method.
    4. For testing, we just change the in-use bundle with a bit of a
       hack. It's not great, but using dependency injection doesn't make
       any sense either because, again, the manifest information is
       global.
    5. Remove the bundle.toml file. Bundles may be overridden by
       specifying an override path in the parameters file, or an
       environment variable.

fixes #8701
2022-06-13 10:15:00 -07:00

1589 lines
48 KiB
Go

package filcns
import (
"context"
"runtime"
"time"
"github.com/docker/go-units"
"github.com/ipfs/go-cid"
cbor "github.com/ipfs/go-ipld-cbor"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/go-state-types/big"
"github.com/filecoin-project/go-state-types/manifest"
"github.com/filecoin-project/go-state-types/network"
"github.com/filecoin-project/go-state-types/rt"
gstStore "github.com/filecoin-project/go-state-types/store"
builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
miner0 "github.com/filecoin-project/specs-actors/actors/builtin/miner"
multisig0 "github.com/filecoin-project/specs-actors/actors/builtin/multisig"
power0 "github.com/filecoin-project/specs-actors/actors/builtin/power"
"github.com/filecoin-project/specs-actors/actors/migration/nv3"
adt0 "github.com/filecoin-project/specs-actors/actors/util/adt"
"github.com/filecoin-project/specs-actors/v2/actors/migration/nv4"
"github.com/filecoin-project/specs-actors/v2/actors/migration/nv7"
"github.com/filecoin-project/specs-actors/v3/actors/migration/nv10"
"github.com/filecoin-project/specs-actors/v4/actors/migration/nv12"
"github.com/filecoin-project/specs-actors/v5/actors/migration/nv13"
"github.com/filecoin-project/specs-actors/v6/actors/migration/nv14"
"github.com/filecoin-project/specs-actors/v7/actors/migration/nv15"
"github.com/filecoin-project/specs-actors/v8/actors/migration/nv16"
"github.com/filecoin-project/lotus/blockstore"
"github.com/filecoin-project/lotus/build"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/chain/actors/builtin"
"github.com/filecoin-project/lotus/chain/actors/builtin/multisig"
"github.com/filecoin-project/lotus/chain/actors/builtin/system"
"github.com/filecoin-project/lotus/chain/state"
"github.com/filecoin-project/lotus/chain/stmgr"
"github.com/filecoin-project/lotus/chain/store"
"github.com/filecoin-project/lotus/chain/types"
"github.com/filecoin-project/lotus/chain/vm"
"github.com/filecoin-project/lotus/node/bundle"
)
func DefaultUpgradeSchedule() stmgr.UpgradeSchedule {
var us stmgr.UpgradeSchedule
updates := []stmgr.Upgrade{{
Height: build.UpgradeBreezeHeight,
Network: network.Version1,
Migration: UpgradeFaucetBurnRecovery,
}, {
Height: build.UpgradeSmokeHeight,
Network: network.Version2,
Migration: nil,
}, {
Height: build.UpgradeIgnitionHeight,
Network: network.Version3,
Migration: UpgradeIgnition,
}, {
Height: build.UpgradeRefuelHeight,
Network: network.Version3,
Migration: UpgradeRefuel,
}, {
Height: build.UpgradeAssemblyHeight,
Network: network.Version4,
Expensive: true,
Migration: UpgradeActorsV2,
}, {
Height: build.UpgradeTapeHeight,
Network: network.Version5,
Migration: nil,
}, {
Height: build.UpgradeLiftoffHeight,
Network: network.Version5,
Migration: UpgradeLiftoff,
}, {
Height: build.UpgradeKumquatHeight,
Network: network.Version6,
Migration: nil,
}, {
Height: build.UpgradeCalicoHeight,
Network: network.Version7,
Migration: UpgradeCalico,
}, {
Height: build.UpgradePersianHeight,
Network: network.Version8,
Migration: nil,
}, {
Height: build.UpgradeOrangeHeight,
Network: network.Version9,
Migration: nil,
}, {
Height: build.UpgradeTrustHeight,
Network: network.Version10,
Migration: UpgradeActorsV3,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV3,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV3,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeNorwegianHeight,
Network: network.Version11,
Migration: nil,
}, {
Height: build.UpgradeTurboHeight,
Network: network.Version12,
Migration: UpgradeActorsV4,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV4,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV4,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeHyperdriveHeight,
Network: network.Version13,
Migration: UpgradeActorsV5,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV5,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV5,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeChocolateHeight,
Network: network.Version14,
Migration: UpgradeActorsV6,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV6,
StartWithin: 120,
DontStartWithin: 60,
StopWithin: 35,
}, {
PreMigration: PreUpgradeActorsV6,
StartWithin: 30,
DontStartWithin: 15,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeOhSnapHeight,
Network: network.Version15,
Migration: UpgradeActorsV7,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV7,
StartWithin: 180,
DontStartWithin: 60,
StopWithin: 5,
}},
Expensive: true,
}, {
Height: build.UpgradeSkyrHeight,
Network: network.Version16,
Migration: UpgradeActorsV8,
PreMigrations: []stmgr.PreMigration{{
PreMigration: PreUpgradeActorsV8,
StartWithin: 180,
DontStartWithin: 60,
StopWithin: 5,
}},
Expensive: true,
},
}
for _, u := range updates {
if u.Height < 0 {
// upgrade disabled
continue
}
us = append(us, u)
}
return us
}
func UpgradeFaucetBurnRecovery(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, em stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Some initial parameters
FundsForMiners := types.FromFil(1_000_000)
LookbackEpoch := abi.ChainEpoch(32000)
AccountCap := types.FromFil(0)
BaseMinerBalance := types.FromFil(20)
DesiredReimbursementBalance := types.FromFil(5_000_000)
isSystemAccount := func(addr address.Address) (bool, error) {
id, err := address.IDFromAddress(addr)
if err != nil {
return false, xerrors.Errorf("id address: %w", err)
}
if id < 1000 {
return true, nil
}
return false, nil
}
minerFundsAlloc := func(pow, tpow abi.StoragePower) abi.TokenAmount {
return types.BigDiv(types.BigMul(pow, FundsForMiners), tpow)
}
// Grab lookback state for account checks
lbts, err := sm.ChainStore().GetTipsetByHeight(ctx, LookbackEpoch, ts, false)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to get tipset at lookback height: %w", err)
}
lbtree, err := sm.ParentState(lbts)
if err != nil {
return cid.Undef, xerrors.Errorf("loading state tree failed: %w", err)
}
tree, err := sm.StateTree(root)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
type transfer struct {
From address.Address
To address.Address
Amt abi.TokenAmount
}
var transfers []transfer
subcalls := make([]types.ExecutionTrace, 0)
transferCb := func(trace types.ExecutionTrace) {
subcalls = append(subcalls, trace)
}
// Take all excess funds away, put them into the reserve account
err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
switch act.Code {
case builtin0.AccountActorCodeID, builtin0.MultisigActorCodeID, builtin0.PaymentChannelActorCodeID:
sysAcc, err := isSystemAccount(addr)
if err != nil {
return xerrors.Errorf("checking system account: %w", err)
}
if !sysAcc {
transfers = append(transfers, transfer{
From: addr,
To: builtin.ReserveAddress,
Amt: act.Balance,
})
}
case builtin0.StorageMinerActorCodeID:
var st miner0.State
if err := sm.ChainStore().ActorStore(ctx).Get(ctx, act.Head, &st); err != nil {
return xerrors.Errorf("failed to load miner state: %w", err)
}
var available abi.TokenAmount
{
defer func() {
if err := recover(); err != nil {
log.Warnf("Get available balance failed (%s, %s, %s): %s", addr, act.Head, act.Balance, err)
}
available = abi.NewTokenAmount(0)
}()
// this panics if the miner doesnt have enough funds to cover their locked pledge
available = st.GetAvailableBalance(act.Balance)
}
if !available.IsZero() {
transfers = append(transfers, transfer{
From: addr,
To: builtin.ReserveAddress,
Amt: available,
})
}
}
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("foreach over state tree failed: %w", err)
}
// Execute transfers from previous step
for _, t := range transfers {
if err := stmgr.DoTransfer(tree, t.From, t.To, t.Amt, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("transfer %s %s->%s failed: %w", t.Amt, t.From, t.To, err)
}
}
// pull up power table to give miners back some funds proportional to their power
var ps power0.State
powAct, err := tree.GetActor(builtin0.StoragePowerActorAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load power actor: %w", err)
}
cst := cbor.NewCborStore(sm.ChainStore().StateBlockstore())
if err := cst.Get(ctx, powAct.Head, &ps); err != nil {
return cid.Undef, xerrors.Errorf("failed to get power actor state: %w", err)
}
totalPower := ps.TotalBytesCommitted
var transfersBack []transfer
// Now, we return some funds to places where they are needed
err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
lbact, err := lbtree.GetActor(addr)
if err != nil {
if !xerrors.Is(err, types.ErrActorNotFound) {
return xerrors.Errorf("failed to get actor in lookback state")
}
}
prevBalance := abi.NewTokenAmount(0)
if lbact != nil {
prevBalance = lbact.Balance
}
switch act.Code {
case builtin0.AccountActorCodeID, builtin0.MultisigActorCodeID, builtin0.PaymentChannelActorCodeID:
nbalance := big.Min(prevBalance, AccountCap)
if nbalance.Sign() != 0 {
transfersBack = append(transfersBack, transfer{
From: builtin.ReserveAddress,
To: addr,
Amt: nbalance,
})
}
case builtin0.StorageMinerActorCodeID:
var st miner0.State
if err := sm.ChainStore().ActorStore(ctx).Get(ctx, act.Head, &st); err != nil {
return xerrors.Errorf("failed to load miner state: %w", err)
}
var minfo miner0.MinerInfo
if err := cst.Get(ctx, st.Info, &minfo); err != nil {
return xerrors.Errorf("failed to get miner info: %w", err)
}
sectorsArr, err := adt0.AsArray(sm.ChainStore().ActorStore(ctx), st.Sectors)
if err != nil {
return xerrors.Errorf("failed to load sectors array: %w", err)
}
slen := sectorsArr.Length()
power := types.BigMul(types.NewInt(slen), types.NewInt(uint64(minfo.SectorSize)))
mfunds := minerFundsAlloc(power, totalPower)
transfersBack = append(transfersBack, transfer{
From: builtin.ReserveAddress,
To: minfo.Worker,
Amt: mfunds,
})
// Now make sure to give each miner who had power at the lookback some FIL
lbact, err := lbtree.GetActor(addr)
if err == nil {
var lbst miner0.State
if err := sm.ChainStore().ActorStore(ctx).Get(ctx, lbact.Head, &lbst); err != nil {
return xerrors.Errorf("failed to load miner state: %w", err)
}
lbsectors, err := adt0.AsArray(sm.ChainStore().ActorStore(ctx), lbst.Sectors)
if err != nil {
return xerrors.Errorf("failed to load lb sectors array: %w", err)
}
if lbsectors.Length() > 0 {
transfersBack = append(transfersBack, transfer{
From: builtin.ReserveAddress,
To: minfo.Worker,
Amt: BaseMinerBalance,
})
}
} else {
log.Warnf("failed to get miner in lookback state: %s", err)
}
}
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("foreach over state tree failed: %w", err)
}
for _, t := range transfersBack {
if err := stmgr.DoTransfer(tree, t.From, t.To, t.Amt, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("transfer %s %s->%s failed: %w", t.Amt, t.From, t.To, err)
}
}
// transfer all burnt funds back to the reserve account
burntAct, err := tree.GetActor(builtin0.BurntFundsActorAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load burnt funds actor: %w", err)
}
if err := stmgr.DoTransfer(tree, builtin0.BurntFundsActorAddr, builtin.ReserveAddress, burntAct.Balance, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("failed to unburn funds: %w", err)
}
// Top up the reimbursement service
reimbAddr, err := address.NewFromString("t0111")
if err != nil {
return cid.Undef, xerrors.Errorf("failed to parse reimbursement service address")
}
reimb, err := tree.GetActor(reimbAddr)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load reimbursement account actor: %w", err)
}
difference := types.BigSub(DesiredReimbursementBalance, reimb.Balance)
if err := stmgr.DoTransfer(tree, builtin.ReserveAddress, reimbAddr, difference, transferCb); err != nil {
return cid.Undef, xerrors.Errorf("failed to top up reimbursement account: %w", err)
}
// Now, a final sanity check to make sure the balances all check out
total := abi.NewTokenAmount(0)
err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
total = types.BigAdd(total, act.Balance)
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("checking final state balance failed: %w", err)
}
exp := types.FromFil(build.FilBase)
if !exp.Equals(total) {
return cid.Undef, xerrors.Errorf("resultant state tree account balance was not correct: %s", total)
}
if em != nil {
// record the transfer in execution traces
fakeMsg := stmgr.MakeFakeMsg(builtin.SystemActorAddr, builtin.SystemActorAddr, big.Zero(), uint64(epoch))
if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{
MessageReceipt: *stmgr.MakeFakeRct(),
ActorErr: nil,
ExecutionTrace: types.ExecutionTrace{
Msg: fakeMsg,
MsgRct: stmgr.MakeFakeRct(),
Error: "",
Duration: 0,
GasCharges: nil,
Subcalls: subcalls,
},
Duration: 0,
GasCosts: nil,
}, false); err != nil {
return cid.Undef, xerrors.Errorf("recording transfers: %w", err)
}
}
return tree.Flush(ctx)
}
func UpgradeIgnition(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
store := sm.ChainStore().ActorStore(ctx)
if build.UpgradeLiftoffHeight <= epoch {
return cid.Undef, xerrors.Errorf("liftoff height must be beyond ignition height")
}
nst, err := nv3.MigrateStateTree(ctx, store, root, epoch)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors state: %w", err)
}
tree, err := sm.StateTree(nst)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
err = stmgr.SetNetworkName(ctx, store, tree, "ignition")
if err != nil {
return cid.Undef, xerrors.Errorf("setting network name: %w", err)
}
split1, err := address.NewFromString("t0115")
if err != nil {
return cid.Undef, xerrors.Errorf("first split address: %w", err)
}
split2, err := address.NewFromString("t0116")
if err != nil {
return cid.Undef, xerrors.Errorf("second split address: %w", err)
}
err = resetGenesisMsigs0(ctx, sm, store, tree, build.UpgradeLiftoffHeight)
if err != nil {
return cid.Undef, xerrors.Errorf("resetting genesis msig start epochs: %w", err)
}
err = splitGenesisMultisig0(ctx, cb, split1, store, tree, 50, epoch, ts)
if err != nil {
return cid.Undef, xerrors.Errorf("splitting first msig: %w", err)
}
err = splitGenesisMultisig0(ctx, cb, split2, store, tree, 50, epoch, ts)
if err != nil {
return cid.Undef, xerrors.Errorf("splitting second msig: %w", err)
}
err = nv3.CheckStateTree(ctx, store, nst, epoch, builtin0.TotalFilecoin)
if err != nil {
return cid.Undef, xerrors.Errorf("sanity check after ignition upgrade failed: %w", err)
}
return tree.Flush(ctx)
}
func splitGenesisMultisig0(ctx context.Context, em stmgr.ExecMonitor, addr address.Address, store adt0.Store, tree *state.StateTree, portions uint64, epoch abi.ChainEpoch, ts *types.TipSet) error {
if portions < 1 {
return xerrors.Errorf("cannot split into 0 portions")
}
mact, err := tree.GetActor(addr)
if err != nil {
return xerrors.Errorf("getting msig actor: %w", err)
}
mst, err := multisig.Load(store, mact)
if err != nil {
return xerrors.Errorf("getting msig state: %w", err)
}
signers, err := mst.Signers()
if err != nil {
return xerrors.Errorf("getting msig signers: %w", err)
}
thresh, err := mst.Threshold()
if err != nil {
return xerrors.Errorf("getting msig threshold: %w", err)
}
ibal, err := mst.InitialBalance()
if err != nil {
return xerrors.Errorf("getting msig initial balance: %w", err)
}
se, err := mst.StartEpoch()
if err != nil {
return xerrors.Errorf("getting msig start epoch: %w", err)
}
ud, err := mst.UnlockDuration()
if err != nil {
return xerrors.Errorf("getting msig unlock duration: %w", err)
}
pending, err := adt0.MakeEmptyMap(store).Root()
if err != nil {
return xerrors.Errorf("failed to create empty map: %w", err)
}
newIbal := big.Div(ibal, types.NewInt(portions))
newState := &multisig0.State{
Signers: signers,
NumApprovalsThreshold: thresh,
NextTxnID: 0,
InitialBalance: newIbal,
StartEpoch: se,
UnlockDuration: ud,
PendingTxns: pending,
}
scid, err := store.Put(ctx, newState)
if err != nil {
return xerrors.Errorf("storing new state: %w", err)
}
newActor := types.Actor{
Code: builtin0.MultisigActorCodeID,
Head: scid,
Nonce: 0,
Balance: big.Zero(),
}
i := uint64(0)
subcalls := make([]types.ExecutionTrace, 0, portions)
transferCb := func(trace types.ExecutionTrace) {
subcalls = append(subcalls, trace)
}
for i < portions {
keyAddr, err := stmgr.MakeKeyAddr(addr, i)
if err != nil {
return xerrors.Errorf("creating key address: %w", err)
}
idAddr, err := tree.RegisterNewAddress(keyAddr)
if err != nil {
return xerrors.Errorf("registering new address: %w", err)
}
err = tree.SetActor(idAddr, &newActor)
if err != nil {
return xerrors.Errorf("setting new msig actor state: %w", err)
}
if err := stmgr.DoTransfer(tree, addr, idAddr, newIbal, transferCb); err != nil {
return xerrors.Errorf("transferring split msig balance: %w", err)
}
i++
}
if em != nil {
// record the transfer in execution traces
fakeMsg := stmgr.MakeFakeMsg(builtin.SystemActorAddr, addr, big.Zero(), uint64(epoch))
if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{
MessageReceipt: *stmgr.MakeFakeRct(),
ActorErr: nil,
ExecutionTrace: types.ExecutionTrace{
Msg: fakeMsg,
MsgRct: stmgr.MakeFakeRct(),
Error: "",
Duration: 0,
GasCharges: nil,
Subcalls: subcalls,
},
Duration: 0,
GasCosts: nil,
}, false); err != nil {
return xerrors.Errorf("recording transfers: %w", err)
}
}
return nil
}
// TODO: After the Liftoff epoch, refactor this to use resetMultisigVesting
func resetGenesisMsigs0(ctx context.Context, sm *stmgr.StateManager, store adt0.Store, tree *state.StateTree, startEpoch abi.ChainEpoch) error {
gb, err := sm.ChainStore().GetGenesis(ctx)
if err != nil {
return xerrors.Errorf("getting genesis block: %w", err)
}
gts, err := types.NewTipSet([]*types.BlockHeader{gb})
if err != nil {
return xerrors.Errorf("getting genesis tipset: %w", err)
}
cst := cbor.NewCborStore(sm.ChainStore().StateBlockstore())
genesisTree, err := state.LoadStateTree(cst, gts.ParentState())
if err != nil {
return xerrors.Errorf("loading state tree: %w", err)
}
err = genesisTree.ForEach(func(addr address.Address, genesisActor *types.Actor) error {
if genesisActor.Code == builtin0.MultisigActorCodeID {
currActor, err := tree.GetActor(addr)
if err != nil {
return xerrors.Errorf("loading actor: %w", err)
}
var currState multisig0.State
if err := store.Get(ctx, currActor.Head, &currState); err != nil {
return xerrors.Errorf("reading multisig state: %w", err)
}
currState.StartEpoch = startEpoch
currActor.Head, err = store.Put(ctx, &currState)
if err != nil {
return xerrors.Errorf("writing new multisig state: %w", err)
}
if err := tree.SetActor(addr, currActor); err != nil {
return xerrors.Errorf("setting multisig actor: %w", err)
}
}
return nil
})
if err != nil {
return xerrors.Errorf("iterating over genesis actors: %w", err)
}
return nil
}
func resetMultisigVesting0(ctx context.Context, store adt0.Store, tree *state.StateTree, addr address.Address, startEpoch abi.ChainEpoch, duration abi.ChainEpoch, balance abi.TokenAmount) error {
act, err := tree.GetActor(addr)
if err != nil {
return xerrors.Errorf("getting actor: %w", err)
}
if !builtin.IsMultisigActor(act.Code) {
return xerrors.Errorf("actor wasn't msig: %w", err)
}
var msigState multisig0.State
if err := store.Get(ctx, act.Head, &msigState); err != nil {
return xerrors.Errorf("reading multisig state: %w", err)
}
msigState.StartEpoch = startEpoch
msigState.UnlockDuration = duration
msigState.InitialBalance = balance
act.Head, err = store.Put(ctx, &msigState)
if err != nil {
return xerrors.Errorf("writing new multisig state: %w", err)
}
if err := tree.SetActor(addr, act); err != nil {
return xerrors.Errorf("setting multisig actor: %w", err)
}
return nil
}
func UpgradeRefuel(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
store := sm.ChainStore().ActorStore(ctx)
tree, err := sm.StateTree(root)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
err = resetMultisigVesting0(ctx, store, tree, builtin.SaftAddress, 0, 0, big.Zero())
if err != nil {
return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
}
err = resetMultisigVesting0(ctx, store, tree, builtin.ReserveAddress, 0, 0, big.Zero())
if err != nil {
return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
}
err = resetMultisigVesting0(ctx, store, tree, builtin.RootVerifierAddress, 0, 0, big.Zero())
if err != nil {
return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
}
return tree.Flush(ctx)
}
func UpgradeActorsV2(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
info, err := store.Put(ctx, new(types.StateInfo0))
if err != nil {
return cid.Undef, xerrors.Errorf("failed to create new state info for actors v2: %w", err)
}
newHamtRoot, err := nv4.MigrateStateTree(ctx, store, root, epoch, nv4.DefaultConfig())
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v2: %w", err)
}
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion1,
Actors: newHamtRoot,
Info: info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// perform some basic sanity checks to make sure everything still works.
if newSm, err := state.LoadStateTree(store, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity load failed: %w", err)
} else if newRoot2, err := newSm.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity flush failed: %w", err)
} else if newRoot2 != newRoot {
return cid.Undef, xerrors.Errorf("state-root mismatch: %s != %s", newRoot, newRoot2)
} else if _, err := newSm.GetActor(builtin0.InitActorAddr); err != nil {
return cid.Undef, xerrors.Errorf("failed to load init actor after upgrade: %w", err)
}
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeLiftoff(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
tree, err := sm.StateTree(root)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
err = stmgr.SetNetworkName(ctx, sm.ChainStore().ActorStore(ctx), tree, "mainnet")
if err != nil {
return cid.Undef, xerrors.Errorf("setting network name: %w", err)
}
return tree.Flush(ctx)
}
func UpgradeCalico(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
if build.BuildType != build.BuildMainnet {
return root, nil
}
store := sm.ChainStore().ActorStore(ctx)
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion1 {
return cid.Undef, xerrors.Errorf(
"expected state root version 1 for calico upgrade, got %d",
stateRoot.Version,
)
}
newHamtRoot, err := nv7.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, nv7.DefaultConfig())
if err != nil {
return cid.Undef, xerrors.Errorf("running nv7 migration: %w", err)
}
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: stateRoot.Version,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// perform some basic sanity checks to make sure everything still works.
if newSm, err := state.LoadStateTree(store, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity load failed: %w", err)
} else if newRoot2, err := newSm.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("state tree sanity flush failed: %w", err)
} else if newRoot2 != newRoot {
return cid.Undef, xerrors.Errorf("state-root mismatch: %s != %s", newRoot, newRoot2)
} else if _, err := newSm.GetActor(builtin0.InitActorAddr); err != nil {
return cid.Undef, xerrors.Errorf("failed to load init actor after upgrade: %w", err)
}
return newRoot, nil
}
func UpgradeActorsV3(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := runtime.NumCPU() - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv10.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV3Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v3 state: %w", err)
}
tree, err := sm.StateTree(newRoot)
if err != nil {
return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
}
if build.BuildType == build.BuildMainnet {
err := stmgr.TerminateActor(ctx, tree, build.ZeroAddress, cb, epoch, ts)
if err != nil && !xerrors.Is(err, types.ErrActorNotFound) {
return cid.Undef, xerrors.Errorf("deleting zero bls actor: %w", err)
}
newRoot, err = tree.Flush(ctx)
if err != nil {
return cid.Undef, xerrors.Errorf("flushing state tree: %w", err)
}
}
return newRoot, nil
}
func PreUpgradeActorsV3(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := runtime.NumCPU()
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv10.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV3Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV3Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv10.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion1 {
return cid.Undef, xerrors.Errorf(
"expected state root version 1 for actors v3 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv10.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v3: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion2,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV4(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := runtime.NumCPU() - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv12.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV4Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v4 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV4(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := runtime.NumCPU()
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv12.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV4Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV4Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv12.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion2 {
return cid.Undef, xerrors.Errorf(
"expected state root version 2 for actors v4 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv12.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v4: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion3,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV5(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := runtime.NumCPU() - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv13.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV5Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v5 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV5(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := runtime.NumCPU()
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv13.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV5Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV5Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv13.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion3 {
return cid.Undef, xerrors.Errorf(
"expected state root version 3 for actors v5 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv13.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v5: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV6(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := runtime.NumCPU() - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv14.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV6Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v5 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV6(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := runtime.NumCPU()
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
config := nv14.Config{MaxWorkers: uint(workerCount)}
_, err := upgradeActorsV6Common(ctx, sm, cache, root, epoch, ts, config)
return err
}
func upgradeActorsV6Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv14.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v6 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv14.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v6: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
func UpgradeActorsV7(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := runtime.NumCPU() - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv15.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV7Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v6 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV7(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := runtime.NumCPU()
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := nv15.Config{MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5}
_, err = upgradeActorsV7Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func upgradeActorsV7Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv15.Config,
) (cid.Cid, error) {
writeStore := blockstore.NewAutobatch(ctx, sm.ChainStore().StateBlockstore(), units.GiB/4)
// TODO: pretty sure we'd achieve nothing by doing this, confirm in review
//buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), writeStore)
store := store.ActorStore(ctx, writeStore)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v7 upgrade, got %d",
stateRoot.Version,
)
}
// Perform the migration
newHamtRoot, err := nv15.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v7: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persists the new tree and shuts down the flush worker
if err := writeStore.Flush(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore flush failed: %w", err)
}
if err := writeStore.Shutdown(ctx); err != nil {
return cid.Undef, xerrors.Errorf("writeStore shutdown failed: %w", err)
}
return newRoot, nil
}
func UpgradeActorsV8(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, cb stmgr.ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
// Use all the CPUs except 3.
workerCount := runtime.NumCPU() - 3
if workerCount <= 0 {
workerCount = 1
}
config := nv16.Config{
MaxWorkers: uint(workerCount),
JobQueueSize: 1000,
ResultQueueSize: 100,
ProgressLogPeriod: 10 * time.Second,
}
newRoot, err := upgradeActorsV8Common(ctx, sm, cache, root, epoch, ts, config)
if err != nil {
return cid.Undef, xerrors.Errorf("migrating actors v7 state: %w", err)
}
return newRoot, nil
}
func PreUpgradeActorsV8(ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
// Use half the CPUs for pre-migration, but leave at least 3.
workerCount := runtime.NumCPU()
if workerCount <= 4 {
workerCount = 1
} else {
workerCount /= 2
}
lbts, lbRoot, err := stmgr.GetLookbackTipSetForRound(ctx, sm, ts, epoch)
if err != nil {
return xerrors.Errorf("error getting lookback ts for premigration: %w", err)
}
config := nv16.Config{MaxWorkers: uint(workerCount),
ProgressLogPeriod: time.Minute * 5}
_, err = upgradeActorsV8Common(ctx, sm, cache, lbRoot, epoch, lbts, config)
return err
}
func upgradeActorsV8Common(
ctx context.Context, sm *stmgr.StateManager, cache stmgr.MigrationCache,
root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
config nv16.Config,
) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
// ensure that the manifest is loaded in the blockstore
if err := bundle.LoadBundles(ctx, buf, actors.Version8); err != nil {
return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
}
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != types.StateTreeVersion4 {
return cid.Undef, xerrors.Errorf(
"expected state root version 4 for actors v8 upgrade, got %d",
stateRoot.Version,
)
}
manifest, ok := actors.GetManifest(actors.Version8)
if !ok {
return cid.Undef, xerrors.Errorf("no manifest CID for v8 upgrade")
}
// Perform the migration
newHamtRoot, err := nv16.MigrateStateTree(ctx, store, manifest, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
if err != nil {
return cid.Undef, xerrors.Errorf("upgrading to actors v8: %w", err)
}
// Persist the result.
newRoot, err := store.Put(ctx, &types.StateRoot{
Version: types.StateTreeVersion4,
Actors: newHamtRoot,
Info: stateRoot.Info,
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
// Example upgrade function if upgrade requires only code changes
//func UpgradeActorsV9(ctx context.Context, sm *stmgr.StateManager, _ stmgr.MigrationCache, _ stmgr.ExecMonitor, root cid.Cid, _ abi.ChainEpoch, _ *types.TipSet) (cid.Cid, error) {
// buf := blockstore.NewTieredBstore(sm.ChainStore().StateBlockstore(), blockstore.NewMemorySync())
//
// av := actors.Version9
// // This may change for upgrade
// newStateTreeVersion := types.StateTreeVersion4
//
// // ensure that the manifest is loaded in the blockstore
// if err := bundle.FetchAndLoadBundles(ctx, buf, map[actors.Version]build.Bundle{
// av: build.BuiltinActorReleases[av],
// }); err != nil {
// return cid.Undef, xerrors.Errorf("failed to load manifest bundle: %w", err)
// }
//
// newActorsManifestCid, ok := actors.GetManifest(av)
// if !ok {
// return cid.Undef, xerrors.Errorf("no manifest CID for v8 upgrade")
// }
//
// bstore := sm.ChainStore().StateBlockstore()
// return LiteMigration(ctx, bstore, newActorsManifestCid, root, av, types.StateTreeVersion4, newStateTreeVersion)
//}
func LiteMigration(ctx context.Context, bstore blockstore.Blockstore, newActorsManifestCid cid.Cid, root cid.Cid, av actors.Version, oldStateTreeVersion types.StateTreeVersion, newStateTreeVersion types.StateTreeVersion) (cid.Cid, error) {
buf := blockstore.NewTieredBstore(bstore, blockstore.NewMemorySync())
store := store.ActorStore(ctx, buf)
adtStore := gstStore.WrapStore(ctx, store)
// Load the state root.
var stateRoot types.StateRoot
if err := store.Get(ctx, root, &stateRoot); err != nil {
return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
}
if stateRoot.Version != oldStateTreeVersion {
return cid.Undef, xerrors.Errorf(
"expected state tree version %d for actors code upgrade, got %d",
oldStateTreeVersion,
stateRoot.Version,
)
}
st, err := state.LoadStateTree(store, root)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to load state tree: %w", err)
}
oldManifest, err := stmgr.GetManifest(ctx, st)
if err != nil {
return cid.Undef, xerrors.Errorf("error loading old actor manifest: %w", err)
}
oldManifestData := manifest.ManifestData{}
if err := store.Get(ctx, oldManifest.Data, &oldManifestData); err != nil {
return cid.Undef, xerrors.Errorf("error loading old manifest data: %w", err)
}
// load new manifest
newManifest := manifest.Manifest{}
if err := store.Get(ctx, newActorsManifestCid, &newManifest); err != nil {
return cid.Undef, xerrors.Errorf("error loading new manifest: %w", err)
}
newManifestData := manifest.ManifestData{}
if err := store.Get(ctx, newManifest.Data, &newManifestData); err != nil {
return cid.Undef, xerrors.Errorf("error loading new manifest data: %w", err)
}
if len(oldManifestData.Entries) != len(actors.GetBuiltinActorsKeys()) {
return cid.Undef, xerrors.Errorf("incomplete old manifest with %d code CIDs", len(oldManifestData.Entries))
}
if len(newManifestData.Entries) != len(actors.GetBuiltinActorsKeys()) {
return cid.Undef, xerrors.Errorf("incomplete new manifest with %d code CIDs", len(newManifestData.Entries))
}
// Maps prior version code CIDs to migration functions.
migrations := make(map[cid.Cid]cid.Cid)
for _, entry := range newManifestData.Entries {
oldCodeCid, ok := oldManifest.Get(entry.Name)
if !ok {
return cid.Undef, xerrors.Errorf("code cid for %s actor not found in old manifest", entry.Name)
}
migrations[oldCodeCid] = entry.Code
}
startTime := time.Now()
// Load output state tree
actorsOut, err := state.NewStateTree(adtStore, newStateTreeVersion)
if err != nil {
return cid.Undef, err
}
// Insert migrated records in output state tree.
err = st.ForEach(func(addr address.Address, actorIn *types.Actor) error {
newCid, ok := migrations[actorIn.Code]
if !ok {
return xerrors.Errorf("new code cid not found in migrations for actor %s", addr)
}
var head cid.Cid
if addr == system.Address {
newSystemState, err := system.MakeState(store, av, newManifest.Data)
if err != nil {
return xerrors.Errorf("could not make system actor state: %w", err)
}
head, err = store.Put(ctx, newSystemState)
if err != nil {
return xerrors.Errorf("could not set system actor state head: %w", err)
}
} else {
head = actorIn.Head
}
newActor := types.Actor{
Code: newCid,
Head: head,
Nonce: actorIn.Nonce,
Balance: actorIn.Balance,
}
err = actorsOut.SetActor(addr, &newActor)
if err != nil {
return xerrors.Errorf("could not set actor at address %s: %w", addr, err)
}
return nil
})
if err != nil {
return cid.Undef, xerrors.Errorf("failed update actor states: %w", err)
}
elapsed := time.Since(startTime)
log.Infof("All done after %v. Flushing state tree root.", elapsed)
newRoot, err := actorsOut.Flush(ctx)
if err != nil {
return cid.Undef, xerrors.Errorf("failed to flush new actors: %w", err)
}
// Persist the new tree.
{
from := buf
to := buf.Read()
if err := vm.Copy(ctx, from, to, newRoot); err != nil {
return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
}
}
return newRoot, nil
}
type migrationLogger struct{}
func (ml migrationLogger) Log(level rt.LogLevel, msg string, args ...interface{}) {
switch level {
case rt.DEBUG:
log.Debugf(msg, args...)
case rt.INFO:
log.Infof(msg, args...)
case rt.WARN:
log.Warnf(msg, args...)
case rt.ERROR:
log.Errorf(msg, args...)
}
}