package init import ( "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/go-state-types/cbor" builtin0 "github.com/filecoin-project/specs-actors/actors/builtin" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/types" "github.com/filecoin-project/lotus/node/modules/dtypes" ) var Address = builtin0.InitActorAddr func Load(store adt.Store, act *types.Actor) (State, error) { switch act.Code { case builtin0.InitActorCodeID: out := state0{store: store} err := store.Get(store.Context(), act.Head, &out) if err != nil { return nil, err } return &out, nil } return nil, xerrors.Errorf("unknown actor code %s", act.Code) } type State interface { cbor.Marshaler ResolveAddress(address address.Address) (address.Address, bool, error) MapAddressToNewID(address address.Address) (address.Address, error) NetworkName() (dtypes.NetworkName, error) ForEachActor(func(id abi.ActorID, address address.Address) error) error // Remove exists to support tooling that manipulates state for testing. // It should not be used in production code, as init actor entries are // immutable. Remove(addrs ...address.Address) error }