package paych import ( "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" big "github.com/filecoin-project/go-state-types/big" "github.com/filecoin-project/go-state-types/cbor" v0builtin "github.com/filecoin-project/specs-actors/actors/builtin" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/types" ) // Load returns an abstract copy of payment channel state, irregardless of actor version func Load(store adt.Store, act *types.Actor) (State, error) { switch act.Code { case v0builtin.PaymentChannelActorCodeID: out := v0State{store: store} err := store.Get(store.Context(), act.Head, &out) if err != nil { return nil, err } return &out, nil } return nil, xerrors.Errorf("unknown actor code %s", act.Code) } // State is an abstract version of payment channel state that works across // versions type State interface { cbor.Marshaler // Channel owner, who has funded the actor From() address.Address // Recipient of payouts from channel To() address.Address // Height at which the channel can be `Collected` SettlingAt() abi.ChainEpoch // Amount successfully redeemed through the payment channel, paid out on `Collect()` ToSend() abi.TokenAmount // Get total number of lanes LaneCount() (uint64, error) // Iterate lane states ForEachLaneState(cb func(idx uint64, dl LaneState) error) error } // LaneState is an abstract copy of the state of a single lane type LaneState interface { Redeemed() big.Int Nonce() uint64 }