package sealing import ( "bytes" "context" "encoding/json" "fmt" "reflect" "time" "golang.org/x/xerrors" statemachine "github.com/filecoin-project/go-statemachine" "github.com/filecoin-project/specs-actors/actors/abi" ) func (m *Sealing) Plan(events []statemachine.Event, user interface{}) (interface{}, uint64, error) { next, err := m.plan(events, user.(*SectorInfo)) if err != nil || next == nil { return nil, uint64(len(events)), err } return func(ctx statemachine.Context, si SectorInfo) error { err := next(ctx, si) if err != nil { log.Errorf("unhandled sector error (%d): %+v", si.SectorNumber, err) return nil } return nil }, uint64(len(events)), nil // TODO: This processed event count is not very correct } var fsmPlanners = map[SectorState]func(events []statemachine.Event, state *SectorInfo) error{ // Sealing UndefinedSectorState: planOne( on(SectorStart{}, Empty), on(SectorStartCC{}, Packing), ), Empty: planOne(on(SectorAddPiece{}, WaitDeals)), WaitDeals: planOne( on(SectorAddPiece{}, WaitDeals), on(SectorStartPacking{}, Packing), ), Packing: planOne(on(SectorPacked{}, PreCommit1)), PreCommit1: planOne( on(SectorPreCommit1{}, PreCommit2), on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed), on(SectorPackingFailed{}, PackingFailed), ), PreCommit2: planOne( on(SectorPreCommit2{}, PreCommitting), on(SectorSealPreCommit2Failed{}, SealPreCommit2Failed), on(SectorPackingFailed{}, PackingFailed), ), PreCommitting: planOne( on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed), on(SectorPreCommitted{}, PreCommitWait), on(SectorChainPreCommitFailed{}, PreCommitFailed), on(SectorPreCommitLanded{}, WaitSeed), ), PreCommitWait: planOne( on(SectorChainPreCommitFailed{}, PreCommitFailed), on(SectorPreCommitLanded{}, WaitSeed), ), WaitSeed: planOne( on(SectorSeedReady{}, Committing), on(SectorChainPreCommitFailed{}, PreCommitFailed), ), Committing: planCommitting, CommitWait: planOne( on(SectorProving{}, FinalizeSector), on(SectorCommitFailed{}, CommitFailed), ), FinalizeSector: planOne( on(SectorFinalized{}, Proving), on(SectorFinalizeFailed{}, FinalizeFailed), ), // Sealing errors SealPreCommit1Failed: planOne( on(SectorRetrySealPreCommit1{}, PreCommit1), ), SealPreCommit2Failed: planOne( on(SectorRetrySealPreCommit1{}, PreCommit1), on(SectorRetrySealPreCommit2{}, PreCommit2), ), PreCommitFailed: planOne( on(SectorRetryPreCommit{}, PreCommitting), on(SectorRetryWaitSeed{}, WaitSeed), on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed), on(SectorPreCommitLanded{}, WaitSeed), ), ComputeProofFailed: planOne( on(SectorRetryComputeProof{}, Committing), on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed), ), CommitFailed: planOne( on(SectorSealPreCommit1Failed{}, SealPreCommit1Failed), on(SectorRetryWaitSeed{}, WaitSeed), on(SectorRetryComputeProof{}, Committing), on(SectorRetryInvalidProof{}, Committing), on(SectorRetryPreCommitWait{}, PreCommitWait), ), FinalizeFailed: planOne( on(SectorRetryFinalize{}, FinalizeSector), ), // Post-seal Proving: planOne( on(SectorFaultReported{}, FaultReported), on(SectorFaulty{}, Faulty), on(SectorRemove{}, Removing), ), Removing: planOne( on(SectorRemoved{}, Removed), on(SectorRemoveFailed{}, RemoveFailed), ), Faulty: planOne( on(SectorFaultReported{}, FaultReported), ), FaultedFinal: final, Removed: final, } func (m *Sealing) plan(events []statemachine.Event, state *SectorInfo) (func(statemachine.Context, SectorInfo) error, error) { ///// // First process all events for _, event := range events { e, err := json.Marshal(event) if err != nil { log.Errorf("marshaling event for logging: %+v", err) continue } l := Log{ Timestamp: uint64(time.Now().Unix()), Message: string(e), Kind: fmt.Sprintf("event;%T", event.User), } if err, iserr := event.User.(xerrors.Formatter); iserr { l.Trace = fmt.Sprintf("%+v", err) } state.Log = append(state.Log, l) } p := fsmPlanners[state.State] if p == nil { return nil, xerrors.Errorf("planner for state %s not found", state.State) } if err := p(events, state); err != nil { return nil, xerrors.Errorf("running planner for state %s failed: %w", state.State, err) } ///// // Now decide what to do next /* * Empty <- incoming deals | | | v *<- WaitDeals <- incoming deals | | | v *<- Packing <- incoming committed capacity | | | v *<- PreCommit1 <--> SealPreCommit1Failed | | ^ ^^ | | *----------++----\ | v v || | *<- PreCommit2 --------++--> SealPreCommit2Failed | | || | v /-------/| * PreCommitting <-----+---> PreCommitFailed | | | ^ | v | | *<- WaitSeed -----------+-----/ | ||| ^ | | ||| \--------*-----/ | ||| | | vvv v----+----> ComputeProofFailed *<- Committing | | | ^--> CommitFailed | v ^ *<- CommitWait ---/ | | | v | FinalizeSector <--> FinalizeFailed | | | v *<- Proving | v FailedUnrecoverable UndefinedSectorState <- ¯\_(ツ)_/¯ | ^ *---------------------/ */ switch state.State { // Happy path case Empty: fallthrough case WaitDeals: log.Infof("Waiting for deals %d", state.SectorNumber) case Packing: return m.handlePacking, nil case PreCommit1: return m.handlePreCommit1, nil case PreCommit2: return m.handlePreCommit2, nil case PreCommitting: return m.handlePreCommitting, nil case PreCommitWait: return m.handlePreCommitWait, nil case WaitSeed: return m.handleWaitSeed, nil case Committing: return m.handleCommitting, nil case CommitWait: return m.handleCommitWait, nil case FinalizeSector: return m.handleFinalizeSector, nil // Handled failure modes case SealPreCommit1Failed: return m.handleSealPrecommit1Failed, nil case SealPreCommit2Failed: return m.handleSealPrecommit2Failed, nil case PreCommitFailed: return m.handlePreCommitFailed, nil case ComputeProofFailed: return m.handleComputeProofFailed, nil case CommitFailed: return m.handleCommitFailed, nil case FinalizeFailed: return m.handleFinalizeFailed, nil // Post-seal case Proving: return m.handleProvingSector, nil case Removing: return m.handleRemoving, nil // Faults case Faulty: return m.handleFaulty, nil case FaultReported: return m.handleFaultReported, nil // Fatal errors case UndefinedSectorState: log.Error("sector update with undefined state!") case FailedUnrecoverable: log.Errorf("sector %d failed unrecoverably", state.SectorNumber) default: log.Errorf("unexpected sector update state: %s", state.State) } return nil, nil } func planCommitting(events []statemachine.Event, state *SectorInfo) error { for _, event := range events { switch e := event.User.(type) { case globalMutator: if e.applyGlobal(state) { return nil } case SectorCommitted: // the normal case e.apply(state) state.State = CommitWait case SectorSeedReady: // seed changed :/ if e.SeedEpoch == state.SeedEpoch && bytes.Equal(e.SeedValue, state.SeedValue) { log.Warnf("planCommitting: got SectorSeedReady, but the seed didn't change") continue // or it didn't! } log.Warnf("planCommitting: commit Seed changed") e.apply(state) state.State = Committing return nil case SectorComputeProofFailed: state.State = ComputeProofFailed case SectorSealPreCommit1Failed: state.State = CommitFailed case SectorCommitFailed: state.State = CommitFailed default: return xerrors.Errorf("planCommitting got event of unknown type %T, events: %+v", event.User, events) } } return nil } func (m *Sealing) restartSectors(ctx context.Context) error { trackedSectors, err := m.ListSectors() if err != nil { log.Errorf("loading sector list: %+v", err) } for _, sector := range trackedSectors { if err := m.sectors.Send(uint64(sector.SectorNumber), SectorRestart{}); err != nil { log.Errorf("restarting sector %d: %+v", sector.SectorNumber, err) } } // TODO: Grab on-chain sector set and diff with trackedSectors return nil } func (m *Sealing) ForceSectorState(ctx context.Context, id abi.SectorNumber, state SectorState) error { return m.sectors.Send(id, SectorForceState{state}) } func final(events []statemachine.Event, state *SectorInfo) error { return xerrors.Errorf("didn't expect any events in state %s, got %+v", state.State, events) } func on(mut mutator, next SectorState) func() (mutator, SectorState) { return func() (mutator, SectorState) { return mut, next } } func planOne(ts ...func() (mut mutator, next SectorState)) func(events []statemachine.Event, state *SectorInfo) error { return func(events []statemachine.Event, state *SectorInfo) error { if len(events) != 1 { for _, event := range events { if gm, ok := event.User.(globalMutator); ok { gm.applyGlobal(state) return nil } } return xerrors.Errorf("planner for state %s only has a plan for a single event only, got %+v", state.State, events) } if gm, ok := events[0].User.(globalMutator); ok { gm.applyGlobal(state) return nil } for _, t := range ts { mut, next := t() if reflect.TypeOf(events[0].User) != reflect.TypeOf(mut) { continue } if err, iserr := events[0].User.(error); iserr { log.Warnf("sector %d got error event %T: %+v", state.SectorNumber, events[0].User, err) } events[0].User.(mutator).apply(state) state.State = next return nil } _, ok := events[0].User.(Ignorable) if ok { return nil } return xerrors.Errorf("planner for state %s received unexpected event %T (%+v)", state.State, events[0].User, events[0]) } }