75 lines
2.4 KiB
Go
75 lines
2.4 KiB
Go
package store
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import (
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"context"
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"math/big"
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"github.com/filecoin-project/lotus/build"
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"github.com/filecoin-project/lotus/chain/state"
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"github.com/filecoin-project/lotus/chain/types"
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big2 "github.com/filecoin-project/specs-actors/actors/abi/big"
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"github.com/filecoin-project/specs-actors/actors/builtin"
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"github.com/filecoin-project/specs-actors/actors/builtin/power"
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cbor "github.com/ipfs/go-ipld-cbor"
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"golang.org/x/xerrors"
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)
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var zero = types.NewInt(0)
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func (cs *ChainStore) Weight(ctx context.Context, ts *types.TipSet) (types.BigInt, error) {
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if ts == nil {
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return types.NewInt(0), nil
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}
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// >>> w[r] <<< + wFunction(totalPowerAtTipset(ts)) * 2^8 + (wFunction(totalPowerAtTipset(ts)) * sum(ts.blocks[].ElectionProof.WinCount) * wRatio_num * 2^8) / (e * wRatio_den)
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var out = new(big.Int).Set(ts.ParentWeight().Int)
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// >>> wFunction(totalPowerAtTipset(ts)) * 2^8 <<< + (wFunction(totalPowerAtTipset(ts)) * sum(ts.blocks[].ElectionProof.WinCount) * wRatio_num * 2^8) / (e * wRatio_den)
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tpow := big2.Zero()
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{
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cst := cbor.NewCborStore(cs.Blockstore())
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state, err := state.LoadStateTree(cst, ts.ParentState())
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if err != nil {
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return types.NewInt(0), xerrors.Errorf("load state tree: %w", err)
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}
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act, err := state.GetActor(builtin.StoragePowerActorAddr)
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if err != nil {
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return types.NewInt(0), xerrors.Errorf("get power actor: %w", err)
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}
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var st power.State
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if err := cst.Get(ctx, act.Head, &st); err != nil {
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return types.NewInt(0), xerrors.Errorf("get power actor head (%s, height=%d): %w", act.Head, ts.Height(), err)
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}
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tpow = st.TotalQualityAdjPower // TODO: REVIEW: Is this correct?
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}
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log2P := int64(0)
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if tpow.GreaterThan(zero) {
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log2P = int64(tpow.BitLen() - 1)
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} else {
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// Not really expect to be here ...
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return types.EmptyInt, xerrors.Errorf("All power in the net is gone. You network might be disconnected, or the net is dead!")
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}
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out.Add(out, big.NewInt(log2P<<8))
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// (wFunction(totalPowerAtTipset(ts)) * sum(ts.blocks[].ElectionProof.WinCount) * wRatio_num * 2^8) / (e * wRatio_den)
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totalJ := int64(0)
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for _, b := range ts.Blocks() {
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totalJ += b.ElectionProof.WinCount
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}
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eWeight := big.NewInt((log2P * build.WRatioNum))
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eWeight = eWeight.Lsh(eWeight, 8)
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eWeight = eWeight.Mul(eWeight, new(big.Int).SetInt64(totalJ))
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eWeight = eWeight.Div(eWeight, big.NewInt(int64(build.BlocksPerEpoch*build.WRatioDen)))
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out = out.Add(out, eWeight)
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return types.BigInt{Int: out}, nil
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}
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