ca9448bc11
The actual actors version is v2, not v1. Using Version1 internally was really confusing.
300 lines
7.5 KiB
Go
300 lines
7.5 KiB
Go
package processor
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import (
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"context"
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"time"
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"golang.org/x/sync/errgroup"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/ipfs/go-cid"
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builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin"
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"github.com/filecoin-project/lotus/chain/actors/builtin"
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_init "github.com/filecoin-project/lotus/chain/actors/builtin/init"
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"github.com/filecoin-project/lotus/chain/events/state"
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"github.com/filecoin-project/lotus/chain/types"
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cw_util "github.com/filecoin-project/lotus/cmd/lotus-chainwatch/util"
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)
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func (p *Processor) setupCommonActors() error {
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tx, err := p.db.Begin()
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if err != nil {
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return err
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}
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if _, err := tx.Exec(`
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create table if not exists id_address_map
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(
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id text not null,
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address text not null,
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constraint id_address_map_pk
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primary key (id, address)
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);
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create unique index if not exists id_address_map_id_uindex
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on id_address_map (id);
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create unique index if not exists id_address_map_address_uindex
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on id_address_map (address);
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create table if not exists actors
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(
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id text not null
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constraint id_address_map_actors_id_fk
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references id_address_map (id),
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code text not null,
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head text not null,
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nonce int not null,
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balance text not null,
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stateroot text
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);
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create index if not exists actors_id_index
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on actors (id);
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create index if not exists id_address_map_address_index
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on id_address_map (address);
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create index if not exists id_address_map_id_index
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on id_address_map (id);
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create or replace function actor_tips(epoch bigint)
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returns table (id text,
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code text,
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head text,
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nonce int,
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balance text,
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stateroot text,
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height bigint,
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parentstateroot text) as
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$body$
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select distinct on (id) * from actors
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inner join state_heights sh on sh.parentstateroot = stateroot
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where height < $1
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order by id, height desc;
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$body$ language sql;
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create table if not exists actor_states
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(
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head text not null,
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code text not null,
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state json not null
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);
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create unique index if not exists actor_states_head_code_uindex
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on actor_states (head, code);
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create index if not exists actor_states_head_index
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on actor_states (head);
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create index if not exists actor_states_code_head_index
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on actor_states (head, code);
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`); err != nil {
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return err
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}
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return tx.Commit()
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}
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func (p *Processor) HandleCommonActorsChanges(ctx context.Context, actors map[cid.Cid]ActorTips) error {
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if err := p.storeActorAddresses(ctx, actors); err != nil {
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return err
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}
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grp, _ := errgroup.WithContext(ctx)
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grp.Go(func() error {
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if err := p.storeActorHeads(actors); err != nil {
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return err
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}
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return nil
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})
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grp.Go(func() error {
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if err := p.storeActorStates(actors); err != nil {
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return err
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}
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return nil
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})
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return grp.Wait()
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}
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type UpdateAddresses struct {
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Old state.AddressPair
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New state.AddressPair
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}
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func (p Processor) storeActorAddresses(ctx context.Context, actors map[cid.Cid]ActorTips) error {
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start := time.Now()
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defer func() {
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log.Debugw("Stored Actor Addresses", "duration", time.Since(start).String())
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}()
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addressToID := map[address.Address]address.Address{}
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// HACK until genesis storage is figured out:
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addressToID[builtin2.SystemActorAddr] = builtin2.SystemActorAddr
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addressToID[builtin2.InitActorAddr] = builtin2.InitActorAddr
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addressToID[builtin2.RewardActorAddr] = builtin2.RewardActorAddr
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addressToID[builtin2.CronActorAddr] = builtin2.CronActorAddr
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addressToID[builtin2.StoragePowerActorAddr] = builtin2.StoragePowerActorAddr
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addressToID[builtin2.StorageMarketActorAddr] = builtin2.StorageMarketActorAddr
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addressToID[builtin2.VerifiedRegistryActorAddr] = builtin2.VerifiedRegistryActorAddr
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addressToID[builtin2.BurntFundsActorAddr] = builtin2.BurntFundsActorAddr
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initActor, err := p.node.StateGetActor(ctx, builtin2.InitActorAddr, types.EmptyTSK)
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if err != nil {
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return err
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}
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initActorState, err := _init.Load(cw_util.NewAPIIpldStore(ctx, p.node), initActor)
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if err != nil {
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return err
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}
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// gross..
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if err := initActorState.ForEachActor(func(id abi.ActorID, addr address.Address) error {
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idAddr, err := address.NewIDAddress(uint64(id))
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if err != nil {
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return err
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}
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addressToID[addr] = idAddr
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return nil
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}); err != nil {
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return err
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}
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tx, err := p.db.Begin()
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if err != nil {
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return err
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}
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if _, err := tx.Exec(`
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create temp table iam (like id_address_map excluding constraints) on commit drop;
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`); err != nil {
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return xerrors.Errorf("prep temp: %w", err)
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}
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stmt, err := tx.Prepare(`copy iam (id, address) from STDIN `)
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if err != nil {
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return err
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}
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for a, i := range addressToID {
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if i == address.Undef {
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continue
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}
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if _, err := stmt.Exec(
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i.String(),
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a.String(),
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); err != nil {
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return err
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}
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}
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if err := stmt.Close(); err != nil {
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return err
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}
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// HACK until chain watch can handle reorgs we need to update this table when ID -> PubKey mappings change
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if _, err := tx.Exec(`insert into id_address_map select * from iam on conflict (id) do update set address = EXCLUDED.address`); err != nil {
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log.Warnw("Failed to update id_address_map table, this is a known issue")
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return nil
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}
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return tx.Commit()
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}
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func (p *Processor) storeActorHeads(actors map[cid.Cid]ActorTips) error {
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start := time.Now()
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defer func() {
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log.Debugw("Stored Actor Heads", "duration", time.Since(start).String())
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}()
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// Basic
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tx, err := p.db.Begin()
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if err != nil {
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return err
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}
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if _, err := tx.Exec(`
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create temp table a_tmp (like actors excluding constraints) on commit drop;
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`); err != nil {
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return xerrors.Errorf("prep temp: %w", err)
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}
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stmt, err := tx.Prepare(`copy a_tmp (id, code, head, nonce, balance, stateroot) from stdin `)
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if err != nil {
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return err
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}
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for code, actTips := range actors {
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actorName := code.String()
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if builtin.IsBuiltinActor(code) {
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actorName = builtin.ActorNameByCode(code)
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}
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for _, actorInfo := range actTips {
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for _, a := range actorInfo {
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if _, err := stmt.Exec(a.addr.String(), actorName, a.act.Head.String(), a.act.Nonce, a.act.Balance.String(), a.stateroot.String()); err != nil {
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return err
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}
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}
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}
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}
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if err := stmt.Close(); err != nil {
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return err
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}
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if _, err := tx.Exec(`insert into actors select * from a_tmp on conflict do nothing `); err != nil {
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return xerrors.Errorf("actor put: %w", err)
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}
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return tx.Commit()
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}
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func (p *Processor) storeActorStates(actors map[cid.Cid]ActorTips) error {
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start := time.Now()
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defer func() {
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log.Debugw("Stored Actor States", "duration", time.Since(start).String())
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}()
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// States
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tx, err := p.db.Begin()
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if err != nil {
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return err
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}
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if _, err := tx.Exec(`
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create temp table as_tmp (like actor_states excluding constraints) on commit drop;
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`); err != nil {
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return xerrors.Errorf("prep temp: %w", err)
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}
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stmt, err := tx.Prepare(`copy as_tmp (head, code, state) from stdin `)
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if err != nil {
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return err
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}
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for code, actTips := range actors {
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actorName := code.String()
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if builtin.IsBuiltinActor(code) {
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actorName = builtin.ActorNameByCode(code)
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}
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for _, actorInfo := range actTips {
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for _, a := range actorInfo {
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if _, err := stmt.Exec(a.act.Head.String(), actorName, a.state); err != nil {
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return err
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}
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}
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}
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}
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if err := stmt.Close(); err != nil {
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return err
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}
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if _, err := tx.Exec(`insert into actor_states select * from as_tmp on conflict do nothing `); err != nil {
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return xerrors.Errorf("actor put: %w", err)
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}
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return tx.Commit()
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}
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