package kit import ( "context" "fmt" "strings" "testing" "time" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/lotus/api" "github.com/filecoin-project/lotus/build" sealing "github.com/filecoin-project/lotus/extern/storage-sealing" "github.com/stretchr/testify/require" ) func PledgeSectors(t *testing.T, ctx context.Context, miner TestMiner, n, existing int, blockNotif <-chan struct{}) { toCheck := StartPledge(t, ctx, miner, n, existing, blockNotif) for len(toCheck) > 0 { flushSealingBatches(t, ctx, miner) states := map[api.SectorState]int{} for n := range toCheck { st, err := miner.SectorsStatus(ctx, n, false) require.NoError(t, err) states[st.State]++ if st.State == api.SectorState(sealing.Proving) { delete(toCheck, n) } if strings.Contains(string(st.State), "Fail") { t.Fatal("sector in a failed state", st.State) } } build.Clock.Sleep(100 * time.Millisecond) fmt.Printf("WaitSeal: %d %+v\n", len(toCheck), states) } } func flushSealingBatches(t *testing.T, ctx context.Context, miner TestMiner) { pcb, err := miner.SectorPreCommitFlush(ctx) require.NoError(t, err) if pcb != nil { fmt.Printf("PRECOMMIT BATCH: %+v\n", pcb) } cb, err := miner.SectorCommitFlush(ctx) require.NoError(t, err) if cb != nil { fmt.Printf("COMMIT BATCH: %+v\n", cb) } } func StartPledge(t *testing.T, ctx context.Context, miner TestMiner, n, existing int, blockNotif <-chan struct{}) map[abi.SectorNumber]struct{} { for i := 0; i < n; i++ { if i%3 == 0 && blockNotif != nil { <-blockNotif t.Log("WAIT") } t.Logf("PLEDGING %d", i) _, err := miner.PledgeSector(ctx) require.NoError(t, err) } for { s, err := miner.SectorsList(ctx) // Note - the test builder doesn't import genesis sectors into FSM require.NoError(t, err) fmt.Printf("Sectors: %d\n", len(s)) if len(s) >= n+existing { break } build.Clock.Sleep(100 * time.Millisecond) } fmt.Printf("All sectors is fsm\n") s, err := miner.SectorsList(ctx) require.NoError(t, err) toCheck := map[abi.SectorNumber]struct{}{} for _, number := range s { toCheck[number] = struct{}{} } return toCheck }