package aerrors import ( "fmt" "golang.org/x/xerrors" "github.com/filecoin-project/go-state-types/exitcode" ) func IsFatal(err ActorError) bool { return err != nil && err.IsFatal() } func RetCode(err ActorError) exitcode.ExitCode { if err == nil { return 0 } return err.RetCode() } type internalActorError interface { ActorError FormatError(p xerrors.Printer) (next error) Unwrap() error } type ActorError interface { error IsFatal() bool RetCode() exitcode.ExitCode } type actorError struct { fatal bool retCode exitcode.ExitCode msg string frame xerrors.Frame err error } func (e *actorError) IsFatal() bool { return e.fatal } func (e *actorError) RetCode() exitcode.ExitCode { return e.retCode } func (e *actorError) Error() string { return fmt.Sprint(e) } func (e *actorError) Format(s fmt.State, v rune) { xerrors.FormatError(e, s, v) } func (e *actorError) FormatError(p xerrors.Printer) (next error) { p.Print(e.msg) if e.fatal { p.Print(" (FATAL)") } else { p.Printf(" (RetCode=%d)", e.retCode) } e.frame.Format(p) return e.err } func (e *actorError) Unwrap() error { return e.err } var _ internalActorError = (*actorError)(nil)