package build import ( "math/big" "github.com/libp2p/go-libp2p-core/protocol" "github.com/filecoin-project/lotus/node/modules/dtypes" ) // Core network constants func BlocksTopic(netName dtypes.NetworkName) string { return "/fil/blocks/" + string(netName) } func MessagesTopic(netName dtypes.NetworkName) string { return "/fil/msgs/" + string(netName) } func DhtProtocolName(netName dtypes.NetworkName) protocol.ID { return protocol.ID("/fil/kad/" + string(netName)) } // ///// // Storage const UnixfsChunkSize uint64 = 1 << 20 const UnixfsLinksPerLevel = 1024 const SectorChallengeRatioDiv = 25 // ///// // Payments // Epochs const PaymentChannelClosingDelay = 6 * 60 * 60 / BlockDelay // six hours // ///// // Consensus / Network // Seconds const AllowableClockDrift = 1 // Epochs const ForkLengthThreshold = Finality // Blocks (e) const BlocksPerEpoch = 5 // Epochs const Finality = 500 // constants for Weight calculation // The ratio of weight contributed by short-term vs long-term factors in a given round const WRatioNum = int64(1) const WRatioDen = 2 // ///// // Proofs // Epochs const FallbackPoStConfidence = 6 // Epochs const SealRandomnessLookback = Finality // Epochs const SealRandomnessLookbackLimit = SealRandomnessLookback + 2000 // TODO: Get from spec specs-actors // Maximum lookback that randomness can be sourced from for a seal proof submission const MaxSealLookback = SealRandomnessLookbackLimit + 2000 // TODO: Get from specs-actors // ///// // Mining // Epochs const EcRandomnessLookback = Finality // ///// // Devnet settings const TotalFilecoin = 2_000_000_000 const MiningRewardTotal = 1_400_000_000 const FilecoinPrecision = 1_000_000_000_000_000_000 var InitialRewardBalance *big.Int // TODO: Move other important consts here func init() { InitialRewardBalance = big.NewInt(MiningRewardTotal) InitialRewardBalance = InitialRewardBalance.Mul(InitialRewardBalance, big.NewInt(FilecoinPrecision)) } // Sync const BadBlockCacheSize = 1 << 15 // assuming 4000 messages per round, this lets us not lose any messages across a // 10 block reorg. const BlsSignatureCacheSize = 40000 // /////// // Limits const BlockMessageLimit = 512