package stmgr

import (
	"bytes"
	"context"
	"encoding/binary"
	"runtime"
	"sort"
	"sync"
	"time"

	"github.com/filecoin-project/specs-actors/v5/actors/migration/nv13"

	"github.com/filecoin-project/go-state-types/rt"

	"github.com/filecoin-project/go-address"
	"github.com/filecoin-project/go-state-types/abi"
	"github.com/filecoin-project/go-state-types/big"
	"github.com/filecoin-project/go-state-types/network"
	"github.com/filecoin-project/lotus/blockstore"
	"github.com/filecoin-project/lotus/build"
	"github.com/filecoin-project/lotus/chain/actors/adt"
	"github.com/filecoin-project/lotus/chain/actors/builtin"
	init_ "github.com/filecoin-project/lotus/chain/actors/builtin/init"
	"github.com/filecoin-project/lotus/chain/actors/builtin/multisig"
	"github.com/filecoin-project/lotus/chain/state"
	"github.com/filecoin-project/lotus/chain/store"
	"github.com/filecoin-project/lotus/chain/types"
	"github.com/filecoin-project/lotus/chain/vm"
	builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
	miner0 "github.com/filecoin-project/specs-actors/actors/builtin/miner"
	multisig0 "github.com/filecoin-project/specs-actors/actors/builtin/multisig"
	power0 "github.com/filecoin-project/specs-actors/actors/builtin/power"
	"github.com/filecoin-project/specs-actors/actors/migration/nv3"
	adt0 "github.com/filecoin-project/specs-actors/actors/util/adt"
	"github.com/filecoin-project/specs-actors/v2/actors/migration/nv4"
	"github.com/filecoin-project/specs-actors/v2/actors/migration/nv7"
	"github.com/filecoin-project/specs-actors/v3/actors/migration/nv10"
	"github.com/filecoin-project/specs-actors/v4/actors/migration/nv12"
	"github.com/ipfs/go-cid"
	cbor "github.com/ipfs/go-ipld-cbor"
	"golang.org/x/xerrors"
)

// MigrationCache can be used to cache information used by a migration. This is primarily useful to
// "pre-compute" some migration state ahead of time, and make it accessible in the migration itself.
type MigrationCache interface {
	Write(key string, value cid.Cid) error
	Read(key string) (bool, cid.Cid, error)
	Load(key string, loadFunc func() (cid.Cid, error)) (cid.Cid, error)
}

// MigrationFunc is a migration function run at every upgrade.
//
// - The cache is a per-upgrade cache, pre-populated by pre-migrations.
// - The oldState is the state produced by the upgrade epoch.
// - The returned newState is the new state that will be used by the next epoch.
// - The height is the upgrade epoch height (already executed).
// - The tipset is the tipset for the last non-null block before the upgrade. Do
//   not assume that ts.Height() is the upgrade height.
type MigrationFunc func(
	ctx context.Context,
	sm *StateManager, cache MigrationCache,
	cb ExecMonitor, oldState cid.Cid,
	height abi.ChainEpoch, ts *types.TipSet,
) (newState cid.Cid, err error)

// PreMigrationFunc is a function run _before_ a network upgrade to pre-compute part of the network
// upgrade and speed it up.
type PreMigrationFunc func(
	ctx context.Context,
	sm *StateManager, cache MigrationCache,
	oldState cid.Cid,
	height abi.ChainEpoch, ts *types.TipSet,
) error

// PreMigration describes a pre-migration step to prepare for a network state upgrade. Pre-migrations
// are optimizations, are not guaranteed to run, and may be canceled and/or run multiple times.
type PreMigration struct {
	// PreMigration is the pre-migration function to run at the specified time. This function is
	// run asynchronously and must abort promptly when canceled.
	PreMigration PreMigrationFunc

	// StartWithin specifies that this pre-migration should be started at most StartWithin
	// epochs before the upgrade.
	StartWithin abi.ChainEpoch

	// DontStartWithin specifies that this pre-migration should not be started DontStartWithin
	// epochs before the final upgrade epoch.
	//
	// This should be set such that the pre-migration is likely to complete before StopWithin.
	DontStartWithin abi.ChainEpoch

	// StopWithin specifies that this pre-migration should be stopped StopWithin epochs of the
	// final upgrade epoch.
	StopWithin abi.ChainEpoch
}

type Upgrade struct {
	Height    abi.ChainEpoch
	Network   network.Version
	Expensive bool
	Migration MigrationFunc

	// PreMigrations specifies a set of pre-migration functions to run at the indicated epochs.
	// These functions should fill the given cache with information that can speed up the
	// eventual full migration at the upgrade epoch.
	PreMigrations []PreMigration
}

type UpgradeSchedule []Upgrade

type migrationLogger struct{}

func (ml migrationLogger) Log(level rt.LogLevel, msg string, args ...interface{}) {
	switch level {
	case rt.DEBUG:
		log.Debugf(msg, args...)
	case rt.INFO:
		log.Infof(msg, args...)
	case rt.WARN:
		log.Warnf(msg, args...)
	case rt.ERROR:
		log.Errorf(msg, args...)
	}
}

func DefaultUpgradeSchedule() UpgradeSchedule {
	var us UpgradeSchedule

	updates := []Upgrade{{
		Height:    build.UpgradeBreezeHeight,
		Network:   network.Version1,
		Migration: UpgradeFaucetBurnRecovery,
	}, {
		Height:    build.UpgradeSmokeHeight,
		Network:   network.Version2,
		Migration: nil,
	}, {
		Height:    build.UpgradeIgnitionHeight,
		Network:   network.Version3,
		Migration: UpgradeIgnition,
	}, {
		Height:    build.UpgradeRefuelHeight,
		Network:   network.Version3,
		Migration: UpgradeRefuel,
	}, {
		Height:    build.UpgradeAssemblyHeight,
		Network:   network.Version4,
		Expensive: true,
		Migration: UpgradeActorsV2,
	}, {
		Height:    build.UpgradeTapeHeight,
		Network:   network.Version5,
		Migration: nil,
	}, {
		Height:    build.UpgradeLiftoffHeight,
		Network:   network.Version5,
		Migration: UpgradeLiftoff,
	}, {
		Height:    build.UpgradeKumquatHeight,
		Network:   network.Version6,
		Migration: nil,
	}, {
		Height:    build.UpgradeCalicoHeight,
		Network:   network.Version7,
		Migration: UpgradeCalico,
	}, {
		Height:    build.UpgradePersianHeight,
		Network:   network.Version8,
		Migration: nil,
	}, {
		Height:    build.UpgradeOrangeHeight,
		Network:   network.Version9,
		Migration: nil,
	}, {
		Height:    build.UpgradeTrustHeight,
		Network:   network.Version10,
		Migration: UpgradeActorsV3,
		PreMigrations: []PreMigration{{
			PreMigration:    PreUpgradeActorsV3,
			StartWithin:     120,
			DontStartWithin: 60,
			StopWithin:      35,
		}, {
			PreMigration:    PreUpgradeActorsV3,
			StartWithin:     30,
			DontStartWithin: 15,
			StopWithin:      5,
		}},
		Expensive: true,
	}, {
		Height:    build.UpgradeNorwegianHeight,
		Network:   network.Version11,
		Migration: nil,
	}, {
		Height:    build.UpgradeTurboHeight,
		Network:   network.Version12,
		Migration: UpgradeActorsV4,
		PreMigrations: []PreMigration{{
			PreMigration:    PreUpgradeActorsV4,
			StartWithin:     120,
			DontStartWithin: 60,
			StopWithin:      35,
		}, {
			PreMigration:    PreUpgradeActorsV4,
			StartWithin:     30,
			DontStartWithin: 15,
			StopWithin:      5,
		}},
		Expensive: true,
	}, {
		Height:    build.UpgradeHyperdriveHeight,
		Network:   network.Version13,
		Migration: UpgradeActorsV5,
		PreMigrations: []PreMigration{{
			PreMigration:    PreUpgradeActorsV5,
			StartWithin:     120,
			DontStartWithin: 60,
			StopWithin:      35,
		}, {
			PreMigration:    PreUpgradeActorsV5,
			StartWithin:     30,
			DontStartWithin: 15,
			StopWithin:      5,
		}},
		Expensive: true}}

	for _, u := range updates {
		if u.Height < 0 {
			// upgrade disabled
			continue
		}
		us = append(us, u)
	}
	return us
}

func (us UpgradeSchedule) Validate() error {
	// Make sure each upgrade is valid.
	for _, u := range us {
		if u.Network <= 0 {
			return xerrors.Errorf("cannot upgrade to version <= 0: %d", u.Network)
		}

		for _, m := range u.PreMigrations {
			if m.StartWithin <= 0 {
				return xerrors.Errorf("pre-migration must specify a positive start-within epoch")
			}

			if m.DontStartWithin < 0 || m.StopWithin < 0 {
				return xerrors.Errorf("pre-migration must specify non-negative epochs")
			}

			if m.StartWithin <= m.StopWithin {
				return xerrors.Errorf("pre-migration start-within must come before stop-within")
			}

			// If we have a dont-start-within.
			if m.DontStartWithin != 0 {
				if m.DontStartWithin < m.StopWithin {
					return xerrors.Errorf("pre-migration dont-start-within must come before stop-within")
				}
				if m.StartWithin <= m.DontStartWithin {
					return xerrors.Errorf("pre-migration start-within must come after dont-start-within")
				}
			}
		}
		if !sort.SliceIsSorted(u.PreMigrations, func(i, j int) bool {
			return u.PreMigrations[i].StartWithin > u.PreMigrations[j].StartWithin //nolint:scopelint,gosec
		}) {
			return xerrors.Errorf("pre-migrations must be sorted by start epoch")
		}
	}

	// Make sure the upgrade order makes sense.
	for i := 1; i < len(us); i++ {
		prev := &us[i-1]
		curr := &us[i]
		if !(prev.Network <= curr.Network) {
			return xerrors.Errorf("cannot downgrade from version %d to version %d", prev.Network, curr.Network)
		}
		// Make sure the heights make sense.
		if prev.Height < 0 {
			// Previous upgrade was disabled.
			continue
		}
		if !(prev.Height < curr.Height) {
			return xerrors.Errorf("upgrade heights must be strictly increasing: upgrade %d was at height %d, followed by upgrade %d at height %d", i-1, prev.Height, i, curr.Height)
		}
	}
	return nil
}

func (sm *StateManager) handleStateForks(ctx context.Context, root cid.Cid, height abi.ChainEpoch, cb ExecMonitor, ts *types.TipSet) (cid.Cid, error) {
	retCid := root
	var err error
	u := sm.stateMigrations[height]
	if u != nil && u.upgrade != nil {
		startTime := time.Now()
		log.Warnw("STARTING migration", "height", height, "from", root)
		// Yes, we clone the cache, even for the final upgrade epoch. Why? Reverts. We may
		// have to migrate multiple times.
		tmpCache := u.cache.Clone()
		retCid, err = u.upgrade(ctx, sm, tmpCache, cb, root, height, ts)
		if err != nil {
			log.Errorw("FAILED migration", "height", height, "from", root, "error", err)
			return cid.Undef, err
		}
		// Yes, we update the cache, even for the final upgrade epoch. Why? Reverts. This
		// can save us a _lot_ of time because very few actors will have changed if we
		// do a small revert then need to re-run the migration.
		u.cache.Update(tmpCache)
		log.Warnw("COMPLETED migration",
			"height", height,
			"from", root,
			"to", retCid,
			"duration", time.Since(startTime),
		)
	}

	return retCid, nil
}

func (sm *StateManager) hasExpensiveFork(ctx context.Context, height abi.ChainEpoch) bool {
	_, ok := sm.expensiveUpgrades[height]
	return ok
}

func runPreMigration(ctx context.Context, sm *StateManager, fn PreMigrationFunc, cache *nv10.MemMigrationCache, ts *types.TipSet) {
	height := ts.Height()
	parent := ts.ParentState()

	startTime := time.Now()

	log.Warn("STARTING pre-migration")
	// Clone the cache so we don't actually _update_ it
	// till we're done. Otherwise, if we fail, the next
	// migration to use the cache may assume that
	// certain blocks exist, even if they don't.
	tmpCache := cache.Clone()
	err := fn(ctx, sm, tmpCache, parent, height, ts)
	if err != nil {
		log.Errorw("FAILED pre-migration", "error", err)
		return
	}
	// Finally, if everything worked, update the cache.
	cache.Update(tmpCache)
	log.Warnw("COMPLETED pre-migration", "duration", time.Since(startTime))
}

func (sm *StateManager) preMigrationWorker(ctx context.Context) {
	defer close(sm.shutdown)

	ctx, cancel := context.WithCancel(ctx)
	defer cancel()

	type op struct {
		after    abi.ChainEpoch
		notAfter abi.ChainEpoch
		run      func(ts *types.TipSet)
	}

	var wg sync.WaitGroup
	defer wg.Wait()

	// Turn each pre-migration into an operation in a schedule.
	var schedule []op
	for upgradeEpoch, migration := range sm.stateMigrations {
		cache := migration.cache
		for _, prem := range migration.preMigrations {
			preCtx, preCancel := context.WithCancel(ctx)
			migrationFunc := prem.PreMigration

			afterEpoch := upgradeEpoch - prem.StartWithin
			notAfterEpoch := upgradeEpoch - prem.DontStartWithin
			stopEpoch := upgradeEpoch - prem.StopWithin
			// We can't start after we stop.
			if notAfterEpoch > stopEpoch {
				notAfterEpoch = stopEpoch - 1
			}

			// Add an op to start a pre-migration.
			schedule = append(schedule, op{
				after:    afterEpoch,
				notAfter: notAfterEpoch,

				// TODO: are these values correct?
				run: func(ts *types.TipSet) {
					wg.Add(1)
					go func() {
						defer wg.Done()
						runPreMigration(preCtx, sm, migrationFunc, cache, ts)
					}()
				},
			})

			// Add an op to cancel the pre-migration if it's still running.
			schedule = append(schedule, op{
				after:    stopEpoch,
				notAfter: -1,
				run:      func(ts *types.TipSet) { preCancel() },
			})
		}
	}

	// Then sort by epoch.
	sort.Slice(schedule, func(i, j int) bool {
		return schedule[i].after < schedule[j].after
	})

	// Finally, when the head changes, see if there's anything we need to do.
	//
	// We're intentionally ignoring reorgs as they don't matter for our purposes.
	for change := range sm.cs.SubHeadChanges(ctx) {
		for _, head := range change {
			for len(schedule) > 0 {
				op := &schedule[0]
				if head.Val.Height() < op.after {
					break
				}

				// If we haven't passed the pre-migration height...
				if op.notAfter < 0 || head.Val.Height() < op.notAfter {
					op.run(head.Val)
				}
				schedule = schedule[1:]
			}
		}
	}
}

func doTransfer(tree types.StateTree, from, to address.Address, amt abi.TokenAmount, cb func(trace types.ExecutionTrace)) error {
	fromAct, err := tree.GetActor(from)
	if err != nil {
		return xerrors.Errorf("failed to get 'from' actor for transfer: %w", err)
	}

	fromAct.Balance = types.BigSub(fromAct.Balance, amt)
	if fromAct.Balance.Sign() < 0 {
		return xerrors.Errorf("(sanity) deducted more funds from target account than it had (%s, %s)", from, types.FIL(amt))
	}

	if err := tree.SetActor(from, fromAct); err != nil {
		return xerrors.Errorf("failed to persist from actor: %w", err)
	}

	toAct, err := tree.GetActor(to)
	if err != nil {
		return xerrors.Errorf("failed to get 'to' actor for transfer: %w", err)
	}

	toAct.Balance = types.BigAdd(toAct.Balance, amt)

	if err := tree.SetActor(to, toAct); err != nil {
		return xerrors.Errorf("failed to persist to actor: %w", err)
	}

	if cb != nil {
		// record the transfer in execution traces

		cb(types.ExecutionTrace{
			Msg:        makeFakeMsg(from, to, amt, 0),
			MsgRct:     makeFakeRct(),
			Error:      "",
			Duration:   0,
			GasCharges: nil,
			Subcalls:   nil,
		})
	}

	return nil
}

func UpgradeFaucetBurnRecovery(ctx context.Context, sm *StateManager, _ MigrationCache, em ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	// Some initial parameters
	FundsForMiners := types.FromFil(1_000_000)
	LookbackEpoch := abi.ChainEpoch(32000)
	AccountCap := types.FromFil(0)
	BaseMinerBalance := types.FromFil(20)
	DesiredReimbursementBalance := types.FromFil(5_000_000)

	isSystemAccount := func(addr address.Address) (bool, error) {
		id, err := address.IDFromAddress(addr)
		if err != nil {
			return false, xerrors.Errorf("id address: %w", err)
		}

		if id < 1000 {
			return true, nil
		}
		return false, nil
	}

	minerFundsAlloc := func(pow, tpow abi.StoragePower) abi.TokenAmount {
		return types.BigDiv(types.BigMul(pow, FundsForMiners), tpow)
	}

	// Grab lookback state for account checks
	lbts, err := sm.ChainStore().GetTipsetByHeight(ctx, LookbackEpoch, ts, false)
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to get tipset at lookback height: %w", err)
	}

	lbtree, err := sm.ParentState(lbts)
	if err != nil {
		return cid.Undef, xerrors.Errorf("loading state tree failed: %w", err)
	}

	tree, err := sm.StateTree(root)
	if err != nil {
		return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
	}

	type transfer struct {
		From address.Address
		To   address.Address
		Amt  abi.TokenAmount
	}

	var transfers []transfer
	subcalls := make([]types.ExecutionTrace, 0)
	transferCb := func(trace types.ExecutionTrace) {
		subcalls = append(subcalls, trace)
	}

	// Take all excess funds away, put them into the reserve account
	err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
		switch act.Code {
		case builtin0.AccountActorCodeID, builtin0.MultisigActorCodeID, builtin0.PaymentChannelActorCodeID:
			sysAcc, err := isSystemAccount(addr)
			if err != nil {
				return xerrors.Errorf("checking system account: %w", err)
			}

			if !sysAcc {
				transfers = append(transfers, transfer{
					From: addr,
					To:   builtin.ReserveAddress,
					Amt:  act.Balance,
				})
			}
		case builtin0.StorageMinerActorCodeID:
			var st miner0.State
			if err := sm.ChainStore().ActorStore(ctx).Get(ctx, act.Head, &st); err != nil {
				return xerrors.Errorf("failed to load miner state: %w", err)
			}

			var available abi.TokenAmount
			{
				defer func() {
					if err := recover(); err != nil {
						log.Warnf("Get available balance failed (%s, %s, %s): %s", addr, act.Head, act.Balance, err)
					}
					available = abi.NewTokenAmount(0)
				}()
				// this panics if the miner doesnt have enough funds to cover their locked pledge
				available = st.GetAvailableBalance(act.Balance)
			}

			if !available.IsZero() {
				transfers = append(transfers, transfer{
					From: addr,
					To:   builtin.ReserveAddress,
					Amt:  available,
				})
			}
		}
		return nil
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("foreach over state tree failed: %w", err)
	}

	// Execute transfers from previous step
	for _, t := range transfers {
		if err := doTransfer(tree, t.From, t.To, t.Amt, transferCb); err != nil {
			return cid.Undef, xerrors.Errorf("transfer %s %s->%s failed: %w", t.Amt, t.From, t.To, err)
		}
	}

	// pull up power table to give miners back some funds proportional to their power
	var ps power0.State
	powAct, err := tree.GetActor(builtin0.StoragePowerActorAddr)
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to load power actor: %w", err)
	}

	cst := cbor.NewCborStore(sm.ChainStore().StateBlockstore())
	if err := cst.Get(ctx, powAct.Head, &ps); err != nil {
		return cid.Undef, xerrors.Errorf("failed to get power actor state: %w", err)
	}

	totalPower := ps.TotalBytesCommitted

	var transfersBack []transfer
	// Now, we return some funds to places where they are needed
	err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
		lbact, err := lbtree.GetActor(addr)
		if err != nil {
			if !xerrors.Is(err, types.ErrActorNotFound) {
				return xerrors.Errorf("failed to get actor in lookback state")
			}
		}

		prevBalance := abi.NewTokenAmount(0)
		if lbact != nil {
			prevBalance = lbact.Balance
		}

		switch act.Code {
		case builtin0.AccountActorCodeID, builtin0.MultisigActorCodeID, builtin0.PaymentChannelActorCodeID:
			nbalance := big.Min(prevBalance, AccountCap)
			if nbalance.Sign() != 0 {
				transfersBack = append(transfersBack, transfer{
					From: builtin.ReserveAddress,
					To:   addr,
					Amt:  nbalance,
				})
			}
		case builtin0.StorageMinerActorCodeID:
			var st miner0.State
			if err := sm.ChainStore().ActorStore(ctx).Get(ctx, act.Head, &st); err != nil {
				return xerrors.Errorf("failed to load miner state: %w", err)
			}

			var minfo miner0.MinerInfo
			if err := cst.Get(ctx, st.Info, &minfo); err != nil {
				return xerrors.Errorf("failed to get miner info: %w", err)
			}

			sectorsArr, err := adt0.AsArray(sm.ChainStore().ActorStore(ctx), st.Sectors)
			if err != nil {
				return xerrors.Errorf("failed to load sectors array: %w", err)
			}

			slen := sectorsArr.Length()

			power := types.BigMul(types.NewInt(slen), types.NewInt(uint64(minfo.SectorSize)))

			mfunds := minerFundsAlloc(power, totalPower)
			transfersBack = append(transfersBack, transfer{
				From: builtin.ReserveAddress,
				To:   minfo.Worker,
				Amt:  mfunds,
			})

			// Now make sure to give each miner who had power at the lookback some FIL
			lbact, err := lbtree.GetActor(addr)
			if err == nil {
				var lbst miner0.State
				if err := sm.ChainStore().ActorStore(ctx).Get(ctx, lbact.Head, &lbst); err != nil {
					return xerrors.Errorf("failed to load miner state: %w", err)
				}

				lbsectors, err := adt0.AsArray(sm.ChainStore().ActorStore(ctx), lbst.Sectors)
				if err != nil {
					return xerrors.Errorf("failed to load lb sectors array: %w", err)
				}

				if lbsectors.Length() > 0 {
					transfersBack = append(transfersBack, transfer{
						From: builtin.ReserveAddress,
						To:   minfo.Worker,
						Amt:  BaseMinerBalance,
					})
				}

			} else {
				log.Warnf("failed to get miner in lookback state: %s", err)
			}
		}
		return nil
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("foreach over state tree failed: %w", err)
	}

	for _, t := range transfersBack {
		if err := doTransfer(tree, t.From, t.To, t.Amt, transferCb); err != nil {
			return cid.Undef, xerrors.Errorf("transfer %s %s->%s failed: %w", t.Amt, t.From, t.To, err)
		}
	}

	// transfer all burnt funds back to the reserve account
	burntAct, err := tree.GetActor(builtin0.BurntFundsActorAddr)
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to load burnt funds actor: %w", err)
	}
	if err := doTransfer(tree, builtin0.BurntFundsActorAddr, builtin.ReserveAddress, burntAct.Balance, transferCb); err != nil {
		return cid.Undef, xerrors.Errorf("failed to unburn funds: %w", err)
	}

	// Top up the reimbursement service
	reimbAddr, err := address.NewFromString("t0111")
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to parse reimbursement service address")
	}

	reimb, err := tree.GetActor(reimbAddr)
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to load reimbursement account actor: %w", err)
	}

	difference := types.BigSub(DesiredReimbursementBalance, reimb.Balance)
	if err := doTransfer(tree, builtin.ReserveAddress, reimbAddr, difference, transferCb); err != nil {
		return cid.Undef, xerrors.Errorf("failed to top up reimbursement account: %w", err)
	}

	// Now, a final sanity check to make sure the balances all check out
	total := abi.NewTokenAmount(0)
	err = tree.ForEach(func(addr address.Address, act *types.Actor) error {
		total = types.BigAdd(total, act.Balance)
		return nil
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("checking final state balance failed: %w", err)
	}

	exp := types.FromFil(build.FilBase)
	if !exp.Equals(total) {
		return cid.Undef, xerrors.Errorf("resultant state tree account balance was not correct: %s", total)
	}

	if em != nil {
		// record the transfer in execution traces

		fakeMsg := makeFakeMsg(builtin.SystemActorAddr, builtin.SystemActorAddr, big.Zero(), uint64(epoch))

		if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{
			MessageReceipt: *makeFakeRct(),
			ActorErr:       nil,
			ExecutionTrace: types.ExecutionTrace{
				Msg:        fakeMsg,
				MsgRct:     makeFakeRct(),
				Error:      "",
				Duration:   0,
				GasCharges: nil,
				Subcalls:   subcalls,
			},
			Duration: 0,
			GasCosts: nil,
		}, false); err != nil {
			return cid.Undef, xerrors.Errorf("recording transfers: %w", err)
		}
	}

	return tree.Flush(ctx)
}

func UpgradeIgnition(ctx context.Context, sm *StateManager, _ MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	store := sm.cs.ActorStore(ctx)

	if build.UpgradeLiftoffHeight <= epoch {
		return cid.Undef, xerrors.Errorf("liftoff height must be beyond ignition height")
	}

	nst, err := nv3.MigrateStateTree(ctx, store, root, epoch)
	if err != nil {
		return cid.Undef, xerrors.Errorf("migrating actors state: %w", err)
	}

	tree, err := sm.StateTree(nst)
	if err != nil {
		return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
	}

	err = setNetworkName(ctx, store, tree, "ignition")
	if err != nil {
		return cid.Undef, xerrors.Errorf("setting network name: %w", err)
	}

	split1, err := address.NewFromString("t0115")
	if err != nil {
		return cid.Undef, xerrors.Errorf("first split address: %w", err)
	}

	split2, err := address.NewFromString("t0116")
	if err != nil {
		return cid.Undef, xerrors.Errorf("second split address: %w", err)
	}

	err = resetGenesisMsigs0(ctx, sm, store, tree, build.UpgradeLiftoffHeight)
	if err != nil {
		return cid.Undef, xerrors.Errorf("resetting genesis msig start epochs: %w", err)
	}

	err = splitGenesisMultisig0(ctx, cb, split1, store, tree, 50, epoch, ts)
	if err != nil {
		return cid.Undef, xerrors.Errorf("splitting first msig: %w", err)
	}

	err = splitGenesisMultisig0(ctx, cb, split2, store, tree, 50, epoch, ts)
	if err != nil {
		return cid.Undef, xerrors.Errorf("splitting second msig: %w", err)
	}

	err = nv3.CheckStateTree(ctx, store, nst, epoch, builtin0.TotalFilecoin)
	if err != nil {
		return cid.Undef, xerrors.Errorf("sanity check after ignition upgrade failed: %w", err)
	}

	return tree.Flush(ctx)
}

func UpgradeRefuel(ctx context.Context, sm *StateManager, _ MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {

	store := sm.cs.ActorStore(ctx)
	tree, err := sm.StateTree(root)
	if err != nil {
		return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
	}

	err = resetMultisigVesting0(ctx, store, tree, builtin.SaftAddress, 0, 0, big.Zero())
	if err != nil {
		return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
	}

	err = resetMultisigVesting0(ctx, store, tree, builtin.ReserveAddress, 0, 0, big.Zero())
	if err != nil {
		return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
	}

	err = resetMultisigVesting0(ctx, store, tree, builtin.RootVerifierAddress, 0, 0, big.Zero())
	if err != nil {
		return cid.Undef, xerrors.Errorf("tweaking msig vesting: %w", err)
	}

	return tree.Flush(ctx)
}

func UpgradeActorsV2(ctx context.Context, sm *StateManager, _ MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	buf := blockstore.NewTieredBstore(sm.cs.StateBlockstore(), blockstore.NewMemorySync())
	store := store.ActorStore(ctx, buf)

	info, err := store.Put(ctx, new(types.StateInfo0))
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to create new state info for actors v2: %w", err)
	}

	newHamtRoot, err := nv4.MigrateStateTree(ctx, store, root, epoch, nv4.DefaultConfig())
	if err != nil {
		return cid.Undef, xerrors.Errorf("upgrading to actors v2: %w", err)
	}

	newRoot, err := store.Put(ctx, &types.StateRoot{
		Version: types.StateTreeVersion1,
		Actors:  newHamtRoot,
		Info:    info,
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
	}

	// perform some basic sanity checks to make sure everything still works.
	if newSm, err := state.LoadStateTree(store, newRoot); err != nil {
		return cid.Undef, xerrors.Errorf("state tree sanity load failed: %w", err)
	} else if newRoot2, err := newSm.Flush(ctx); err != nil {
		return cid.Undef, xerrors.Errorf("state tree sanity flush failed: %w", err)
	} else if newRoot2 != newRoot {
		return cid.Undef, xerrors.Errorf("state-root mismatch: %s != %s", newRoot, newRoot2)
	} else if _, err := newSm.GetActor(builtin0.InitActorAddr); err != nil {
		return cid.Undef, xerrors.Errorf("failed to load init actor after upgrade: %w", err)
	}

	{
		from := buf
		to := buf.Read()

		if err := vm.Copy(ctx, from, to, newRoot); err != nil {
			return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
		}
	}

	return newRoot, nil
}

func UpgradeLiftoff(ctx context.Context, sm *StateManager, _ MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	tree, err := sm.StateTree(root)
	if err != nil {
		return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
	}

	err = setNetworkName(ctx, sm.cs.ActorStore(ctx), tree, "mainnet")
	if err != nil {
		return cid.Undef, xerrors.Errorf("setting network name: %w", err)
	}

	return tree.Flush(ctx)
}

func UpgradeCalico(ctx context.Context, sm *StateManager, _ MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	if build.BuildType != build.BuildMainnet {
		return root, nil
	}

	store := sm.cs.ActorStore(ctx)
	var stateRoot types.StateRoot
	if err := store.Get(ctx, root, &stateRoot); err != nil {
		return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
	}

	if stateRoot.Version != types.StateTreeVersion1 {
		return cid.Undef, xerrors.Errorf(
			"expected state root version 1 for calico upgrade, got %d",
			stateRoot.Version,
		)
	}

	newHamtRoot, err := nv7.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, nv7.DefaultConfig())
	if err != nil {
		return cid.Undef, xerrors.Errorf("running nv7 migration: %w", err)
	}

	newRoot, err := store.Put(ctx, &types.StateRoot{
		Version: stateRoot.Version,
		Actors:  newHamtRoot,
		Info:    stateRoot.Info,
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
	}

	// perform some basic sanity checks to make sure everything still works.
	if newSm, err := state.LoadStateTree(store, newRoot); err != nil {
		return cid.Undef, xerrors.Errorf("state tree sanity load failed: %w", err)
	} else if newRoot2, err := newSm.Flush(ctx); err != nil {
		return cid.Undef, xerrors.Errorf("state tree sanity flush failed: %w", err)
	} else if newRoot2 != newRoot {
		return cid.Undef, xerrors.Errorf("state-root mismatch: %s != %s", newRoot, newRoot2)
	} else if _, err := newSm.GetActor(builtin0.InitActorAddr); err != nil {
		return cid.Undef, xerrors.Errorf("failed to load init actor after upgrade: %w", err)
	}

	return newRoot, nil
}

func terminateActor(ctx context.Context, tree *state.StateTree, addr address.Address, em ExecMonitor, epoch abi.ChainEpoch, ts *types.TipSet) error {
	a, err := tree.GetActor(addr)
	if xerrors.Is(err, types.ErrActorNotFound) {
		return types.ErrActorNotFound
	} else if err != nil {
		return xerrors.Errorf("failed to get actor to delete: %w", err)
	}

	var trace types.ExecutionTrace
	if err := doTransfer(tree, addr, builtin.BurntFundsActorAddr, a.Balance, func(t types.ExecutionTrace) {
		trace = t
	}); err != nil {
		return xerrors.Errorf("transferring terminated actor's balance: %w", err)
	}

	if em != nil {
		// record the transfer in execution traces

		fakeMsg := makeFakeMsg(builtin.SystemActorAddr, addr, big.Zero(), uint64(epoch))

		if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{
			MessageReceipt: *makeFakeRct(),
			ActorErr:       nil,
			ExecutionTrace: trace,
			Duration:       0,
			GasCosts:       nil,
		}, false); err != nil {
			return xerrors.Errorf("recording transfers: %w", err)
		}
	}

	err = tree.DeleteActor(addr)
	if err != nil {
		return xerrors.Errorf("deleting actor from tree: %w", err)
	}

	ia, err := tree.GetActor(init_.Address)
	if err != nil {
		return xerrors.Errorf("loading init actor: %w", err)
	}

	ias, err := init_.Load(&state.AdtStore{IpldStore: tree.Store}, ia)
	if err != nil {
		return xerrors.Errorf("loading init actor state: %w", err)
	}

	if err := ias.Remove(addr); err != nil {
		return xerrors.Errorf("deleting entry from address map: %w", err)
	}

	nih, err := tree.Store.Put(ctx, ias)
	if err != nil {
		return xerrors.Errorf("writing new init actor state: %w", err)
	}

	ia.Head = nih

	return tree.SetActor(init_.Address, ia)
}

func UpgradeActorsV3(ctx context.Context, sm *StateManager, cache MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	// Use all the CPUs except 3.
	workerCount := runtime.NumCPU() - 3
	if workerCount <= 0 {
		workerCount = 1
	}

	config := nv10.Config{
		MaxWorkers:        uint(workerCount),
		JobQueueSize:      1000,
		ResultQueueSize:   100,
		ProgressLogPeriod: 10 * time.Second,
	}
	newRoot, err := upgradeActorsV3Common(ctx, sm, cache, root, epoch, ts, config)
	if err != nil {
		return cid.Undef, xerrors.Errorf("migrating actors v3 state: %w", err)
	}

	tree, err := sm.StateTree(newRoot)
	if err != nil {
		return cid.Undef, xerrors.Errorf("getting state tree: %w", err)
	}

	if build.BuildType == build.BuildMainnet {
		err := terminateActor(ctx, tree, build.ZeroAddress, cb, epoch, ts)
		if err != nil && !xerrors.Is(err, types.ErrActorNotFound) {
			return cid.Undef, xerrors.Errorf("deleting zero bls actor: %w", err)
		}

		newRoot, err = tree.Flush(ctx)
		if err != nil {
			return cid.Undef, xerrors.Errorf("flushing state tree: %w", err)
		}
	}

	return newRoot, nil
}

func PreUpgradeActorsV3(ctx context.Context, sm *StateManager, cache MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
	// Use half the CPUs for pre-migration, but leave at least 3.
	workerCount := runtime.NumCPU()
	if workerCount <= 4 {
		workerCount = 1
	} else {
		workerCount /= 2
	}
	config := nv10.Config{MaxWorkers: uint(workerCount)}
	_, err := upgradeActorsV3Common(ctx, sm, cache, root, epoch, ts, config)
	return err
}

func upgradeActorsV3Common(
	ctx context.Context, sm *StateManager, cache MigrationCache,
	root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
	config nv10.Config,
) (cid.Cid, error) {
	buf := blockstore.NewTieredBstore(sm.cs.StateBlockstore(), blockstore.NewMemorySync())
	store := store.ActorStore(ctx, buf)

	// Load the state root.
	var stateRoot types.StateRoot
	if err := store.Get(ctx, root, &stateRoot); err != nil {
		return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
	}

	if stateRoot.Version != types.StateTreeVersion1 {
		return cid.Undef, xerrors.Errorf(
			"expected state root version 1 for actors v3 upgrade, got %d",
			stateRoot.Version,
		)
	}

	// Perform the migration
	newHamtRoot, err := nv10.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
	if err != nil {
		return cid.Undef, xerrors.Errorf("upgrading to actors v3: %w", err)
	}

	// Persist the result.
	newRoot, err := store.Put(ctx, &types.StateRoot{
		Version: types.StateTreeVersion2,
		Actors:  newHamtRoot,
		Info:    stateRoot.Info,
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
	}

	// Persist the new tree.

	{
		from := buf
		to := buf.Read()

		if err := vm.Copy(ctx, from, to, newRoot); err != nil {
			return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
		}
	}

	return newRoot, nil
}

func UpgradeActorsV4(ctx context.Context, sm *StateManager, cache MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	// Use all the CPUs except 3.
	workerCount := runtime.NumCPU() - 3
	if workerCount <= 0 {
		workerCount = 1
	}

	config := nv12.Config{
		MaxWorkers:        uint(workerCount),
		JobQueueSize:      1000,
		ResultQueueSize:   100,
		ProgressLogPeriod: 10 * time.Second,
	}

	newRoot, err := upgradeActorsV4Common(ctx, sm, cache, root, epoch, ts, config)
	if err != nil {
		return cid.Undef, xerrors.Errorf("migrating actors v4 state: %w", err)
	}

	return newRoot, nil
}

func PreUpgradeActorsV4(ctx context.Context, sm *StateManager, cache MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
	// Use half the CPUs for pre-migration, but leave at least 3.
	workerCount := runtime.NumCPU()
	if workerCount <= 4 {
		workerCount = 1
	} else {
		workerCount /= 2
	}
	config := nv12.Config{MaxWorkers: uint(workerCount)}
	_, err := upgradeActorsV4Common(ctx, sm, cache, root, epoch, ts, config)
	return err
}

func upgradeActorsV4Common(
	ctx context.Context, sm *StateManager, cache MigrationCache,
	root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
	config nv12.Config,
) (cid.Cid, error) {
	buf := blockstore.NewTieredBstore(sm.cs.StateBlockstore(), blockstore.NewMemorySync())
	store := store.ActorStore(ctx, buf)

	// Load the state root.
	var stateRoot types.StateRoot
	if err := store.Get(ctx, root, &stateRoot); err != nil {
		return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
	}

	if stateRoot.Version != types.StateTreeVersion2 {
		return cid.Undef, xerrors.Errorf(
			"expected state root version 2 for actors v4 upgrade, got %d",
			stateRoot.Version,
		)
	}

	// Perform the migration
	newHamtRoot, err := nv12.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
	if err != nil {
		return cid.Undef, xerrors.Errorf("upgrading to actors v4: %w", err)
	}

	// Persist the result.
	newRoot, err := store.Put(ctx, &types.StateRoot{
		Version: types.StateTreeVersion3,
		Actors:  newHamtRoot,
		Info:    stateRoot.Info,
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
	}

	// Persist the new tree.

	{
		from := buf
		to := buf.Read()

		if err := vm.Copy(ctx, from, to, newRoot); err != nil {
			return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
		}
	}

	return newRoot, nil
}

func UpgradeActorsV5(ctx context.Context, sm *StateManager, cache MigrationCache, cb ExecMonitor, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) (cid.Cid, error) {
	// Use all the CPUs except 3.
	workerCount := runtime.NumCPU() - 3
	if workerCount <= 0 {
		workerCount = 1
	}

	config := nv13.Config{
		MaxWorkers:        uint(workerCount),
		JobQueueSize:      1000,
		ResultQueueSize:   100,
		ProgressLogPeriod: 10 * time.Second,
	}

	newRoot, err := upgradeActorsV5Common(ctx, sm, cache, root, epoch, ts, config)
	if err != nil {
		return cid.Undef, xerrors.Errorf("migrating actors v5 state: %w", err)
	}

	return newRoot, nil
}

func PreUpgradeActorsV5(ctx context.Context, sm *StateManager, cache MigrationCache, root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet) error {
	// Use half the CPUs for pre-migration, but leave at least 3.
	workerCount := runtime.NumCPU()
	if workerCount <= 4 {
		workerCount = 1
	} else {
		workerCount /= 2
	}
	config := nv13.Config{MaxWorkers: uint(workerCount)}
	_, err := upgradeActorsV5Common(ctx, sm, cache, root, epoch, ts, config)
	return err
}

func upgradeActorsV5Common(
	ctx context.Context, sm *StateManager, cache MigrationCache,
	root cid.Cid, epoch abi.ChainEpoch, ts *types.TipSet,
	config nv13.Config,
) (cid.Cid, error) {
	buf := blockstore.NewTieredBstore(sm.cs.StateBlockstore(), blockstore.NewMemorySync())
	store := store.ActorStore(ctx, buf)

	// Load the state root.
	var stateRoot types.StateRoot
	if err := store.Get(ctx, root, &stateRoot); err != nil {
		return cid.Undef, xerrors.Errorf("failed to decode state root: %w", err)
	}

	if stateRoot.Version != types.StateTreeVersion3 {
		return cid.Undef, xerrors.Errorf(
			"expected state root version 3 for actors v5 upgrade, got %d",
			stateRoot.Version,
		)
	}

	// Perform the migration
	newHamtRoot, err := nv13.MigrateStateTree(ctx, store, stateRoot.Actors, epoch, config, migrationLogger{}, cache)
	if err != nil {
		return cid.Undef, xerrors.Errorf("upgrading to actors v5: %w", err)
	}

	// Persist the result.
	newRoot, err := store.Put(ctx, &types.StateRoot{
		Version: types.StateTreeVersion4,
		Actors:  newHamtRoot,
		Info:    stateRoot.Info,
	})
	if err != nil {
		return cid.Undef, xerrors.Errorf("failed to persist new state root: %w", err)
	}

	// Persist the new tree.

	{
		from := buf
		to := buf.Read()

		if err := vm.Copy(ctx, from, to, newRoot); err != nil {
			return cid.Undef, xerrors.Errorf("copying migrated tree: %w", err)
		}
	}

	return newRoot, nil
}

func setNetworkName(ctx context.Context, store adt.Store, tree *state.StateTree, name string) error {
	ia, err := tree.GetActor(builtin0.InitActorAddr)
	if err != nil {
		return xerrors.Errorf("getting init actor: %w", err)
	}

	initState, err := init_.Load(store, ia)
	if err != nil {
		return xerrors.Errorf("reading init state: %w", err)
	}

	if err := initState.SetNetworkName(name); err != nil {
		return xerrors.Errorf("setting network name: %w", err)
	}

	ia.Head, err = store.Put(ctx, initState)
	if err != nil {
		return xerrors.Errorf("writing new init state: %w", err)
	}

	if err := tree.SetActor(builtin0.InitActorAddr, ia); err != nil {
		return xerrors.Errorf("setting init actor: %w", err)
	}

	return nil
}

func splitGenesisMultisig0(ctx context.Context, em ExecMonitor, addr address.Address, store adt0.Store, tree *state.StateTree, portions uint64, epoch abi.ChainEpoch, ts *types.TipSet) error {
	if portions < 1 {
		return xerrors.Errorf("cannot split into 0 portions")
	}

	mact, err := tree.GetActor(addr)
	if err != nil {
		return xerrors.Errorf("getting msig actor: %w", err)
	}

	mst, err := multisig.Load(store, mact)
	if err != nil {
		return xerrors.Errorf("getting msig state: %w", err)
	}

	signers, err := mst.Signers()
	if err != nil {
		return xerrors.Errorf("getting msig signers: %w", err)
	}

	thresh, err := mst.Threshold()
	if err != nil {
		return xerrors.Errorf("getting msig threshold: %w", err)
	}

	ibal, err := mst.InitialBalance()
	if err != nil {
		return xerrors.Errorf("getting msig initial balance: %w", err)
	}

	se, err := mst.StartEpoch()
	if err != nil {
		return xerrors.Errorf("getting msig start epoch: %w", err)
	}

	ud, err := mst.UnlockDuration()
	if err != nil {
		return xerrors.Errorf("getting msig unlock duration: %w", err)
	}

	pending, err := adt0.MakeEmptyMap(store).Root()
	if err != nil {
		return xerrors.Errorf("failed to create empty map: %w", err)
	}

	newIbal := big.Div(ibal, types.NewInt(portions))
	newState := &multisig0.State{
		Signers:               signers,
		NumApprovalsThreshold: thresh,
		NextTxnID:             0,
		InitialBalance:        newIbal,
		StartEpoch:            se,
		UnlockDuration:        ud,
		PendingTxns:           pending,
	}

	scid, err := store.Put(ctx, newState)
	if err != nil {
		return xerrors.Errorf("storing new state: %w", err)
	}

	newActor := types.Actor{
		Code:    builtin0.MultisigActorCodeID,
		Head:    scid,
		Nonce:   0,
		Balance: big.Zero(),
	}

	i := uint64(0)
	subcalls := make([]types.ExecutionTrace, 0, portions)
	transferCb := func(trace types.ExecutionTrace) {
		subcalls = append(subcalls, trace)
	}

	for i < portions {
		keyAddr, err := makeKeyAddr(addr, i)
		if err != nil {
			return xerrors.Errorf("creating key address: %w", err)
		}

		idAddr, err := tree.RegisterNewAddress(keyAddr)
		if err != nil {
			return xerrors.Errorf("registering new address: %w", err)
		}

		err = tree.SetActor(idAddr, &newActor)
		if err != nil {
			return xerrors.Errorf("setting new msig actor state: %w", err)
		}

		if err := doTransfer(tree, addr, idAddr, newIbal, transferCb); err != nil {
			return xerrors.Errorf("transferring split msig balance: %w", err)
		}

		i++
	}

	if em != nil {
		// record the transfer in execution traces

		fakeMsg := makeFakeMsg(builtin.SystemActorAddr, addr, big.Zero(), uint64(epoch))

		if err := em.MessageApplied(ctx, ts, fakeMsg.Cid(), fakeMsg, &vm.ApplyRet{
			MessageReceipt: *makeFakeRct(),
			ActorErr:       nil,
			ExecutionTrace: types.ExecutionTrace{
				Msg:        fakeMsg,
				MsgRct:     makeFakeRct(),
				Error:      "",
				Duration:   0,
				GasCharges: nil,
				Subcalls:   subcalls,
			},
			Duration: 0,
			GasCosts: nil,
		}, false); err != nil {
			return xerrors.Errorf("recording transfers: %w", err)
		}
	}

	return nil
}

func makeKeyAddr(splitAddr address.Address, count uint64) (address.Address, error) {
	var b bytes.Buffer
	if err := splitAddr.MarshalCBOR(&b); err != nil {
		return address.Undef, xerrors.Errorf("marshalling split address: %w", err)
	}

	if err := binary.Write(&b, binary.BigEndian, count); err != nil {
		return address.Undef, xerrors.Errorf("writing count into a buffer: %w", err)
	}

	if err := binary.Write(&b, binary.BigEndian, []byte("Ignition upgrade")); err != nil {
		return address.Undef, xerrors.Errorf("writing fork name into a buffer: %w", err)
	}

	addr, err := address.NewActorAddress(b.Bytes())
	if err != nil {
		return address.Undef, xerrors.Errorf("create actor address: %w", err)
	}

	return addr, nil
}

// TODO: After the Liftoff epoch, refactor this to use resetMultisigVesting
func resetGenesisMsigs0(ctx context.Context, sm *StateManager, store adt0.Store, tree *state.StateTree, startEpoch abi.ChainEpoch) error {
	gb, err := sm.cs.GetGenesis()
	if err != nil {
		return xerrors.Errorf("getting genesis block: %w", err)
	}

	gts, err := types.NewTipSet([]*types.BlockHeader{gb})
	if err != nil {
		return xerrors.Errorf("getting genesis tipset: %w", err)
	}

	cst := cbor.NewCborStore(sm.cs.StateBlockstore())
	genesisTree, err := state.LoadStateTree(cst, gts.ParentState())
	if err != nil {
		return xerrors.Errorf("loading state tree: %w", err)
	}

	err = genesisTree.ForEach(func(addr address.Address, genesisActor *types.Actor) error {
		if genesisActor.Code == builtin0.MultisigActorCodeID {
			currActor, err := tree.GetActor(addr)
			if err != nil {
				return xerrors.Errorf("loading actor: %w", err)
			}

			var currState multisig0.State
			if err := store.Get(ctx, currActor.Head, &currState); err != nil {
				return xerrors.Errorf("reading multisig state: %w", err)
			}

			currState.StartEpoch = startEpoch

			currActor.Head, err = store.Put(ctx, &currState)
			if err != nil {
				return xerrors.Errorf("writing new multisig state: %w", err)
			}

			if err := tree.SetActor(addr, currActor); err != nil {
				return xerrors.Errorf("setting multisig actor: %w", err)
			}
		}
		return nil
	})

	if err != nil {
		return xerrors.Errorf("iterating over genesis actors: %w", err)
	}

	return nil
}

func resetMultisigVesting0(ctx context.Context, store adt0.Store, tree *state.StateTree, addr address.Address, startEpoch abi.ChainEpoch, duration abi.ChainEpoch, balance abi.TokenAmount) error {
	act, err := tree.GetActor(addr)
	if err != nil {
		return xerrors.Errorf("getting actor: %w", err)
	}

	if !builtin.IsMultisigActor(act.Code) {
		return xerrors.Errorf("actor wasn't msig: %w", err)
	}

	var msigState multisig0.State
	if err := store.Get(ctx, act.Head, &msigState); err != nil {
		return xerrors.Errorf("reading multisig state: %w", err)
	}

	msigState.StartEpoch = startEpoch
	msigState.UnlockDuration = duration
	msigState.InitialBalance = balance

	act.Head, err = store.Put(ctx, &msigState)
	if err != nil {
		return xerrors.Errorf("writing new multisig state: %w", err)
	}

	if err := tree.SetActor(addr, act); err != nil {
		return xerrors.Errorf("setting multisig actor: %w", err)
	}

	return nil
}

func makeFakeMsg(from address.Address, to address.Address, amt abi.TokenAmount, nonce uint64) *types.Message {
	return &types.Message{
		From:  from,
		To:    to,
		Value: amt,
		Nonce: nonce,
	}
}

func makeFakeRct() *types.MessageReceipt {
	return &types.MessageReceipt{
		ExitCode: 0,
		Return:   nil,
		GasUsed:  0,
	}
}