package state import ( "testing" actors "github.com/filecoin-project/lotus/chain/actors" address "github.com/filecoin-project/lotus/chain/address" "github.com/filecoin-project/lotus/chain/types" hamt "github.com/ipfs/go-hamt-ipld" ) func BenchmarkStateTreeSet(b *testing.B) { cst := hamt.NewCborStore() st, err := NewStateTree(cst) if err != nil { b.Fatal(err) } b.ResetTimer() b.ReportAllocs() for i := 0; i < b.N; i++ { a, err := address.NewIDAddress(uint64(i)) if err != nil { b.Fatal(err) } err = st.SetActor(a, &types.Actor{ Balance: types.NewInt(1258812523), Code: actors.StorageMinerCodeCid, Head: actors.AccountCodeCid, Nonce: uint64(i), }) if err != nil { b.Fatal(err) } } } func BenchmarkStateTreeSetFlush(b *testing.B) { cst := hamt.NewCborStore() st, err := NewStateTree(cst) if err != nil { b.Fatal(err) } b.ResetTimer() b.ReportAllocs() for i := 0; i < b.N; i++ { a, err := address.NewIDAddress(uint64(i)) if err != nil { b.Fatal(err) } err = st.SetActor(a, &types.Actor{ Balance: types.NewInt(1258812523), Code: actors.StorageMinerCodeCid, Head: actors.AccountCodeCid, Nonce: uint64(i), }) if err != nil { b.Fatal(err) } if _, err := st.Flush(); err != nil { b.Fatal(err) } } } func BenchmarkStateTree10kGetActor(b *testing.B) { cst := hamt.NewCborStore() st, err := NewStateTree(cst) if err != nil { b.Fatal(err) } for i := 0; i < 10000; i++ { a, err := address.NewIDAddress(uint64(i)) if err != nil { b.Fatal(err) } err = st.SetActor(a, &types.Actor{ Balance: types.NewInt(1258812523 + uint64(i)), Code: actors.StorageMinerCodeCid, Head: actors.AccountCodeCid, Nonce: uint64(i), }) if err != nil { b.Fatal(err) } } if _, err := st.Flush(); err != nil { b.Fatal(err) } b.ResetTimer() b.ReportAllocs() for i := 0; i < b.N; i++ { a, err := address.NewIDAddress(uint64(i % 10000)) if err != nil { b.Fatal(err) } _, err = st.GetActor(a) if err != nil { b.Fatal(err) } } } func TestSetCache(t *testing.T) { cst := hamt.NewCborStore() st, err := NewStateTree(cst) if err != nil { t.Fatal(err) } a, err := address.NewIDAddress(uint64(222)) if err != nil { t.Fatal(err) } act := &types.Actor{ Balance: types.NewInt(0), Code: actors.StorageMinerCodeCid, Head: actors.AccountCodeCid, Nonce: 0, } err = st.SetActor(a, act) if err != nil { t.Fatal(err) } act.Nonce = 1 outact, err := st.GetActor(a) if err != nil { t.Fatal(err) } if outact.Nonce != act.Nonce { t.Error("nonce didn't match") } }