620 lines
17 KiB
Go
620 lines
17 KiB
Go
//go:generate go run ./gen
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package sealing
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"reflect"
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"time"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-state-types/abi"
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statemachine "github.com/filecoin-project/go-statemachine"
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)
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func (m *Sealing) Plan(events []statemachine.Event, user interface{}) (interface{}, uint64, error) {
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next, processed, err := m.plan(events, user.(*SectorInfo))
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if err != nil || next == nil {
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return nil, processed, err
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}
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return func(ctx statemachine.Context, si SectorInfo) error {
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err := next(ctx, si)
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if err != nil {
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log.Errorf("unhandled sector error (%d): %+v", si.SectorNumber, err)
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return nil
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}
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return nil
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}, processed, nil // TODO: This processed event count is not very correct
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}
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var fsmPlanners = map[SectorState]func(events []statemachine.Event, state *SectorInfo) (uint64, error){
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// Sealing
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UndefinedSectorState: planOne(
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on(SectorStart{}, WaitDeals),
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on(SectorStartCC{}, Packing),
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),
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Empty: planOne( // deprecated
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on(SectorAddPiece{}, AddPiece),
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on(SectorStartPacking{}, Packing),
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),
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WaitDeals: planOne(
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on(SectorAddPiece{}, AddPiece),
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on(SectorStartPacking{}, Packing),
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),
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AddPiece: planOne(
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on(SectorPieceAdded{}, WaitDeals),
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apply(SectorStartPacking{}),
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on(SectorAddPieceFailed{}, AddPieceFailed),
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),
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Packing: planOne(on(SectorPacked{}, GetTicket)),
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GetTicket: planOne(
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on(SectorTicket{}, PreCommit1),
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on(SectorCommitFailed{}, CommitFailed),
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),
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PreCommit1: planOne(
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on(SectorPreCommit1{}, PreCommit2),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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on(SectorOldTicket{}, GetTicket),
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),
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PreCommit2: planOne(
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on(SectorPreCommit2{}, PreCommitting),
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on(SectorSealPreCommit2Failed{}, SealPreCommit2Failed),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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),
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PreCommitting: planOne(
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on(SectorPreCommitBatch{}, SubmitPreCommitBatch),
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on(SectorPreCommitted{}, PreCommitWait),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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),
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SubmitPreCommitBatch: planOne(
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on(SectorPreCommitBatchSent{}, PreCommitBatchWait),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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),
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PreCommitBatchWait: planOne(
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorRetryPreCommit{}, PreCommitting),
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),
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PreCommitWait: planOne(
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorRetryPreCommit{}, PreCommitting),
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),
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WaitSeed: planOne(
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on(SectorSeedReady{}, Committing),
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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),
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Committing: planCommitting,
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CommitFinalize: planOne(
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on(SectorFinalized{}, SubmitCommit),
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on(SectorFinalizeFailed{}, CommitFinalizeFailed),
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),
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SubmitCommit: planOne(
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on(SectorCommitSubmitted{}, CommitWait),
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on(SectorSubmitCommitAggregate{}, SubmitCommitAggregate),
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on(SectorCommitFailed{}, CommitFailed),
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),
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SubmitCommitAggregate: planOne(
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on(SectorCommitAggregateSent{}, CommitWait),
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on(SectorCommitFailed{}, CommitFailed),
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),
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CommitWait: planOne(
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on(SectorProving{}, FinalizeSector),
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on(SectorCommitFailed{}, CommitFailed),
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on(SectorRetrySubmitCommit{}, SubmitCommit),
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),
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CommitAggregateWait: planOne(
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on(SectorProving{}, FinalizeSector),
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on(SectorCommitFailed{}, CommitFailed),
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on(SectorRetrySubmitCommit{}, SubmitCommit),
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),
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FinalizeSector: planOne(
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on(SectorFinalized{}, Proving),
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on(SectorFinalizeFailed{}, FinalizeFailed),
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),
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// Sealing errors
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AddPieceFailed: planOne(),
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SealPreCommit1Failed: planOne(
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on(SectorRetrySealPreCommit1{}, PreCommit1),
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),
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SealPreCommit2Failed: planOne(
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on(SectorRetrySealPreCommit1{}, PreCommit1),
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on(SectorRetrySealPreCommit2{}, PreCommit2),
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),
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PreCommitFailed: planOne(
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on(SectorRetryPreCommit{}, PreCommitting),
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on(SectorRetryPreCommitWait{}, PreCommitWait),
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on(SectorRetryWaitSeed{}, WaitSeed),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorPreCommitLanded{}, WaitSeed),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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),
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ComputeProofFailed: planOne(
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on(SectorRetryComputeProof{}, Committing),
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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),
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CommitFinalizeFailed: planOne(
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on(SectorRetryFinalize{}, CommitFinalizeFailed),
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),
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CommitFailed: planOne(
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on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed),
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on(SectorRetryWaitSeed{}, WaitSeed),
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on(SectorRetryComputeProof{}, Committing),
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on(SectorRetryInvalidProof{}, Committing),
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on(SectorRetryPreCommitWait{}, PreCommitWait),
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on(SectorChainPreCommitFailed{}, PreCommitFailed),
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on(SectorRetryPreCommit{}, PreCommitting),
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on(SectorRetryCommitWait{}, CommitWait),
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on(SectorRetrySubmitCommit{}, SubmitCommit),
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on(SectorDealsExpired{}, DealsExpired),
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on(SectorInvalidDealIDs{}, RecoverDealIDs),
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on(SectorTicketExpired{}, Removing),
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),
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FinalizeFailed: planOne(
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on(SectorRetryFinalize{}, FinalizeSector),
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),
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PackingFailed: planOne(), // TODO: Deprecated, remove
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DealsExpired: planOne(
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// SectorRemove (global)
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),
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RecoverDealIDs: planOne(
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onReturning(SectorUpdateDealIDs{}),
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),
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// Post-seal
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Proving: planOne(
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on(SectorFaultReported{}, FaultReported),
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on(SectorFaulty{}, Faulty),
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),
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Terminating: planOne(
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on(SectorTerminating{}, TerminateWait),
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on(SectorTerminateFailed{}, TerminateFailed),
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),
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TerminateWait: planOne(
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on(SectorTerminated{}, TerminateFinality),
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on(SectorTerminateFailed{}, TerminateFailed),
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),
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TerminateFinality: planOne(
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on(SectorTerminateFailed{}, TerminateFailed),
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// SectorRemove (global)
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),
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TerminateFailed: planOne(
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// SectorTerminating (global)
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),
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Removing: planOne(
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on(SectorRemoved{}, Removed),
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on(SectorRemoveFailed{}, RemoveFailed),
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),
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RemoveFailed: planOne(
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// SectorRemove (global)
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),
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Faulty: planOne(
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on(SectorFaultReported{}, FaultReported),
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),
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FaultReported: final, // not really supported right now
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FaultedFinal: final,
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Removed: final,
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FailedUnrecoverable: final,
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}
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func (m *Sealing) logEvents(events []statemachine.Event, state *SectorInfo) {
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for _, event := range events {
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e, err := json.Marshal(event)
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if err != nil {
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log.Errorf("marshaling event for logging: %+v", err)
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continue
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}
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if event.User == (SectorRestart{}) {
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continue // don't log on every fsm restart
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}
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l := Log{
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Timestamp: uint64(time.Now().Unix()),
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Message: string(e),
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Kind: fmt.Sprintf("event;%T", event.User),
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}
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if err, iserr := event.User.(xerrors.Formatter); iserr {
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l.Trace = fmt.Sprintf("%+v", err)
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}
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if len(state.Log) > 8000 {
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log.Warnw("truncating sector log", "sector", state.SectorNumber)
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state.Log[2000] = Log{
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Timestamp: uint64(time.Now().Unix()),
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Message: "truncating log (above 8000 entries)",
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Kind: fmt.Sprintf("truncate"),
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}
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state.Log = append(state.Log[:2000], state.Log[6000:]...)
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}
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state.Log = append(state.Log, l)
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}
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}
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func (m *Sealing) plan(events []statemachine.Event, state *SectorInfo) (func(statemachine.Context, SectorInfo) error, uint64, error) {
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/////
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// First process all events
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m.logEvents(events, state)
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if m.notifee != nil {
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defer func(before SectorInfo) {
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m.notifee(before, *state)
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}(*state) // take safe-ish copy of the before state (except for nested pointers)
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}
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p := fsmPlanners[state.State]
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if p == nil {
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if len(events) == 1 {
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if _, ok := events[0].User.(globalMutator); ok {
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p = planOne() // in case we're in a really weird state, allow restart / update state / remove
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}
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}
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if p == nil {
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return nil, 0, xerrors.Errorf("planner for state %s not found", state.State)
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}
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}
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processed, err := p(events, state)
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if err != nil {
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return nil, 0, xerrors.Errorf("running planner for state %s failed: %w", state.State, err)
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}
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/////
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// Now decide what to do next
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/*
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UndefinedSectorState (start)
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v |
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*<- WaitDeals <-> AddPiece |
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| | /--------------------/
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| v v
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*<- Packing <- incoming committed capacity
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| |
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| v
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| GetTicket
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| | ^
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| v |
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*<- PreCommit1 <--> SealPreCommit1Failed
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| | ^ ^^
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| | *----------++----\
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| v v || |
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*<- PreCommit2 --------++--> SealPreCommit2Failed
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| | ||
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| v /-------/|
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* PreCommitting <-----+---> PreCommitFailed
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| | | ^
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| v | |
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*<- WaitSeed -----------+-----/
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| ||| ^ |
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| ||| \--------*-----/
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| ||| |
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| vvv v----+----> ComputeProofFailed
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*<- Committing |
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| | ^--> CommitFailed
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| v ^
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| SubmitCommit |
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| | |
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*<- CommitWait ---/
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| FinalizeSector <--> FinalizeFailed
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| |
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*<- Proving
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v
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FailedUnrecoverable
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*/
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if err := m.onUpdateSector(context.TODO(), state); err != nil {
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log.Errorw("update sector stats", "error", err)
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}
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switch state.State {
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// Happy path
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case Empty:
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fallthrough
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case WaitDeals:
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return m.handleWaitDeals, processed, nil
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case AddPiece:
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return m.handleAddPiece, processed, nil
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case Packing:
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return m.handlePacking, processed, nil
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case GetTicket:
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return m.handleGetTicket, processed, nil
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case PreCommit1:
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return m.handlePreCommit1, processed, nil
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case PreCommit2:
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return m.handlePreCommit2, processed, nil
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case PreCommitting:
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return m.handlePreCommitting, processed, nil
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case SubmitPreCommitBatch:
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return m.handleSubmitPreCommitBatch, processed, nil
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case PreCommitBatchWait:
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fallthrough
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case PreCommitWait:
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return m.handlePreCommitWait, processed, nil
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case WaitSeed:
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return m.handleWaitSeed, processed, nil
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case Committing:
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return m.handleCommitting, processed, nil
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case SubmitCommit:
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return m.handleSubmitCommit, processed, nil
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case SubmitCommitAggregate:
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return m.handleSubmitCommitAggregate, processed, nil
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case CommitAggregateWait:
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fallthrough
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case CommitWait:
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return m.handleCommitWait, processed, nil
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case CommitFinalize:
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fallthrough
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case FinalizeSector:
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return m.handleFinalizeSector, processed, nil
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// Handled failure modes
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case SealPreCommit1Failed:
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return m.handleSealPrecommit1Failed, processed, nil
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case SealPreCommit2Failed:
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return m.handleSealPrecommit2Failed, processed, nil
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case PreCommitFailed:
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return m.handlePreCommitFailed, processed, nil
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case ComputeProofFailed:
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return m.handleComputeProofFailed, processed, nil
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case CommitFailed:
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return m.handleCommitFailed, processed, nil
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case CommitFinalizeFailed:
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fallthrough
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case FinalizeFailed:
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return m.handleFinalizeFailed, processed, nil
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case PackingFailed: // DEPRECATED: remove this for the next reset
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state.State = DealsExpired
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fallthrough
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case DealsExpired:
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return m.handleDealsExpired, processed, nil
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case RecoverDealIDs:
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return m.handleRecoverDealIDs, processed, nil
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// Post-seal
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case Proving:
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return m.handleProvingSector, processed, nil
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case Terminating:
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return m.handleTerminating, processed, nil
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case TerminateWait:
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return m.handleTerminateWait, processed, nil
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case TerminateFinality:
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return m.handleTerminateFinality, processed, nil
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case TerminateFailed:
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return m.handleTerminateFailed, processed, nil
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case Removing:
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return m.handleRemoving, processed, nil
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case Removed:
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return nil, processed, nil
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case RemoveFailed:
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return m.handleRemoveFailed, processed, nil
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// Faults
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case Faulty:
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return m.handleFaulty, processed, nil
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case FaultReported:
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return m.handleFaultReported, processed, nil
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// Fatal errors
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case UndefinedSectorState:
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log.Error("sector update with undefined state!")
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case FailedUnrecoverable:
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log.Errorf("sector %d failed unrecoverably", state.SectorNumber)
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default:
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log.Errorf("unexpected sector update state: %s", state.State)
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}
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return nil, processed, nil
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}
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func (m *Sealing) onUpdateSector(ctx context.Context, state *SectorInfo) error {
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if m.getConfig == nil {
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return nil // tests
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}
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cfg, err := m.getConfig()
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if err != nil {
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return xerrors.Errorf("getting config: %w", err)
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}
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sp, err := m.currentSealProof(ctx)
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if err != nil {
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return xerrors.Errorf("getting seal proof type: %w", err)
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}
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shouldUpdateInput := m.stats.updateSector(cfg, m.minerSectorID(state.SectorNumber), state.State)
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// trigger more input processing when we've dipped below max sealing limits
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if shouldUpdateInput {
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go func() {
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m.inputLk.Lock()
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defer m.inputLk.Unlock()
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if err := m.updateInput(ctx, sp); err != nil {
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log.Errorf("%+v", err)
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}
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}()
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}
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return nil
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}
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func planCommitting(events []statemachine.Event, state *SectorInfo) (uint64, error) {
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for i, event := range events {
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switch e := event.User.(type) {
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case globalMutator:
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if e.applyGlobal(state) {
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return uint64(i + 1), nil
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}
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case SectorCommitted: // the normal case
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e.apply(state)
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state.State = SubmitCommit
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case SectorProofReady: // early finalize
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e.apply(state)
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state.State = CommitFinalize
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case SectorSeedReady: // seed changed :/
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if e.SeedEpoch == state.SeedEpoch && bytes.Equal(e.SeedValue, state.SeedValue) {
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log.Warnf("planCommitting: got SectorSeedReady, but the seed didn't change")
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continue // or it didn't!
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}
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log.Warnf("planCommitting: commit Seed changed")
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e.apply(state)
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state.State = Committing
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return uint64(i + 1), nil
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case SectorComputeProofFailed:
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state.State = ComputeProofFailed
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case SectorSealPreCommit1Failed:
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state.State = SealPreCommit1Failed
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case SectorCommitFailed:
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state.State = CommitFailed
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case SectorRetryCommitWait:
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state.State = CommitWait
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default:
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return uint64(i), xerrors.Errorf("planCommitting got event of unknown type %T, events: %+v", event.User, events)
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}
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}
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return uint64(len(events)), nil
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}
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func (m *Sealing) restartSectors(ctx context.Context) error {
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defer m.startupWait.Done()
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trackedSectors, err := m.ListSectors()
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if err != nil {
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log.Errorf("loading sector list: %+v", err)
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}
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for _, sector := range trackedSectors {
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if err := m.sectors.Send(uint64(sector.SectorNumber), SectorRestart{}); err != nil {
|
|
log.Errorf("restarting sector %d: %+v", sector.SectorNumber, err)
|
|
}
|
|
}
|
|
|
|
// TODO: Grab on-chain sector set and diff with trackedSectors
|
|
|
|
return nil
|
|
}
|
|
|
|
func (m *Sealing) ForceSectorState(ctx context.Context, id abi.SectorNumber, state SectorState) error {
|
|
m.startupWait.Wait()
|
|
return m.sectors.Send(id, SectorForceState{state})
|
|
}
|
|
|
|
func final(events []statemachine.Event, state *SectorInfo) (uint64, error) {
|
|
if len(events) > 0 {
|
|
if gm, ok := events[0].User.(globalMutator); ok {
|
|
gm.applyGlobal(state)
|
|
return 1, nil
|
|
}
|
|
}
|
|
|
|
return 0, xerrors.Errorf("didn't expect any events in state %s, got %+v", state.State, events)
|
|
}
|
|
|
|
func on(mut mutator, next SectorState) func() (mutator, func(*SectorInfo) (bool, error)) {
|
|
return func() (mutator, func(*SectorInfo) (bool, error)) {
|
|
return mut, func(state *SectorInfo) (bool, error) {
|
|
state.State = next
|
|
return false, nil
|
|
}
|
|
}
|
|
}
|
|
|
|
// like `on`, but doesn't change state
|
|
func apply(mut mutator) func() (mutator, func(*SectorInfo) (bool, error)) {
|
|
return func() (mutator, func(*SectorInfo) (bool, error)) {
|
|
return mut, func(state *SectorInfo) (bool, error) {
|
|
return true, nil
|
|
}
|
|
}
|
|
}
|
|
|
|
func onReturning(mut mutator) func() (mutator, func(*SectorInfo) (bool, error)) {
|
|
return func() (mutator, func(*SectorInfo) (bool, error)) {
|
|
return mut, func(state *SectorInfo) (bool, error) {
|
|
if state.Return == "" {
|
|
return false, xerrors.Errorf("return state not set")
|
|
}
|
|
|
|
state.State = SectorState(state.Return)
|
|
state.Return = ""
|
|
return false, nil
|
|
}
|
|
}
|
|
}
|
|
|
|
func planOne(ts ...func() (mut mutator, next func(*SectorInfo) (more bool, err error))) func(events []statemachine.Event, state *SectorInfo) (uint64, error) {
|
|
return func(events []statemachine.Event, state *SectorInfo) (uint64, error) {
|
|
for i, event := range events {
|
|
if gm, ok := event.User.(globalMutator); ok {
|
|
gm.applyGlobal(state)
|
|
return uint64(i + 1), nil
|
|
}
|
|
|
|
for _, t := range ts {
|
|
mut, next := t()
|
|
|
|
if reflect.TypeOf(event.User) != reflect.TypeOf(mut) {
|
|
continue
|
|
}
|
|
|
|
if err, iserr := event.User.(error); iserr {
|
|
log.Warnf("sector %d got error event %T: %+v", state.SectorNumber, event.User, err)
|
|
}
|
|
|
|
event.User.(mutator).apply(state)
|
|
more, err := next(state)
|
|
if err != nil || !more {
|
|
return uint64(i + 1), err
|
|
}
|
|
}
|
|
|
|
_, ok := event.User.(Ignorable)
|
|
if ok {
|
|
continue
|
|
}
|
|
|
|
return uint64(i + 1), xerrors.Errorf("planner for state %s received unexpected event %T (%+v)", state.State, event.User, event)
|
|
}
|
|
|
|
return uint64(len(events)), nil
|
|
}
|
|
}
|