lotus/chain/actors/builtin/init/init.go
Steven Allen d9656f5220 add a generic load method for actor state
This will make it easier to load arbitrary actors. We can:

* Type switch (sort of unsafe, may want marker methods?)
* Use this with `vm.MutateActorState`.
2020-09-25 12:49:39 -07:00

55 lines
1.7 KiB
Go

package init
import (
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
"github.com/filecoin-project/go-state-types/cbor"
"github.com/ipfs/go-cid"
"github.com/filecoin-project/lotus/chain/actors/adt"
"github.com/filecoin-project/lotus/chain/actors/builtin"
"github.com/filecoin-project/lotus/chain/types"
"github.com/filecoin-project/lotus/node/modules/dtypes"
builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
builtin1 "github.com/filecoin-project/specs-actors/v2/actors/builtin"
)
func init() {
builtin.RegisterActorState(builtin0.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load0(store, root)
})
builtin.RegisterActorState(builtin1.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load1(store, root)
})
}
var Address = builtin0.InitActorAddr
func Load(store adt.Store, act *types.Actor) (State, error) {
switch act.Code {
case builtin0.InitActorCodeID:
return load0(store, act.Head)
case builtin1.InitActorCodeID:
return load1(store, act.Head)
}
return nil, xerrors.Errorf("unknown actor code %s", act.Code)
}
type State interface {
cbor.Marshaler
ResolveAddress(address address.Address) (address.Address, bool, error)
MapAddressToNewID(address address.Address) (address.Address, error)
NetworkName() (dtypes.NetworkName, error)
ForEachActor(func(id abi.ActorID, address address.Address) error) error
// Remove exists to support tooling that manipulates state for testing.
// It should not be used in production code, as init actor entries are
// immutable.
Remove(addrs ...address.Address) error
}