lotus/states_failed.go

121 lines
3.7 KiB
Go

package sealing
import (
"bytes"
"fmt"
"github.com/filecoin-project/lotus/chain/types"
"time"
"golang.org/x/xerrors"
"github.com/filecoin-project/lotus/api"
"github.com/filecoin-project/lotus/chain/actors"
"github.com/filecoin-project/lotus/lib/statemachine"
)
const minRetryTime = 1 * time.Minute
func failedCooldown(ctx statemachine.Context, sector SectorInfo) error {
retryStart := time.Unix(int64(sector.Log[len(sector.Log)-1].Timestamp), 0).Add(minRetryTime)
if len(sector.Log) > 0 && !time.Now().After(retryStart) {
log.Infof("%s(%d), waiting %s before retrying", api.SectorStates[sector.State], sector.SectorID, time.Until(retryStart))
select {
case <-time.After(time.Until(retryStart)):
case <-ctx.Context().Done():
return ctx.Context().Err()
}
}
return nil
}
func (m *Sealing) checkPreCommitted(ctx statemachine.Context, sector SectorInfo) (*actors.PreCommittedSector, bool) {
act, err := m.api.StateGetActor(ctx.Context(), m.maddr, types.EmptyTSK)
if err != nil {
log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err)
return nil, true
}
st, err := m.api.ChainReadObj(ctx.Context(), act.Head)
if err != nil {
log.Errorf("handleSealFailed(%d): temp error: %+v", sector.SectorID, err)
return nil, true
}
var state actors.StorageMinerActorState
if err := state.UnmarshalCBOR(bytes.NewReader(st)); err != nil {
log.Errorf("handleSealFailed(%d): temp error: unmarshaling miner state: %+v", sector.SectorID, err)
return nil, true
}
pci, found := state.PreCommittedSectors[fmt.Sprint(sector.SectorID)]
if found {
// TODO: If not expired yet, we can just try reusing sealticket
log.Warnf("sector %d found in miner preseal array", sector.SectorID)
return pci, true
}
return nil, false
}
func (m *Sealing) handleSealFailed(ctx statemachine.Context, sector SectorInfo) error {
if _, is := m.checkPreCommitted(ctx, sector); is {
// TODO: Remove this after we can re-precommit
return nil // noop, for now
}
if err := failedCooldown(ctx, sector); err != nil {
return err
}
return ctx.Send(SectorRetrySeal{})
}
func (m *Sealing) handlePreCommitFailed(ctx statemachine.Context, sector SectorInfo) error {
if err := checkSeal(ctx.Context(), m.maddr, sector, m.api); err != nil {
switch err.(type) {
case *ErrApi:
log.Errorf("handlePreCommitFailed: api error, not proceeding: %+v", err)
return nil
case *ErrBadCommD: // TODO: Should this just back to packing? (not really needed since handleUnsealed will do that too)
return ctx.Send(SectorSealFailed{xerrors.Errorf("bad CommD error: %w", err)})
case *ErrExpiredTicket:
return ctx.Send(SectorSealFailed{xerrors.Errorf("ticket expired error: %w", err)})
default:
return xerrors.Errorf("checkSeal sanity check error: %w", err)
}
}
if pci, is := m.checkPreCommitted(ctx, sector); is && pci != nil {
if sector.PreCommitMessage != nil {
log.Warn("sector %d is precommitted on chain, but we don't have precommit message", sector.SectorID)
return nil // TODO: SeedWait needs this currently
}
if string(pci.Info.CommR) != string(sector.CommR) {
log.Warn("sector %d is precommitted on chain, with different CommR: %x != %x", sector.SectorID, pci.Info.CommR, sector.CommR)
return nil // TODO: remove when the actor allows re-precommit
}
// TODO: we could compare more things, but I don't think we really need to
// CommR tells us that CommD (and CommPs), and the ticket are all matching
if err := failedCooldown(ctx, sector); err != nil {
return err
}
return ctx.Send(SectorRetryWaitSeed{})
}
if sector.PreCommitMessage != nil {
log.Warn("retrying precommit even though the message failed to apply")
}
if err := failedCooldown(ctx, sector); err != nil {
return err
}
return ctx.Send(SectorRetryPreCommit{})
}