package blockbuilder import ( "context" "math" "github.com/filecoin-project/lotus/chain/consensus/filcns" "go.uber.org/zap" "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/go-state-types/network" "github.com/filecoin-project/lotus/build" "github.com/filecoin-project/lotus/chain/actors" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/actors/builtin" "github.com/filecoin-project/lotus/chain/actors/builtin/account" lrand "github.com/filecoin-project/lotus/chain/rand" "github.com/filecoin-project/lotus/chain/state" "github.com/filecoin-project/lotus/chain/stmgr" "github.com/filecoin-project/lotus/chain/types" "github.com/filecoin-project/lotus/chain/vm" ) const ( // 0.25 is the default, but the number below is from the network. gasOverestimation = 1.0 / 0.808 // The number of expected blocks in a tipset. We use this to determine how much gas a tipset // has. // 5 per tipset, but we effectively get 4 blocks worth of messages. expectedBlocks = 4 // TODO: This will produce invalid blocks but it will accurately model the amount of gas // we're willing to use per-tipset. // A more correct approach would be to produce 5 blocks. We can do that later. targetGas = build.BlockGasTarget * expectedBlocks ) type BlockBuilder struct { ctx context.Context logger *zap.SugaredLogger parentTs *types.TipSet parentSt *state.StateTree vm *vm.VM sm *stmgr.StateManager gasTotal int64 messages []*types.Message } // NewBlockBuilder constructs a new block builder from the parent state. Use this to pack a block // with messages. // // NOTE: The context applies to the life of the block builder itself (but does not need to be canceled). func NewBlockBuilder(ctx context.Context, logger *zap.SugaredLogger, sm *stmgr.StateManager, parentTs *types.TipSet) (*BlockBuilder, error) { parentState, _, err := sm.TipSetState(ctx, parentTs) if err != nil { return nil, err } parentSt, err := sm.StateTree(parentState) if err != nil { return nil, err } bb := &BlockBuilder{ ctx: ctx, logger: logger.With("epoch", parentTs.Height()+1), sm: sm, parentTs: parentTs, parentSt: parentSt, } // Then we construct a VM to execute messages for gas estimation. // // Most parts of this VM are "real" except: // 1. We don't charge a fee. // 2. The runtime has "fake" proof logic. // 3. We don't actually save any of the results. r := lrand.NewStateRand(sm.ChainStore(), parentTs.Cids(), sm.Beacon(), sm.GetNetworkVersion) vmopt := &vm.VMOpts{ StateBase: parentState, Epoch: parentTs.Height() + 1, Rand: r, Bstore: sm.ChainStore().StateBlockstore(), Actors: filcns.NewActorRegistry(), Syscalls: sm.VMSys(), CircSupplyCalc: sm.GetVMCirculatingSupply, NetworkVersion: sm.GetNetworkVersion(ctx, parentTs.Height()+1), BaseFee: abi.NewTokenAmount(0), LookbackState: stmgr.LookbackStateGetterForTipset(sm, parentTs), } bb.vm, err = vm.NewVM(bb.ctx, vmopt) if err != nil { return nil, err } return bb, nil } // PushMessages tries to push the specified message into the block. // // 1. All messages will be executed in-order. // 2. Gas computation & nonce selection will be handled internally. // 3. The base-fee is 0 so the sender does not need funds. // 4. As usual, the sender must be an account (any account). // 5. If the message fails to execute, this method will fail. // // Returns ErrOutOfGas when out of gas. Check BlockBuilder.GasRemaining and try pushing a cheaper // message. func (bb *BlockBuilder) PushMessage(msg *types.Message) (*types.MessageReceipt, error) { if bb.gasTotal >= targetGas { return nil, new(ErrOutOfGas) } st := bb.StateTree() store := bb.ActorStore() // Copy the message before we start mutating it. msgCpy := *msg msg = &msgCpy actor, err := st.GetActor(msg.From) if err != nil { return nil, err } if !builtin.IsAccountActor(actor.Code) { return nil, xerrors.Errorf( "messags may only be sent from account actors, got message from %s (%s)", msg.From, builtin.ActorNameByCode(actor.Code), ) } msg.Nonce = actor.Nonce if msg.From.Protocol() == address.ID { state, err := account.Load(store, actor) if err != nil { return nil, err } msg.From, err = state.PubkeyAddress() if err != nil { return nil, err } } // TODO: Our gas estimation is broken for payment channels due to horrible hacks in // gasEstimateGasLimit. if msg.Value == types.EmptyInt { msg.Value = abi.NewTokenAmount(0) } msg.GasPremium = abi.NewTokenAmount(0) msg.GasFeeCap = abi.NewTokenAmount(0) msg.GasLimit = build.BlockGasTarget // We manually snapshot so we can revert nonce changes, etc. on failure. err = st.Snapshot(bb.ctx) if err != nil { return nil, xerrors.Errorf("failed to take a snapshot while estimating message gas: %w", err) } defer st.ClearSnapshot() ret, err := bb.vm.ApplyMessage(bb.ctx, msg) if err != nil { _ = st.Revert() return nil, err } if ret.ActorErr != nil { _ = st.Revert() return nil, ret.ActorErr } // Sometimes there are bugs. Let's catch them. if ret.GasUsed == 0 { _ = st.Revert() return nil, xerrors.Errorf("used no gas %v -> %v", msg, ret) } // Update the gas limit taking overestimation into account. msg.GasLimit = int64(math.Ceil(float64(ret.GasUsed) * gasOverestimation)) // Did we go over? Yes, revert. newTotal := bb.gasTotal + msg.GasLimit if newTotal > targetGas { _ = st.Revert() return nil, &ErrOutOfGas{Available: targetGas - bb.gasTotal, Required: msg.GasLimit} } bb.gasTotal = newTotal bb.messages = append(bb.messages, msg) return &ret.MessageReceipt, nil } // ActorStore returns the VM's current (pending) blockstore. func (bb *BlockBuilder) ActorStore() adt.Store { return bb.vm.ActorStore(bb.ctx) } // StateTree returns the VM's current (pending) state-tree. This includes any changes made by // successfully pushed messages. // // You probably want ParentStateTree func (bb *BlockBuilder) StateTree() *state.StateTree { return bb.vm.StateTree().(*state.StateTree) } // ParentStateTree returns the parent state-tree (not the paren't tipset's parent state-tree). func (bb *BlockBuilder) ParentStateTree() *state.StateTree { return bb.parentSt } // StateTreeByHeight will return a state-tree up through and including the current in-progress // epoch. // // NOTE: This will return the state after the given epoch, not the parent state for the epoch. func (bb *BlockBuilder) StateTreeByHeight(epoch abi.ChainEpoch) (*state.StateTree, error) { now := bb.Height() if epoch > now { return nil, xerrors.Errorf( "cannot load state-tree from future: %d > %d", epoch, bb.Height(), ) } else if epoch <= 0 { return nil, xerrors.Errorf( "cannot load state-tree: epoch %d <= 0", epoch, ) } // Manually handle "now" and "previous". switch epoch { case now: return bb.StateTree(), nil case now - 1: return bb.ParentStateTree(), nil } // Get the tipset of the block _after_ the target epoch so we can use its parent state. targetTs, err := bb.sm.ChainStore().GetTipsetByHeight(bb.ctx, epoch+1, bb.parentTs, false) if err != nil { return nil, err } return bb.sm.StateTree(targetTs.ParentState()) } // Messages returns all messages currently packed into the next block. // 1. DO NOT modify the slice, copy it. // 2. DO NOT retain the slice, copy it. func (bb *BlockBuilder) Messages() []*types.Message { return bb.messages } // GasRemaining returns the amount of remaining gas in the next block. func (bb *BlockBuilder) GasRemaining() int64 { return targetGas - bb.gasTotal } // ParentTipSet returns the parent tipset. func (bb *BlockBuilder) ParentTipSet() *types.TipSet { return bb.parentTs } // Height returns the epoch for the target block. func (bb *BlockBuilder) Height() abi.ChainEpoch { return bb.parentTs.Height() + 1 } // NetworkVersion returns the network version for the target block. func (bb *BlockBuilder) NetworkVersion() network.Version { return bb.sm.GetNetworkVersion(bb.ctx, bb.Height()) } // StateManager returns the stmgr.StateManager. func (bb *BlockBuilder) StateManager() *stmgr.StateManager { return bb.sm } // ActorsVersion returns the actors version for the target block. func (bb *BlockBuilder) ActorsVersion() (actors.Version, error) { return actors.VersionForNetwork(bb.NetworkVersion()) } func (bb *BlockBuilder) L() *zap.SugaredLogger { return bb.logger }