1a790f5ee3
Well, not fully, but this is enough to ensure we use the correct bitwidth and such.
522 lines
12 KiB
Go
522 lines
12 KiB
Go
package state
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import (
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"bytes"
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"context"
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"fmt"
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"github.com/ipfs/go-cid"
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cbor "github.com/ipfs/go-ipld-cbor"
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logging "github.com/ipfs/go-log/v2"
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"go.opencensus.io/trace"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/filecoin-project/go-state-types/network"
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"github.com/filecoin-project/lotus/chain/actors"
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init_ "github.com/filecoin-project/lotus/chain/actors/builtin/init"
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cbg "github.com/whyrusleeping/cbor-gen"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/types"
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states0 "github.com/filecoin-project/specs-actors/actors/states"
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states2 "github.com/filecoin-project/specs-actors/v2/actors/states"
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states3 "github.com/filecoin-project/specs-actors/v3/actors/states"
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)
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var log = logging.Logger("statetree")
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// StateTree stores actors state by their ID.
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type StateTree struct {
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root adt.Map
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version types.StateTreeVersion
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info cid.Cid
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Store cbor.IpldStore
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lookupIDFun func(address.Address) (address.Address, error)
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snaps *stateSnaps
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}
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type stateSnaps struct {
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layers []*stateSnapLayer
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lastMaybeNonEmptyResolveCache int
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}
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type stateSnapLayer struct {
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actors map[address.Address]streeOp
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resolveCache map[address.Address]address.Address
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}
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func newStateSnapLayer() *stateSnapLayer {
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return &stateSnapLayer{
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actors: make(map[address.Address]streeOp),
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resolveCache: make(map[address.Address]address.Address),
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}
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}
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type streeOp struct {
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Act types.Actor
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Delete bool
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}
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func newStateSnaps() *stateSnaps {
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ss := &stateSnaps{}
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ss.addLayer()
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return ss
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}
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func (ss *stateSnaps) addLayer() {
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ss.layers = append(ss.layers, newStateSnapLayer())
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}
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func (ss *stateSnaps) dropLayer() {
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ss.layers[len(ss.layers)-1] = nil // allow it to be GCed
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ss.layers = ss.layers[:len(ss.layers)-1]
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if ss.lastMaybeNonEmptyResolveCache == len(ss.layers) {
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ss.lastMaybeNonEmptyResolveCache = len(ss.layers) - 1
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}
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}
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func (ss *stateSnaps) mergeLastLayer() {
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last := ss.layers[len(ss.layers)-1]
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nextLast := ss.layers[len(ss.layers)-2]
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for k, v := range last.actors {
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nextLast.actors[k] = v
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}
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for k, v := range last.resolveCache {
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nextLast.resolveCache[k] = v
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}
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ss.dropLayer()
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}
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func (ss *stateSnaps) resolveAddress(addr address.Address) (address.Address, bool) {
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for i := ss.lastMaybeNonEmptyResolveCache; i >= 0; i-- {
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if len(ss.layers[i].resolveCache) == 0 {
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if ss.lastMaybeNonEmptyResolveCache == i {
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ss.lastMaybeNonEmptyResolveCache = i - 1
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}
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continue
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}
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resa, ok := ss.layers[i].resolveCache[addr]
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if ok {
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return resa, true
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}
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}
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return address.Undef, false
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}
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func (ss *stateSnaps) cacheResolveAddress(addr, resa address.Address) {
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ss.layers[len(ss.layers)-1].resolveCache[addr] = resa
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ss.lastMaybeNonEmptyResolveCache = len(ss.layers) - 1
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}
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func (ss *stateSnaps) getActor(addr address.Address) (*types.Actor, error) {
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for i := len(ss.layers) - 1; i >= 0; i-- {
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act, ok := ss.layers[i].actors[addr]
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if ok {
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if act.Delete {
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return nil, types.ErrActorNotFound
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}
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return &act.Act, nil
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}
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}
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return nil, nil
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}
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func (ss *stateSnaps) setActor(addr address.Address, act *types.Actor) {
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ss.layers[len(ss.layers)-1].actors[addr] = streeOp{Act: *act}
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}
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func (ss *stateSnaps) deleteActor(addr address.Address) {
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ss.layers[len(ss.layers)-1].actors[addr] = streeOp{Delete: true}
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}
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// VersionForNetwork returns the state tree version for the given network
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// version.
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func VersionForNetwork(ver network.Version) types.StateTreeVersion {
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if actors.VersionForNetwork(ver) == actors.Version0 {
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return types.StateTreeVersion0
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}
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return types.StateTreeVersion1
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}
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func NewStateTree(cst cbor.IpldStore, ver types.StateTreeVersion) (*StateTree, error) {
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var info cid.Cid
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switch ver {
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case types.StateTreeVersion0:
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// info is undefined
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case types.StateTreeVersion1, types.StateTreeVersion2:
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var err error
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info, err = cst.Put(context.TODO(), new(types.StateInfo0))
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if err != nil {
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return nil, err
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}
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default:
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return nil, xerrors.Errorf("unsupported state tree version: %d", ver)
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}
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store := adt.WrapStore(context.TODO(), cst)
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var hamt adt.Map
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switch ver {
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case types.StateTreeVersion0:
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tree, err := states0.NewTree(store)
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if err != nil {
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return nil, xerrors.Errorf("failed to create state tree: %w", err)
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}
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hamt = tree.Map
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case types.StateTreeVersion1:
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tree, err := states2.NewTree(store)
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if err != nil {
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return nil, xerrors.Errorf("failed to create state tree: %w", err)
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}
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hamt = tree.Map
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case types.StateTreeVersion2:
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tree, err := states3.NewTree(store)
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if err != nil {
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return nil, xerrors.Errorf("failed to create state tree: %w", err)
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}
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hamt = tree.Map
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default:
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return nil, xerrors.Errorf("unsupported state tree version: %d", ver)
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}
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s := &StateTree{
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root: hamt,
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info: info,
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version: ver,
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Store: cst,
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snaps: newStateSnaps(),
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}
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s.lookupIDFun = s.lookupIDinternal
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return s, nil
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}
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func LoadStateTree(cst cbor.IpldStore, c cid.Cid) (*StateTree, error) {
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var root types.StateRoot
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// Try loading as a new-style state-tree (version/actors tuple).
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if err := cst.Get(context.TODO(), c, &root); err != nil {
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// We failed to decode as the new version, must be an old version.
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root.Actors = c
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root.Version = types.StateTreeVersion0
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}
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store := adt.WrapStore(context.TODO(), cst)
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var hamt adt.Map
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switch root.Version {
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case types.StateTreeVersion0:
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tree, err := states0.LoadTree(store, root.Actors)
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if err != nil {
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return nil, xerrors.Errorf("failed to load state tree: %w", err)
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}
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hamt = tree.Map
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case types.StateTreeVersion1:
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tree, err := states2.LoadTree(store, root.Actors)
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if err != nil {
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return nil, xerrors.Errorf("failed to load state tree: %w", err)
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}
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hamt = tree.Map
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case types.StateTreeVersion2:
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tree, err := states3.LoadTree(store, root.Actors)
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if err != nil {
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return nil, xerrors.Errorf("failed to load state tree: %w", err)
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}
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hamt = tree.Map
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default:
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return nil, xerrors.Errorf("unsupported state tree version: %d", root.Version)
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}
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s := &StateTree{
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root: hamt,
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info: root.Info,
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version: root.Version,
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Store: cst,
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snaps: newStateSnaps(),
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}
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s.lookupIDFun = s.lookupIDinternal
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return s, nil
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}
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func (st *StateTree) SetActor(addr address.Address, act *types.Actor) error {
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iaddr, err := st.LookupID(addr)
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if err != nil {
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return xerrors.Errorf("ID lookup failed: %w", err)
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}
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addr = iaddr
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st.snaps.setActor(addr, act)
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return nil
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}
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func (st *StateTree) lookupIDinternal(addr address.Address) (address.Address, error) {
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act, err := st.GetActor(init_.Address)
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if err != nil {
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return address.Undef, xerrors.Errorf("getting init actor: %w", err)
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}
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ias, err := init_.Load(&AdtStore{st.Store}, act)
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if err != nil {
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return address.Undef, xerrors.Errorf("loading init actor state: %w", err)
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}
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a, found, err := ias.ResolveAddress(addr)
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if err == nil && !found {
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err = types.ErrActorNotFound
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}
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if err != nil {
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return address.Undef, xerrors.Errorf("resolve address %s: %w", addr, err)
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}
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return a, err
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}
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// LookupID gets the ID address of this actor's `addr` stored in the `InitActor`.
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func (st *StateTree) LookupID(addr address.Address) (address.Address, error) {
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if addr.Protocol() == address.ID {
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return addr, nil
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}
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resa, ok := st.snaps.resolveAddress(addr)
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if ok {
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return resa, nil
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}
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a, err := st.lookupIDFun(addr)
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if err != nil {
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return a, err
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}
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st.snaps.cacheResolveAddress(addr, a)
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return a, nil
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}
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// GetActor returns the actor from any type of `addr` provided.
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func (st *StateTree) GetActor(addr address.Address) (*types.Actor, error) {
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if addr == address.Undef {
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return nil, fmt.Errorf("GetActor called on undefined address")
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}
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// Transform `addr` to its ID format.
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iaddr, err := st.LookupID(addr)
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if err != nil {
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if xerrors.Is(err, types.ErrActorNotFound) {
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return nil, xerrors.Errorf("resolution lookup failed (%s): %w", addr, err)
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}
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return nil, xerrors.Errorf("address resolution: %w", err)
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}
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addr = iaddr
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snapAct, err := st.snaps.getActor(addr)
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if err != nil {
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return nil, err
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}
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if snapAct != nil {
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return snapAct, nil
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}
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var act types.Actor
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if found, err := st.root.Get(abi.AddrKey(addr), &act); err != nil {
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return nil, xerrors.Errorf("hamt find failed: %w", err)
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} else if !found {
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return nil, types.ErrActorNotFound
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}
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st.snaps.setActor(addr, &act)
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return &act, nil
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}
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func (st *StateTree) DeleteActor(addr address.Address) error {
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if addr == address.Undef {
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return xerrors.Errorf("DeleteActor called on undefined address")
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}
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iaddr, err := st.LookupID(addr)
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if err != nil {
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if xerrors.Is(err, types.ErrActorNotFound) {
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return xerrors.Errorf("resolution lookup failed (%s): %w", addr, err)
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}
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return xerrors.Errorf("address resolution: %w", err)
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}
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addr = iaddr
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_, err = st.GetActor(addr)
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if err != nil {
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return err
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}
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st.snaps.deleteActor(addr)
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return nil
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}
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func (st *StateTree) Flush(ctx context.Context) (cid.Cid, error) {
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ctx, span := trace.StartSpan(ctx, "stateTree.Flush") //nolint:staticcheck
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defer span.End()
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if len(st.snaps.layers) != 1 {
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return cid.Undef, xerrors.Errorf("tried to flush state tree with snapshots on the stack")
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}
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for addr, sto := range st.snaps.layers[0].actors {
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if sto.Delete {
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if err := st.root.Delete(abi.AddrKey(addr)); err != nil {
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return cid.Undef, err
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}
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} else {
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if err := st.root.Put(abi.AddrKey(addr), &sto.Act); err != nil {
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return cid.Undef, err
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}
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}
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}
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root, err := st.root.Root()
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if err != nil {
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return cid.Undef, xerrors.Errorf("failed to flush state-tree hamt: %w", err)
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}
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// If we're version 0, return a raw tree.
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if st.version == types.StateTreeVersion0 {
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return root, nil
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}
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// Otherwise, return a versioned tree.
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return st.Store.Put(ctx, &types.StateRoot{Version: st.version, Actors: root, Info: st.info})
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}
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func (st *StateTree) Snapshot(ctx context.Context) error {
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ctx, span := trace.StartSpan(ctx, "stateTree.SnapShot") //nolint:staticcheck
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defer span.End()
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st.snaps.addLayer()
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return nil
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}
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func (st *StateTree) ClearSnapshot() {
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st.snaps.mergeLastLayer()
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}
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func (st *StateTree) RegisterNewAddress(addr address.Address) (address.Address, error) {
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var out address.Address
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err := st.MutateActor(init_.Address, func(initact *types.Actor) error {
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ias, err := init_.Load(&AdtStore{st.Store}, initact)
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if err != nil {
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return err
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}
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oaddr, err := ias.MapAddressToNewID(addr)
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if err != nil {
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return err
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}
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out = oaddr
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ncid, err := st.Store.Put(context.TODO(), ias)
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if err != nil {
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return err
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}
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initact.Head = ncid
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return nil
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})
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if err != nil {
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return address.Undef, err
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}
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return out, nil
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}
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type AdtStore struct{ cbor.IpldStore }
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func (a *AdtStore) Context() context.Context {
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return context.TODO()
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}
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var _ adt.Store = (*AdtStore)(nil)
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func (st *StateTree) Revert() error {
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st.snaps.dropLayer()
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st.snaps.addLayer()
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return nil
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}
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func (st *StateTree) MutateActor(addr address.Address, f func(*types.Actor) error) error {
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act, err := st.GetActor(addr)
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if err != nil {
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return err
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}
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if err := f(act); err != nil {
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return err
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}
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return st.SetActor(addr, act)
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}
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func (st *StateTree) ForEach(f func(address.Address, *types.Actor) error) error {
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var act types.Actor
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return st.root.ForEach(&act, func(k string) error {
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act := act // copy
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addr, err := address.NewFromBytes([]byte(k))
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if err != nil {
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return xerrors.Errorf("invalid address (%x) found in state tree key: %w", []byte(k), err)
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}
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return f(addr, &act)
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})
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}
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// Version returns the version of the StateTree data structure in use.
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func (st *StateTree) Version() types.StateTreeVersion {
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return st.version
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}
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func Diff(oldTree, newTree *StateTree) (map[string]types.Actor, error) {
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out := map[string]types.Actor{}
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var (
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ncval, ocval cbg.Deferred
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buf = bytes.NewReader(nil)
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)
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if err := newTree.root.ForEach(&ncval, func(k string) error {
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var act types.Actor
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addr, err := address.NewFromBytes([]byte(k))
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if err != nil {
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return xerrors.Errorf("address in state tree was not valid: %w", err)
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}
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found, err := oldTree.root.Get(abi.AddrKey(addr), &ocval)
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if err != nil {
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return err
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}
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if found && bytes.Equal(ocval.Raw, ncval.Raw) {
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return nil // not changed
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}
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buf.Reset(ncval.Raw)
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err = act.UnmarshalCBOR(buf)
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buf.Reset(nil)
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if err != nil {
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return err
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}
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out[addr.String()] = act
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return nil
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}); err != nil {
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return nil, err
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}
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return out, nil
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}
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