lotus/chain/actors/builtin/multisig/v12.go
Phi 8b5da86727 feat: introduce local nv21 skeleton
Introduce nv21 skeleton for local testing:

- Use local go-state-types with actor_version_checklist changes: https://github.com/filecoin-project/go-state-types/blob/master/actors_version_checklist.md
- Imports mock v12-actors bundle
- Define upgrade heights
- Generate adapters
- Add upgrade schedule and migration
- Add actorstype to the NewActorRegistry in /chain/consensus/computestate.go
- Add upgrade field to api/types.go/ForkUpgradeParams
- Add upgrade to node/impl/full/state.go
- Add network version to chain/state/statetree.go
- make jen
- make docsgen-cli
2023-08-16 20:01:48 +02:00

139 lines
3.6 KiB
Go
Generated

package multisig
import (
"bytes"
"encoding/binary"
"fmt"
"github.com/ipfs/go-cid"
cbg "github.com/whyrusleeping/cbor-gen"
"golang.org/x/xerrors"
"github.com/filecoin-project/go-address"
"github.com/filecoin-project/go-state-types/abi"
actorstypes "github.com/filecoin-project/go-state-types/actors"
builtin12 "github.com/filecoin-project/go-state-types/builtin"
msig12 "github.com/filecoin-project/go-state-types/builtin/v12/multisig"
adt12 "github.com/filecoin-project/go-state-types/builtin/v12/util/adt"
"github.com/filecoin-project/go-state-types/manifest"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/chain/actors/adt"
)
var _ State = (*state12)(nil)
func load12(store adt.Store, root cid.Cid) (State, error) {
out := state12{store: store}
err := store.Get(store.Context(), root, &out)
if err != nil {
return nil, err
}
return &out, nil
}
func make12(store adt.Store, signers []address.Address, threshold uint64, startEpoch abi.ChainEpoch, unlockDuration abi.ChainEpoch, initialBalance abi.TokenAmount) (State, error) {
out := state12{store: store}
out.State = msig12.State{}
out.State.Signers = signers
out.State.NumApprovalsThreshold = threshold
out.State.StartEpoch = startEpoch
out.State.UnlockDuration = unlockDuration
out.State.InitialBalance = initialBalance
em, err := adt12.StoreEmptyMap(store, builtin12.DefaultHamtBitwidth)
if err != nil {
return nil, err
}
out.State.PendingTxns = em
return &out, nil
}
type state12 struct {
msig12.State
store adt.Store
}
func (s *state12) LockedBalance(currEpoch abi.ChainEpoch) (abi.TokenAmount, error) {
return s.State.AmountLocked(currEpoch - s.State.StartEpoch), nil
}
func (s *state12) StartEpoch() (abi.ChainEpoch, error) {
return s.State.StartEpoch, nil
}
func (s *state12) UnlockDuration() (abi.ChainEpoch, error) {
return s.State.UnlockDuration, nil
}
func (s *state12) InitialBalance() (abi.TokenAmount, error) {
return s.State.InitialBalance, nil
}
func (s *state12) Threshold() (uint64, error) {
return s.State.NumApprovalsThreshold, nil
}
func (s *state12) Signers() ([]address.Address, error) {
return s.State.Signers, nil
}
func (s *state12) ForEachPendingTxn(cb func(id int64, txn Transaction) error) error {
arr, err := adt12.AsMap(s.store, s.State.PendingTxns, builtin12.DefaultHamtBitwidth)
if err != nil {
return err
}
var out msig12.Transaction
return arr.ForEach(&out, func(key string) error {
txid, n := binary.Varint([]byte(key))
if n <= 0 {
return xerrors.Errorf("invalid pending transaction key: %v", key)
}
return cb(txid, (Transaction)(out)) //nolint:unconvert
})
}
func (s *state12) PendingTxnChanged(other State) (bool, error) {
other12, ok := other.(*state12)
if !ok {
// treat an upgrade as a change, always
return true, nil
}
return !s.State.PendingTxns.Equals(other12.PendingTxns), nil
}
func (s *state12) transactions() (adt.Map, error) {
return adt12.AsMap(s.store, s.PendingTxns, builtin12.DefaultHamtBitwidth)
}
func (s *state12) decodeTransaction(val *cbg.Deferred) (Transaction, error) {
var tx msig12.Transaction
if err := tx.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil {
return Transaction{}, err
}
return Transaction(tx), nil
}
func (s *state12) GetState() interface{} {
return &s.State
}
func (s *state12) ActorKey() string {
return manifest.MultisigKey
}
func (s *state12) ActorVersion() actorstypes.Version {
return actorstypes.Version12
}
func (s *state12) Code() cid.Cid {
code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey())
if !ok {
panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion()))
}
return code
}