package account import ( "fmt" "github.com/ipfs/go-cid" "github.com/filecoin-project/go-address" actorstypes "github.com/filecoin-project/go-state-types/actors" account4 "github.com/filecoin-project/specs-actors/v4/actors/builtin/account" "github.com/filecoin-project/lotus/chain/actors" "github.com/filecoin-project/lotus/chain/actors/adt" ) var _ State = (*state4)(nil) func load4(store adt.Store, root cid.Cid) (State, error) { out := state4{store: store} err := store.Get(store.Context(), root, &out) if err != nil { return nil, err } return &out, nil } func make4(store adt.Store, addr address.Address) (State, error) { out := state4{store: store} out.State = account4.State{Address: addr} return &out, nil } type state4 struct { account4.State store adt.Store } func (s *state4) PubkeyAddress() (address.Address, error) { return s.Address, nil } func (s *state4) GetState() interface{} { return &s.State } func (s *state4) ActorKey() string { return actors.AccountKey } func (s *state4) ActorVersion() actorstypes.Version { return actorstypes.Version4 } func (s *state4) Code() cid.Cid { code, ok := actors.GetActorCodeID(s.ActorVersion(), s.ActorKey()) if !ok { panic(fmt.Errorf("didn't find actor %v code id for actor version %d", s.ActorKey(), s.ActorVersion())) } return code }