e61b9b2a65
- adds the following methods to all generated actor interfaces: - Code() cid.Cid - ActorKey() string - ActorVersion() actorstypes.Version - AllCodes() []cid.Cid
330 lines
8.2 KiB
Go
Generated
330 lines
8.2 KiB
Go
Generated
package market
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import (
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"bytes"
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"fmt"
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"github.com/ipfs/go-cid"
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cbg "github.com/whyrusleeping/cbor-gen"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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actorstypes "github.com/filecoin-project/go-state-types/actors"
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verifregtypes "github.com/filecoin-project/go-state-types/builtin/v9/verifreg"
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market0 "github.com/filecoin-project/specs-actors/actors/builtin/market"
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adt0 "github.com/filecoin-project/specs-actors/actors/util/adt"
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"github.com/filecoin-project/lotus/chain/actors"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/types"
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)
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var _ State = (*state0)(nil)
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func load0(store adt.Store, root cid.Cid) (State, error) {
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out := state0{store: store}
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err := store.Get(store.Context(), root, &out)
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if err != nil {
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return nil, err
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}
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return &out, nil
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}
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func make0(store adt.Store) (State, error) {
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out := state0{store: store}
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ea, err := adt0.MakeEmptyArray(store).Root()
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if err != nil {
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return nil, err
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}
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em, err := adt0.MakeEmptyMap(store).Root()
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if err != nil {
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return nil, err
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}
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out.State = *market0.ConstructState(ea, em, em)
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return &out, nil
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}
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type state0 struct {
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market0.State
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store adt.Store
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}
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func (s *state0) TotalLocked() (abi.TokenAmount, error) {
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fml := types.BigAdd(s.TotalClientLockedCollateral, s.TotalProviderLockedCollateral)
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fml = types.BigAdd(fml, s.TotalClientStorageFee)
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return fml, nil
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}
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func (s *state0) BalancesChanged(otherState State) (bool, error) {
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otherState0, ok := otherState.(*state0)
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if !ok {
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// there's no way to compare different versions of the state, so let's
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// just say that means the state of balances has changed
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return true, nil
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}
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return !s.State.EscrowTable.Equals(otherState0.State.EscrowTable) || !s.State.LockedTable.Equals(otherState0.State.LockedTable), nil
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}
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func (s *state0) StatesChanged(otherState State) (bool, error) {
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otherState0, ok := otherState.(*state0)
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if !ok {
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// there's no way to compare different versions of the state, so let's
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// just say that means the state of balances has changed
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return true, nil
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}
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return !s.State.States.Equals(otherState0.State.States), nil
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}
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func (s *state0) States() (DealStates, error) {
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stateArray, err := adt0.AsArray(s.store, s.State.States)
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if err != nil {
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return nil, err
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}
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return &dealStates0{stateArray}, nil
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}
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func (s *state0) ProposalsChanged(otherState State) (bool, error) {
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otherState0, ok := otherState.(*state0)
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if !ok {
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// there's no way to compare different versions of the state, so let's
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// just say that means the state of balances has changed
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return true, nil
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}
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return !s.State.Proposals.Equals(otherState0.State.Proposals), nil
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}
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func (s *state0) Proposals() (DealProposals, error) {
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proposalArray, err := adt0.AsArray(s.store, s.State.Proposals)
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if err != nil {
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return nil, err
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}
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return &dealProposals0{proposalArray}, nil
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}
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func (s *state0) EscrowTable() (BalanceTable, error) {
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bt, err := adt0.AsBalanceTable(s.store, s.State.EscrowTable)
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if err != nil {
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return nil, err
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}
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return &balanceTable0{bt}, nil
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}
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func (s *state0) LockedTable() (BalanceTable, error) {
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bt, err := adt0.AsBalanceTable(s.store, s.State.LockedTable)
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if err != nil {
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return nil, err
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}
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return &balanceTable0{bt}, nil
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}
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func (s *state0) VerifyDealsForActivation(
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minerAddr address.Address, deals []abi.DealID, currEpoch, sectorExpiry abi.ChainEpoch,
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) (weight, verifiedWeight abi.DealWeight, err error) {
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w, vw, err := market0.ValidateDealsForActivation(&s.State, s.store, deals, minerAddr, sectorExpiry, currEpoch)
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return w, vw, err
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}
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func (s *state0) NextID() (abi.DealID, error) {
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return s.State.NextID, nil
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}
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type balanceTable0 struct {
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*adt0.BalanceTable
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}
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func (bt *balanceTable0) ForEach(cb func(address.Address, abi.TokenAmount) error) error {
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asMap := (*adt0.Map)(bt.BalanceTable)
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var ta abi.TokenAmount
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return asMap.ForEach(&ta, func(key string) error {
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a, err := address.NewFromBytes([]byte(key))
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if err != nil {
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return err
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}
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return cb(a, ta)
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})
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}
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type dealStates0 struct {
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adt.Array
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}
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func (s *dealStates0) Get(dealID abi.DealID) (*DealState, bool, error) {
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var deal0 market0.DealState
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found, err := s.Array.Get(uint64(dealID), &deal0)
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if err != nil {
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return nil, false, err
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}
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if !found {
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return nil, false, nil
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}
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deal := fromV0DealState(deal0)
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return &deal, true, nil
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}
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func (s *dealStates0) ForEach(cb func(dealID abi.DealID, ds DealState) error) error {
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var ds0 market0.DealState
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return s.Array.ForEach(&ds0, func(idx int64) error {
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return cb(abi.DealID(idx), fromV0DealState(ds0))
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})
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}
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func (s *dealStates0) decode(val *cbg.Deferred) (*DealState, error) {
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var ds0 market0.DealState
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if err := ds0.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil {
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return nil, err
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}
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ds := fromV0DealState(ds0)
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return &ds, nil
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}
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func (s *dealStates0) array() adt.Array {
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return s.Array
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}
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func fromV0DealState(v0 market0.DealState) DealState {
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return DealState{
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SectorStartEpoch: v0.SectorStartEpoch,
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LastUpdatedEpoch: v0.LastUpdatedEpoch,
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SlashEpoch: v0.SlashEpoch,
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VerifiedClaim: 0,
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}
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}
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type dealProposals0 struct {
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adt.Array
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}
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func (s *dealProposals0) Get(dealID abi.DealID) (*DealProposal, bool, error) {
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var proposal0 market0.DealProposal
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found, err := s.Array.Get(uint64(dealID), &proposal0)
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if err != nil {
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return nil, false, err
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}
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if !found {
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return nil, false, nil
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}
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proposal, err := fromV0DealProposal(proposal0)
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if err != nil {
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return nil, true, xerrors.Errorf("decoding proposal: %w", err)
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}
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return &proposal, true, nil
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}
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func (s *dealProposals0) ForEach(cb func(dealID abi.DealID, dp DealProposal) error) error {
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var dp0 market0.DealProposal
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return s.Array.ForEach(&dp0, func(idx int64) error {
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dp, err := fromV0DealProposal(dp0)
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if err != nil {
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return xerrors.Errorf("decoding proposal: %w", err)
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}
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return cb(abi.DealID(idx), dp)
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})
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}
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func (s *dealProposals0) decode(val *cbg.Deferred) (*DealProposal, error) {
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var dp0 market0.DealProposal
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if err := dp0.UnmarshalCBOR(bytes.NewReader(val.Raw)); err != nil {
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return nil, err
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}
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dp, err := fromV0DealProposal(dp0)
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if err != nil {
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return nil, err
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}
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return &dp, nil
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}
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func (s *dealProposals0) array() adt.Array {
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return s.Array
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}
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func fromV0DealProposal(v0 market0.DealProposal) (DealProposal, error) {
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label, err := labelFromGoString(v0.Label)
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if err != nil {
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return DealProposal{}, xerrors.Errorf("error setting deal label: %w", err)
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}
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return DealProposal{
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PieceCID: v0.PieceCID,
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PieceSize: v0.PieceSize,
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VerifiedDeal: v0.VerifiedDeal,
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Client: v0.Client,
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Provider: v0.Provider,
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Label: label,
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StartEpoch: v0.StartEpoch,
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EndEpoch: v0.EndEpoch,
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StoragePricePerEpoch: v0.StoragePricePerEpoch,
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ProviderCollateral: v0.ProviderCollateral,
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ClientCollateral: v0.ClientCollateral,
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}, nil
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}
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func (s *state0) GetState() interface{} {
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return &s.State
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}
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var _ PublishStorageDealsReturn = (*publishStorageDealsReturn0)(nil)
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func decodePublishStorageDealsReturn0(b []byte) (PublishStorageDealsReturn, error) {
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var retval market0.PublishStorageDealsReturn
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if err := retval.UnmarshalCBOR(bytes.NewReader(b)); err != nil {
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return nil, xerrors.Errorf("failed to unmarshal PublishStorageDealsReturn: %w", err)
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}
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return &publishStorageDealsReturn0{retval}, nil
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}
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type publishStorageDealsReturn0 struct {
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market0.PublishStorageDealsReturn
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}
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func (r *publishStorageDealsReturn0) IsDealValid(index uint64) (bool, int, error) {
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// PublishStorageDeals only succeeded if all deals were valid in this version of actors
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return true, int(index), nil
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}
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func (r *publishStorageDealsReturn0) DealIDs() ([]abi.DealID, error) {
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return r.IDs, nil
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}
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func (s *state0) GetAllocationIdForPendingDeal(dealId abi.DealID) (verifregtypes.AllocationId, error) {
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return verifregtypes.NoAllocationID, xerrors.Errorf("unsupported before actors v9")
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}
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func (s *state0) ActorKey() string {
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return actors.MarketKey
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}
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func (s *state0) ActorVersion() actorstypes.Version {
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return actorstypes.Version0
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}
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func (s *state0) Code() cid.Cid {
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code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey())
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if !ok {
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panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion()))
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}
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return code
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}
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